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/* This file is part of the KDE project
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Copyright (C) 2001, 2002, 2003 The Karbon Developers
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include <tqcursor.h>
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#include <tqevent.h>
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#include <tqlabel.h>
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#include "karbon_part.h"
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#include "karbon_view.h"
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#include "vcanvas.h"
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#include "vcomposite.h"
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#include "vglobal.h"
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#include "vpainter.h"
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#include "vpainterfactory.h"
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#include "vshapecmd.h"
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#include "vshapetool.h"
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#include "vselection.h"
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#include "vcursor.h"
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VShapeTool::VShapeTool( KarbonView *view, const char *name, bool polar )
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: VTool( view, name )
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{
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m_cursor = new TQCursor( VCursor::createCursor( VCursor::CrossHair ) );
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m_isPolar = polar;
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m_isSquare = false;
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m_isCentered = false;
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}
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VShapeTool::~VShapeTool()
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{
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delete m_cursor;
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}
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TQString
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VShapeTool::contextHelp()
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{
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TQString s = i18n( "<qt><b>Shape tool</b><br>" );
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s += i18n( "<i>Click and drag</i> to place your own shape.<br>" );
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s += i18n( "<i>Click</i> to place a shape using the tool properties values.</qt>" );
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return s;
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}
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void
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VShapeTool::activate()
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{
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VTool::activate();
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view()->setCursor( *m_cursor );
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view()->part()->document().selection()->showHandle( true );
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}
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TQString
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VShapeTool::statusText()
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{
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return uiname();
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}
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void
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VShapeTool::draw()
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{
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VPainter* painter = view()->painterFactory()->editpainter();
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painter->setRasterOp( TQt::NotROP );
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VPath* composite = shape();
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composite->setState( VPath::edit );
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composite->draw( painter, &composite->boundingBox() );
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delete( composite );
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}
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void
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VShapeTool::mouseButtonPress()
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{
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recalc();
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// Draw new object:
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draw();
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}
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void
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VShapeTool::mouseButtonRelease()
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{
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draw();
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recalc();
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if( showDialog() )
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{
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VPath* composite = shape( true );
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if( composite )
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{
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VShapeCmd* cmd = new VShapeCmd(
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&view()->part()->document(),
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uiname(), composite, icon() );
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view()->part()->addCommand( cmd, true );
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}
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}
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m_isSquare = false;
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m_isCentered = false;
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}
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void
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VShapeTool::mouseDrag()
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{
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// Erase old object:
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draw();
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recalc();
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// Draw new object:
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draw();
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}
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void
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VShapeTool::mouseDragRelease()
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{
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//recalc();
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VShapeCmd* cmd = new VShapeCmd(
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&view()->part()->document(),
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uiname(), shape(), icon() );
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view()->part()->addCommand( cmd, true );
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m_isSquare = false;
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m_isCentered = false;
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}
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void
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VShapeTool::mouseDragShiftPressed()
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{
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// Erase old object:
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draw();
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m_isSquare = true;
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recalc();
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// Draw new object:
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draw();
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}
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void
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VShapeTool::mouseDragCtrlPressed()
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{
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// Erase old object:
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draw();
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m_isCentered = true;
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recalc();
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// Draw new object:
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draw();
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}
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void
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VShapeTool::mouseDragShiftReleased()
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{
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// Erase old object:
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draw();
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m_isSquare = false;
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recalc();
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// Draw new object:
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draw();
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}
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void
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VShapeTool::mouseDragCtrlReleased()
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{
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// Erase old object:
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draw();
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m_isCentered = false;
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recalc();
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// Draw new object:
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draw();
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}
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void
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VShapeTool::cancel()
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{
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// Erase old object:
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if ( isDragging() )
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{
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draw();
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m_isSquare = false;
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m_isCentered = false;
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}
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}
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void
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VShapeTool::recalc()
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{
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m_isSquare = shiftPressed();
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m_isCentered = ctrlPressed();
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KoPoint _first = view()->canvasWidget()->snapToGrid( first() );
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KoPoint _last = view()->canvasWidget()->snapToGrid( last() );
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// Calculate radius and angle:
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if( m_isPolar )
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{
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// Radius:
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m_d1 = sqrt(
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( _last.x() - _first.x() ) * ( _last.x() - _first.x() ) +
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( _last.y() - _first.y() ) * ( _last.y() - _first.y() ) );
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// Angle:
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m_d2 = atan2( _last.y() - _first.y(), _last.x() - _first.x() );
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// Define pi/2 as "0.0":
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m_d2 -= VGlobal::pi_2;
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m_p = _first;
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}
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else
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// Calculate width and height:
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{
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m_d1 = _last.x() - _first.x();
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m_d2 = _last.y() - _first.y();
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const int m_sign1 = VGlobal::sign( m_d1 );
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// TODO: revert when we introduce y-mirroring:
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const int m_sign2 = VGlobal::sign( -m_d2 );
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// Make unsigned:
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if( m_d1 < 0.0 )
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m_d1 = -m_d1;
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if( m_d2 < 0.0 )
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m_d2 = -m_d2;
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if ( m_isSquare )
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{
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if ( m_d1 > m_d2 )
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m_d2 = m_d1;
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else
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m_d1 = m_d2;
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}
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m_p.setX(
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_first.x() - ( m_sign1 == -1 ? m_d1 : 0.0 ) );
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// TODO: revert when we introduce y-mirroring:
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m_p.setY(
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_first.y() + ( m_sign2 == -1 ? m_d2 : 0.0 ) );
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if ( m_isCentered )
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{
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m_p.setX( m_p.x() - m_sign1 * tqRound( m_d1 * 0.5 ) );
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m_p.setY( m_p.y() + m_sign2 * tqRound( m_d2 * 0.5 ) );
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}
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}
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}
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