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558 lines
20 KiB
558 lines
20 KiB
// -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4; -*-
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/* This file is part of the KDE project
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Copyright (C) 1998, 1999 Reginald Stadlbauer <reggie@kde.org>
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Copyright (C) 2005-2006 Thorsten Zachmann <zachmann@kde.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef kpobject_h
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#define kpobject_h
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#include <qbrush.h>
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#include <qcursor.h>
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#include "global.h"
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#include "KPrGradient.h"
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#include "KoPointArray.h"
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#include <klocale.h>
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#include <KoPoint.h>
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#include <KoSize.h>
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#include <KoRect.h>
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#include <KoStyleStack.h>
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#include <KoOasisStyles.h>
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#include <KoXmlWriter.h>
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#include <KoGenStyles.h>
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#include "KPrLoadingInfo.h"
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#include "KPrBrush.h"
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#include <KoPen.h>
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class KoSavingContext;
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class QPainter;
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class DCOPObject;
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class QDomDocumentFragment;
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class QDomDocument;
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class QDomElement;
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class KoTextZoomHandler;
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class KPrDocument;
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class KPrTextObject;
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class KoTextObject;
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class KoOasisContext;
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#define RAD_FACTOR 180.0 / M_PI
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#define MIN_SIZE 10
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class KPrObject
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{
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public:
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KPrObject();
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virtual ~KPrObject();
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virtual DCOPObject* dcopObject();
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virtual void setSelected( bool _selected )
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{ selected = _selected; }
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virtual void rotate( float _angle )
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{ angle = _angle; }
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virtual void setSize( const KoSize & _size )
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{ setSize( _size.width(), _size.height() ); }
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virtual void setSize(double _width, double _height )
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{ ext = KoSize( QMAX( MIN_SIZE, _width ), QMAX( MIN_SIZE, _height ) ); } // no object is smaller than 10x10
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virtual void setOrig( const KoPoint & _point )
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{ orig = _point; }
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virtual void setOrig( double _x, double _y )
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{ orig = KoPoint( _x, _y ); }
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virtual void moveBy( const KoPoint &_point )
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{ orig = orig + _point; }
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virtual void moveBy( double _dx, double _dy )
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{ orig = orig + KoPoint( _dx, _dy ); }
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virtual void resizeBy( const KoSize & _size )
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{ resizeBy( _size.width(), _size.height() ); }
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virtual void resizeBy( double _dx, double _dy )
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{ setSize( ext.width() + _dx, ext.height() + _dy ); } // call (possibly reimplemented) setSize
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virtual void setShadowParameter(int _distance,ShadowDirection _direction,const QColor &_color)
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{
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shadowDistance = _distance;
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shadowDirection = _direction;
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shadowColor = _color;
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}
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virtual void setShadowDistance( int _distance )
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{ shadowDistance = _distance; }
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virtual void setShadowDirection( ShadowDirection _direction )
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{ shadowDirection = _direction; }
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virtual void setShadowColor( const QColor & _color )
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{ shadowColor = _color; }
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virtual void setEffect( Effect _effect )
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{ effect = _effect; }
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virtual void setEffect2( Effect2 _effect2 )
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{ effect2 = _effect2; }
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virtual void setAppearStep( int _appearStep )
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{ appearStep = _appearStep; }
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virtual void setDisappear( bool b )
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{ disappear = b; }
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virtual void setDisappearStep( int num )
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{ disappearStep = num; }
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virtual void setEffect3( Effect3 _effect3)
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{ effect3 = _effect3; }
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virtual void setAppearSpeed( EffectSpeed _speed )
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{ m_appearSpeed = _speed; }
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virtual void setDisappearSpeed( EffectSpeed _speed )
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{ m_disappearSpeed = _speed; }
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virtual void setAppearTimer( int _appearTimer )
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{ appearTimer = _appearTimer; }
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virtual void setDisappearTimer( int _disappearTimer )
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{ disappearTimer = _disappearTimer; }
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virtual void setAppearSoundEffect( bool b )
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{ appearSoundEffect = b; }
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virtual void setDisappearSoundEffect( bool b )
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{ disappearSoundEffect = b; }
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virtual void setAppearSoundEffectFileName( const QString & _a_fileName )
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{ a_fileName = _a_fileName; }
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virtual void setDisappearSoundEffectFileName( const QString &_d_fileName )
