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/*
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* File name: ktreemaptile.cpp
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* Summary: High level classes for KDirStat
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* License: LGPL - See file COPYING.LIB for details.
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* Author: Stefan Hundhammer <sh@suse.de>
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*
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* Updated: 2003-01-30
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*/
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#include <math.h>
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#include <algorithm>
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#include <kapp.h>
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#include <tdelocale.h>
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#include <tdeglobal.h>
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#include <tqimage.h>
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#include <tqpainter.h>
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#include "ktreemaptile.h"
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#include "ktreemapview.h"
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#include "kdirtreeiterators.h"
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#include "kdirtreeview.h"
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using namespace KDirStat;
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using std::max;
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using std::min;
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KTreemapTile::KTreemapTile( KTreemapView * parentView,
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KTreemapTile * parentTile,
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KFileInfo * orig,
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const TQRect & rect,
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KOrientation orientation )
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: TQCanvasRectangle( rect, parentView->canvas() )
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, _parentView( parentView )
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, _parentTile( parentTile )
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, _orig( orig )
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{
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init();
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if ( parentTile )
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_cushionSurface = parentTile->cushionSurface();
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createChildren( rect, orientation );
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}
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KTreemapTile::KTreemapTile( KTreemapView * parentView,
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KTreemapTile * parentTile,
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KFileInfo * orig,
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const TQRect & rect,
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const KCushionSurface & cushionSurface,
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KOrientation orientation )
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: TQCanvasRectangle( rect, parentView->canvas() )
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, _parentView( parentView )
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, _parentTile( parentTile )
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, _orig( orig )
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, _cushionSurface( cushionSurface )
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{
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init();
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// Intentionally not copying the parent's cushion surface!
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createChildren( rect, orientation );
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}
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KTreemapTile::~KTreemapTile()
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{
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// NOP
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}
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void
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KTreemapTile::init()
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{
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// Set up height (z coordinate) - one level higher than the parent so this
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// will be closer to the foreground.
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//
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// Note that this must happen before any children are created.
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// I found that out the hard way. ;-)
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setZ( _parentTile ? ( _parentTile->z() + 1.0 ) : 0.0 );
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setBrush( TQColor( 0x60, 0x60, 0x60 ) );
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setPen( Qt::NoPen );
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show(); // TQCanvasItems are invisible by default!
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// kdDebug() << "Creating treemap tile for " << orig << " " << rect << " size " << orig->totalSize() << endl;
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}
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void
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KTreemapTile::createChildren( const TQRect & rect,
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KOrientation orientation )
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{
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if ( _orig->totalSize() == 0 ) // Prevent division by zero
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return;
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if ( _parentView->squarify() )
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createSquarifiedChildren( rect );
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else
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createChildrenSimple( rect, orientation );
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}
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void
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KTreemapTile::createChildrenSimple( const TQRect & rect,
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KOrientation orientation )
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{
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KOrientation dir = orientation;
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KOrientation childDir = orientation;
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if ( dir == KTreemapAuto )
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dir = rect.width() > rect.height() ? KTreemapHorizontal : KTreemapVertical;
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if ( orientation == KTreemapHorizontal ) childDir = KTreemapVertical;
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if ( orientation == KTreemapVertical ) childDir = KTreemapHorizontal;
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int offset = 0;
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int size = dir == KTreemapHorizontal ? rect.width() : rect.height();
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int count = 0;
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double scale = (double) size / (double) _orig->totalSize();
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_cushionSurface.addRidge( childDir, _cushionSurface.height(), rect );
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KFileInfoSortedBySizeIterator it( _orig,
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(KFileSize) ( _parentView->minTileSize() / scale ),
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KDotEntryAsSubDir );
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while ( *it )
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{
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int childSize = 0;
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childSize = (int) ( scale * (*it)->totalSize() );
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if ( childSize >= _parentView->minTileSize() )
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{
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TQRect childRect;
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if ( dir == KTreemapHorizontal )
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childRect = TQRect( rect.x() + offset, rect.y(), childSize, rect.height() );
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else
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childRect = TQRect( rect.x(), rect.y() + offset, rect.width(), childSize );
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KTreemapTile * tile = new KTreemapTile( _parentView, this, *it, childRect, childDir );
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CHECK_PTR( tile );
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tile->cushionSurface().addRidge( dir,
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_cushionSurface.height() * _parentView->heightScaleFactor(),
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childRect );
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offset += childSize;
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}
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++count;
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++it;
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}
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}
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void
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KTreemapTile::createSquarifiedChildren( const TQRect & rect )
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{
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if ( _orig->totalSize() == 0 )
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{
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kdError() << k_funcinfo << "Zero totalSize()" << endl;
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return;
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}
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double scale = rect.width() * (double) rect.height() / _orig->totalSize();
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KFileSize minSize = (KFileSize) ( _parentView->minTileSize() / scale );
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#if 0
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if ( _orig->hasChildren() )
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{
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_cushionSurface.addRidge( KTreemapHorizontal, _cushionSurface.height(), rect );
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_cushionSurface.addRidge( KTreemapVertical, _cushionSurface.height(), rect );
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}
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#endif
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KFileInfoSortedBySizeIterator it( _orig, minSize, KDotEntryAsSubDir );
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TQRect childrenRect = rect;
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while ( *it )
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{
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KFileInfoList row = squarify( childrenRect, scale, it );
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childrenRect = layoutRow( childrenRect, scale, row );
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}
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}
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KFileInfoList
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KTreemapTile::squarify( const TQRect & rect,
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double scale,
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KFileInfoSortedBySizeIterator & it )
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{
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// kdDebug() << "squarify() " << _orig << " " << rect << endl;
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KFileInfoList row;
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int length = max( rect.width(), rect.height() );
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if ( length == 0 ) // Sanity check
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{
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kdWarning() << k_funcinfo << "Zero length" << endl;
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if ( *it ) // Prevent endless loop in case of error:
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++it; // Advance iterator.
