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464 lines
18 KiB
464 lines
18 KiB
/* This file is part of the KDE project
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Copyright (C) 2004-2006 David Faure <faure@kde.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License version 2 as published by the Free Software Foundation.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef KOGENSTYLES_H
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#define KOGENSTYLES_H
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#include <tqdict.h>
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#include <tqmap.h>
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#include <tqvaluevector.h>
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#include <koffice_export.h>
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class KoXmlWriter;
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class KoGenStyle;
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/**
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* @brief Repository of styles used during saving of OASIS/OOo file.
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*
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* Each instance of KoGenStyles is a collection of styles whose names
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* are in the same "namespace".
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* This means there should be one instance for all styles in <office:styles>,
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* and automatic-styles, another instance for number formats, another
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* one for draw styles, and another one for list styles.
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*
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* "Style" in this context only means "a collection of properties".
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* The "Gen" means both "Generic" and "Generated" :)
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*
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* The basic design principle is the flyweight pattern: if you need
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* a style with the same properties from two different places, you
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* get the same object. Here it means rather you get the same name for the style,
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* and it will get saved only once to the file.
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*
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* KoGenStyles features sharing, creation on demand, and name generation.
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* Since this is used for saving only, it doesn't feature refcounting, nor
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* removal of individual styles.
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*
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* NOTE: the use of KoGenStyles isn't mandatory, of course. If the application
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* is already designed with user and automatic styles in mind for a given
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* set of properties, it can go ahead and save all styles directly (after
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* ensuring they have unique names).
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*
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* @author David Faure <faure@kde.org>
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*/
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class KOFFICECORE_EXPORT KoGenStyles
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{
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public:
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KoGenStyles();
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~KoGenStyles();
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/**
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* Those are flags for the lookup() call.
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*
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* By default, the generated style names will look like "name1", "name2".
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* If DontForceNumbering is set, the first name that will be tried is "name", and only if
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* that one exists, then "name1" is tried. Set DontForceNumbering if the name given as
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* argument is supposed to be the full style name.
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*
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*/
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enum Flags { // bitfield
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NoFlag = 0,
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ForceNumbering = 0, // it's the default anyway
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DontForceNumbering = 1
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};
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// KDE4 TODO: use TQFlags and change the arg type in lookup
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/**
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* Look up a style in the collection, inserting it if necessary.
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* This assigns a name to the style and returns it.
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*
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* @param style the style to look up.
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* @param name proposed (base) name for the style. Note that with the OASIS format,
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* the style name is never shown to the user (there's a separate display-name
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* attribute for that). So there are little reasons to use named styles anyway.
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* But this attribute can be used for clarity of the files.
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* If this name is already in use (for another style), then a number is appended
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* to it until unique.
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* @param flags see Flags
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*
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* @return the name for this style
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* @todo ### rename lookup to insert
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*/
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TQString lookup( const KoGenStyle& style, const TQString& name = TQString(), int flags = NoFlag );
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typedef TQMap<KoGenStyle, TQString> StyleMap;
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/**
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* Return the entire collection of styles
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* Use this for saving the styles
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*/
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const StyleMap& styles() const { return m_styleMap; }
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struct NamedStyle {
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const KoGenStyle* style; ///< @note owned by the collection
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TQString name;
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};
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/**
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* Return all styles of a given type
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* Use this for saving the styles
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*
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* @param type the style type, see the KoGenStyle constructor
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* @param markedForStylesXml if true, return only style marked for styles.xml,
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* otherwise only those NOT marked for styles.xml.
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* @see lookup
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*/
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TQValueList<NamedStyle> styles( int type, bool markedForStylesXml = false ) const;
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/**
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* @return an existing style by name
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*/
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const KoGenStyle* style( const TQString& name ) const;
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/**
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* @return an existing style by name, which can be modified.
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* @warning This is DANGEROUS.
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* It basically defeats the purpose of lookup()!
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* Only do this if you know for sure no other 'user' of that style will
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* be affected.
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*/
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KoGenStyle* styleForModification( const TQString& name );
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/**
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* Mark a given automatic style as being needed in styles.xml.
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* For instance styles used by headers and footers need to go there, since
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* they are saved in styles.xml, and styles.xml must be independent from content.xml.