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{ d_fileName = _d_fileName; }
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virtual void setObjectName( const QString &_objectName )
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{ objectName = _objectName; }
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virtual QString getObjectName() const
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{ return objectName; }
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virtual QDomDocumentFragment save( QDomDocument& doc, double offset );
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virtual double load(const QDomElement &element);
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virtual void loadOasis(const QDomElement &element, KoOasisContext & context, KPrLoadingInfo *info);
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struct KPOasisSaveContext
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{
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KPOasisSaveContext( KoXmlWriter &_xmlWriter, KoSavingContext &_context,
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int &_indexObj, int &_partIndexObj, bool _onMaster )
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: xmlWriter( _xmlWriter )
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, context( _context )
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, indexObj( _indexObj )
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, partIndexObj( _partIndexObj )
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, onMaster( _onMaster ) {};
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KoXmlWriter &xmlWriter;
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KoSavingContext &context;
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int &indexObj;
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int &partIndexObj;
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bool onMaster;
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};
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virtual bool saveOasisObject( KPOasisSaveContext &sc ) const;
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//return true if we have a animation into object
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bool saveOasisObjectStyleShowAnimation( KoXmlWriter &animation, int objectId );
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bool saveOasisObjectStyleHideAnimation( KoXmlWriter &animation, int objectId );
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virtual void flip(bool horizontal );
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virtual ObjType getType() const
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{ return OT_UNDEFINED; }
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virtual QString getTypeString() const
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{ return QString(); }
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virtual bool isSelected() const
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{ return selected; }
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virtual float getAngle() const
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{ return angle; }
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virtual int getShadowDistance() const
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{ return shadowDistance; }
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virtual ShadowDirection getShadowDirection() const
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{ return shadowDirection; }
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virtual QColor getShadowColor() const
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{ return shadowColor; }
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virtual KoSize getSize() const
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{ return ext; }
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virtual KoPoint getOrig() const
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{ return orig; }
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KoRect getRect() const
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{ return KoRect( getOrig(), getSize() ); }
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virtual KoSize getRealSize() const;
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virtual KoPoint getRealOrig() const;
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KoRect getRealRect() const;
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/**
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* @brief Get the rect which has to be repainted
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*
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* This also contains the shadow.
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*/
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KoRect getRepaintRect() const;
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virtual Effect getEffect() const
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{ return effect; }
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virtual Effect2 getEffect2() const
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{ return effect2; }
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virtual Effect3 getEffect3() const
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{ return effect3; }
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virtual EffectSpeed getAppearSpeed() const
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{ return m_appearSpeed; }
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virtual EffectSpeed getDisappearSpeed() const
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{ return m_disappearSpeed; }
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virtual int getAppearTimer() const
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{ return appearTimer; }
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virtual int getDisappearTimer() const
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{ return disappearTimer; }
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virtual bool getAppearSoundEffect() const
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{ return appearSoundEffect; }
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virtual bool getDisappearSoundEffect() const
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{ return disappearSoundEffect; }
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virtual QString getAppearSoundEffectFileName() const
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{ return a_fileName; }
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virtual QString getDisappearSoundEffectFileName() const
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{ return d_fileName; }
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/**
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* get the step when the object appears on the site
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*/
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virtual int getAppearStep() const
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{ return appearStep; }
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virtual int getSubPresSteps() const
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{ return 0; }
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virtual bool getDisappear() const
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{ return disappear; }
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/**
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* get the step when the object disappears from the site
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*/
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virtual int getDisappearStep() const
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{ return disappearStep; }
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virtual void setOwnClipping( bool _ownClipping )
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{ ownClipping = _ownClipping; }
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virtual void setSubPresStep( int _subPresStep )
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{ subPresStep = _subPresStep; }
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virtual void doSpecificEffects( bool _specEffects, bool _onlyCurrStep = true )
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{ specEffects = _specEffects; onlyCurrStep = _onlyCurrStep; }
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// the main drawing method.
