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97 lines
2.6 KiB
97 lines
2.6 KiB
/*
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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*/
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/*
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Copyright (C) 2008 Eike Hein <hein@kde.org>
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*/
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#ifndef CONNECTIONMANAGER_H
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#define CONNECTIONMANAGER_H
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#include "server.h"
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#include "identity.h"
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#include <tqobject.h>
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class ConnectionSettings;
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class ConnectionManager : public TQObject
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{
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Q_OBJECT
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public:
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explicit ConnectionManager(TQObject* parent = 0);
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~ConnectionManager();
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uint connectionCount() const { return m_connectionList.count(); }
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TQPtrList<Server> getServerList();
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Server* getServerByConnectionId(int connectionId);
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Server* getServerByName(const TQString& name);
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Server* getAnyServer();
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void quitServers();
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void toggleGlobalAway();
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public slots:
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void connectTo(Konversation::ConnectionFlag flag,
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const TQString& target,
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const TQString& port = "",
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const TQString& password = "",
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const TQString& nick = "",
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const TQString& channel = "",
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bool useSSL = false);
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void connectTo(Konversation::ConnectionFlag flag, int serverGroupId);
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void connectTo(Konversation::ConnectionFlag flag, ConnectionSettings& settings);
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signals:
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void connectionChangedState(Server* server, Konversation::ConnectionState state);
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void connectionChangedAwayState(bool away);
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void requestReconnect(Server* server);
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void identityOnline(int identityId);
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void identityOffline(int identityId);
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void closeServerList();
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private slots:
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void delistConnection(int connectionId);
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void handleConnectionStateChange(Server* server, Konversation::ConnectionState state);
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void handleReconnect(Server* server);
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private:
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void enlistConnection(int connectionId, Server* server);
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void decodeIrcUrl(const TQString& url, ConnectionSettings& settings);
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void decodeAddress(const TQString& address,
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ConnectionSettings& settings,
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bool checkIfServerGroup = true);
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bool reuseExistingConnection(ConnectionSettings& settings, bool interactive);
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bool validateIdentity(IdentityPtr identity, bool interactive = true);
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TQMap<int, Server*> m_connectionList;
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TQValueList<uint> m_activeIdentities;
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enum ConnectionDupe { SameServer, SameServerGroup };
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};
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#endif
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