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643 lines
26 KiB
643 lines
26 KiB
/* This file is part of the KDE project
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Copyright (C) 2001 Thomas Zander zander@kde.org
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Copyright (C) 2004, 2005 Dag Andersen <danders@get2net.dk>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef KPTNODE_H
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#define KPTNODE_H
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#include "kptrelation.h"
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#include "kptduration.h"
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#include "kptdatetime.h"
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#include "kptschedule.h"
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#include <tqintdict.h>
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#include <tqrect.h>
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#include <tqptrlist.h>
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#include <tqstring.h>
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#include <tqcanvas.h>
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#include <vector>
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class TQDomElement;
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namespace KPlato
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{
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class Account;
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class Project;
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class Appointment;
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class ResourceGroup;
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class Resource;
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class ResourceGroupRequest;
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class Effort;
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class WBSDefinition;
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class EffortCostMap;
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/**
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* This class represents any node in the project, a node can be a project or
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* a subproject or any task.
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* This class is basically an abstract interface to make the design more OO.
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*/
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class Node {
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public:
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enum ConstraintType { ASAP, ALAP, MustStartOn, MustFinishOn, StartNotEarlier, FinishNotLater, FixedInterval };
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Node(Node *parent = 0);
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Node(Node &node, Node *parent = 0);
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// Declare the class abstract
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virtual ~Node() = 0;
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bool setId(TQString id);
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TQString id() const { return m_id; } // unique identity
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enum NodeTypes {
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Type_Node = 0,
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Type_Project = 1,
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Type_Subproject = 2,
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Type_Task = 3,
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Type_Milestone = 4,
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Type_Periodic = 5,
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Type_Summarytask = 6
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};
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virtual int type() const = 0;
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/**
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* Returns a pointer to the project node (main- or sub-project)
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* Returns 0 if no project exists.
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*/
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virtual Node *projectNode();
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// The load and save methods
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virtual bool load(TQDomElement &) { return true; }
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virtual bool load(TQDomElement &, Project &) { return true; }
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virtual void save(TQDomElement &element) const = 0;
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/// Save my and my childrens relations.
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virtual void saveRelations(TQDomElement &element) const;
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// simple child node management
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// Child nodes are things like subtasks, basically a task can exists of
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// several sub-tasks. Creating a table has 4 subtasks, 1) measuring
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// 2) cutting 3) building 4) painting.
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Node *getParent() const { return m_parent; }
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void setParent( Node* newParent ) { m_parent = newParent;}
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const TQPtrList<Node> &childNodeIterator() const { return m_nodes; }
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int numChildren() const { return m_nodes.count(); }
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virtual void addChildNode(Node *node, Node *after=0);
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virtual void insertChildNode(unsigned int index, Node *node);
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void delChildNode(Node *node, bool remove=true);
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void delChildNode(int number, bool remove=true);
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Node* getChildNode(int number) { return m_nodes.at(number); }
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const Node* getChildNode(int number) const;
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int findChildNode( Node* node );
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// Time-dependent child-node-management.
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// list all nodes that are dependent upon this one.
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// Building a house requires the table to be finished, therefore the
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// house-building is time dependent on the table-building. So a child
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// of the table-building node is the house-building node.
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int numDependChildNodes() const { return m_dependChildNodes.count(); }
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/// Adds relation to both this node and address node
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virtual void addDependChildNode( Node *node, Relation::Type p=Relation::FinishStart);
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/// Adds relation to both this node and address node
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virtual void addDependChildNode( Node *node, Relation::Type p, Duration lag);
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/// Adds relation only to this node
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virtual bool addDependChildNode( Relation *relation);
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/// Inserts relation to this node at index address index and appends relation to address node
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virtual void insertDependChildNode( unsigned int index, Node *node, Relation::Type p=Relation::FinishStart);
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void delDependChildNode( Node *node, bool remove=false);
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void delDependChildNode( Relation *rel, bool remove=false);
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void delDependChildNode( int number, bool remove=false);
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Relation *getDependChildNode( int number) {
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return m_dependChildNodes.at(number);
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}
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TQPtrList<Relation> &dependChildNodes() { return m_dependChildNodes; }
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/**
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* Takes the relation rel from this node only.
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* Never deletes even when autoDelete = true.
