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/* This file is part of the KDE project
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Copyright (C) 1998, 1999 Reginald Stadlbauer <reggie@kde.org>
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Copyright (C) 2005 Thorsten Zachmann <zachmann@kde.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "KPrObjectIface.h"
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#include "KPrObject.h"
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#include <kdebug.h>
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#include <tdeapplication.h>
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#include <dcopclient.h>
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KPrObjectIface::KPrObjectIface( KPrObject *obj_ )
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: DCOPObject()
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{
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obj = obj_;
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}
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int KPrObjectIface::getType() const
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{
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return (int)obj->getType();
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}
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bool KPrObjectIface::isSelected() const
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{
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return obj->isSelected();
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}
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float KPrObjectIface::angle() const
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{
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return obj->getAngle();
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}
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int KPrObjectIface::shadowDistance() const
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{
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return obj->getShadowDistance();
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}
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int KPrObjectIface::shadowDirection() const
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{
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return (int)obj->getShadowDirection();
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}
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TQColor KPrObjectIface::shadowColor() const
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{
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return obj->getShadowColor();
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}
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int KPrObjectIface::effect() const
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{
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return (int)obj->getEffect();
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}
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int KPrObjectIface::effect2() const
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{
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return (int)obj->getEffect2();
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}
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int KPrObjectIface::appearStep() const
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{
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return obj->getAppearStep();
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}
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int KPrObjectIface::subPresSteps() const
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{
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return obj->getSubPresSteps();
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}
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bool KPrObjectIface::disappear() const
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{
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return obj->getDisappear();
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}
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int KPrObjectIface::disappearStep() const
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{
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return obj->getDisappearStep();
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}
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int KPrObjectIface::effect3() const
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{
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return (int)obj->getEffect3();
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}
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void KPrObjectIface::setSelected( bool _selected )
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{
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obj->setSelected(_selected);
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}
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void KPrObjectIface::rotate( float _angle )
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{
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obj->rotate(_angle);
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}
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void KPrObjectIface::setShadowDistance( int _distance )
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{
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obj->setShadowDistance(_distance);
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}
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void KPrObjectIface::shadowColor( const TQColor & _color )
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{
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obj->setShadowColor(_color);
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}
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void KPrObjectIface::setAppearTimer( int _appearTimer )
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{
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obj->setAppearTimer(_appearTimer);
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}
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void KPrObjectIface::setDisappearTimer( int _disappearTimer )
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{
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obj->setDisappearTimer(_disappearTimer);
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}
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void KPrObjectIface::setAppearSoundEffect( bool b )
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{
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obj->setAppearSoundEffect(b);
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}
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void KPrObjectIface::setDisappearSoundEffect( bool b )
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{
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obj->setDisappearSoundEffect(b);
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}
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void KPrObjectIface::setAppearSoundEffectFileName( const TQString & _a_fileName )
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{
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obj->setAppearSoundEffectFileName(_a_fileName);
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}
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void KPrObjectIface::setDisappearSoundEffectFileName( const TQString &_d_fileName )
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{
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obj->setDisappearSoundEffectFileName(_d_fileName);
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}
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void KPrObjectIface::setObjectName( const TQString &_objectName )
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{
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obj->setObjectName(_objectName);
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}
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void KPrObjectIface::setAppearStep( int _appearStep )
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{
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obj->setAppearStep(_appearStep);
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}
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void KPrObjectIface::setDisappear( bool b )
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{
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obj->setDisappear(b);
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}