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*
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* Equivalent to using KoGenStyle::setAutoStyleInStylesDotXml() but this can be done after lookup.
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*
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* This operation can't be undone; once styles are promoted they can't go back
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* to being content.xml-only.
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*
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* @see styles, KoGenStyle::setAutoStyleInStylesDotXml
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*/
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void markStyleForStylesXml( const TQString& name );
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/**
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* Outputs debug information
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*/
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void dump();
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private:
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TQString makeUniqueName( const TQString& base, int flags ) const;
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/// style definition -> name
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StyleMap m_styleMap;
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/// Map with the style name as key.
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/// This map is mainly used to check for name uniqueness
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/// The value of the bool doesn't matter.
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typedef TQMap<TQString, bool> NameMap; // KDE4: TQSet
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NameMap m_styleNames;
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NameMap m_autoStylesInStylesDotXml;
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/// List of styles (used to preserve ordering)
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typedef TQValueVector<NamedStyle> StyleArray;
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StyleArray m_styleArray;
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class Private;
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Private *d;
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};
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/**
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* A generic style, i.e. basically a collection of properties and a name.
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* Instances of KoGenStyle can either be held in the KoGenStyles collection,
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* or created (e.g. on the stack) and given to KoGenStyles::lookup.
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*
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* @author David Faure <faure@kde.org>
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*/
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class KOFFICECORE_EXPORT KoGenStyle
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{
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public:
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/**
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* Possible values for the "type" argument of the KoGenStyle constructor.
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* Those values can be extended by applications (starting at number 20),
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* it's for their own consumption anyway.
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* (The reason for having the very common ones here, is to make it possible to
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* use them from libkotext).
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*/
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enum { STYLE_PAGELAYOUT = 0,
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STYLE_USER = 1,
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STYLE_AUTO = 2,
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STYLE_MASTER = 3,
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STYLE_LIST = 4,
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STYLE_AUTO_LIST = 5,
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STYLE_NUMERIC_NUMBER = 6,
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STYLE_NUMERIC_DATE = 7,
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STYLE_NUMERIC_TIME = 8,
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STYLE_NUMERIC_FRACTION = 9,
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STYLE_NUMERIC_PERCENTAGE = 10,
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STYLE_NUMERIC_SCIENTIFIC = 11,
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STYLE_NUMERIC_CURRENCY = 12,
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STYLE_NUMERIC_TEXT = 13,
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STYLE_HATCH = 14,
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STYLE_GRAPHICAUTO = 15};
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/**
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* Start the definition of a new style. Its name will be set later by KoGenStyles::lookup(),
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* but first you must define its properties and attributes.
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*
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* @param type this is a hook for the application to categorize styles
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* See the STYLE_* enum. Ignored when writing out the style.
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*
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* @param familyName The value for style:family, e.g. text, paragraph, graphic etc.
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* The family is for style:style elements only; number styles and list styles don't have one.
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*
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* @param parentName If set, name of the parent style from which this one inherits.
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*/
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explicit KoGenStyle( int type = 0, const char* familyName = 0,
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const TQString& parentName = TQString() );
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~KoGenStyle();
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/*
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* setAutoStyleInStylesDotXml(true) marks a given automatic style as being needed in styles.xml.
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* For instance styles used by headers and footers need to go there, since
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* they are saved in styles.xml, and styles.xml must be independent from content.xml.
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*
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* The application should use KoGenStyles::styles( type, true ) in order to retrieve
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* those styles and save them separately.
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*/
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void setAutoStyleInStylesDotXml( bool b ) { m_autoStyleInStylesDotXml = b; }
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/// @return the value passed to setAutoStyleInStylesDotXml; false by default
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bool autoStyleInStylesDotXml() const { return m_autoStyleInStylesDotXml; }
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/*
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* setDefaultStyle(true) marks a given style as being the default style.
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* This means we expect that you will call writeStyle( ...,"style:default-style"),
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* and its name will be ommitted in the output.
