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503 lines
16 KiB
503 lines
16 KiB
#ifndef _KPILOT_KPILOTLINK_H
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#define _KPILOT_KPILOTLINK_H
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/* KPilot
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**
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** Copyright (C) 1998-2001 by Dan Pilone
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** Copyright (C) 2003-2004 Reinhold Kainhofer <reinhold@kainhofer.com>
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** Copyright (C) 2006 Adriaan de Groot <groot@kde.org>
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**
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*/
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/*
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** This program is free software; you can redistribute it and/or modify
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** it under the terms of the GNU Lesser General Public License as published by
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** the Free Software Foundation; either version 2.1 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU Lesser General Public License for more details.
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**
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** You should have received a copy of the GNU Lesser General Public License
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** along with this program in a file called COPYING; if not, write to
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** the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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** MA 02110-1301, USA.
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*/
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/*
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** Bug reports and questions can be sent to kde-pim@kde.org
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*/
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#include <pi-dlp.h>
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#include <tqobject.h>
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#include <tqvaluelist.h>
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/** @file
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* Encapsulates all the communication with the handheld. Also
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* does daemon-like polling of the handheld. Interesting status
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* changes are signalled.
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*/
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class TQThread;
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class KPilotUser;
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class KPilotSysInfo;
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class KPilotCard;
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class PilotDatabase;
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/**
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* KPilotLink handles some aspects of
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* communication with a Handheld. A KPilotLink object represents a
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* connection to a device (which may be active or inactive -- the latter in
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* cases where the link is @e waiting for a device to show up). The object
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* handles waiting, protocol initialization and some general
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* tasks such as getting system information or user data.
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*
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* The actual communication with the handheld should use the
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* PilotDatabase methods or use pilot-link dlp_* functions directly
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* on the file descriptor returned by handle().
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*
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* Implementations of this abstract class are KPilotDeviceLink
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* (for real physical devices) and KPilotLocalLink (for devices
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* represented by an on-disk directory).
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*
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*
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* @section General
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*
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* A KPilotLink object (or one of its subclasses) represents a single
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* (potential) link to a handheld device. The handheld device may be
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* a real physical one (subclass KPilotDeviceLink) or a virtual one
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* (subclass KPilotLocalLink). Every KPilotLink is associated with exactly
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* one identifier for @em what device it is attached to. Physical devices
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* have physical locations as interpreted by libpisock -- /dev/ttyUSB0 for
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* instance, or net:any -- while virtual devices are associated with a location
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* in the filesystem.
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*
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* A particular KPilotLink object may be connected -- communicating with
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* a device -- or not. For physical devices, that means that the device is
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* attached to the system (for USB-connected devices, think of it as a
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* metaphor in the case of net:any) and that the HotSync button has been
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* pressed. Virtual devices are immediately connected on creation, since there
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* is no sensible "not connected" state. A connected KPilotLink has access to the
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* data on the handheld and can give that data to the rest of the application.
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*
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* The data access API is divided into roughly three parts, with tickle handling
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* being a special fourth part (see section below). These are:
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*
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* - Message logging
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* - System information access
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* - Database access
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*
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* @section Lifecycle
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*
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* The life-cycle of a KPilotLink object is as follows:
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*
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* # Object is created (one of the concrete subclasses, anyway)
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* # Object gets a location assigned through reset(const TQString &)
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* # Object is connected to the handheld device (somehow, depends on subclass)
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* # Object emits signal deviceReady()
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*
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* After this, the application is free to use the API to access the information from
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* the handheld. When the device connection is no longer needed, call either
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* endOfSync() or finishSync() to wrap up the communications. The object remains
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* alive and may be re-used by calling reset() to use the same location or
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* reset(const TQString &) to give it a new location.
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*
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* @section Tickle handling.
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*
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* During a HotSync, the Pilot expects to be kept awake by (nearly)
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* continuous communication with the PC. The Pilot doesn't like
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* long periods of inactivity, since they drain the batteries while
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* the communications hardware is kept powered up. If the period of
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* inactivity is too long, the Pilot times out, shuts down the
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* communication, and the HotSync is broken.