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*/
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void takeDependChildNode(Relation *rel);
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int numDependParentNodes() const { return m_dependParentNodes.count(); }
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/// Adds relation to both this node and node
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virtual void addDependParentNode(Node *node, Relation::Type p=Relation::FinishStart);
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/// Adds relation to both this node and node
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virtual void addDependParentNode( Node *node, Relation::Type p, Duration lag);
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/// Adds relation only to this node
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virtual bool addDependParentNode( Relation *relation);
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/// Inserts relation to this node at index and appends relation to node
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virtual void insertDependParentNode( unsigned int index, Node *node, Relation::Type p=Relation::FinishStart);
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void delDependParentNode( Node *node, bool remove=false);
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void delDependParentNode( Relation *rel, bool remove=false);
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void delDependParentNode( int number, bool remove=false);
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Relation *getDependParentNode( int number) {
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return m_dependParentNodes.at(number);
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}
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TQPtrList<Relation> &dependParentNodes() { return m_dependParentNodes; }
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/**
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* Takes the relation rel from this node only.
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* Never deletes even when autoDelete = true.
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*/
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void takeDependParentNode(Relation *rel);
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bool isParentOf(Node *node);
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bool isDependChildOf(Node *node);
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Relation *findParentRelation(Node *node);
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Relation *findChildRelation(Node *node);
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Relation *findRelation(Node *node);
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void setStartTime(DateTime startTime);
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/// Return the scheduled start time
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virtual DateTime startTime() const
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{ return m_currentSchedule ? m_currentSchedule->startTime : DateTime(); }
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const TQDate &startDate() const { return m_dateOnlyStartDate; }
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void setEndTime(DateTime endTime);
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/// Return the scheduled end time
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virtual DateTime endTime() const
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{ return m_currentSchedule ? m_currentSchedule->endTime : DateTime(); }
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const TQDate &endDate() const { return m_dateOnlyEndDate; }
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void setEffort(Effort* e) { m_effort = e; }
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Effort* effort() const { return m_effort; }
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/**
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* Returns the (previously) calculated duration.
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*/
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virtual Duration *getExpectedDuration() = 0;
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/**
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* Instead of using the expected duration, generate a random value using
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* the Distribution of each Task. This can be used for Monte-Carlo
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* estimation of Project duration.
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*/
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virtual Duration *getRandomDuration() = 0;
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/**
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* Calculate the delay of this node.
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* It is the difference between the actual startTime and scheduled startTime.
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*/
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Duration *getDelay();
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/**
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* getEarliestStart() returns earliest time this node can start
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* given the constraints of the network.
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* @see earliestStart
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*/
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DateTime getEarliestStart() const
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{ return m_currentSchedule ? m_currentSchedule->earliestStart : DateTime(); }
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/**
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* setEarliestStart() sets earliest time this node can start
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* @see earliestStart
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*/
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void setEarliestStart(const DateTime &dt)
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{ if (m_currentSchedule) m_currentSchedule->earliestStart = dt; }
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/**
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* getLatestFinish() returns latest time this node can finish
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* @see latestFinish
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*/
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DateTime getLatestFinish() const
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{ return m_currentSchedule ? m_currentSchedule->latestFinish : DateTime(); }
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/**
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* setLatestFinish() sets latest time this node can finish
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* given the constraints of the network.