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*/
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void setDefaultStyle( bool b ) { m_defaultStyle = b; }
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/// @return the value passed to setDefaultStyle; false by default
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bool isDefaultStyle() const { return m_defaultStyle; }
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/// Return the type of this style, as set in the constructor
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int type() const { return m_type; }
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/// Return the family name
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const char* familyName() const { return m_familyName.data(); }
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/// Return the name of style's parent, if set
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TQString parentName() const { return m_parentName; }
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/**
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* @brief The types of properties
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*
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* Simple styles only write one foo-properties tag, in which case they can just use DefaultType.
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* However a given style might want to write several kinds of properties, in which case it would
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* need to use other property types than the default one.
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*
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* For instance this style:
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* @code
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* <style:style style:family="chart">
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* <style:chart-properties .../>
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* <style:graphic-properties .../>
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* <style:text-properties .../>
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* </style:style>
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* @endcode
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* would use DefaultType for chart-properties (and would pass "style:chart-properties" to writeStyle(),
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* and would use GraphicType and TextType.
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*/
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enum PropertyType
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{
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/**
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* DefaultType depends on family: e.g. paragraph-properties if family=paragraph
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* or on the type of style (e.g. page-tqlayout -> page-tqlayout-properties).
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* (In fact that tag name is the one passed to writeStyle)
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*/
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DefaultType = 0,
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/// TextType is always text-properties.
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TextType,
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/// ParagraphType is always paragraph-properties.
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ParagraphType,
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/// GraphicType is always graphic-properties.
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GraphicType,
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Reserved1, ///< @internal for binary compatible extensions
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Reserved2, ///< @internal for binary compatible extensions
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ChildElement, ///< @internal
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N_NumTypes ///< @internal - warning, adding items here affects binary compatibility (size of KoGenStyle)
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};
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/// Add a property to the style
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void addProperty( const TQString& propName, const TQString& propValue, PropertyType type = DefaultType ) {
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m_properties[type].insert( propName, propValue );
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}
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/// Overloaded version of addProperty that takes a char*, usually for "..."
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void addProperty( const TQString& propName, const char* propValue, PropertyType type = DefaultType ) {
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m_properties[type].insert( propName, TQString::fromUtf8( propValue ) );
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}
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/// Overloaded version of addProperty that converts an int to a string
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void addProperty( const TQString& propName, int propValue, PropertyType type = DefaultType ) {
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m_properties[type].insert( propName, TQString::number( propValue ) );
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}
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/// Overloaded version of addProperty that converts a bool to a string (false/true)
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void addProperty( const TQString& propName, bool propValue, PropertyType type = DefaultType ) {
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m_properties[type].insert( propName, propValue ? "true" : "false" );
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}
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/**
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* Add a property which represents a distance, measured in pt
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* The number is written out with the highest possible precision
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* (unlike TQString::number and setNum, which default to 6 digits),
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* and the unit name ("pt") is appended to it.
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*/
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void addPropertyPt( const TQString& propName, double propValue, PropertyType type = DefaultType );
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/**
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* Add an attribute to the style
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* The difference between property and attributes is a bit oasis-format-specific:
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* attributes are for the style element itself, and properties are in the style:properties child element
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*/
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void addAttribute( const TQString& attrName, const TQString& attrValue ) {
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m_attributes.insert( attrName, attrValue );
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}
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/// Overloaded version of addAttribute that takes a char*, usually for "..."
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void addAttribute( const TQString& attrName, const char* attrValue ) {
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m_attributes.insert( attrName, TQString::fromUtf8( attrValue ) );
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}
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/// Overloaded version of addAttribute that converts an int to a string
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void addAttribute( const TQString& attrName, int attrValue ) {
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m_attributes.insert( attrName, TQString::number( attrValue ) );
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}
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/// Overloaded version of addAttribute that converts a bool to a string
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void addAttribute( const TQString& attrName, bool attrValue ) {
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m_attributes.insert( attrName, attrValue ? "true" : "false" );
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}
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/**
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* Add an attribute which represents a distance, measured in pt
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* The number is written out with the highest possible precision
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* (unlike TQString::number and setNum, which default to 6 digits),
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* and the unit name ("pt") is appended to it.
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*/
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void addAttributePt( const TQString& attrName, double attrValue );
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/**
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* @brief Add a child element to the style properties.
