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164 lines
5.7 KiB
164 lines
5.7 KiB
/* This file is part of the KDE project
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Copyright (C) 2001-2005 David Faure <faure@kde.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef kozoomhandler_h
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#define kozoomhandler_h
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#include <KoRect.h>
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#include <koffice_export.h>
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#include <KoZoomMode.h>
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/**
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* This class handles the zooming and DPI stuff (conversions between pt values and pixels).
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* An instance of KoZoomHandler operates at a given zoom (see setZoomAndResolution() and setZoom())
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* so there is usually one instance of KoZoomHandler per view.
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*/
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class KOFFICEUI_EXPORT KoZoomHandler
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{
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public:
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KoZoomHandler();
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virtual ~KoZoomHandler() {}
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/**
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* Change the zoom factor to @p z (e.g. 150 for 150%)
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* and/or change the resolution, given in DPI.
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* This is done on startup, when zooming, and when printing.
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* The same call combines both so that all the updating done behind
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* the scenes is done only once, even if both zoom and DPI must be changed.
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*/
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virtual void setZoomAndResolution( int zoom, int dpiX, int dpiY );
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/**
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* @return the conversion factor between pt and pixel, that
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* takes care of the zoom and the DPI setting.
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* Use zoomIt(pt) instead, though.
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*/
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double zoomedResolutionX() const { return m_zoomedResolutionX; }
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double zoomedResolutionY() const { return m_zoomedResolutionY; }
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double resolutionX() const { return m_resolutionX; }
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double resolutionY() const { return m_resolutionY; }
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/**
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* Zoom factor for X. Equivalent to zoomedResolutionX()/resolutionX()
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*/
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double zoomFactorX() const { return m_zoomedResolutionX / m_resolutionX; }
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/**
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* Zoom factor for Y. Equivalent to zoomedResolutionY()/resolutionY()
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*/
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double zoomFactorY() const { return m_zoomedResolutionY / m_resolutionY; }
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/**
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* Set a resolution for X and Y, when no zoom applies (e.g. when painting an
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* embedded document. This will set the zoom to 100, and it will set
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* zoomedResolution[XY] to the resolution[XY] parameters
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* Helper method, equivalent to setZoomAndResolution(100,...).
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*/
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void setResolution( double resolutionX, double resolutionY );
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/**
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* Set the zoomed resolution for X and Y.
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* Compared to the setZoom... methods, this allows to set a different
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* zoom factor for X and for Y.
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*/
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virtual void setZoomedResolution( double zoomedResolutionX, double zoomedResolutionY );
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/**
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* Change the zoom level, keeping the resolution unchanged.
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* @param zoom the zoom factor (e.g. 100 for 100%)
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*/
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void setZoom( int zoom );
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/**
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* Change the zoom mode
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* @param zoomMode the zoom mode.
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*/
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void setZoomMode( KoZoomMode::Mode zoomMode ) { m_zoomMode = zoomMode; }
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/**
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* @return the global zoom factor (e.g. 100 for 100%).
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* Only use this to display to the user, don't use in calculations
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*/
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int zoom() const { return m_zoom; }
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/**
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* @return the global zoom mode (e.g. KoZoomMode::ZOOM_WIDTH).
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* use this to determine how to zoom
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*/
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KoZoomMode::Mode zoomMode() const { return m_zoomMode; }
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// Input: pt. Output: pixels. Resolution and zoom are applied.
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int zoomItX( double z ) const {
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return tqRound( m_zoomedResolutionX * z );
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}
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int zoomItY( double z ) const {
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return tqRound( m_zoomedResolutionY * z );
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}
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TQPoint zoomPoint( const KoPoint & p ) const {
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return TQPoint( zoomItX( p.x() ), zoomItY( p.y() ) );
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}
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TQRect zoomRect( const KoRect & r ) const {
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TQRect _r;
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_r.setCoords( zoomItX( r.left() ), zoomItY( r.top() ),
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zoomItX( r.right() ), zoomItY( r.bottom() ) );
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return _r;
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}
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/**
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* Returns the size in pixels for a input size in points.
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*
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* This function can return a size with 1 pixel to less, depending
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* on the reference point and the width and/or the zoom level.
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* It's save to use if the starting point is (0/0).
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* You can use it if you don't know the starting point yet
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* (like when inserting a picture), but then please take
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* care of it afterwards, when you know the reference point.
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*/
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TQSize zoomSize( const KoSize & s ) const {
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return TQSize( zoomItX( s.width() ), zoomItY( s.height() ) );
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}
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// Input: pixels. Output: pt.
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double unzoomItX( int x ) const {
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return static_cast<double>( x ) / m_zoomedResolutionX;
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}
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double unzoomItY( int y ) const {
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return static_cast<double>( y ) / m_zoomedResolutionY;
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}
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KoPoint unzoomPoint( const TQPoint & p ) const {
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return KoPoint( unzoomItX( p.x() ), unzoomItY( p.y() ) );
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}
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KoRect unzoomRect( const TQRect & r ) const {
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KoRect _r;
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_r.setCoords( unzoomItX( r.left() ), unzoomItY( r.top() ),
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unzoomItX( r.right() ), unzoomItY( r.bottom() ) );
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return _r;
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}
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protected:
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int m_zoom;
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KoZoomMode::Mode m_zoomMode;
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double m_resolutionX;
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double m_resolutionY;
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double m_zoomedResolutionX;
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double m_zoomedResolutionY;
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};
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#endif
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