Browse Source

Drop automake build support.

Add basic cmake build instructions.
Delete empty files NEWS, TODO and ChangeLog.
Rework of files README and THEMEOPTIONS.
Add file README-fr.

Signed-off-by: gregory guy <gregory-tde@laposte.net>
pull/3/head
gregory guy 2 years ago
parent
commit
c3e3ea8f7b
No known key found for this signature in database GPG Key ID: 3BCCA0F7AB4536F4
  1. 3
      .gitmodules
  2. 1
      ChangeLog
  3. 177
      INSTALL
  4. 22
      Makefile.am
  5. 0
      NEWS
  6. 31
      README
  7. 0
      TODO
  8. 11617
      acinclude.m4
  9. 12606
      aclocal.m4
  10. 1
      admin
  11. 1561
      config.guess
  12. 244
      config.h.in
  13. 1686
      config.sub
  14. 2
      configure.files
  15. 105
      configure.in
  16. 6
      configure.in.in
  17. 21
      src/Makefile.am
  18. 87
      src/doc/README-fr
  19. 100
      src/doc/THEMEOPTIONS
  20. 0
      stamp-h.in
  21. 1
      subdirs

3
.gitmodules

@ -1,6 +1,3 @@
[submodule "admin"]
path = admin
url = https://system@scm.trinitydesktop.org/scm/git/tde-common-admin
[submodule "cmake"]
path = cmake
url = https://system@scm.trinitydesktop.org/scm/git/tde-common-cmake

