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/***************************************************************************
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mymoneymoney.h
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-------------------
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copyright : (C) 2000-2002 by Michael Edwardes
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email : mte@users.sourceforge.net
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#ifndef _MYMONEYMONEY_H
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#define _MYMONEYMONEY_H
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#include <stdlib.h>
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifndef HAVE_ATOLL
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# ifdef HAVE_STRTOLL
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# define atoll(a) strtoll(a, 0, 10)
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# endif
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#endif
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#include <cmath>
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#ifdef _GLIBCPP_HAVE_MODFL
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#define HAVE_LONG_DOUBLE 1
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#endif
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#ifndef HAVE_LONG_DOUBLE
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#define HAVE_LONG_DOUBLE 0
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#endif
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// So we can save this object
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#include <tqstring.h>
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#include <tqdatastream.h>
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#include <kmymoney/export.h>
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#include <kmymoney/mymoneyexception.h>
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// Check for standard definitions
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#ifdef HAVE_STDINT_H
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#ifndef __STDC_LIMIT_MACROS
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#define __STDC_LIMIT_MACROS // force definition of min and max values
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#endif
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#include <stdint.h>
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#else
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#include <limits.h>
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#define INT64_MAX LLONG_MAX
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#define INT64_MIN LLONG_MIN
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#endif
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typedef int64_t signed64;
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typedef uint64_t unsigned64;
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class MyMoneyAccount;
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class MyMoneySecurity;
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/**
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* This class represents a value within the MyMoney Engine
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*
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* @author Michael Edwardes
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*/
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class KMYMONEY_EXPORT MyMoneyMoney
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{
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public:
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enum fileVersionE {
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FILE_4_BYTE_VALUE = 0,
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FILE_8_BYTE_VALUE
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};
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enum signPosition {
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// keep those in sync with the ones defined in tdelocale.h
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ParensAround = 0,
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BeforeQuantityMoney = 1,
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AfterQuantityMoney = 2,
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BeforeMoney = 3,
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AfterMoney = 4
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};
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enum roundingMethod {
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RndNever = 0,
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RndFloor,
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RndCeil,
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RndTrunc,
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RndPromote,
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RndHalfDown,
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RndHalfUp,
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RndRound
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};
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// construction
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MyMoneyMoney();
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MyMoneyMoney( const int iAmount, const signed64 denom = 100 );
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MyMoneyMoney( const TQString& pszAmount );
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MyMoneyMoney( const signed64 Amount, const signed64 denom = 100 );
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MyMoneyMoney( const double dAmount, const signed64 denom = 100 );
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#if HAVE_LONG_DOUBLE
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MyMoneyMoney( const long double dAmount, const signed64 denom = 100 );
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#endif
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// copy constructor
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MyMoneyMoney( const MyMoneyMoney& AmountInPence );
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// signed64 value(const int prec = 2) const;
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const MyMoneyMoney abs(void) const { return m_num < 0 ? -(*this) : *this; };
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/**
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* This method returns a formatted string according to the settings
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* of _thousandSeparator, _decimalSeparator, _negativeMonetarySignPosition,
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* _positiveMonetaryPosition, _negativePrefixCurrencySymbol and
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* _positivePrefixCurrencySymbol. Those values can be modified using
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* the appropriate set-methods.
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*
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* @param currency The currency symbol
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* @param prec The number of fractional digits
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* @param showThousandSeparator should the thousandSeparator symbol be inserted
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* (@a true) or not (@a false) (default true)
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*/
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TQString formatMoney(const TQString& currency, const int prec, bool showThousandSeparator = true) const;
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/**
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* This is a convenience method. It behaves exactly as the above one, but takes the information
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* about currency symbol and precision out of the MyMoneySecurity and MyMoneyAccount objects
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* @a acc and @a sec.
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*/
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TQString formatMoney(const MyMoneyAccount& acc, const MyMoneySecurity& sec, bool showThousandSeparator = true) const;
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/**
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* This is a convenience method. It behaves exactly as the above one, but takes the information
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* about currency symbol and precision out of the MyMoneySecurity object @a sec.
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*/
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TQString formatMoney(const MyMoneySecurity& sec, bool showThousandSeparator = true) const;
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/**
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* This is a convenience method. It behaves exactly as the above one, but takes the information
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* about precision out of the denomination @a denom. No currency symbol is shown. If you want
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* to see a currency symbol, please use formatMoney(const MyMoneyAccount& acc, const MyMoneySecurity& sec, bool showThousandSeparator)
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* instead.