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* Sometimes, however, periods of inactivity cannot be avoided --
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* for instance, if you _have_ to ask the user something during a
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* sync, or if you are fetching a large amount of data from a slow
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* source (libkabc can do that, if your addressbook is on an LDAP
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* server). During these periods of inactivity (as far as the Pilot
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* can tell), you can "tickle" the Pilot to keep it awake. This
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* prevents the communications from being shut down. It's not
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* a good idea to do this all the time -- battery life and possible
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* corruption of the dlp_ communications streams. Hence, you should
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* start and stop tickling the Pilot around any computation which:
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* - may take a long time
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* - does not in itself @em ever communicate directly with the Pilot
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*
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*
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*
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* You can call slot tickle() whenever you like just to do a
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* dlp_tickle() call on the Pilot. It will return true if the
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* tickle was successful, false otherwise (this can be used to
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* detect if the communication with the Pilot has shut down for
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* some reason).
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*
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* The protected methods startTickle() and stopTickle() are intended
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* to be called only from SyncActions -- I can't think of any other
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* legitimate use, since everything being done during a HotSync is
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* done via subclasses of SyncActions anyway, and SyncAction provides
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* access to these methods though its own start- and stopTickle().
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*
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* Call startTickle with a timeout in seconds, or 0 for no timeout.
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* This timeout is _unrelated_ to the timeout in the Pilot's
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* communications. Instead, it indicates how long to continue
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* tickling the Pilot before emitting the timeout() signal. This
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* can be useful for placing an upper bound on the amount of
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* time to wait for, say, user interaction -- you don't want an
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* inattentive user to drain the batteries during a sync because
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* he doesn't click on "Yes" for some question. If you pass a
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* timeout of 0, the Pilot will continue to be tickled until you
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* call stopTickle().
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*
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* Call stopTickle() to stop tickling the Pilot and continue with
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* normal operation. You @em must call stopTickle() before calling
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* anything else that might communicate with the Pilot, to avoid
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* corrupting the dlp_ communications stream. (TODO: Mutex the heck
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* out of this to avoid this problem). Note that stopTickle() may
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* hang up the caller for a small amount of time (up to 200ms)
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* before returning.
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*
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* event() and TickleTimeoutEvent are part of the implementation
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* of tickling, and are only accidentally visible.
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*
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* Signal timeout() is emitted if startTickle() has been called
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* with a non-zero timeout and that timeout has elapsed. The
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* tickler is stopped before timeout is emitted.
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*/
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class KDE_EXPORT KPilotLink : public TQObject
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{
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Q_OBJECT
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TQ_OBJECT
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friend class SyncAction;
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public:
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/** A list of DBInfo structures. */
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typedef TQValueList<struct DBInfo> DBInfoList;
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/** Constructor. Use reset() to start looking for a device. */
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KPilotLink( TQObject *tqparent = 0, const char *name = 0 );
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/** Destructor. This rudely interrupts any communication in progress.
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* It is best to call endOfSync() or finishSync() before destroying
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* the device.
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*/
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virtual ~KPilotLink();
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/** Provides a human-readable status string. */
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virtual TQString statusString() const = 0;
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/**
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* True if HotSync has been started but not finished yet
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* (ie. the physical Pilot is waiting for sync commands)
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*/
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virtual bool isConnected() const = 0;
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/**
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* Information on what kind of device we're dealing with.
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* A link is associated with a path -- either the node in
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* /dev that the physical device is attached to, or an
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* IP address, or a filesystem path for local links.
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* Whichever is being used, this function returns its
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* name in a human-readable form.
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*/
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TQString pilotPath() const
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{
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return fPilotPath;
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}
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/**
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* Return the device link to the Init state and try connecting
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* to the given device path (if it's non-empty). What the
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* path means depends on the kind of link we're instantiating.
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*
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* @see reset()
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* @see pilotPath()
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*/
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virtual void reset(const TQString &pilotPath) = 0;
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/** Allows our class to receive custom events that our threads
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* will be giving to us, including tickle timeouts and
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* device communication events.