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virtual void draw( QPainter *_painter, KoTextZoomHandler*_zoomHandler,
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int /*pageNum*/, SelectionMode selectionMode, bool drawContour = FALSE );
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/**
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* @brief Check if point lies in rect of object
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*
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* @param point to check
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*
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* @return true if point lies in rect of object
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* @return false otherwise
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*/
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virtual bool contains( const KoPoint &point ) const;
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/**
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* @brief Check if rect intersects with rect of object
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*
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* @param rect to check
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*
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* @return true if rect interesct with rect of object
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* @return false otherwise
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*/
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virtual bool intersects( const KoRect & rect ) const;
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virtual QCursor getCursor( const KoPoint &_point, ModifyType &_modType, KPrDocument *doc ) const;
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KoRect rotateRectObject() const;
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void rotateObject(QPainter *paint,KoTextZoomHandler *_zoomHandler);
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virtual void removeFromObjList()
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{ inObjList = false; }
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virtual void addToObjList()
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{ inObjList = true; }
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virtual void incCmdRef()
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{ cmds++; }
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virtual void decCmdRef()
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{ cmds--; doDelete(); }
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virtual void setProtect( bool b ) { protect = b; }
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bool isProtect() const { return protect; }
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virtual void setKeepRatio( bool b ) { keepRatio = b; }
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bool isKeepRatio() const { return keepRatio; }
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static void setupClipRegion( QPainter *painter, const QRegion &clipRegion );
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void paintSelection( QPainter *_painter,KoTextZoomHandler *_zoomHandler,
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SelectionMode selectionMode );
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/**
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* Collect all textobjects.
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* (KPrTextObject returns the object it contains,
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* a KPrGroupObject returns all the text objects it contains)
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*/
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virtual void addTextObjects( QPtrList<KoTextObject> & ) const {}
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virtual KPrTextObject *nextTextObject() { return 0L;} // deprecated
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virtual void getAllObjectSelectedList(QPtrList<KPrObject> &lst, bool force = false )
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{ if (selected || force ) lst.append( this );}
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virtual KoPen getPen() const;
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bool hasAnimation() const;
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/**
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* Adds its edges to the KoGuides objectCollect all textobjects.
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*/
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void addSelfToGuides( QValueList<double> &horizontalPos, QValueList<double> &verticalPos );
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protected:
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/**
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* Helper function to caluclate the size and the orig of a point object
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* that might be also rotated.
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* The size and orig will be changed to the real size and orig in the
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* method.
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*/
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static void getRealSizeAndOrigFromPoints( KoPointArray &points, float angle,
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KoSize &size, KoPoint &orig );
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/**
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* Modifies x and y to add the shadow offsets
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*/
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void getShadowCoords( double& _x, double& _y ) const;
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virtual void doDelete();
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QDomElement createValueElement(const QString &tag, int value, QDomDocument &doc);
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QDomElement createGradientElement(const QString &tag, const QColor &c1, const QColor &c2,
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int type, bool unbalanced, int xfactor, int yfactor, QDomDocument &doc);
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QDomElement createPenElement(const QString &tag, const KoPen &pen, QDomDocument &doc);
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KoPen toPen(const QDomElement &element) const;
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QDomElement createBrushElement(const QString &tag, const QBrush &brush, QDomDocument &doc);
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QBrush toBrush(const QDomElement &element) const;
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QColor retrieveColor(const QDomElement &element, const QString &cattr="color",
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const QString &rattr="red", const QString &gattr="green",
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const QString &battr="blue") const;
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void saveOasisObjectProtectStyle( KoGenStyle &styleobjectauto ) const;
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void saveOasisShadowElement( KoGenStyle &styleobjectauto ) const;
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QString getStyle( KPOasisSaveContext &sc ) const;
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virtual void fillStyle( KoGenStyle& styleObjectAuto, KoGenStyles& mainStyles ) const;
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/**
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* Get the element name for saving the object
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*/
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virtual const char * getOasisElementName() const = 0;
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//virtual bool saveOasisObjectAttributes( KPOasisSaveContext &sc ) const = 0;
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virtual bool saveOasisObjectAttributes( KPOasisSaveContext &sc ) const;
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virtual void saveOasisPosObject( KoXmlWriter &xmlWriter, int indexObj ) const;
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float angle;
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KoPoint orig;
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KoSize ext;
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int shadowDistance;
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ShadowDirection shadowDirection;
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QColor shadowColor;