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*
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* @note denom is often set to account.fraction(security).
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*/
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TQString formatMoney(int denom, bool showThousandSeparator = true) const;
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/**
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* This method is used to convert the smallest fraction information into
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* the corresponding number of digits used for precision.
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*
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* @param fract smallest fractional part (e.g. 100 for cents)
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* @return number of precision digits (e.g. 2 for cents)
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*/
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static int denomToPrec(signed64 fract);
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const TQString toString(void) const;
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const MyMoneyMoney convert(const signed64 denom = 100, const roundingMethod how = RndRound) const;
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static signed64 precToDenom(int prec);
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double toDouble(void) const;
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static void setThousandSeparator(const unsigned char);
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static void setDecimalSeparator(const unsigned char);
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static void setNegativeMonetarySignPosition(const signPosition pos);
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static void setPositiveMonetarySignPosition(const signPosition pos);
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static void setNegativePrefixCurrencySymbol(const bool flags);
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static void setPositivePrefixCurrencySymbol(const bool flags);
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static unsigned char thousandSeparator(void);
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static unsigned char decimalSeparator(void);
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static signPosition negativeMonetarySignPosition(void);
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static signPosition positiveMonetarySignPosition(void);
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static void setFileVersion(const fileVersionE version);
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// assignment
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const MyMoneyMoney& operator=( const MyMoneyMoney& Amount );
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const MyMoneyMoney& operator=( const TQString& pszAmount );
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// comparison
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bool operator==( const MyMoneyMoney& Amount ) const;
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bool operator!=( const MyMoneyMoney& Amount ) const;
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bool operator<( const MyMoneyMoney& Amount ) const;
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bool operator>( const MyMoneyMoney& Amount ) const;
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bool operator<=( const MyMoneyMoney& Amount ) const;
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bool operator>=( const MyMoneyMoney& Amount ) const;
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bool operator==( const TQString& pszAmount ) const;
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bool operator!=( const TQString& pszAmount ) const;
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bool operator<( const TQString& pszAmount ) const;
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bool operator>( const TQString& pszAmount ) const;
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bool operator<=( const TQString& pszAmount ) const;
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bool operator>=( const TQString& pszAmount ) const;
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// calculation
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MyMoneyMoney operator+( const MyMoneyMoney& Amount ) const;
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MyMoneyMoney operator-( const MyMoneyMoney& Amount ) const;
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MyMoneyMoney operator-( ) const;
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MyMoneyMoney operator*( const MyMoneyMoney& factor ) const;
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MyMoneyMoney operator*( int factor ) const;
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MyMoneyMoney operator*( signed64 factor ) const;
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MyMoneyMoney operator/( const MyMoneyMoney& Amount ) const;
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// unary operators
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MyMoneyMoney& operator+= ( const MyMoneyMoney& Amount );
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MyMoneyMoney& operator-= ( const MyMoneyMoney& Amount );
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MyMoneyMoney& operator/= ( const MyMoneyMoney& Amount );
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// conversion
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operator int() const;
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static MyMoneyMoney maxValue;
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static MyMoneyMoney minValue;
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static MyMoneyMoney autoCalc;
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bool isNegative() const { return (m_num < 0) ? true : false; }
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bool isPositive() const { return (m_num > 0) ? true : false; }
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bool isZero() const { return m_num == 0; }
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bool isAutoCalc(void) const { return (*this == autoCalc); }
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const MyMoneyMoney reduce(void) const;
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private:
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signed64 m_num;
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signed64 m_denom;
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signed64 getLcd(const MyMoneyMoney& b) const;
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KMYMONEY_EXPORT friend TQDataStream &operator<<(TQDataStream &, const MyMoneyMoney &);
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KMYMONEY_EXPORT friend TQDataStream &operator>>(TQDataStream &, MyMoneyMoney &);
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static unsigned char _thousandSeparator;
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static unsigned char _decimalSeparator;
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static signPosition _negativeMonetarySignPosition;
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static signPosition _positiveMonetarySignPosition;
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static bool _negativePrefixCurrencySymbol;
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static bool _positivePrefixCurrencySymbol;
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static MyMoneyMoney::fileVersionE _fileVersion;
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};
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//=============================================================================
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//
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// Inline functions
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//
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//=============================================================================
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////////////////////////////////////////////////////////////////////////////////
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// Name: MyMoneyMoney
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// Purpose: Constructor - constructs object set to 0.