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*
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* What is meant here is that the contents of the TQString
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* will be written out literally. This means you should use
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* KoXmlWriter to generate it:
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* @code
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* TQBuffer buffer;
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* buffer.open( IO_WriteOnly );
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* KoXmlWriter elementWriter( &buffer ); // TODO pass indentation level
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* elementWriter.startElement( "..." );
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* ...
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* elementWriter.endElement();
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* TQString elementContents = TQString::fromUtf8( buffer.buffer(), buffer.buffer().size() );
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* gs.addChildElement( "...", elementContents );
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* @endcode
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*
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* The value of @p elementName isn't used, except that it must be unique.
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*/
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void addChildElement( const TQString& elementName, const TQString& elementContents ) {
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m_properties[ChildElement].insert( elementName, elementContents );
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}
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/**
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* @brief Add a style:map to the style.
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* @param styleMap the attributes for the map, associated as (name,value).
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*/
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void addStyleMap( const TQMap<TQString, TQString>& styleMap ) {
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m_maps.append( styleMap );
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}
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/**
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* @return true if the style has no attributes, no properties, no style map etc.
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* This can be used by applications which do not save all attributes unconditionally,
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* but only those that differ from the parent. But note that lookup() can't find this out...
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*/
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bool isEmpty() const {
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if ( !m_attributes.isEmpty() || ! m_maps.isEmpty() )
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return false;
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for ( uint i = 0 ; i < N_NumTypes ; ++i )
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if ( ! m_properties[i].isEmpty() )
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return false;
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return true;
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}
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/**
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* Write the definition of this style to @p writer, using the OASIS format.
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* @param writer the KoXmlWriter in which @p elementName will be created and filled in
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* @param styles the styles collection, used to look up the parent style
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* @param elementName the name of the XML element, e.g. "style:style". Don't forget to
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* pass style:default-style if isDefaultStyle().
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* @param name must come from the collection. It will be ignored if isDefaultStyle() is true.
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* @param propertiesElementName the name of the XML element with the style properties,
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* e.g. "style:text-properties". Can be 0 in special cases where there should be no such item,
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* in which case the attributes and elements are added under the style itself.
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* @param closeElement set it to false to be able to add more child elements to the style element
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* @param drawElement set it to true to add "draw:name" (used for gradient/hatch style) otherwise add "style:name"
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*/
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void writeStyle( KoXmlWriter* writer, KoGenStyles& styles, const char* elementName, const TQString& name,
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const char* propertiesElementName, bool closeElement = true, bool drawElement = false ) const;
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/**
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* TQMap requires a complete sorting order.
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* Another solution would have been a qdict and a key() here, a la KoTextFormat,
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* but the key was difficult to generate.
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* Solutions with only a hash value (not representative of the whole data)
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* require us to write a hashtable by hand....
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*/
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bool operator<( const KoGenStyle &other ) const;
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/// Not needed for TQMap, but can still be useful
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bool operator==( const KoGenStyle &other ) const;
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private:
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TQString property( const TQString& propName, PropertyType type ) const {
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TQMap<TQString, TQString>::const_iterator it = m_properties[type].find( propName );
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if ( it != m_properties[type].end() )
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return it.data();
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return TQString();
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}
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TQString attribute( const TQString& propName ) const {
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TQMap<TQString, TQString>::const_iterator it = m_attributes.find( propName );
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if ( it != m_attributes.end() )
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return it.data();
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return TQString();
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}
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void writeStyleProperties( KoXmlWriter* writer, PropertyType i,
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const char* elementName, const KoGenStyle* parentStyle ) const;
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#ifndef NDEBUG
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void printDebug() const;
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#endif
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private:
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// Note that the copy constructor and assignment operator are allowed.
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// Better not use pointers below!
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int m_type;
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TQCString m_familyName;
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TQString m_parentName;
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/// We use TQMaps since they provide automatic sorting on the key (important for unicity!)
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TQMap<TQString, TQString> m_properties[N_NumTypes];
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TQMap<TQString, TQString> m_attributes;
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typedef TQMap<TQString, TQString> StyleMap;
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TQValueVector<StyleMap> m_maps; // we can't really sort the maps between themselves...
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bool m_autoStyleInStylesDotXml;
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bool m_defaultStyle;
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short m_unused2;
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// For lookup
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friend class KoGenStyles;
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};
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#endif /* KOGENSTYLES_H */
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