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/* This file is part of the KDE project
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Copyright (C) 2001 Andrea Rizzi <rizzi@kde.org>
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Ulrich Kuettler <ulrich.kuettler@mailbox.tu-dresden.de>
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Copyright (C) 2006 Alfredo Beaumont Sainz <alfredo.beaumont@gmail.com>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef SPACEELEMENT_H
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#define SPACEELEMENT_H
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#include <tqfont.h>
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#include <tqstring.h>
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#include "basicelement.h"
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class SymbolTable;
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KFORMULA_NAMESPACE_BEGIN
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/**
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* A element that represents a space.
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*/
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class SpaceElement : public BasicElement {
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enum LineBreakType {
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NoBreakType,
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AutoBreak,
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NewLineBreak,
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IndentingNewLineBreak,
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NoBreak,
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GoodBreak,
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BadBreak
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};
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SpaceElement operator=( const SpaceElement& ) { return *this; }
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public:
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SpaceElement( SpaceWidth space = THIN, bool tab=false, BasicElement* parent = 0 );
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SpaceElement( const SpaceElement& );
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virtual SpaceElement* clone() {
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return new SpaceElement( *this );
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}
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virtual bool accept( ElementVisitor* visitor );
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/**
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* @returns the type of this element. Used for
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* parsing a sequence.
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*/
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//virtual TokenType getTokenType() const;
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/**
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* @returns the character that represents this element. Used for
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* parsing a sequence.
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*/
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virtual TQChar getCharacter() const { return ' '; }
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// drawing
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//
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// Drawing depends on a conspace which knows the required properties like
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// fonts, spaces and such.
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// It is essential to calculate elements size with the same conspace
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// before you draw.
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/**
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* Calculates our width and height and
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* our children's parentPosition.
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*/
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virtual void calcSizes( const ContextStyle& cstyle,
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ContextStyle::TextStyle tstyle,
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ContextStyle::IndexStyle istyle,
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StyleAttributes& style );
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/**
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* Draws the whole element including its children.
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* The `parentOrigin' is the point this element's parent starts.
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* We can use our parentPosition to get our own origin then.
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*/
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virtual void draw( TQPainter& painter, const LuPixelRect& r,
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const ContextStyle& context,
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ContextStyle::TextStyle tstyle,
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ContextStyle::IndexStyle istyle,
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StyleAttributes& style,
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const LuPixelPoint& parentOrigin );
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/**
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* Moves the cursor away from the given child. The cursor is
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* guaranteed to be inside this element.
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*/
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//virtual void childWillVanish(FormulaCursor*, BasicElement*) {}
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/**
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* @returns the latex representation of the element and
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* of the element's children
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*/
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virtual TQString toLatex();
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protected:
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//Save/load support
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/**
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* @returns the tag name of this element type.
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*/
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virtual TQString getTagName() const { return "SPACE"; }
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/**
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* Appends our attributes to the dom element.
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*/
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virtual void writeDom(TQDomElement element);
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/**
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* Reads our attributes from the element.
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* Returns false if it failed.
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*/
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virtual bool readAttributesFromDom(TQDomElement element);
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/**
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* Reads our content from the node. Sets the node to the next node
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* that needs to be read.
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* Returns false if it failed.
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*/
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virtual bool readContentFromDom(TQDomNode& node);
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/**
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* Reads our attributes from the MathML element.
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* Returns false if it failed.
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*/
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virtual bool readAttributesFromMathMLDom(const TQDomElement& element);
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private:
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virtual TQString getElementName() const { return "mspace"; }
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virtual void writeMathMLAttributes( TQDomElement& element ) const ;
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/**
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* Whether this space behaves like a tab.
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*/
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bool m_tab;
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// MathML Attributes, Section 3.2.7.2
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SizeType m_widthType;
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double m_width;
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SizeType m_heightType;
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double m_height;
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SizeType m_depthType;
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double m_depth;
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LineBreakType m_lineBreak;
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};
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KFORMULA_NAMESPACE_END
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#endif // SPACEELEMENT_H
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