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// Returns: None
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// Throws: Nothing.
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// Arguments: None
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//
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////////////////////////////////////////////////////////////////////////////////
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inline MyMoneyMoney::MyMoneyMoney()
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{
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m_num = 0;
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m_denom = 1;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Name: MyMoneyMoney
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// Purpose: Constructor - constructs object from an amount in a signed64 value
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// Returns: None
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// Throws: Nothing.
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// Arguments: Amount - signed 64 object containing amount
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// denom - denominator of the object
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//
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////////////////////////////////////////////////////////////////////////////////
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inline MyMoneyMoney::MyMoneyMoney(signed64 Amount, const signed64 denom)
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{
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if(!denom)
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throw new MYMONEYEXCEPTION("Denominator 0 not allowed!");
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m_num = Amount;
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m_denom = denom;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Name: MyMoneyMoney
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// Purpose: Constructor - constructs object from an amount in a double value
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// Returns: None
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// Throws: Nothing.
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// Arguments: dAmount - double object containing amount
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// denom - denominator of the object
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//
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////////////////////////////////////////////////////////////////////////////////
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inline MyMoneyMoney::MyMoneyMoney(const double dAmount, const signed64 denom)
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{
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double adj = dAmount < 0 ? -0.5 : 0.5;
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m_denom = denom;
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m_num = (signed64) (dAmount * (double)m_denom + adj);
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}
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#if HAVE_LONG_DOUBLE
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////////////////////////////////////////////////////////////////////////////////
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// Name: MyMoneyMoney
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// Purpose: Constructor - constructs object from an amount in a long double value
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// Returns: None
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// Throws: Nothing.
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// Arguments: dAmount - long double object containing amount
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// denom - denominator of the object
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//
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////////////////////////////////////////////////////////////////////////////////
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inline MyMoneyMoney::MyMoneyMoney(const long double dAmount, const signed64 denom)
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{
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long double adj = dAmount < 0 ? -0.5 : 0.5;
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m_denom = denom;
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m_num = static_cast<signed64> (dAmount * m_denom + adj);
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}
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#endif
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////////////////////////////////////////////////////////////////////////////////
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// Name: MyMoneyMoney
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// Purpose: Constructor - constructs object from an amount in a integer value
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// Returns: None
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// Throws: Nothing.
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// Arguments: iAmount - integer object containing amount
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// denom - denominator of the object
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//
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////////////////////////////////////////////////////////////////////////////////
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inline MyMoneyMoney::MyMoneyMoney(const int iAmount, const signed64 denom)
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{
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if(!denom)
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throw new MYMONEYEXCEPTION("Denominator 0 not allowed!");
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m_num = static_cast<signed64>(iAmount);
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m_denom = denom;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Name: MyMoneyMoney
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// Purpose: Copy Constructor - constructs object from another MyMoneyMoney object
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// Returns: None
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// Throws: Nothing.
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// Arguments: Amount - MyMoneyMoney object to be copied
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//
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////////////////////////////////////////////////////////////////////////////////
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inline MyMoneyMoney::MyMoneyMoney(const MyMoneyMoney& Amount)
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{
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m_num = Amount.m_num;
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m_denom = Amount.m_denom;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Name: operator=
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// Purpose: Assignment operator - modifies object from input MyMoneyMoney object
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// Returns: Const reference to the object
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// Throws: Nothing.
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// Arguments: Amount - MyMoneyMoney object to be modified from
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//
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////////////////////////////////////////////////////////////////////////////////
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inline const MyMoneyMoney& MyMoneyMoney::operator=(const MyMoneyMoney& Amount)
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{
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m_num = Amount.m_num;
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m_denom = Amount.m_denom;
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return *this;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Name: operator=
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// Purpose: Assignment operator - modifies object from input NULL terminated
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// string
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// Returns: Const reference to the object
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// Throws: Nothing.
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// Arguments: pszAmount - NULL terminated string that contains amount
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//
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////////////////////////////////////////////////////////////////////////////////
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inline const MyMoneyMoney& MyMoneyMoney::operator=(const TQString& pszAmount)
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{
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*this = MyMoneyMoney( pszAmount );
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return *this;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Name: operator==
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// Purpose: Compare equal operator - compares object with input MyMoneyMoney object
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// Returns: true if equal, otherwise false
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// Throws: Nothing.