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* @see latestFinish
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*/
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void setLatestFinish(const DateTime &dt)
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{ if (m_currentSchedule) m_currentSchedule->latestFinish = dt; }
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TQString &name() { return m_name; }
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TQString &leader() { return m_leader; }
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TQString &description() { return m_description; }
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const TQString &name() const { return m_name; }
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const TQString &leader() const { return m_leader; }
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const TQString &description() const { return m_description; }
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void setName(const TQString &n) { m_name = n; }
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void setLeader(const TQString &l) { m_leader = l; }
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void setDescription(const TQString &d) { m_description = d; }
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virtual void setConstraint(Node::ConstraintType type) { m_constraint = type; }
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void setConstraint(TQString &type);
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int constraint() const { return m_constraint; }
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TQString constraintToString() const;
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virtual void setConstraintStartTime(TQDateTime time) { m_constraintStartTime = time; }
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virtual void setConstraintEndTime(TQDateTime time) { m_constraintEndTime = time; }
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virtual DateTime constraintStartTime() const { return m_constraintStartTime; }
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virtual DateTime constraintEndTime() const { return m_constraintEndTime; }
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virtual DateTime startNotEarlier() const { return m_constraintStartTime; }
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virtual DateTime finishNotLater() const { return m_constraintEndTime; }
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virtual DateTime mustStartOn() const { return m_constraintStartTime; }
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virtual DateTime mustFinishOn() const { return m_constraintEndTime; }
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virtual ResourceGroupRequest *resourceRequest(ResourceGroup */*group*/) const { return 0; }
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virtual void makeAppointments();
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/// EffortType == Effort, but no resource is requested
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bool resourceError() const
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{ return m_currentSchedule ? m_currentSchedule->resourceError : false; }
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/// The assigned resource is overbooked
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virtual bool resourceOverbooked() const
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{ return m_currentSchedule ? m_currentSchedule->resourceOverbooked : false; }
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/// Return a list of overbooked resources
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virtual TQStringList overbookedResources() const;
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/// Calculates if the assigned resource is overbooked
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/// within the duration of this node
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virtual void calcResourceOverbooked();
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/// The requested resource is not available
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bool resourceNotAvailable() const
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{ return m_currentSchedule ? m_currentSchedule->resourceNotAvailable : false; }
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/// The task cannot be scheduled to fullfill all the constraints
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virtual bool schedulingError() const
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{ return m_currentSchedule ? m_currentSchedule->schedulingError : false; }
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/// The node has not been scheduled
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bool notScheduled() const
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{ return m_currentSchedule == 0 || m_currentSchedule->isDeleted() || m_currentSchedule->notScheduled; }
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virtual EffortCostMap plannedEffortCostPrDay(const TQDate &start, const TQDate &end) const=0;
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/// Returns the total planned effort for this task (or subtasks)
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virtual Duration plannedEffort() { return Duration::zeroDuration; }
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/// Returns the total planned effort for this task (or subtasks) on date
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virtual Duration plannedEffort(const TQDate &) { return Duration::zeroDuration; }
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/// Returns the planned effort up to and including date
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virtual Duration plannedEffortTo(const TQDate &) { return Duration::zeroDuration; }
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/// Returns the total actual effort for this task (or subtasks)
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virtual Duration actualEffort() { return Duration::zeroDuration; }
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/// Returns the total actual effort for this task (or subtasks) on date
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virtual Duration actualEffort(const TQDate &/*date*/) { return Duration::zeroDuration; }
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/// Returns the total actual effort for this task (or subtasks) up to and including date
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virtual Duration actualEffortTo(const TQDate &/*date*/) { return Duration::zeroDuration; }
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/**
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* Planned cost is the sum total of all resources and other costs
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* planned for this node.
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*/
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virtual double plannedCost() { return 0; }
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/// Planned cost on date
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virtual double plannedCost(const TQDate &/*date*/) { return 0; }
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/**
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* Planned cost from start of activity up to and including date
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* is the sum of all resource costs and other costs planned for this node.
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*/
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virtual double plannedCostTo(const TQDate &/*date*/) { return 0; }
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/**
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* Actual cost is the sum total of the reported costs actually used
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* for this node.
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*/
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virtual double actualCost() { return 0; }
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/// Actual cost on date
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virtual double actualCost(const TQDate &/*date*/) { return 0; }
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/// Actual cost up to and including date
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virtual double actualCostTo(const TQDate &/*date*/) { return 0; }
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/// Effort based performance index
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double effortPerformanceIndex(const TQDate &/*date*/, bool */*error=0*/) { return 0.0; }
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/// Cost performance index
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double costPerformanceIndex(const TQDate &/*date*/, bool */*error=0*/) { return 0.0; }
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virtual void initiateCalculationLists(TQPtrList<Node> &startnodes, TQPtrList<Node> &endnodes, TQPtrList<Node> &summarytasks) = 0;
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virtual DateTime calculateForward(int /*use*/) = 0;
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virtual DateTime calculateBackward(int /*use*/) = 0;
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virtual DateTime scheduleForward(const DateTime &, int /*use*/) = 0;
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virtual DateTime scheduleBackward(const DateTime &, int /*use*/) = 0;
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virtual void adjustSummarytask() = 0;
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virtual void initiateCalculation(Schedule &sch);
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virtual void resetVisited();
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void propagateEarliestStart(DateTime &time);
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void propagateLatestFinish(DateTime &time);
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void moveEarliestStart(DateTime &time);
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void moveLatestFinish(DateTime &time);
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// Reimplement this
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virtual Duration summarytaskDurationForward(const DateTime &/*time*/)
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{ return Duration::zeroDuration; }
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// Reimplement this
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virtual DateTime summarytaskEarliestStart()
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{ return DateTime(); }
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// Reimplement this
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virtual Duration summarytaskDurationBackward(const DateTime &/*time*/)
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{ return Duration::zeroDuration; }
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// Reimplement this
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virtual DateTime summarytaskLatestFinish()
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{ return DateTime(); }
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// Returns the (previously) calculated duration
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const Duration &duration()
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{ return m_currentSchedule ? m_currentSchedule->duration : Duration::zeroDuration; }
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/**
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* Calculates and returns the duration of the node.
