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/***************************************************************************
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* Copyright (C) 2005 by Ken Werner *
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* ken.werner@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
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***************************************************************************/
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#ifndef FLOWLAYOUT_H
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#define FLOWLAYOUT_H
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#include <tqlayout.h>
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#include <tqptrlist.h>
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class Source;
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class TDEConfig;
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class FlowLayout : public TQLayout{
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Q_OBJECT
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//macro which activates signals and slots (moc)
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public:
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/**
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* the direction for moveItem
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*/
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enum DIRECTION {
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ABOVE = 0,
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BELOW = 1
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};
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FlowLayout( TQWidget* parent, Qt::Orientation orientation=Qt::Horizontal, int border=0, int space=-1, const char* name=0 );
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FlowLayout( TQLayout* parent, Qt::Orientation orientation=Qt::Horizontal, int space=-1, const char* name=0 );
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FlowLayout( Qt::Orientation=Qt::Horizontal, int space=-1, const char* name=0 );
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virtual ~FlowLayout();
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/**
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* tells all sources their positions
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*/
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void updatePositions(TDEConfig * inTDEConfig);
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void addItem(TQLayoutItem* item);
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void addSource(Source* src);
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void remove(TQWidget* widget);
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/**
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* Returns the number of items in the layout
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*/
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uint count();
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/**
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* moves the item \c which above/beneath item \c relate
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* \param dir ABOVE if above, BENEATH if beneath
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* \return the new Position or -1 if no real move was made
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*/
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bool moveItem(const TQLayoutItem* which, const TQLayoutItem* relate, DIRECTION direction);
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bool hasHeightForWidth() const;
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int heightForWidth(int w) const;
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bool hasWidthForHeight() const;
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int widthForHeight(int h) const;
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TQSize sizeHint() const;
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TQSize minimumSize() const;
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TQLayoutIterator iterator();
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TQSizePolicy::ExpandData expanding() const;
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Qt::Orientation getOrientation() const;
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#ifdef USE_QT4
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QLAYOUT_REQUIRED_METHOD_DECLARATIONS
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#endif // USE_QT4
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public slots:
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void setOrientation(Qt::Orientation orientation);
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protected:
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void setGeometry(const TQRect&);
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private:
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int doLayout( const TQRect&, bool testOnly = FALSE );
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int doLayoutHorizontal( const TQRect&, bool testOnly );
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int doLayoutVertical( const TQRect&, bool testOnly );
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Qt::Orientation mOrientation;
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TQPtrList<TQLayoutItem> mLayoutItems;
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// this is the connection between a layout item and its source.
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TQMap<TQLayoutItem*, Source*> mSources;
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TQLayoutItem* mLastItem; // the item that was last added
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};
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#endif
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