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// Arguments: Amount - MyMoneyMoney object to be compared with
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//
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|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline bool MyMoneyMoney::operator==(const MyMoneyMoney& Amount) const
|
|
|
|
{
|
|
|
|
if(m_denom == Amount.m_denom)
|
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|
|
return m_num == Amount.m_num;
|
|
|
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|
|
if(m_num == 0 && Amount.m_num == 0)
|
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|
|
return true;
|
|
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|
|
|
return (*this - Amount).m_num == 0;
|
|
|
|
}
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|
|
////////////////////////////////////////////////////////////////////////////////
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|
|
// Name: operator!=
|
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|
|
// Purpose: Compare not equal operator - compares object with input MyMoneyMoney object
|
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|
|
// Returns: true if not equal, otherwise false
|
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|
// Throws: Nothing.
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|
|
|
// Arguments: Amount - MyMoneyMoney object to be compared with
|
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|
|
//
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline bool MyMoneyMoney::operator!=(const MyMoneyMoney& Amount) const
|
|
|
|
{
|
|
|
|
if(m_num == Amount.m_num && m_denom == Amount.m_denom)
|
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|
|
return false;
|
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|
|
return (*this - Amount).m_num != 0;
|
|
|
|
}
|
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|
|
|
////////////////////////////////////////////////////////////////////////////////
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|
|
// Name: operator<
|
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|
|
// Purpose: Compare less than operator - compares object with input MyMoneyMoney object
|
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|
|
// Returns: true if object less than input amount
|
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|
|
// Throws: Nothing.
|
|
|
|
// Arguments: Amount - MyMoneyMoney object to be compared with
|
|
|
|
//
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline bool MyMoneyMoney::operator<(const MyMoneyMoney& Amount) const
|
|
|
|
{
|
|
|
|
if(m_denom == Amount.m_denom)
|
|
|
|
return (m_num < Amount.m_num);
|
|
|
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|
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|
|
signed64 ab, ba;
|
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|
|
|
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|
|
ab = m_num * Amount.m_denom;
|
|
|
|
ba = m_denom * Amount.m_num;
|
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|
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|
|
|
|
return ( ab < ba ) ;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Name: operator>
|
|
|
|
// Purpose: Compare greater than operator - compares object with input MyMoneyMoney
|
|
|
|
// object
|
|
|
|
// Returns: true if object greater than input amount
|
|
|
|
// Throws: Nothing.
|
|
|
|
// Arguments: Amount - MyMoneyMoney object to be compared with
|
|
|
|
//
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline bool MyMoneyMoney::operator>(const MyMoneyMoney& Amount) const
|
|
|
|
{
|
|
|
|
if(m_denom == Amount.m_denom)
|
|
|
|
return (m_num > Amount.m_num);
|
|
|
|
|
|
|
|
signed64 ab, ba;
|
|
|
|
|
|
|
|
ab = m_num * Amount.m_denom;
|
|
|
|
ba = m_denom * Amount.m_num;
|
|
|
|
|
|
|
|
return ( ab > ba ) ;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Name: operator<=
|
|
|
|
// Purpose: Compare less than equal to operator - compares object with input
|
|
|
|
// MyMoneyMoney object
|
|
|
|
// Returns: true if object less than or equal to input amount
|
|
|
|
// Throws: Nothing.
|
|
|
|
// Arguments: Amount - MyMoneyMoney object to be compared with
|
|
|
|
//
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline bool MyMoneyMoney::operator<=(const MyMoneyMoney& Amount) const
|
|
|
|
{
|
|
|
|
if(m_denom == Amount.m_denom)
|
|
|
|
return (m_num <= Amount.m_num);
|
|
|
|
|
|
|
|
signed64 ab, ba;
|
|
|
|
|
|
|
|
ab = m_num * Amount.m_denom;
|
|
|
|
ba = m_denom * Amount.m_num;
|
|
|
|
|
|
|
|
return ( ab <= ba ) ;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Name: operator>=
|
|
|
|
// Purpose: Compare greater than equal to operator - compares object with input
|
|
|
|
// MyMoneyMoney object
|
|
|
|
// Returns: true if object greater than or equal to input amount
|
|
|
|
// Throws: Nothing.
