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/* This file is part of the KDE project
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Copyright (C) 2001, 2002, 2003 The Karbon Developers
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __VSEGMENT_H__
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#define __VSEGMENT_H__
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#include <tqptrlist.h>
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#include <tqvaluelist.h>
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#include <KoPoint.h>
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#include <KoRect.h>
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#include "vglobal.h"
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#include <koffice_export.h>
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class TQDomElement;
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class VPainter;
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/**
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* A class representing lines and beziers. We waste some KoPoints, if we
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* would use only lines, but this makes it easy to convert the segment types
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* into each other. Make sure yourself, that you pass values to functions within
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* proper ranges.
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*/
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class KARBONBASE_EXPORT VSegment
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{
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friend class VSubpath;
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friend class VSubpathIterator;
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public:
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/**
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* Tells which control point is "fixed" i.e. located at the
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* corresponding knot and invisible. This flag makes no sense for
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* line segments.
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*/
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enum VCtrlPointFixing
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{
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none = 0,
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first = 1,
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second = 2
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};
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enum VState
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{
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normal,
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deleted
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};
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VSegment( unsigned short deg = 3 );
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VSegment( const VSegment& segment );
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~VSegment();
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/**
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* Returns the segment's degree, which is identical to the number of nodes.
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* For cubic beziers it is "three" and "one" for lines.
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*/
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unsigned short degree() const
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{
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return m_degree;
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}
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/**
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* Sets the segment's degree and thus resizes the array of node data.
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* The node data is copied from the old knot "backwards".
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*/
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void setDegree( unsigned short deg );
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/**
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* Tests for the segment type ("begin", "line" or "curve").
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*/
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bool isBegin() const { return (degree() == 1) && !prev(); }
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bool isLine() const { return (degree() == 1) && prev(); }
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bool isCurve() const { return degree() > 1; }
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/**
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* Returns the segment state.
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*/
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VState state() const
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{
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return m_state;
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}
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/**
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* Sets the segment state.
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*/
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void setState( VState state )
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{
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m_state = state;
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}
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/**
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* Returns the segment's point with index 0 <= i < degree().
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*/
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const KoPoint& point( int i ) const
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{
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return m_nodes[ i ].m_vector;
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}
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/**
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* This is a convenience function. It returns the point with index
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* 0 <= i <= degree() while p( 0 ) is the knot of the previous
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* segment.
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*/
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const KoPoint& p( int i ) const
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{
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return i == 0
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? prev()->knot()
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: m_nodes[ --i ].m_vector;
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}
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/**
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* Returns the knot. This is a convenience function using point().
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*/
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const KoPoint& knot() const
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{
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return point( degree() - 1 );
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}
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/**
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* Sets the segment's point with index 0 <= i < degree() to "p".
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*/
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void setPoint( int i, const KoPoint& p )
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{
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m_nodes[ i ].m_vector = p;
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}
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/**
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* This is a convenience function. It sets the point with index
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* 0 <= i <= degree() to "p" while setP( 0 ) sets the knot of the
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* previous segment.
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*/
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void setP( int i, const KoPoint& p )
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{
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if( i == 0 )
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prev()->setKnot( p );
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else
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m_nodes[ --i ].m_vector = p;
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}
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/**
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* Sets the knot. This is a convenience function.
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*/
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void setKnot( const KoPoint& p )
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{
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m_nodes[ degree() - 1 ].m_vector = p;
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}
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/**
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* Returns true if the point with index 0 <= i < degree() is selected.
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*/
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bool pointIsSelected( int i ) const
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{
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return m_nodes[ i ].m_isSelected;
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}
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/**
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* Returns true if the knot is selected. This is a convenience function.
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*/
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bool knotIsSelected() const
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{
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return m_nodes[ degree() - 1 ].m_isSelected;
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}
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/**
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* Selects the point with index 0 <= i < degree().
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*/
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void selectPoint( int i, bool select = true )
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{
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m_nodes[ i ].m_isSelected = select;
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}
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/**
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* Selects/deselects the knot of this segment.
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*/
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void selectKnot( bool select = true )
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{
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m_nodes[ degree() - 1 ].m_isSelected = select;
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}
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/**
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* Returns index of the node at point p. Returns 0 if no
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* segment point matches point p.
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*/
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// TODO: Move this function into "userland"
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uint nodeNear( const KoPoint& p,
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double isNearRange = VGlobal::isNearRange ) const;
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/**
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* Returns a pointer to the previous not deleted segment, if
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* stored in a VSubpath.
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*/
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VSegment* prev() const;
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/**
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* Returns a pointer to the next not deleted segment, if
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* stored in a VSubpath.
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*/
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VSegment* next() const;
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/**
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* Returns true if the segment is flat. That means it's height
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* is smaller than flatness.
