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95 lines
2.8 KiB
95 lines
2.8 KiB
15 years ago
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/*
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Copyright (C) 1998 Kai-Uwe Sattler <kus@iti.cs.uni-magdeburg.de>
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Copyright (C) 2001, Rob Buis <rwlbuis@wanadoo.nl>
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Copyright (C) 2003, Rob Buis <buis@kde.org>
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This file is part of the KDE project
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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DESCRIPTION
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*/
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#ifndef XFIGIMPORT_H
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#define XFIGIMPORT_H
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#include <qintdict.h>
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#include <qvaluelist.h>
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#include <iostream.h>
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class GDocument;
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class GObject;
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class QColor;
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#include <KoFilter.h>
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#include <qobject.h>
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#include <qstring.h>
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class XFIGImport : public KoFilter
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{
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Q_OBJECT
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public:
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XFIGImport( KoFilter *parent, const char *name );
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virtual ~XFIGImport();
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virtual bool filterImport( const QString &file, KoDocument *,
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const QString &from, const QString &to,
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const QString &config=QString::null );
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private:
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void parseColorObject (istream& fin);
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void parseArc (istream& fin, GDocument* doc);
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void parseEllipse (istream& fin, GDocument* doc);
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void parsePolyline (istream& fin, GDocument* doc);
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void parseSpline (istream& fin, GDocument* doc);
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void parseText (istream& fin, GDocument* doc);
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void parseCompoundObject (istream& fin, GDocument* doc);
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void buildDocument (GDocument *doc);
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void setProperties (GObject* obj, int pen_color, int style, int thickness,
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int area_fill, int fill_color);
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float fig_resolution;
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int coordinate_system;
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int version;
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QIntDict<QColor> colorTable;
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// An object and the depth. Used for sorting objects
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// in the object list
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struct GObjectListItem
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{
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GObjectListItem() : object(0L) {} // for QValueList
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GObjectListItem( int d, GObject * obj ) :
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object(obj), depth(d) {}
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GObject * object;
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int depth;
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bool operator < (const GObjectListItem & item ) const
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{
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// We want to sort by decreasing depths
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return depth > item.depth;
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}
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bool operator == (const GObjectListItem & item ) const
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{
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return depth == item.depth;
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}
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};
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QValueList<GObjectListItem> objList;
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};
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#endif
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