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*/
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virtual bool event(TQEvent *e);
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/**
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* Install the list of files (full paths!) named by @p l
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* onto the handheld (or whatever this link represents).
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* If @p deleteFiles is true, the source files are removed.
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*
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* @return the number of files successfully installed.
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*/
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unsigned int installFiles(const TQStringList &l, const bool deleteFiles);
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/**
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* Write a log entry to the handheld. If @p log is true,
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* then the signal logMessage() is also emitted. This
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* function is supposed to @em only write to the handheld's
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* log (with a physical device, that is what appears on
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* screen at the end of a sync).
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*/
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void addSyncLogEntry(const TQString &entry,bool log=true);
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/**
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* Find a database with the given @p name (and optionally,
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* type @p type and creator ID (from pi_mktag) @p creator,
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* on searching from index @p index on the handheld.
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* Fills in the DBInfo structure @p info if found.
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*
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* @return >=0 on success. See the documentation for each
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* subclass for particular meanings.
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* @return < 0 on error.
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*/
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virtual int findDatabase(const char *name,
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struct DBInfo *info,
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int index=0,
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unsigned long type=0,
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unsigned long creator=0) = 0;
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/**
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* Retrieve the database indicated by DBInfo @p *db into the
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* local file @p path. This copies all the data, and you can
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* create a PilotLocalDatabase from the resulting @p path .
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*
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* @return @c true on success
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*/
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virtual bool retrieveDatabase(const TQString &path, struct DBInfo *db) = 0;
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/**
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* Fill the DBInfo structure @p db with information about
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* the next database (in some ordering) counting from
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* @p index.
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*
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* @return < 0 on error
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*/
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virtual int getNextDatabase(int index,struct DBInfo *db) = 0;
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/**
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* Returns a list of DBInfo structures describing all the
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* databases available on the link (ie. device) with the
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* given card number @p cardno and flags @p flags. No known
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* handheld uses a cardno other than 0; use flags to
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* indicate what kind of databases to fetch -- @c dlpDBListRAM
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* or @c dlpDBListROM.
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*
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* @return list of DBInfo objects, one for each database
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* @note ownership of the DBInfo objects is passed to the
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* caller, who must delete the objects.
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*/
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virtual DBInfoList getDBList(int cardno=0, int flags=dlpDBListRAM) = 0;
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/**
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* Return a database object for manipulating the database with
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* name @p name on the link. This database may be local or
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* remote, depending on the kind of link in use.
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*
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* @return pointer to database object, or 0 on error.
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* @note ownership of the database object is given to the caller,
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* who must delete the object in time.
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*/
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virtual PilotDatabase *database( const TQString &name ) = 0;
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/**
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* Return a database object for manipulating the database with
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* the name stored in the DBInfo structure @p info . The default
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* version goes through method database( const TQString & ), above.
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*
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* @return pointer to database object, or 0 on error.
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* @note ownership of the database object is given to the caller.
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*/
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virtual PilotDatabase *database( const DBInfo *info );
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/**
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* Retrieve the user information from the device. Ownership
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* is kept by the link, and at the end of a sync the user
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* information is synced back to the link -- so it may be
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* modified, but don't make local copies of it.
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*
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* @note Do not call this before the sync begins!
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*/
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KPilotUser &getPilotUser()
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{
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return *fPilotUser;
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}
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/**
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* System information about the handheld. Ownership is kept
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* by the link. For non-device links, something fake is
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* returned.
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*
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* @note Do not call this before the sync begins!
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*/
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const KPilotSysInfo &getSysInfo()
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{
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return *fPilotSysInfo;
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}
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/**
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* Retrieve information about the data card @p card;
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* I don't think that any pilot supports card numbers
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* other than 0. Non-device links return something fake.
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*
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* This function may return NULL (non-device links or
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* on error).
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*
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* @note Ownership of the KPilotCard object is given
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* to the caller, who must delete it.