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*/
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bool isFlat( double flatness = VGlobal::flatnessTolerance ) const;
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/**
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* Calculates the point on this segment at parameter 0 <= t <= 1.
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* This is a convenience wrapper for pointDerivativesAt().
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*/
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KoPoint pointAt( double t ) const;
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/**
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* Calculates the point and the derivatives of first and
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* second order for 0 <= t <= 1.
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*/
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void pointDerivativesAt( double t, KoPoint* p = 0L,
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KoPoint* d1 = 0L, KoPoint* d2 = 0L ) const;
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/**
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* Calculates the normalized tangent vector (length=1) at the point
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* parameterized by 0 <= t <= 1. This is a convenience wrapper
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* for pointTangentNormalAt(). Use the latter function directly if you
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* need to calculate the point and normal vector or tangent vector
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* at once.
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*/
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KoPoint tangentAt( double t ) const;
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/**
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* Calculates the point, the tangent vector and the normal vector for
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* 0 <= t <= 1. The tangent vector and the normal vector are
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* normalized (length=1).
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*/
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void pointTangentNormalAt( double t, KoPoint* p = 0L,
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KoPoint* tn = 0L, KoPoint* n = 0L ) const;
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/**
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* Calculates the arclength from p0 to the point parametrized
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* by 0 <= t <= 1. For beziers this function is a bit expensive.
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*/
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double length( double t = 1.0 ) const;
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/**
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* Calculates the chord length (the distance from the previous
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* knot to the current knot).
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*/
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double chordLength() const;
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/**
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* Calculates the length of the control polygon.
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*/
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double polyLength() const;
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/**
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* Calculates the parameter of a point located at arclength len.
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* This is the exact inverse operation of length( t ).
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*/
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double lengthParam( double len ) const;
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/**
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* Calculates the parameter of the nearest point on this segment
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* to the point p. This function is pretty expensive.
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*/
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double nearestPointParam( const KoPoint& p ) const;
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/**
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* Calculates wether the tangent at the knot is exactly parallel to
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* the tangent at p0 of the next segment. Returns false if the
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* current segment is a "begin".
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*/
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bool isSmooth( const VSegment& next ) const;
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bool isSmooth() const
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{
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return next()
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? isSmooth( *next() )
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: false;
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}
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/**
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* Creates a reverted version of this segment. For example:
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* if this segment is a line from A to B, the result is a
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* line from B to A.
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*/
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VSegment* revert() const;
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/**
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* Splits the segment at parameter 0 <= t <= 1. Returns a pointer
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* to the first segment and modifies the current one to
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* be the second segment.
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*/
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VSegment* splitAt( double t );
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/**
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* Calculates height of point p above line AB.
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*/
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static double height(
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const KoPoint& a,
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const KoPoint& p,
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const KoPoint& b );
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/**
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* Calculates whether lines A0A1 and B0B1 intersect.
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*/
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static bool linesIntersect(
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const KoPoint& a0,
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const KoPoint& a1,
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const KoPoint& b0,
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const KoPoint& b1 );
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/**
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* Returns true, if this segment intersects the other segment.
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*/
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bool intersects( const VSegment& segment ) const;
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/**
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* Returns a number > 0 if the point p is left, 0 if it's on and
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* a number < 0 if it's right of the infinite line through the
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* previous segment's knot and the current knot.
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*/
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double pointIsLeft( const KoPoint& p ) const
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{
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return
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( knot().x() - prev()->knot().x() ) *
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( p.y() - prev()->knot().y() )
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-
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( p.x() - prev()->knot().x() ) *
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( knot().y() - prev()->knot().y() );
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}
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/**
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* Calculates the bounding box.
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*/
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KoRect boundingBox() const;
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void draw( VPainter* painter ) const;
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// TODO: remove this backward compatibility function after koffice 1.3.x.
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void load( const TQDomElement& element );
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/**
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* Returns a pointer to a copy of this segment.
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*/
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VSegment* clone() const;
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private:
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/**
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* Calculates the solutions of y(x) = 0 where 0 <= x <= 1. The
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* returned parameters are not ordered.
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*/
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void rootParams( TQValueList<double>& params ) const;
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/**
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* Calculates how often the control polygon crosses the x-axis.
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*/
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int controlPolygonZeros() const;
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/**
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* The segment degree. For (cubic) beziers "three", "one" for lines.
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*/
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unsigned short m_degree : 6;
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/**
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* The segment state.
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*/
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VState m_state : 2;
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/**
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* Node data.
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*/
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struct VNodeData
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{
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KoPoint m_vector;
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bool m_isSelected;
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};
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/**
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* A pointer to an array of node data.
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*/
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VNodeData* m_nodes;
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/**
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* Pointer to the previous segment.
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*/
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VSegment* m_prev;
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/**
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* Pointer to the next segment.
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*/
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VSegment* m_next;
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};
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#endif
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