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From the usability review of Thomas Zander
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* Toolbars
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- Toolbars should be persistent ----
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- toolbox to the left by default ----
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* Toolbox
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- select tool dialog has title "insert star" DONE
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- difficult to see which tool is selected ----
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- clicking the "14" icon does not unselect previous tool DONE
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- add kbd shortcuts to the tools ----
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- make 'ESC' select the 'Select tool' ----
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BIG TOPICS:
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1) create a consistent tool/plugin system
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plugin input:
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- canvas (drawing, connecting to mouse/keyboard signals)
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plugin output:
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- icon
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- help text
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- options widget
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- command
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- tdeaction?
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2) selection redesign
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- unify object and or node selection?
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- achieve tight selection (exact selection-object collision test)
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3) reintroduce nodetool
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4) make VObject leaner
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5) introduce renderstack. And dont forget to rewrite shadoweffect to use it.
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GUI:
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- remove the dialogs which show up when double clicking the strokefillpreview, this job is done
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by "color manager" docker
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- other koffice apps have widgts that may of interest to us, for instance in kpresenter. We should
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try to reuse them.
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- make a UI for the node manipulation tool.
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- rework the stroke/fill docker with preview on the document and apply button.
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- Find a better way to select a color than the color manager. Maybe a popup ?
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- gradient widget: maybe turn the midpoint arrows to black or 3d triangles like in gimp or illu
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- gradient widget: better separate the midpoint arrows from the color stop triangles: put them
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above the gradient bar like in adobe products. the current situation is a bit nasty
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with near together midpoints and colorstops
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- gradient widget: the midpoint arrows are currently hard to hit and modify
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REAL BUGS:
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- patterns dont zoom
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- VSelectionTool has an offset error relative to the handle nodes in the VSelection.
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- fix i18n singular/plural
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- crashes in vtext
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- make curve1To, curve2To work
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- vpolylinetool creates beziers where it could create lines
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- Selections can't be undone/redone because there are no selection commands.
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Add a VSelectNodeCmd and/or a VSelectCmd. (See bug #60438)
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TODO:
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- make pattern coords absolute and not relative to the shape
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- VImage
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- VPattern like VImage with embedded binaries instead of paths
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- bring text support back, ideally using fontconfig and freetype, and no xft.
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- improve printing (specifically printing of gradient and pattern fill).
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- select first/last segment's knot if one of each other's knot is selected
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- allow for multiple strokes and fills in VPath which get rendered in the order they occur.
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- use inside/intersection tests in vpath::combine() for changing winding.
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- change flatness test in intersection code to a estimation used in gems code. otherwise
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if the 2 input curves are the same our code runs forever.
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- make VSelection a state pattern
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- try to abstract rendering even more, preferably using kpainter abstraction.
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- make layers tree robust, efficient and scalable.
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- write odf enhanced-path parser (use some code from svgpathparser in lib)
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WISHLIST:
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- chalk export filter (with layers)
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- add a nice grid-like shape like in Illu and webdraw
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- pdf import filter (based on poppler)
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OPTIMIZATION:
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- in VShapeTool and all manipulation tools: store temporary objects so one doesnt
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have to recalculate/regenerate those for second draw() (erasing old shape)
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- make fill/stroke shared so copying for undo/redo is more efficient. Also potentially
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apply this to file format (like OOo does).
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- transform() bbox too and dont recalculate it
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- check places we use sqrt() if these are really necessary (lenny)
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MAKE IT NICE:
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- can't we pass VTool::draw() a painter inseatd of each tool creating a painter itself?
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- remove V*Tool::refreshUnit(). call this directly via dialog() instead
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- pass all dialogs a parent
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- think about using ghostscript's flatten algo (see comments in vflatten.cpp)
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- why represent opacity as float, not as short?
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- introduce our own "Color drag" class, since we have in addition to rgb also opacity,
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and maybe also gradient info could be dragged later.
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NEW IDEAS:
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- make VDocument a KoDocument?
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- use KParts::plugin for tools?
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