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229 lines
6.5 KiB
229 lines
6.5 KiB
/*
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* Kivio - Visual Modelling and Flowcharting
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* Copyright (C) 2000 theKompany.com
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef TTDETOOLBARBUTTON_H
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#define TTDETOOLBARBUTTON_H
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#include <ttdeaction.h>
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#include <tqpixmap.h>
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#include <tqtoolbutton.h>
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#include <tdeglobal.h>
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class TDEToolBar;
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class TDEInstance;
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class TQPopupMenu;
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class TQPainter;
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class TTDEToolBarButton : public TQToolButton
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{ TQ_OBJECT
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public:
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TTDEToolBarButton(const TQString& icon, const TQString& txt,
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TQWidget* parent = 0, const char *name=0L,
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TDEInstance *_instance = TDEGlobal::instance());
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TTDEToolBarButton(const TQPixmap&, const TQString&, TQWidget* parent=0, const char* name=0);
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~TTDEToolBarButton();
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void setIconMode(TK::IconMode);
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void setRaised(bool);
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void setAutoRaised(bool);
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/**
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* Enable/Disable this button
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*
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* @param enable Defaults to true
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*/
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void setEnabled(bool enable = true);
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/**
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* Set the pixmap directly for this button. This pixmap should be
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* the active one... the dimmed and disabled pixmaps are constructed
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* based on this one. However, don't use this function unless you
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* are positive that you don't want to use @ref setIcon.
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*
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* @param pixmap The active pixmap
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*/
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virtual void setPixmap(const TQPixmap &pixmap);
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/**
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* Set the pixmap directly for this button. This pixmap should be
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* the active one.. however, the disabled and default pixmaps will
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* only be constructed if @ref #generate is true. In any event,
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* don't use this function unless you are positive that you don't
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* want to use @ref setIcon.
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*
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* @param pixmap The active pixmap
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* @param generate If true, then the other pixmaps will be
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* automatically generated using configurable effects
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*/
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virtual void setPixmap(const TQPixmap &pixmap, bool generate);
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/**
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* Force the button to use this pixmap as the default one rather
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* then generating it using effects.
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*
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* @param pixmap The pixmap to use as the default (normal) one
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*/
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virtual void setDefaultPixmap(const TQPixmap& pixmap);
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/**
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* Force the button to use this pixmap when disabled one rather then
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* generating it using effects.
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*
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* @param pixmap The pixmap to use when disabled
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*/
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virtual void setDisabledPixmap(const TQPixmap& pixmap);
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/**
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* Set the text for this button. The text will be either used as a
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* tooltip (IconOnly) or will be along side the icon
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*
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* @param text The button (or tooltip) text
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*/
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virtual void setText(const TQString &text);
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TQString text();
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/**
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* Set the icon for this button. This icon should be the active
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* one... the dimmed and disabled icons are constructed based on
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* this one. The actual pixmap will be loaded internally. This
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* function is preferred over @ref setPixmap
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*
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* @param icon The name of the active pixmap
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*/
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virtual void setIcon(const TQString &icon);
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/**
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* Force the button to use this icon as the default one rather
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* then generating it using effects.
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*
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* @param icon The icon to use as the default (normal) one
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*/
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virtual void setDefaultIcon(const TQString& icon);
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/**
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* Force the button to use this icon when disabled one rather then
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* generating it using effects.
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*
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* @param icon The icon to use when disabled
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*/
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virtual void setDisabledIcon(const TQString& icon);
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/**
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* Turn this button on or off
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*
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* @param flag true or false
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*/
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void on(bool flag = true);
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/**
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* Toggle this button
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*/
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void toggle();
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/**
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* Turn this button into a toggle button or disable the toggle
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* aspects of it. This does not toggle the button itself. Use @ref
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* toggle for that.
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*
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* @param toggle true or false
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*/
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void setToggle(bool toggle = true);
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/**
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* Return a pointer to this button's popup menu (if it exists)
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*/
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TQPopupMenu *popup();
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/**
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* Give this button a popup menu. There will not be a delay when
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* you press the button. Use @ref setDelayedPopup if you want that
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* behavior
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*
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* @param p The new popup menu
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*/
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void setPopup (TQPopupMenu *p);
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/**
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* Gives this button a delayed popup menu.
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*
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* This function allows you to add a delayed popup menu to the button.
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* The popup menu is then only displayed when the button is pressed and
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* held down for about half a second. You can also make the poup-menu
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* "sticky", i.e. visible until a selection is made or the mouse is
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* clikced elsewhere, by simply setting the second argument to true.
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* This "sticky" button feature allows you to make a selection without
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* having to press and hold down the mouse while making a selection.
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*
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* @param p the new popup menu
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* @param toggle if true, makes the button "sticky" (toggled)
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*/
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void setDelayedPopup(TQPopupMenu *p, bool toggle = false);
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TQPixmap getActivePixmap() const;
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virtual TQSize sizeHint() const;
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virtual TQSize minimumSizeHint() const;
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signals:
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void buttonClicked();
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void buttonPressed();
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void buttonReleased();
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void buttonToggled();
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public slots:
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void modeChange();
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protected:
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void paletteChange(const TQPalette &);
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void leaveEvent(TQEvent *e);
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void enterEvent(TQEvent *e);
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void drawButton(TQPainter *p);
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bool eventFilter (TQObject *o, TQEvent *e);
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void showMenu();
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void makeDefaultPixmap();
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void makeDisabledPixmap();
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bool arrowPressed( const TQPoint& pos ) {
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int x = pos.x();
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int y = pos.y();
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return (x > width() - 12 && x <= width() && y > 0 && y < height());
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}
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private:
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TQPixmap defaultPixmap;
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TQPixmap activePixmap;
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TQPixmap disabledPixmap;
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virtual void setIcon(const TQPixmap &p) { TQButton::setIcon(p); }
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class TTDEToolBarButtonPrivate;
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TTDEToolBarButtonPrivate *d;
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protected slots:
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void slotClicked();
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void slotPressed();
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void slotReleased();
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void slotToggled();
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void slotDelayTimeout();
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};
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#endif
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