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111 lines
2.6 KiB
111 lines
2.6 KiB
15 years ago
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/* This file is part of the KDE project
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Copyright (C) 2006 Jan Hambrecht <jaham@gmx.net>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "vcomputeboundingbox.h"
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#include "vdocument.h"
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#include "vlayer.h"
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#include "vgroup.h"
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#include "vcomposite.h"
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#include "vtext.h"
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#include "vimage.h"
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VComputeBoundingBox::VComputeBoundingBox( bool omitHidden )
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: m_omitHidden( omitHidden )
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{
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}
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void
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VComputeBoundingBox::visitVDocument( VDocument& document )
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{
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VLayerListIterator itr( document.layers() );
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for( ; itr.current(); ++itr )
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{
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if( itr.current()->state() == VObject::deleted )
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continue;
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// do not use hidden layers
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if( m_omitHidden && ! isVisible( itr.current() ) )
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continue;
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itr.current()->accept( *this );
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}
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}
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void
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VComputeBoundingBox::visitVLayer( VLayer& layer )
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{
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VObjectListIterator itr( layer.objects() );
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for( ; itr.current(); ++itr )
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{
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if( itr.current()->state() == VObject::deleted )
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continue;
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// do not export hidden objects
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if( m_omitHidden && ! isVisible( itr.current() ) )
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continue;
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itr.current()->accept( *this );
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}
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}
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void
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VComputeBoundingBox::visitVGroup( VGroup& group )
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{
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VObjectListIterator itr( group.objects() );
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for( ; itr.current(); ++itr )
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{
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if( itr.current()->state() == VObject::deleted )
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continue;
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// do not use hidden child objects
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if( m_omitHidden && ! isVisible( itr.current() ) )
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continue;
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itr.current()->accept( *this );
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}
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}
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void
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VComputeBoundingBox::visitVPath( VPath& composite )
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{
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m_boundingBox |= composite.boundingBox();
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}
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void
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VComputeBoundingBox::visitVText( VText& text )
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{
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m_boundingBox |= text.boundingBox();
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}
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void
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VComputeBoundingBox::visitVImage( VImage& img )
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{
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m_boundingBox |= img.boundingBox();
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}
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bool
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VComputeBoundingBox::isVisible( const VObject* object ) const
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{
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return object->state() != VObject::hidden && object->state() != VObject::hidden_locked;
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}
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const KoRect&
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VComputeBoundingBox::boundingRect() const
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{
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return m_boundingBox;
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}
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