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* Uses the correct expected-, optimistic- or pessimistic effort
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* dependent on use.
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* @param time Where to start calculation.
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* @param use Calculate using expected-, optimistic- or pessimistic estimate.
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* @param backward If true, time specifies when the task should end.
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*/
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Duration duration(const DateTime &time, int use, bool backward);
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// Reimplement this
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virtual Duration calcDuration(const DateTime &/*time*/, const Duration &/*effort*/, bool /*backward*/) { return Duration::zeroDuration;}
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Node *siblingBefore();
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Node *childBefore(Node *node);
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Node *siblingAfter();
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Node *childAfter(Node *node);
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bool moveChildUp(Node *node);
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bool moveChildDown(Node *node);
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/// Check if this node can be linked to node
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bool legalToLink(Node *node);
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/// Check if node par can be linked to node child. (Reimplement)
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virtual bool legalToLink(Node *, Node *) { return false; }
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/// Check if this node has any dependent child nodes
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virtual bool isEndNode() const;
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/// Check if this node has any dependent parent nodes
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virtual bool isStartNode() const;
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virtual void clearProxyRelations() {}
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virtual void addParentProxyRelations(TQPtrList<Relation> &) {}
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virtual void addChildProxyRelations(TQPtrList<Relation> &) {}
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virtual void addParentProxyRelation(Node *, const Relation *) {}
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virtual void addChildProxyRelation(Node *, const Relation *) {}
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/// Save appointments for schedule with id
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virtual void saveAppointments(TQDomElement &element, long id) const;
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///Return the list of appointments for current schedule.
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TQPtrList<Appointment> appointments();
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/// Return appointment this node have with resource
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// Appointment *findAppointment(Resource *resource);
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/// Adds appointment to this node only (not to resource)
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virtual bool addAppointment(Appointment *appointment);
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/// Adds appointment to this node only (not to resource)
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virtual bool addAppointment(Appointment *appointment, Schedule &main);
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/// Adds appointment to both this node and resource
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virtual void addAppointment(ResourceSchedule *resource, DateTime &start, DateTime &end, double load=100);
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/// Find the node with my id
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virtual Node *findNode() const { return findNode(m_id); }
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/// Find the node with identity id
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virtual Node *findNode(const TQString &id) const
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{ return (m_parent ? m_parent->findNode(id) : 0); }
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/// Remove myself from the id register
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virtual bool removeId() { return removeId(m_id); }
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/// Remove the registered identity id
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virtual bool removeId(const TQString &id)
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{ return (m_parent ? m_parent->removeId(id) : false); }
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/// Insert myself into the id register
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virtual void insertId(const TQString &id) { insertId(id, this); }
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/// Insert node with identity id into the register
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virtual void insertId(const TQString &id, const Node *node)
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{ if (m_parent) m_parent->insertId(id, node); }
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/**
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* This is when work can start on this node in accordance with
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* the calendar of allocated resources. Normally this is the same
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* as @ref startTime(), but may differ if timing constraints are set.
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*/
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virtual DateTime workStartTime() const
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{ return m_currentSchedule ? m_currentSchedule->workStartTime : DateTime(); }
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void setWorkStartTime(const DateTime &dt)
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{ if (m_currentSchedule) m_currentSchedule->workStartTime = dt; }
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/**
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* This is when work can finish on this node in accordance with
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* the calendar of allocated resources. Normally this is the same
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* as @ref endTime(), but may differ if timing constraints are set.