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Effect effect;
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Effect2 effect2;
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Effect3 effect3;
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EffectSpeed m_appearSpeed;
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EffectSpeed m_disappearSpeed;
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int appearTimer, disappearTimer;
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QString a_fileName, d_fileName;
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QString objectName;
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// step when objects appears/disappears
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int appearStep, disappearStep;
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bool disappear:1;
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bool appearSoundEffect:1;
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bool disappearSoundEffect:1;
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bool selected:1;
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bool specEffects:1;
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bool onlyCurrStep:1;
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bool ownClipping:1;
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bool inObjList:1;
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bool resize:1;
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bool protect:1;
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bool keepRatio:1;
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int subPresStep;
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int cmds;
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DCOPObject *dcop;
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static const QString &tagORIG, &attrX, &attrY,
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&tagSIZE, &attrWidth, &attrHeight, &tagSHADOW,
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&attrDistance, &attrDirection, &attrColor, &attrC1,
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&attrC2, &attrType, &attrUnbalanced, &attrXFactor,
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&attrYFactor, &attrStyle, &tagEFFECTS, &attrEffect,
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&attrEffect2, &tagPRESNUM, &tagANGLE,
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&tagDISAPPEAR, &attrDoit, &attrNum, &tagFILLTYPE,
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&tagGRADIENT, &tagPEN, &tagBRUSH, &attrValue;
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private:
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// Don't copy or assign it
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KPrObject(const KPrObject &rhs);
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KPrObject &operator=(const KPrObject &rhs);
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};
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/**
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* Base class for objects with a pen and a brush,
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* and which takes care of painting the shadow in draw()
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* (by calling paint() twice)
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*/
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class KPrShadowObject : public KPrObject
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{
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public:
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KPrShadowObject();
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KPrShadowObject( const KoPen &_pen );
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KPrShadowObject &operator=( const KPrShadowObject & );
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virtual void setPen( const KoPen &_pen )
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{ pen = _pen; }
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virtual KoPen getPen() const
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{ return pen; }
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virtual QDomDocumentFragment save( QDomDocument& doc, double offset );
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virtual double load(const QDomElement &element);
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virtual void loadOasis(const QDomElement &element, KoOasisContext & context, KPrLoadingInfo *info);
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virtual void draw( QPainter *_painter, KoTextZoomHandler*_zoomHandler,
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int pageNum, SelectionMode selectionMode, bool drawContour = FALSE );
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virtual void saveOasisStrokeElement( KoGenStyles& mainStyles, KoGenStyle &styleobjectauto ) const;
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QString saveOasisStrokeStyle( KoGenStyles& mainStyles ) const;
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protected:
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/**
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* Helper method for saving draw:points. The svg:viewBox is also saved.
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*/
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static bool saveOasisDrawPoints( const KoPointArray &points, KPOasisSaveContext &sc );
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/**
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* Helper method for loading draw:points. The svg:viewBox is taken into account.
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*/
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bool loadOasisDrawPoints( KoPointArray &points, const QDomElement &element,
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KoOasisContext & context, KPrLoadingInfo *info );
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/**
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* @brief Apply the svg:viewBox attribute to the points.
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*
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* This calculates the points of the object. It uses the size of the object and the
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* viewBox attribute to calculate the object points.
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* When no svg:viewBox is specified it is calculated form the supplied
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* points.
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*
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* @param element the xml element from which the viewBox attribute should be read.
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* @param points which should be updated.
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*/
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bool loadOasisApplyViewBox( const QDomElement &element, KoPointArray &points );
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virtual void fillStyle( KoGenStyle& styleObjectAuto, KoGenStyles& mainStyles ) const;
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/**
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* save() only saves if the pen is different from the default pen.
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* The default pen can vary depending on the subclass of KPrShadowObject
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* (e.g. it's a black solidline for lines and rects, but it's NoPen
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* for text objects
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*/
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virtual KoPen defaultPen() const;
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/**
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* This method is to be implemented by all KPShadowObjects, to draw themselves.
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* draw() took care of the shadow and of preparing @p painter for rotation.
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* paint() must take care of the gradient itself!
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*
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* @param drawingShadow true if called to draw the shadow of the object. Usually
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* objects will want to draw a simpler version of themselves in that case.
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*
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* This method isn't pure virtual because some objects implement draw() directly.
