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89 lines
2.8 KiB
89 lines
2.8 KiB
15 years ago
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/***************************************************************************
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logic.h - description
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-------------------
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begin : Sat Sep 29 2001
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copyright : (C) 2003 by Troy Corbin Jr.
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email : tcorbin@users.sourceforge.net
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#ifndef LOGIC_H
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#define LOGIC_H
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#include <qstring.h>
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#include "definitions.h"
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#include "resource.h"
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#include "match_param.h"
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/**
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*@author Troy Corbin Jr.
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*/
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const char CF_King = 0x01;
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const char CF_RookQ = 0x02;
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const char CF_RookK = 0x04;
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class logic
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{
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public:
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char OnMove;
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Position current[64];
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Chessman chessman[64];
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ChessMove chessMove;
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/* This is used for the 50 move rule */
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char MoveCounter;
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logic( resource *Rsrc=0, match_param *param=0 );
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~logic();
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void Init( const int Var=Type_Standard );
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void setBoard( const QString &board=QString::null, const short ppf=-2 );
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void setBoardFromFen( const QString &fen );
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QString board( void );
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bool isChessman( const char ChessmanPtr );
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bool isCheck( const bool Army );
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bool isLegal( const bool Army );
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bool isDraw( const bool Army );
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bool Move( void );
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void HashLegal( const char Man, const bool Recursion=FALSE );
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int Pointer( const char File, const char Rank );
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bool parseCAN( const bool Army );
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bool parseSAN( void );
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void writeCAN( void );
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void writeSAN( void );
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protected:
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int CalcPointer( const char File, const char Rank );
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void _HashLegal( const bool Recursion=FALSE );
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void clearBoard( void );
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int getKing( const bool Army );
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void Init_Standard( void );
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inline void copyPositions( Position *Src, Position *Dst )
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{ memcpy( Dst, Src, sizeof(Position) << 6 ); }
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inline void copyChessmen( Chessman *Src, Chessman *Dst )
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{ memcpy( Dst, Src, sizeof(Chessman) << 6 ); }
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private:
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resource *Resource;
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match_param *Param;
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int GameType;
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Position hash[64];
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Position hashBackup[64];
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Chessman chessmanBackup[64];
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char CastleFlag[2];
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char enPassant[2];
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char ManPtr;
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};
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#endif
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