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/***************************************************************************
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* scriptguiclient.h
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* This file is part of the KDE project
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* copyright (C) 2005 by Sebastian Sauer (mail@dipe.org)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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* You should have received a copy of the GNU Library General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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***************************************************************************/
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#ifndef KROSS_API_SCRIPTGUICLIENT_H
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#define KROSS_API_SCRIPTGUICLIENT_H
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#include "scriptcontainer.h"
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#include "scriptaction.h"
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#include <tqobject.h>
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#include <tqdom.h>
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#include <kurl.h>
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#include <kxmlguiclient.h>
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class TQWdiget;
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namespace Kross { namespace Api {
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// Forward declarations.
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class ScriptAction;
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class ScriptGUIClientPrivate;
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/**
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* The ScriptGUIClient class provides abstract access to
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* scripting code used to extend an applications functionality.
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*/
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class TDE_EXPORT ScriptGUIClient
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: public TQObject
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, public KXMLGUIClient
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{
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TQ_OBJECT
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//TQ_PROPERTY(TQString configfile READ getConfigFile WRITE setConfigFile)
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public:
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/// List of TDEAction instances.
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typedef TQPtrList<TDEAction> List;
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/**
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* Constructor.
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*
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* \param guiclient The KXMLGUIClient this \a ScriptGUIClient
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* is a child of.
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* \param parent The parent TQWidget. If defined TQt will handle
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* freeing this \a ScriptGUIClient instance else the
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* caller has to take care of freeing this instance
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* if not needed any longer.
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*/
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explicit ScriptGUIClient(KXMLGUIClient* guiclient, TQWidget* parent = 0);
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/**
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* Destructor.
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*/
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virtual ~ScriptGUIClient();
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/**
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* \return true if this \a ScriptGUIClient has a \a ScriptActionCollection
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* with the name \p name else false is returned.
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*/
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bool hasActionCollection(const TQString& name);
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/**
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* \return the \a ScriptActionCollection which has the name \p name
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* or NULL if there exists no such \a ScriptActionCollection .
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*/
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ScriptActionCollection* getActionCollection(const TQString& name);
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/**
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* \return a map of all avaiable \a ScriptActionCollection instances
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* this \a ScriptGUIClient knows about.
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* Per default there are 2 collections avaiable;
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* 1. "installedscripts" The installed collection of scripts.
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* 2. "loadedscripts" The loaded scripts.
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*/
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TQMap<TQString, ScriptActionCollection*> getActionCollections();
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/**
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* Add a new \a ScriptActionCollection with the name \p name to
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* our map of actioncollections.
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*/
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void addActionCollection(const TQString& name, ScriptActionCollection* collection);
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/**
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* Remove the \a ScriptActionCollection defined with name \p name.
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*/
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bool removeActionCollection(const TQString& name);
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/**
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* Reload the list of installed scripts.
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*/
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void reloadInstalledScripts();
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/**
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* Install the packagefile \p scriptpackagefile . Those
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* packagefile should be a tar.gz-archive which will be
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* extracted and to the users script-directory.
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*/
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bool installScriptPackage(const TQString& scriptpackagefile);
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/**
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* Uninstall the scriptpackage located in the path
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* \p scriptpackagepath . This just deletes the whole
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* directory.
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*/
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bool uninstallScriptPackage(const TQString& scriptpackagepath);
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/**
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* Load the scriptpackage's configurationfile
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* \p scriptconfigfile and add the defined \a ScriptAction
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* instances to the list of installed scripts.
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*/
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bool loadScriptConfigFile(const TQString& scriptconfigfile);
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/**
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* Load the \p document DOM-document from the scriptpackage's
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* XML-configfile \p scriptconfigfile and add the defined
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* \a ScriptAction instances to the list of installed scripts.
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*/
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bool loadScriptConfigDocument(const TQString& scriptconfigfile, const TQDomDocument &document);
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/// KXMLGUIClient overloaded method to set the XML file.
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virtual void setXMLFile(const TQString& file, bool merge = false, bool setXMLDoc = true);
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/// KXMLGUIClient overloaded method to set the XML DOM-document.
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virtual void setDOMDocument(const TQDomDocument &document, bool merge = false);
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public slots:
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/**
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* A KFileDialog will be displayed to let the user choose
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* a scriptfile. The choosen file will be returned as KURL.
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*/
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KURL openScriptFile(const TQString& caption = TQString());
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/**
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* A KFileDialog will be displayed to let the user choose
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* a scriptfile that should be loaded.
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* Those loaded \a ScriptAction will be added to the
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* \a ScriptActionCollection of loaded scripts.
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*/
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bool loadScriptFile();
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/**
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* A KFileDialog will be displayed to let the user choose
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* the scriptfile that should be executed.
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* The executed \a ScriptAction will be added to the
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* \a ScriptActionCollection of executed scripts.
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*/
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bool executeScriptFile();
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/**
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* Execute the scriptfile \p file . Internaly we try to use
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* the defined filename to auto-detect the \a Interpreter which
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* should be used for the execution.
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*/
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bool executeScriptFile(const TQString& file);
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/**
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* This method executes the \a ScriptAction \p action .
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* Internaly we just call \a ScriptAction::activate and
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* redirect the success/failed signals to our internal slots.
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*/
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bool executeScriptAction(ScriptAction::Ptr action);
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/**
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* The \a ScriptManagerGUI dialog will be displayed to
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* let the user manage the scriptfiles.
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*/
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void showScriptManager();
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private slots:
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/**
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* Called if execution of this \a ScriptAction failed and
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* displays an errormessage-dialog.
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*/
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void executionFailed(const TQString& errormessage, const TQString& tracedetails);
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/**
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* Called if execution of this \a ScriptAction was
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* successfully. The \a ScriptAction will be added
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* to the history-collection of successfully executed
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* \a ScriptAction instances.
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*/
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void successfullyExecuted();
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signals:
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/// Emitted if a \a ScriptActionCollection instances changed.
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void collectionChanged(ScriptActionCollection*);
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/// This signal is emited when the execution of a script is started
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void executionStarted(const Kross::Api::ScriptAction* );
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/// This signal is emited when the execution of a script is finished
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void executionFinished(const Kross::Api::ScriptAction* );
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private:
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/// Internaly used private d-pointer.
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ScriptGUIClientPrivate* d;
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};
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}}
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#endif
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