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return row;
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}
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bool improvingAspectRatio = true;
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double lastWorstAspectRatio = -1.0;
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double sum = 0;
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// This is a bit ugly, but doing all calculations in the 'size' dimension
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// is more efficient here since that requires only one scaling before
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// doing all other calculations in the loop.
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const double scaledLengthSquare = length * (double) length / scale;
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while ( *it && improvingAspectRatio )
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{
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sum += (*it)->totalSize();
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if ( ! row.isEmpty() && sum != 0 && (*it)->totalSize() != 0 )
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{
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double sumSquare = sum * sum;
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double worstAspectRatio = max( scaledLengthSquare * row.first()->totalSize() / sumSquare,
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sumSquare / ( scaledLengthSquare * (*it)->totalSize() ) );
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if ( lastWorstAspectRatio >= 0.0 &&
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worstAspectRatio > lastWorstAspectRatio )
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{
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improvingAspectRatio = false;
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}
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lastWorstAspectRatio = worstAspectRatio;
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}
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if ( improvingAspectRatio )
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{
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// kdDebug() << "Adding " << *it << " size " << (*it)->totalSize() << endl;
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row.append( *it );
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++it;
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}
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else
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{
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// kdDebug() << "Getting worse after adding " << *it << " size " << (*it)->totalSize() << endl;
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}
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}
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return row;
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}
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TQRect
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KTreemapTile::layoutRow( const TQRect & rect,
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double scale,
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KFileInfoList & row )
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{
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if ( row.isEmpty() )
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return rect;
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// Determine the direction in which to subdivide.
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// We always use the longer side of the rectangle.
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KOrientation dir = rect.width() > rect.height() ? KTreemapHorizontal : KTreemapVertical;
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// This row's primary length is the longer one.
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int primary = max( rect.width(), rect.height() );
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// This row's secondary length is determined by the area (the number of
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// pixels) to be allocated for all of the row's items.
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KFileSize sum = row.sumTotalSizes();
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int secondary = (int) ( sum * scale / primary );
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if ( sum == 0 ) // Prevent division by zero.
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return rect;
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if ( secondary < _parentView->minTileSize() ) // We don't want tiles that small.
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return rect;
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// Set up a cushion surface for this layout row:
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// Add another ridge perpendicular to the row's direction
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// that optically groups this row's tiles together.
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KCushionSurface rowCushionSurface = _cushionSurface;
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rowCushionSurface.addRidge( dir == KTreemapHorizontal ? KTreemapVertical : KTreemapHorizontal,
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_cushionSurface.height() * _parentView->heightScaleFactor(),
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rect );
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int offset = 0;
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int remaining = primary;
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KFileInfoListIterator it( row );
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while ( *it )
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{
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int childSize = (int) ( (*it)->totalSize() / (double) sum * primary + 0.5 );
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if ( childSize > remaining ) // Prevent overflow because of accumulated rounding errors
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childSize = remaining;
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remaining -= childSize;
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if ( childSize >= _parentView->minTileSize() )
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{
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TQRect childRect;
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if ( dir == KTreemapHorizontal )
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childRect = TQRect( rect.x() + offset, rect.y(), childSize, secondary );
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else
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childRect = TQRect( rect.x(), rect.y() + offset, secondary, childSize );
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KTreemapTile * tile = new KTreemapTile( _parentView, this, *it, childRect, rowCushionSurface );
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CHECK_PTR( tile );
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tile->cushionSurface().addRidge( dir,
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rowCushionSurface.height() * _parentView->heightScaleFactor(),
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childRect );
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offset += childSize;
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}
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++it;
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}
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// Subtract the layouted area from the rectangle.