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*/
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virtual void paint( QPainter* /* painter */, KoTextZoomHandler* /* zoomHandler */,
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int /* pageNum */, bool drawingShadow, bool /* drawContour */ = FALSE );
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KoPen pen;
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};
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class KPr2DObject : public KPrShadowObject
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{
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public:
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KPr2DObject();
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KPr2DObject( const KoPen &_pen, const QBrush &_brush, FillType _fillType,
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const QColor &_gColor1, const QColor &_gColor2, BCType _gType,
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bool _unbalanced, int _xfactor, int _yfactor );
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virtual ~KPr2DObject() { delete gradient; }
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virtual void setFillType( FillType fillType );
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virtual void setBrush( const QBrush &brush )
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{ m_brush.setBrush( brush ); }
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virtual void setGColor1( const QColor &gColor1 )
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{ if ( gradient ) gradient->setColor1( gColor1 ); m_brush.setGColor1( gColor1 ); m_redrawGradientPix = true; }
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virtual void setGColor2( const QColor &gColor2 )
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{ if ( gradient ) gradient->setColor2( gColor2 ); m_brush.setGColor2( gColor2 ); m_redrawGradientPix = true; }
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virtual void setGType( BCType gType )
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{ if ( gradient ) gradient->setBackColorType( gType ); m_brush.setGType( gType ); m_redrawGradientPix = true; }
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virtual void setGUnbalanced( bool b )
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{ if ( gradient ) gradient->setUnbalanced( b ); m_brush.setGUnbalanced( b ); m_redrawGradientPix = true; }
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virtual void setGXFactor( int xfactor )
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{ if ( gradient ) gradient->setXFactor( xfactor ); m_brush.setGXFactor( xfactor ); m_redrawGradientPix = true; }
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virtual void setGYFactor( int yfactor )
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{ if ( gradient ) gradient->setYFactor( yfactor ); m_brush.setGYFactor( yfactor ); m_redrawGradientPix = true; }
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|
|
|
virtual FillType getFillType() const
|
|
{ return m_brush.getFillType(); }
|
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virtual QBrush getBrush() const
|
|
{ return m_brush.getBrush(); }
|
|
virtual QColor getGColor1() const
|
|
{ return m_brush.getGColor1(); }
|
|
virtual QColor getGColor2() const
|
|
{ return m_brush.getGColor2(); }
|
|
virtual BCType getGType() const
|
|
{ return m_brush.getGType(); }
|
|
virtual bool getGUnbalanced() const
|
|
{ return m_brush.getGUnbalanced(); }
|
|
virtual int getGXFactor() const
|
|
{ return m_brush.getGXFactor(); }
|
|
virtual int getGYFactor() const
|
|
{ return m_brush.getGYFactor(); }
|
|
|
|
virtual QDomDocumentFragment save( QDomDocument& doc, double offset );
|
|
virtual double load(const QDomElement &element);
|
|
virtual void loadOasis(const QDomElement &element, KoOasisContext & context, KPrLoadingInfo *info);
|
|
virtual void draw( QPainter *_painter, KoTextZoomHandler*_zoomHandler,
|
|
int pageNum, SelectionMode selectionMode, bool drawContour = FALSE );
|
|
|
|
virtual void flip(bool horizontal );
|
|
|
|
protected:
|
|
virtual void fillStyle( KoGenStyle& styleObjectAuto, KoGenStyles& mainStyles ) const;
|
|
|
|
KPrBrush m_brush;
|
|
KPrGradient *gradient;
|
|
/// holds the painted gradient
|
|
QPixmap m_gradientPix;
|
|
bool m_redrawGradientPix;
|
|
};
|
|
|
|
class KPrStartEndLine
|
|
{
|
|
public:
|
|
KPrStartEndLine( LineEnd _start, LineEnd _end );
|
|
void save( QDomDocumentFragment &fragment, QDomDocument& doc );
|
|
void load( const QDomElement &element );
|
|
|
|
void saveOasisMarkerElement( KoGenStyles& mainStyles, KoGenStyle &styleobjectauto ) const;
|
|
QString saveOasisMarkerStyle( KoGenStyles &mainStyles, const LineEnd &_element ) const;
|
|
void loadOasisMarkerElement( KoOasisContext & context, const QString & attr, LineEnd &_element );
|
|
|
|
protected:
|
|
//duplicate from kpobject
|
|
QDomElement createValueElement(const QString &tag, int value, QDomDocument &doc);
|
|
|
|
LineEnd lineBegin, lineEnd;
|
|
};
|
|
|
|
#endif
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