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/* This file is part of the KDE project
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Copyright (C) 2001 Andrea Rizzi <rizzi@kde.org>
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Ulrich Kuettler <ulrich.kuettler@mailbox.tu-dresden.de>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef TEXTELEMENT_H
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#define TEXTELEMENT_H
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#include <tqfont.h>
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#include <tqstring.h>
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#include "basicelement.h"
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class SymbolTable;
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KFORMULA_NAMESPACE_BEGIN
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/**
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* An element that represents one char.
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*/
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class TextElement : public BasicElement {
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TextElement operator=( const TextElement& ) { return *this; }
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public:
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TextElement(TQChar ch = ' ', bool beSymbol = false, BasicElement* parent = 0);
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TextElement( const TextElement& );
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virtual TextElement* clone() {
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return new TextElement( *this );
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}
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virtual bool accept( ElementVisitor* visitor );
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/**
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* @returns the type of this element. Used for
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* parsing a sequence.
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*/
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virtual TokenType getTokenType() const;
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/**
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* @returns true if we don't want to see the element.
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*/
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virtual bool isInvisible() const;
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/**
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* @returns the character that represents this element. Used for
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* parsing a sequence.
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*/
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virtual TQChar getCharacter() const { return character; }
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// drawing
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//
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// Drawing depends on a context which knows the required properties like
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// fonts, spaces and such.
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// It is essential to calculate elements size with the same context
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// before you draw.
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/**
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* Calculates our width and height and
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* our children's parentPosition.
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*/
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virtual void calcSizes( const ContextStyle& cstyle,
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ContextStyle::TextStyle tstyle,
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ContextStyle::IndexStyle istyle,
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StyleAttributes& style );
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/**
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* Draws the whole element including its children.
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* The `parentOrigin' is the point this element's parent starts.
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* We can use our parentPosition to get our own origin then.
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*/
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virtual void draw( TQPainter& painter, const LuPixelRect& r,
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const ContextStyle& context,
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ContextStyle::TextStyle tstyle,
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ContextStyle::IndexStyle istyle,
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StyleAttributes& style,
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const LuPixelPoint& parentOrigin );
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/**
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* Dispatch this FontCommand to all our TextElement children.
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*/
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virtual void dispatchFontCommand( FontCommand* cmd );
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/**
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* Set the color to use to display
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*/
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void setColor( TQColor c ) { color = c; }
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CharStyle getCharStyle() const { return charStyle(); }
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void setCharStyle( CharStyle cs );
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CharFamily getCharFamily() const { return charFamily(); }
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void setCharFamily( CharFamily cf );
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char format() const { return m_format; }
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/**
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* Moves the cursor away from the given child. The cursor is
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* guaranteed to be inside this element.
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*/
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//virtual void childWillVanish(FormulaCursor*, BasicElement*) {}
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/**
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* @returns whether we are a symbol (greek letter).
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*/
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bool isSymbol() const { return symbol; }
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/**
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* @returns the latex representation of the element and
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* of the element's children
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*/
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virtual TQString toLatex();
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virtual TQString formulaString();
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virtual void writeMathML( TQDomDocument& doc, TQDomNode& parent, bool oasisFormat = false ) const ;
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protected:
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//Save/load support
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/**
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* @returns the tag name of this element type.
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*/
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virtual TQString getTagName() const { return "TEXT"; }
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/**
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* Appends our attributes to the dom element.
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*/
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virtual void writeDom(TQDomElement element);
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/**
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* Reads our attributes from the element.
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* Returns false if it failed.
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*/
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virtual bool readAttributesFromDom(TQDomElement element);
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/**
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* Reads our content from the node. Sets the node to the next node
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* that needs to be read.
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* Returns false if it failed.
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*/
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virtual bool readContentFromDom(TQDomNode& node);
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/**
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* @returns the char that is used to draw with the given font.
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*/
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TQChar getRealCharacter(const ContextStyle& context);
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/**
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* @returns the font to be used for the element.
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*/
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TQFont getFont(const ContextStyle& context, const StyleAttributes& style);
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/**
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* Sets up the painter to be used for drawing.
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*/
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void setUpPainter(const ContextStyle& context, TQPainter& painter);
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const SymbolTable& getSymbolTable() const;
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private:
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/**
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* Our content.
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*/
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TQChar character;
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/**
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* Whether this character is a symbol.
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*/
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bool symbol;
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/**
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* Color to display. Set by container.
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*/
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TQColor color;
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/**
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* The attribute of the char. "anyChar" means leave the default.
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*
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* This must be in sync with the definition in kformuladefs.h!
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*/
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CharStyle charStyle() const { return static_cast<CharStyle>( m_format & 0x0f ); }
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void charStyle( CharStyle cs )
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{ m_format = ( m_format & 0xf0 ) | static_cast<char>( cs ); }
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/**
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* Very rarely used so it's actually a shame to have it here.
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*
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* This must be in sync with the definition in kformuladefs.h!
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*/
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CharFamily charFamily() const
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{ return static_cast<CharFamily>( m_format >> 4 ); }
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void charFamily( CharFamily cf )
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{ m_format = ( m_format & 0x0f ) | ( static_cast<char>( cf ) << 4 ); }
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/**
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* To save space both CharStyle and CharFamily are packed into one
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* char.
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*/
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char m_format;
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};
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/**
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* An element that represents an empty box.
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*/
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class EmptyElement : public BasicElement {
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EmptyElement& operator=( const EmptyElement& ) { return *this; }
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public:
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EmptyElement( BasicElement* parent = 0 );
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EmptyElement( const EmptyElement& );
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virtual EmptyElement* clone() {
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return new EmptyElement( *this );
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}
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virtual bool accept( ElementVisitor* visitor );
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/**
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* @returns the character that represents this element. Used for
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* parsing a sequence.
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* Here we use a dummy so an EmptyElement pretends to be a letter.
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*/
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virtual TQChar getCharacter() const { return 'A'; }
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/**
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* Calculates our width and height and
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* our children's parentPosition.
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*/
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virtual void calcSizes( const ContextStyle& cstyle,
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ContextStyle::TextStyle tstyle,
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ContextStyle::IndexStyle istyle,
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StyleAttributes& style );
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/**
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* Draws the whole element including its children.
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* The `parentOrigin' is the point this element's parent starts.
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* We can use our parentPosition to get our own origin then.
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*/
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virtual void draw( TQPainter& painter, const LuPixelRect& r,
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const ContextStyle& context,
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ContextStyle::TextStyle tstyle,
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ContextStyle::IndexStyle istyle,
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StyleAttributes& style,
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const LuPixelPoint& parentOrigin );
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/**
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* @returns the latex representation of the element and
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* of the element's children
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*/
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virtual TQString toLatex();
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protected:
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//Save/load support
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/**
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* @returns the tag name of this element type.
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*/
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virtual TQString getTagName() const { return "EMPTY"; }
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};
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KFORMULA_NAMESPACE_END
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#endif // TEXTELEMENT_H
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