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koffice/karbon/render/vpainter.h

103 lines
2.9 KiB

/* This file is part of the KDE project
Copyright (C) 2001, The Karbon Developers
Copyright (C) 2002, The Karbon Developers
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __VPAINTER_H__
#define __VPAINTER_H__
// painter abstraction
#include <qnamespace.h>
#include <KoRect.h>
#include <vfillrule.h>
class QWMatrix;
class QPaintDevice;
class QColor;
class QPen;
class QBrush;
class QImage;
class VStroke;
class VFill;
class KoPoint;
class KoRect;
class VPainter
{
public:
VPainter( QPaintDevice *, unsigned int /*w*/ = 0, unsigned int /*h*/ = 0 ) {};
virtual ~VPainter() {};
//
virtual void resize( unsigned int w, unsigned int h ) = 0;
virtual void begin() = 0;
virtual void end() = 0;
virtual void blit( const KoRect & ) = 0;
virtual void clear( const QColor & ) = 0;
virtual void clear( const KoRect &, const QColor & ) = 0;
// matrix manipulation
virtual void setWorldMatrix( const QWMatrix & ) = 0;
virtual const QWMatrix worldMatrix() = 0;
virtual void setZoomFactor( double ) = 0;
virtual double zoomFactor() { return 1.0; }
// drawing
virtual void moveTo( const KoPoint & ) = 0;
virtual void lineTo( const KoPoint & ) = 0;
virtual void curveTo( const KoPoint &, const KoPoint &, const KoPoint & ) = 0;
virtual void newPath() = 0;
virtual void strokePath() = 0;
virtual void fillPath() = 0;
virtual void setFillRule( VFillRule ) = 0;
virtual void setClipPath() = 0;
virtual void resetClipPath() = 0;
// helper
virtual void drawNode( const KoPoint& , int ) {}
virtual void drawRect( const KoRect & ) {}
virtual void drawRect( double, double, double, double ) {}
// pen + brush
virtual void setPen( const VStroke & ) = 0;
// compatibility, use VPen/VBrush later ?
virtual void setPen( const QColor & ) = 0;
virtual void setPen( Qt::PenStyle style ) = 0;
virtual void setBrush( const VFill & ) = 0;
virtual void setBrush( const QColor & ) = 0;
virtual void setBrush( Qt::BrushStyle style ) = 0;
virtual void drawImage( const QImage &, const QWMatrix & ) {}
// stack management
virtual void save() = 0;
virtual void restore() = 0;
// we have to see how this fits in
virtual void setRasterOp( Qt::RasterOp ) = 0;
// access to device
virtual QPaintDevice *device() = 0;
};
#endif