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117 lines
4.3 KiB
117 lines
4.3 KiB
// -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4; -*-
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/* This file is part of the KDE project
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Copyright (C) 1998, 1999 Reginald Stadlbauer <reggie@kde.org>
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Copyright (C) 2005 Thorsten Zachmann <zachmann@kde.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef kpgroupobject_h
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#define kpgroupobject_h
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class KPrDocument;
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class KoOasisContext;
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class KPrPage;
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class KoXmlWriter;
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#include "KPrObject.h"
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class KPrGroupObject : public KPrObject
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{
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public:
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KPrGroupObject();
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KPrGroupObject( const TQPtrList<KPrObject> &objs );
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virtual ~KPrGroupObject() {}
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KPrGroupObject &operator=( const KPrGroupObject & );
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virtual void setSize( double _width, double _height );
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virtual void setOrig( const KoPoint &_point );
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virtual void setOrig( double _x, double _y );
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virtual void moveBy( const KoPoint &_point );
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virtual void moveBy( double _dx, double _dy );
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virtual void rotate( float _angle );
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virtual void setShadowDistance( int _distance );
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virtual void setShadowDirection( ShadowDirection _direction );
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virtual void setShadowColor( const TQColor &_color );
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virtual void setEffect( Effect _effect );
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virtual void setEffect2( Effect2 _effect2 );
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virtual void setAppearStep( int _appearStep );
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virtual void setDisappear( bool b );
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virtual void setDisappearStep( int _disappearStep );
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virtual void setEffect3( Effect3 _effect3);
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virtual void setAppearTimer( int _appearTimer );
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virtual void setDisappearTimer( int _disappearTimer );
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virtual void setAppearSoundEffect( bool b );
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virtual void setDisappearSoundEffect( bool b );
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virtual void setAppearSoundEffectFileName( const TQString &_a_fileName );
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virtual void setDisappearSoundEffectFileName( const TQString &_d_fileName );
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virtual void setShadowParameter(int _distance,ShadowDirection _direction,const TQColor &_color);
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virtual ObjType getType() const
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{ return OT_GROUP; }
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virtual TQString getTypeString() const
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{ return i18n("Group"); }
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virtual TQDomDocumentFragment save( TQDomDocument& doc, double offset );
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virtual double load(const TQDomElement &element, KPrDocument *doc);
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virtual void loadOasisGroupObject( KPrDocument *doc, KPrPage * newpage, TQDomNode &element, KoOasisContext & context, KPrLoadingInfo *info);
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virtual void draw( TQPainter *_painter, KoTextZoomHandler *_zoomhandler,
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int pageNum, SelectionMode selectionMode, bool drawContour = FALSE );
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void addObjects( KPrObject * obj );
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void setUpdateObjects( bool b )
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{ updateObjs = b; }
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TQPtrList<KPrObject> getObjects()
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{ return objects; }
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const TQPtrList<KPrObject> &objectList() const
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{ return objects; }
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virtual void addTextObjects( TQPtrList<KoTextObject> & ) const;
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void selectAllObj();
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void deSelectAllObj();
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virtual void setOwnClipping( bool _ownClipping );
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virtual void setSubPresStep( int _subPresStep );
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virtual void doSpecificEffects( bool _specEffects, bool _onlyCurrStep = true );
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virtual void getAllObjectSelectedList(TQPtrList<KPrObject> &lst,bool force=false );
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virtual void flip( bool horizontal );
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virtual void removeFromObjList();
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virtual void addToObjList();
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virtual void incCmdRef();
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virtual void decCmdRef();
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protected:
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virtual const char * getOasisElementName() const;
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virtual bool saveOasisObjectAttributes( KPOasisSaveContext &sc ) const;
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virtual void saveOasisPosObject( KoXmlWriter &xmlWriter, int indexObj ) const;
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void updateSizes( double fx, double fy );
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void updateCoords( double dx, double dy );
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TQPtrList<KPrObject> objects;
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bool updateObjs;
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};
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#endif
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