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*/
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virtual DateTime workEndTime() const
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{ return m_currentSchedule ? m_currentSchedule->workEndTime : DateTime(); }
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void setWorkEndTime(const DateTime &dt)
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{ if (m_currentSchedule) m_currentSchedule->workEndTime = dt; }
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virtual bool isCritical() const { return false; }
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virtual bool inCriticalPath() const
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{ return m_currentSchedule ? m_currentSchedule->inCriticalPath : false; }
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virtual bool calcCriticalPath(bool fromEnd);
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/// Returns the level this node is in the hierarchy. Top node is level 0.
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virtual int level();
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/// Generate WBS
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virtual void generateWBS(int count, WBSDefinition &def, TQString wbs=TQString());
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TQString wbs() const { return m_wbs; }
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double startupCost() const { return m_startupCost; }
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void setStartupCost(double cost) { m_startupCost = cost; }
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Account *startupAccount() const { return m_startupAccount; }
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void setStartupAccount(Account *acc) { m_startupAccount = acc; }
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double shutdownCost() const { return m_shutdownCost; }
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void setShutdownCost(double cost) { m_shutdownCost = cost; }
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Account *shutdownAccount() const { return m_shutdownAccount; }
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void setShutdownAccount(Account *acc) { m_shutdownAccount = acc; }
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Account *runningAccount() const { return m_runningAccount; }
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void setRunningAccount(Account *acc) { m_runningAccount = acc; }
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Schedule *currentSchedule() const { return m_currentSchedule; }
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/// Set current schedule to schedule with identity id, for me and my children
|
|
virtual void setCurrentSchedule(long id);
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|
// NOTE: Cannot use setCurrentSchedule() due to overload/casting problems
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|
void setCurrentSchedulePtr(Schedule *schedule) { m_currentSchedule = schedule; }
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|
|
|
TQIntDict<Schedule> &schedules() { return m_schedules; }
|
|
/// Find schedule matching name and type. Does not return deleted schedule.
|
|
Schedule *findSchedule(const TQString name, const Schedule::Type type) const;
|
|
/// Find schedule matching type. Does not return deleted schedule.
|
|
Schedule *findSchedule(const Schedule::Type type) const;
|
|
/// Find schedule matching id. Also returns deleted schedule.
|
|
Schedule *findSchedule(long id) const { return m_schedules[id]; }
|
|
/// Take, don't delete (as in destruct).
|
|
void takeSchedule(const Schedule *schedule);
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|
/// Add schedule to list, replace if schedule with same id allready exists.
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|
void addSchedule(Schedule *schedule);
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|
/// Create a new schedule.
|
|
Schedule *createSchedule(TQString name, Schedule::Type type, long id);
|
|
/// Create a new schedule.
|
|
Schedule *createSchedule(Schedule *parent);
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|
|
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/// Set deleted = onoff for schedule with id
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|
void setScheduleDeleted(long id, bool onoff);
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|
/// Set parent schedule recursivly
|
|
virtual void setParentSchedule(Schedule *sch);
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|
|
|
DateTime startTime()
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|
{ return m_currentSchedule ? m_currentSchedule->startTime : DateTime(); }
|
|
DateTime endTime()
|
|
{ return m_currentSchedule ? m_currentSchedule->endTime : DateTime(); }
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|
|
|
protected:
|
|
TQPtrList<Node> m_nodes;
|
|
TQPtrList<Relation> m_dependChildNodes;
|
|
TQPtrList<Relation> m_dependParentNodes;
|
|
Node *m_parent;
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|
|
|
TQString m_id; // unique id
|
|
TQString m_name; // Name of this node
|
|
TQString m_leader; // Person or group responsible for this node
|
|
TQString m_description; // Description of this node
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|
|
|
Effort* m_effort;
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|
|
|
|
|
ConstraintType m_constraint;
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|
|
|
/**
|
|
* m_constraintTime is used if any of the constraints
|
|
* FixedInterval, StartNotEarlier, MustStartOn or FixedInterval is selected
|
|
*/
|
|
DateTime m_constraintStartTime;
|
|
/**
|
|
* m_constraintEndTime is used if any of the constraints
|
|
* FixedInterval, FinishNotLater, MustFinishOn or FixedInterval is selected
|
|
*/
|
|
DateTime m_constraintEndTime;
|
|
|
|
bool m_visitedForward;
|
|
bool m_visitedBackward;
|
|
Duration m_durationForward;
|
|
Duration m_durationBackward;
|
|
|
|
TQDate m_dateOnlyStartDate;
|
|
TQDate m_dateOnlyEndDate;
|
|
Duration m_dateOnlyDuration;
|
|
|
|
TQIntDict<Schedule> m_schedules;
|
|
Schedule *m_currentSchedule;
|
|
|
|
TQString m_wbs;
|
|
|
|
double m_startupCost;
|
|
Account *m_startupAccount;
|
|
double m_shutdownCost;
|
|
Account *m_shutdownAccount;
|
|
Account *m_runningAccount;
|
|
|
|
private:
|
|
void init();
|
|
|
|
#ifndef NDEBUG
|
|
public:
|
|
virtual void printDebug(bool children, TQCString indent);
|
|
#endif
|
|
|
|
};
|
|
|
|
//////////////////////////////// Effort ////////////////////////////////
|
|
/**
|
|
* Any @ref Node will store how much time it takes to complete the node
|
|
* (typically a @ref Task) in the traditional scheduling software the
|
|
* effort which is needed to complete the node is not simply a timespan but
|
|
* is stored as an optimistic, a pessimistic and an expected timespan.