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TQRect newRect;
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if ( dir == KTreemapHorizontal )
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newRect = TQRect( rect.x(), rect.y() + secondary, rect.width(), rect.height() - secondary );
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else
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newRect = TQRect( rect.x() + secondary, rect.y(), rect.width() - secondary, rect.height() );
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// kdDebug() << "Left over:" << " " << newRect << " " << _orig << endl;
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return newRect;
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}
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void
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KTreemapTile::drawShape( TQPainter & painter )
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{
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// kdDebug() << k_funcinfo << endl;
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TQSize size = rect().size();
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if ( size.height() < 1 || size.width() < 1 )
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return;
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if ( _parentView->doCushionShading() )
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{
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if ( _orig->isDir() || _orig->isDotEntry() )
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{
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TQCanvasRectangle::drawShape( painter );
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}
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else
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{
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if ( _cushion.isNull() )
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_cushion = renderCushion();
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TQRect rect = TQCanvasRectangle::rect();
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if ( ! _cushion.isNull() )
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painter.drawPixmap( rect, _cushion );
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if ( _parentView->forceCushionGrid() )
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{
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// Draw a clearly visible boundary
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painter.setPen( TQPen( _parentView->cushionGridColor(), 1 ) );
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if ( rect.x() > 0 )
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painter.drawLine( rect.topLeft(), rect.bottomLeft() + TQPoint( 0, 1 ) );
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if ( rect.y() > 0 )
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painter.drawLine( rect.topLeft(), rect.topRight() + TQPoint( 1, 0 ) );
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}
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}
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}
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else // No cushion shading, use plain tiles
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{
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painter.setPen( TQPen( _parentView->outlineColor(), 1 ) );
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if ( _orig->isDir() || _orig->isDotEntry() )
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painter.setBrush( _parentView->dirFillColor() );
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else
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{
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painter.setBrush( _parentView->tileColor( _orig ) );
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#if 0
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painter.setBrush( _parentView->fileFillColor() );
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#endif
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}
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TQCanvasRectangle::drawShape( painter );
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}
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}
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TQPixmap
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KTreemapTile::renderCushion()
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{
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TQRect rect = TQCanvasRectangle::rect();
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if ( rect.width() < 1 || rect.height() < 1 )
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return TQPixmap();
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// kdDebug() << k_funcinfo << endl;
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double nx;
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double ny;
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double cosa;
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int x, y;
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int red, green, blue;
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// Cache some values. They are used for each loop iteration, so let's try
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// to keep multiple indirect references down.
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int ambientLight = parentView()->ambientLight();
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double lightX = parentView()->lightX();
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double lightY = parentView()->lightY();
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double lightZ = parentView()->lightZ();
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double xx2 = cushionSurface().xx2();
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double xx1 = cushionSurface().xx1();
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double yy2 = cushionSurface().yy2();
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double yy1 = cushionSurface().yy1();
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int x0 = rect.x();
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int y0 = rect.y();
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TQColor color = parentView()->tileColor( _orig );
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int maxRed = max( 0, color.red() - ambientLight );
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int maxGreen = max( 0, color.green() - ambientLight );
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int maxBlue = max( 0, color.blue() - ambientLight );
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|
TQImage image( rect.width(), rect.height(), 32 );
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for ( y = 0; y < rect.height(); y++ )
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{
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for ( x = 0; x < rect.width(); x++ )
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|
{
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nx = 2.0 * xx2 * (x+x0) + xx1;
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ny = 2.0 * yy2 * (y+y0) + yy1;
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cosa = ( nx * lightX + ny * lightY + lightZ ) / sqrt( nx*nx + ny*ny + 1.0 );
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red = (int) ( maxRed * cosa + 0.5 );
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green = (int) ( maxGreen * cosa + 0.5 );
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blue = (int) ( maxBlue * cosa + 0.5 );
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|
if ( red < 0 ) red = 0;
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if ( green < 0 ) green = 0;
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if ( blue < 0 ) blue = 0;
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|
red += ambientLight;
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|
green += ambientLight;
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|
blue += ambientLight;
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|
|
image.setPixel( x, y, tqRgb( red, green, blue) );
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|
}
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|
}
|
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|
|
if ( _parentView->ensureContrast() )
|
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|
|
ensureContrast( image );
|
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|
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|
|
return TQPixmap( image );
|
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|
|
}
|
|
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|
|
void
|
|
|
|
KTreemapTile::ensureContrast( TQImage & image )
|
|
|
|
{
|
|
|
|
if ( image.width() > 5 )
|
|
|
|
{
|
|
|
|
// Check contrast along the right image boundary:
|
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|
|
//
|
|
|
|
// Compare samples from the outmost boundary to samples a few pixels to
|
|
|
|
// the inside and count identical pixel values. A number of identical
|
|
|
|
// pixels are tolerated, but not too many.