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int KPrObjectIface::appearTimer() const
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{
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return obj->getAppearTimer();
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}
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int KPrObjectIface::disappearTimer() const
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{
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return obj->getDisappearTimer();
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}
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bool KPrObjectIface::appearSoundEffect() const
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{
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return obj->getAppearSoundEffect();
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}
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bool KPrObjectIface::disappearSoundEffect() const
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{
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return obj->getDisappearSoundEffect();
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}
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TQString KPrObjectIface::appearSoundEffectFileName() const
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{
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return obj->getAppearSoundEffectFileName();
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}
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TQString KPrObjectIface::disappearSoundEffectFileName() const
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{
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return obj->getDisappearSoundEffectFileName();
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}
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TQString KPrObjectIface::typeString() const
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{
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return obj->getTypeString();
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}
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void KPrObjectIface::setEffect(const TQString & effect)
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{
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if(effect=="NONE")
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obj->setEffect(EF_NONE);
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else if(effect=="COME_RIGHT")
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obj->setEffect(EF_COME_RIGHT);
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else if(effect=="COME_LEFT")
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obj->setEffect(EF_COME_LEFT);
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else if(effect=="COME_TOP")
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obj->setEffect(EF_COME_TOP);
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else if(effect=="COME_BOTTOM")
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obj->setEffect(EF_COME_BOTTOM);
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else if(effect=="COME_RIGHT_TOP")
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obj->setEffect(EF_COME_RIGHT_TOP);
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else if(effect=="COME_RIGHT_BOTTOM")
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obj->setEffect(EF_COME_RIGHT_BOTTOM);
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else if(effect=="COME_LEFT_TOP")
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obj->setEffect(EF_COME_LEFT_TOP);
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else if(effect=="COME_LEFT_BOTTOM")
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obj->setEffect(EF_COME_LEFT_BOTTOM);
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else if(effect=="WIPE_LEFT")
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obj->setEffect(EF_WIPE_LEFT);
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else if(effect=="WIPE_RIGHT")
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obj->setEffect(EF_WIPE_RIGHT);
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else if(effect=="WIPE_TOP")
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obj->setEffect(EF_WIPE_TOP);
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else if(effect=="WIPE_BOTTOM")
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obj->setEffect(EF_WIPE_BOTTOM);
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else
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kdDebug(33001)<<"Error : setEffect()\n";
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}
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void KPrObjectIface::setEffect3(const TQString & effect)
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{
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if(effect=="NONE")
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obj->setEffect3(EF3_NONE);
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else if(effect=="GO_RIGHT")
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obj->setEffect3(EF3_GO_RIGHT);
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else if(effect=="GO_LEFT")
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obj->setEffect3(EF3_GO_LEFT);
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else if(effect=="GO_TOP")
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obj->setEffect3(EF3_GO_TOP);
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else if(effect=="GO_BOTTOM")
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obj->setEffect3(EF3_GO_BOTTOM);
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else if(effect=="GO_RIGHT_TOP")
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obj->setEffect3(EF3_GO_RIGHT_TOP);
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else if(effect=="GO_RIGHT_BOTTOM")
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obj->setEffect3(EF3_GO_RIGHT_BOTTOM);
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else if(effect=="GO_LEFT_TOP")
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obj->setEffect3(EF3_GO_LEFT_TOP);
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else if(effect=="GO_LEFT_BOTTOM")
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obj->setEffect3(EF3_GO_LEFT_BOTTOM);
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else if(effect=="WIPE_LEFT")
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obj->setEffect3(EF3_WIPE_LEFT);
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else if(effect=="WIPE_RIGHT")
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obj->setEffect3(EF3_WIPE_RIGHT);
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else if(effect=="WIPE_TOP")
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obj->setEffect3(EF3_WIPE_TOP);
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else if(effect=="WIPE_BOTTOM")
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obj->setEffect3(EF3_WIPE_BOTTOM);
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}
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void KPrObjectIface::setProtected( bool b )
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{
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obj->setProtect(b);
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}
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bool KPrObjectIface::isProtected() const
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{
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return obj->isProtect();
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}
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void KPrObjectIface::setKeepRatio( bool b )
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{
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obj->setKeepRatio(b);
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}
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bool KPrObjectIface::isKeepRatio() const
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{
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return obj->isKeepRatio();
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}
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void KPrObjectIface::move( double x, double y )
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{
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obj->setOrig( x, y );
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}
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void KPrObjectIface::resize( double width, double height )
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{
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obj->setSize( width, height );
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}
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