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*/
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virtual const KPilotCard *getCardInfo(int card=0) = 0;
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/**
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* When ending the sync, you can do so gracefully, updating the
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* last-sync time to indicate a successful sync and setting the
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* user name on the device, or you can skip that (for unsuccessful
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* syncs, generally).
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*/
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enum EndOfSyncFlags {
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NoUpdate, ///< Do not update the user info
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UpdateUserInfo ///< Update user info and last successful sync date
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} ;
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/**
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* Custom events we can be handling...
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*/
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enum CustomEvents {
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EventTickleTimeout = 1066
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};
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/**
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* End the sync in a gracuful manner. If @p f is UpdateUserInfo,
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* the sync was successful and the user info and last successful sync
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* timestamp are updated.
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*/
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virtual void endSync( EndOfSyncFlags f ) = 0;
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signals:
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/**
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* A timeout associated with tickling has occurred. Each
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* time startTickle() is called, you can state how long
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* tickling should last (at most) before timing out.
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*
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* You can only get a timeout when the TQt event loop is
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* running, which somewhat limits the usefulness of timeouts.
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*/
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void timeout();
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/** Signal that a message has been written to the sync log. */
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void logMessage(const TQString &);
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/** Signal that an error has occurred, for logging. */
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void logError(const TQString &);
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/**
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* Signal that progress has been made, for logging purposes.
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* @p p is the percentage completed (0 <= s <= 100).
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* The string @p s is logged as well, if non-Null.
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*/
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void logProgress(const TQString &s, int p);
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/**
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* Emitted once the user information has been read and
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* the HotSync is really ready to go.
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*/
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void deviceReady( KPilotLink * );
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public slots:
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/**
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* Release all resources, including the master pilot socket,
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* timers, etc.
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*/
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virtual void close() = 0;
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/**
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* Assuming things have been set up at least once already by
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* a call to reset() with parameters, use this slot to re-start
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* with the same settings.
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*/
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virtual void reset() = 0;
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/** Tickle the underlying device exactly once. */
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virtual bool tickle() = 0;
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protected:
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/**
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* Path of the device special file that will be used.
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* Usually /dev/pilot, /dev/ttySx, or /dev/usb/x. May be
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* a filesystem path for local links.
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*/
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TQString fPilotPath;
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/**
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* Start tickling the Handheld (every few seconds). This
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* lasts until @p timeout seconds have passed (or forever
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* if @p timeout is zero).
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*
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* @note Do not call startTickle() twice with no intervening
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* stopTickle().
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*/
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void startTickle(unsigned int timeout=0);
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/**
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* Stop tickling the Handheld. This may block for some
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* time (less than a second) to allow the tickle thread
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* to finish.
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*/
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void stopTickle();
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/**
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* Install a single file onto the device link. Full pathname
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* @p f is used; in addition, if @p deleteFile is true remove
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* the source file. Returns @c true if the install succeeded.
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*/
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virtual bool installFile( const TQString &f, const bool deleteFile ) = 0;
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/**
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* Notify the Pilot user that a conduit is running now.
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* On real devices, this prints out (on screen) which database
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* is now opened; useful for progress reporting.
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*
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* @return -1 on error
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* @note the default implementation returns 0
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*/
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virtual int openConduit();
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/**
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* Returns a file handle for raw operations. Not recommended.
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* On links with no physical device backing, returns -1.
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*
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* @note the default implementation returns -1
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*/
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virtual int pilotSocket() const;
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/**
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* Actually write an entry to the device link. The message
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* @p s must be guaranteed non-empty.
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*/
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virtual void addSyncLogEntryImpl( const TQString &s ) = 0;
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/**
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* User information structure. Should be filled in when a sync
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* starts, so that conduits can use the information.
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*/
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KPilotUser *fPilotUser;
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/**
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* System information about the device. Filled in when the
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* sync starts. Non-device links need to fake something.
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*/
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KPilotSysInfo *fPilotSysInfo;
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private:
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bool fTickleDone;
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TQThread *fTickleThread;
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} ;
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#endif
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