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koffice/karbon/plugins/shadoweffect/shadoweffectplugin.h

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/* This file is part of the KDE project
Copyright (C) 2002, 2003, The Karbon Developers
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __SHADOWEFFECTPLUGIN_H__
#define __SHADOWEFFECTPLUGIN_H__
#include <kparts/plugin.h>
#include <kdialogbase.h>
#include <commands/vcommand.h>
class KarbonView;
class VSelection;
class VShadowEffectDlg;
class ShadowEffectPlugin : public KParts::Plugin
{
Q_OBJECT
public:
ShadowEffectPlugin( KarbonView *parent, const char* name, const QStringList & );
virtual ~ShadowEffectPlugin() {}
private slots:
void slotShadowEffect();
private:
VShadowEffectDlg *m_shadowEffectDlg;
};
class KIntNumInput;
class VShadowEffectDlg : public KDialogBase
{
Q_OBJECT
public:
VShadowEffectDlg( QWidget* parent = 0L, const char* name = 0L );
void setAngle( int );
void setDistance( int );
void setOpacity( int );
int angle() const;
int distance() const;
int opacity() const;
private:
KIntNumInput *m_angle;
KIntNumInput *m_distance;
KIntNumInput *m_opacity;
};
class VCreateShadowCmd : public VCommand
{
public:
VCreateShadowCmd( VDocument* doc, int distance, int angle, float opacity );
virtual ~VCreateShadowCmd();
virtual void execute();
virtual void unexecute();
virtual bool changesSelection() const { return true; }
private:
VSelection *m_oldObjects;
VSelection *m_newObjects;
int m_distance;
int m_angle;
float m_opacity;
};
#endif