|
|
|
|
|
|
|
|
int x1 = image.width() - 6;
|
|
|
|
int x2 = image.width() - 1;
|
|
|
|
int interval = max( image.height() / 10, 5 );
|
|
|
|
int sameColorCount = 0;
|
|
|
|
|
|
|
|
|
|
|
|
// Take samples
|
|
|
|
|
|
|
|
for ( int y = interval; y < image.height(); y+= interval )
|
|
|
|
{
|
|
|
|
if ( image.pixel( x1, y ) == image.pixel( x2, y ) )
|
|
|
|
sameColorCount++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( sameColorCount * 10 > image.height() )
|
|
|
|
{
|
|
|
|
// Add a line at the right boundary
|
|
|
|
|
|
|
|
TQRgb val = contrastingColor( image.pixel( x2, image.height() / 2 ) );
|
|
|
|
|
|
|
|
for ( int y = 0; y < image.height(); y++ )
|
|
|
|
image.setPixel( x2, y, val );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if ( image.height() > 5 )
|
|
|
|
{
|
|
|
|
// Check contrast along the bottom boundary
|
|
|
|
|
|
|
|
int y1 = image.height() - 6;
|
|
|
|
int y2 = image.height() - 1;
|
|
|
|
int interval = max( image.width() / 10, 5 );
|
|
|
|
int sameColorCount = 0;
|
|
|
|
|
|
|
|
for ( int x = interval; x < image.width(); x += interval )
|
|
|
|
{
|
|
|
|
if ( image.pixel( x, y1 ) == image.pixel( x, y2 ) )
|
|
|
|
sameColorCount++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( sameColorCount * 10 > image.height() )
|
|
|
|
{
|
|
|
|
// Add a grey line at the bottom boundary
|
|
|
|
|
|
|
|
TQRgb val = contrastingColor( image.pixel( image.width() / 2, y2 ) );
|
|
|
|
|
|
|
|
for ( int x = 0; x < image.width(); x++ )
|
|
|
|
image.setPixel( x, y2, val );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
TQRgb
|
|
|
|
KTreemapTile::contrastingColor( TQRgb col )
|
|
|
|
{
|
|
|
|
if ( tqGray( col ) < 128 )
|
|
|
|
return tqRgb( tqRed( col ) * 2, tqGreen( col ) * 2, tqBlue( col ) * 2 );
|
|
|
|
else
|
|
|
|
return tqRgb( tqRed( col ) / 2, tqGreen( col ) / 2, tqBlue( col ) / 2 );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
KCushionSurface::KCushionSurface()
|
|
|
|
{
|
|
|
|
_xx2 = 0.0;
|
|
|
|
_xx1 = 0.0;
|
|
|
|
_yy2 = 0.0;
|
|
|
|
_yy1 = 0.0;
|
|
|
|
_height = CushionHeight;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
KCushionSurface::addRidge( KOrientation dim, double height, const TQRect & rect )
|
|
|
|
{
|
|
|
|
_height = height;
|
|
|
|
|
|
|
|
if ( dim == KTreemapHorizontal )
|
|
|
|
{
|
|
|
|
_xx2 = squareRidge( _xx2, _height, rect.left(), rect.right() );
|
|
|
|
_xx1 = linearRidge( _xx1, _height, rect.left(), rect.right() );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
_yy2 = squareRidge( _yy2, _height, rect.top(), rect.bottom() );
|
|
|
|
_yy1 = linearRidge( _yy1, _height, rect.top(), rect.bottom() );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
double
|
|
|
|
KCushionSurface::squareRidge( double squareCoefficient, double height, int x1, int x2 )
|
|
|
|
{
|
|
|
|
if ( x2 != x1 ) // Avoid division by zero
|
|
|
|
squareCoefficient -= 4.0 * height / ( x2 - x1 );
|
|
|
|
|
|
|
|
return squareCoefficient;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
double
|
|
|
|
KCushionSurface::linearRidge( double linearCoefficient, double height, int x1, int x2 )
|
|
|
|
{
|
|
|
|
if ( x2 != x1 ) // Avoid division by zero
|
|
|
|
linearCoefficient += 4.0 * height * ( x2 + x1 ) / ( x2 - x1 );
|
|
|
|
|
|
|
|
return linearCoefficient;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// EOF
|