|
|
*/
|
|
class Effort {
|
|
public:
|
|
Effort ( Duration e = Duration::zeroDuration, Duration p = Duration::zeroDuration,
|
|
Duration o = Duration::zeroDuration );
|
|
|
|
Effort ( double e, double p = 0, double o = 0);
|
|
|
|
Effort (const Effort &effort);
|
|
~Effort();
|
|
|
|
enum Type { Type_Effort = 0, // Changing amount of resources changes the task duration
|
|
Type_FixedDuration = 1 // Changing amount of resources will not change the tasks duration
|
|
};
|
|
Type type() const { return m_type; }
|
|
void setType(Type type) { m_type = type; }
|
|
void setType(TQString type);
|
|
TQString typeToString() const;
|
|
|
|
enum Risktype { Risk_None, Risk_Low, Risk_High };
|
|
Risktype risktype() const { return m_risktype; }
|
|
void setRisktype(Risktype type) { m_risktype = type; }
|
|
void setRisktype(TQString type);
|
|
TQString risktypeToString() const;
|
|
|
|
enum Use { Use_Expected=0, Use_Optimistic=1, Use_Pessimistic=2 };
|
|
Duration effort(int use) const;
|
|
const Duration& optimistic() const {return m_optimisticEffort;}
|
|
const Duration& pessimistic() const {return m_pessimisticEffort;}
|
|
const Duration& expected() const {return m_expectedEffort;}
|
|
|
|
void set( Duration e, Duration p = Duration::zeroDuration, Duration o = Duration::zeroDuration );
|
|
void set( int e, int p = -1, int o = -1 );
|
|
void set(unsigned days, unsigned hours, unsigned minutes);
|
|
void expectedEffort(unsigned *days, unsigned *hours, unsigned *minutes);
|
|
|
|
bool load(TQDomElement &element);
|
|
void save(TQDomElement &element) const;
|
|
|
|
/**
|
|
* Set the optimistic duration
|
|
* @param percent should be a negativ value.
|
|
*/
|
|
void setOptimisticRatio(int percent);
|
|
/**
|
|
* Return the "optimistic" duration as deviation from "expected" in percent.
|
|
* This should be a negativ value.
|
|
*/
|
|
int optimisticRatio() const;
|
|
/**
|
|
* Set the pessimistic duration
|
|
* @param percent should be a positive value.
|
|
*/
|
|
void setPessimisticRatio(int percent);
|
|
/**
|
|
* Return the "pessimistic" duration as the deviation from "expected" in percent.
|
|
* This should be a positive value.
|
|
*/
|
|
int pessimisticRatio() const;
|
|
|
|
/**
|
|
* No effort.
|
|
*/
|
|
static const Effort zeroEffort;
|
|
|
|
Duration variance() const;
|
|
Duration pertExpected() const;
|
|
Duration pertOptimistic() const;
|
|
Duration pertPessimistic() const;
|
|
|
|
private:
|
|
Duration m_optimisticEffort;
|
|
Duration m_pessimisticEffort;
|
|
Duration m_expectedEffort;
|
|
|
|
Type m_type;
|
|
Risktype m_risktype;
|
|
|
|
#ifndef NDEBUG
|
|
public:
|
|
void printDebug(TQCString indent);
|
|
#endif
|
|
|
|
};
|
|
|
|
} //KPlato namespace
|
|
|
|
#endif
|