|
|
|
|
// Arguments: Amount - MyMoneyMoney object to be compared with
|
|
|
|
//
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline bool MyMoneyMoney::operator>=(const MyMoneyMoney& Amount) const
|
|
|
|
{
|
|
|
|
if(m_denom == Amount.m_denom)
|
|
|
|
return (m_num >= Amount.m_num);
|
|
|
|
|
|
|
|
signed64 ab, ba;
|
|
|
|
|
|
|
|
ab = m_num * Amount.m_denom;
|
|
|
|
ba = m_denom * Amount.m_num;
|
|
|
|
|
|
|
|
return ( ab >= ba ) ;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Name: operator==
|
|
|
|
// Purpose: Compare equal operator - compares object with input amount in a
|
|
|
|
// NULL terminated string
|
|
|
|
// Returns: true if equal, otherwise false
|
|
|
|
// Throws: Nothing.
|
|
|
|
// Arguments: pszAmount - NULL terminated string that contains amount
|
|
|
|
//
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline bool MyMoneyMoney::operator==(const TQString& pszAmount) const
|
|
|
|
{
|
|
|
|
MyMoneyMoney Amount( pszAmount );
|
|
|
|
return ( *this == Amount ) ;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Name: operator!=
|
|
|
|
// Purpose: Compare not equal operator - compares object with input amount in
|
|
|
|
// a NULL terminated string
|
|
|
|
// Returns: true if not equal, otherwise false
|
|
|
|
// Throws: Nothing.
|
|
|
|
// Arguments: pszAmount - NULL terminated string that contains amount
|
|
|
|
//
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline bool MyMoneyMoney::operator!=(const TQString& pszAmount) const
|
|
|
|
{
|
|
|
|
MyMoneyMoney Amount( pszAmount );
|
|
|
|
return ( *this != Amount ) ;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Name: operator-
|
|
|
|
// Purpose: Unary operator - returns the negative value from the object
|
|
|
|
// Returns: The current object
|
|
|
|
// Throws: Nothing.
|
|
|
|
// Arguments: None
|
|
|
|
//
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline MyMoneyMoney MyMoneyMoney::operator-() const
|
|
|
|
{
|
|
|
|
MyMoneyMoney result(*this);
|
|
|
|
result.m_num = -result.m_num;
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Name: operator*
|
|
|
|
// Purpose: Multiplication operator - multiplies the object with factor
|
|
|
|
// Returns: The current object
|
|
|
|
// Throws: Nothing.
|
|
|
|
// Arguments: AmountInPence - signed64 object to be multiplied
|
|
|
|
//
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline MyMoneyMoney MyMoneyMoney::operator*(signed64 factor) const
|
|
|
|
{
|
|
|
|
MyMoneyMoney result(*this);
|
|
|
|
result.m_num *= factor;
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Name: operator*
|
|
|
|
// Purpose: Multiplication operator - multiplies the object with factor
|
|
|
|
// Returns: The current object
|
|
|
|
// Throws: Nothing.
|
|
|
|
// Arguments: AmountInPence - long object to be multiplied
|
|
|
|
//
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline MyMoneyMoney MyMoneyMoney::operator*(int factor) const
|
|
|
|
{
|
|
|
|
MyMoneyMoney result(*this);
|
|
|
|
result.m_num *= factor;
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Name: operator+=
|
|
|
|
// Purpose: Addition operator - adds the input amount to the object together
|
|
|
|
// Returns: Reference to the current object
|
|
|
|
// Throws: Nothing.
|
|
|
|
// Arguments: AmountInPence - MyMoneyMoney object to be added
|
|
|
|
//
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline MyMoneyMoney& MyMoneyMoney::operator+=(const MyMoneyMoney& AmountInPence)
|
|
|
|
{
|
|
|
|
*this = *this + AmountInPence;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Name: operator-=
|
|
|
|
// Purpose: Subtraction operator - subtracts the input amount from the object
|
|
|
|
// Returns: Reference to the current object
|
|
|
|
// Throws: Nothing.
|
|
|
|
// Arguments: AmountInPence - MyMoneyMoney object to be subtracted
|
|
|
|
//
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inline MyMoneyMoney& MyMoneyMoney::operator-=(const MyMoneyMoney& AmountInPence)
|
|
|
|
{
|
|
|
|
*this = *this - AmountInPence;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline MyMoneyMoney& MyMoneyMoney::operator/=(const MyMoneyMoney& AmountInPence)
|
|
|
|
{
|
|
|
|
*this = *this / AmountInPence;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|