1
ChangeLog

@ -1 +0,0 @@

177
INSTALL

@ -1,167 +1,16 @@
Basic Installation
==================
These are generic installation instructions.
The `configure' shell script attempts to guess correct values for
various system-dependent variables used during compilation. It uses
those values to create a `Makefile' in each directory of the package.
It may also create one or more `.h' files containing system-dependent
definitions. Finally, it creates a shell script `config.status' that
you can run in the future to recreate the current configuration, a file
`config.cache' that saves the results of its tests to speed up
reconfiguring, and a file `config.log' containing compiler output
(useful mainly for debugging `configure').
If you need to do unusual things to compile the package, please try
to figure out how `configure' could check whether to do them, and mail
diffs or instructions to the address given in the `README' so they can
be considered for the next release. If at some point `config.cache'
contains results you don't want to keep, you may remove or edit it.
The file `configure.in' is used to create `configure' by a program
called `autoconf'. You only need `configure.in' if you want to change
it or regenerate `configure' using a newer version of `autoconf'.
The simplest way to compile this package is:
1. `cd' to the directory containing the package's source code and type
`./configure' to configure the package for your system. If you're
using `csh' on an old version of System V, you might need to type
`sh ./configure' instead to prevent `csh' from trying to execute
`configure' itself.
Running `configure' takes a while. While running, it prints some
messages telling which features it is checking for.
2. Type `make' to compile the package.
3. Type `make install' to install the programs and any data files and
documentation.
4. You can remove the program binaries and object files from the
source code directory by typing `make clean'.
Compilers and Options
=====================
Some systems require unusual options for compilation or linking that
the `configure' script does not know about. You can give `configure'
initial values for variables by setting them in the environment. Using
a Bourne-compatible shell, you can do that on the command line like
this:
CC=c89 CFLAGS=-O2 LIBS=-lposix ./configure
Or on systems that have the `env' program, you can do it like this:
env CPPFLAGS=-I/usr/local/include LDFLAGS=-s ./configure
Compiling For Multiple Architectures
====================================
You can compile the package for more than one kind of computer at the
same time, by placing the object files for each architecture in their
own directory. To do this, you must use a version of `make' that
supports the `VPATH' variable, such as GNU `make'. `cd' to the
directory where you want the object files and executables to go and run
the `configure' script. `configure' automatically checks for the
source code in the directory that `configure' is in and in `..'.
If you have to use a `make' that does not supports the `VPATH'
variable, you have to compile the package for one architecture at a time
in the source code directory. After you have installed the package for
one architecture, use `make distclean' before reconfiguring for another
architecture.
Installation Names
==================
By default, `make install' will install the package's files in
`/usr/local/bin', `/usr/local/man', etc. You can specify an
installation prefix other than `/usr/local' by giving `configure' the
option `--prefix=PATH'.
You can specify separate installation prefixes for
architecture-specific files and architecture-independent files. If you
give `configure' the option `--exec-prefix=PATH', the package will use
PATH as the prefix for installing programs and libraries.
Documentation and other data files will still use the regular prefix.
If the package supports it, you can cause programs to be installed
with an extra prefix or suffix on their names by giving `configure' the
option `--program-prefix=PREFIX' or `--program-suffix=SUFFIX'.
Optional Features
=================
Some packages pay attention to `--enable-FEATURE' options to
`configure', where FEATURE indicates an optional part of the package.
They may also pay attention to `--with-PACKAGE' options, where PACKAGE
is something like `gnu-as' or `x' (for the X Window System). The
`README' should mention any `--enable-' and `--with-' options that the
package recognizes.
For packages that use the X Window System, `configure' can usually
find the X include and library files automatically, but if it doesn't,
you can use the `configure' options `--x-includes=DIR' and
`--x-libraries=DIR' to specify their locations.
Specifying the System Type
==========================
There may be some features `configure' can not figure out
automatically, but needs to determine by the type of host the package
will run on. Usually `configure' can figure that out, but if it prints
a message saying it can not guess the host type, give it the
`--host=TYPE' option. TYPE can either be a short name for the system
type, such as `sun4', or a canonical name with three fields:
CPU-COMPANY-SYSTEM
See the file `config.sub' for the possible values of each field. If
`config.sub' isn't included in this package, then this package doesn't
need to know the host type.
If you are building compiler tools for cross-compiling, you can also
use the `--target=TYPE' option to select the type of system they will
produce code for and the `--build=TYPE' option to select the type of
system on which you are compiling the package.
Sharing Defaults
================
If you want to set default values for `configure' scripts to share,
you can create a site shell script called `config.site' that gives
default values for variables like `CC', `cache_file', and `prefix'.
`configure' looks for `PREFIX/share/config.site' if it exists, then
`PREFIX/etc/config.site' if it exists. Or, you can set the
`CONFIG_SITE' environment variable to the location of the site script.
A warning: not all `configure' scripts look for a site script.
Operation Controls
==================
`configure' recognizes the following options to control how it
operates.
`--cache-file=FILE'
Use and save the results of the tests in FILE instead of
`./config.cache'. Set FILE to `/dev/null' to disable caching, for
debugging `configure'.
`--help'
Print a summary of the options to `configure', and exit.
`--quiet'
`--silent'
`-q'
Do not print messages saying which checks are being made.
`--srcdir=DIR'
Look for the package's source code in directory DIR. Usually
`configure' can determine that directory automatically.
`--version'
Print the version of Autoconf used to generate the `configure'
script, and exit.
`configure' also accepts some other, not widely useful, options.
ksplash-engine-moodin relies on cmake to build.
Here are suggested default options:
-DCMAKE_INSTALL_PREFIX="/opt/trinity" \
-DCONFIG_INSTALL_DIR="/etc/trinity" \
-DSYSCONF_INSTALL_DIR="/etc/trinity" \
-DXDG_MENU_INSTALL_DIR="/etc/xdg/menus" \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DCMAKE_VERBOSE_MAKEFILE="ON" \
-DCMAKE_SKIP_RPATH="OFF" \
-DBUILD_ALL="ON" \
-DWITH_ALL_OPTIONS="ON"

22
Makefile.am

@ -1,22 +0,0 @@
SUBDIRS = $(TOPSUBDIRS)
$(top_srcdir)/configure.in: configure.in.in $(top_srcdir)/subdirs
cd $(top_srcdir) && $(MAKE) -f admin/Makefile.common configure.in ;
$(top_srcdir)/subdirs:
cd $(top_srcdir) && $(MAKE) -f admin/Makefile.common subdirs
$(top_srcdir)/acinclude.m4: $(top_srcdir)/admin/acinclude.m4.in $(top_srcdir)/admin/libtool.m4.in
@cd $(top_srcdir) && cat admin/acinclude.m4.in admin/libtool.m4.in > acinclude.m4
MAINTAINERCLEANFILES = subdirs configure.in acinclude.m4 configure.files
package-messages:
cd $(top_srcdir) && $(MAKE) -f admin/Makefile.common package-messages
$(MAKE) -C po merge
EXTRA_DIST = admin COPYING configure.in.in
dist-hook:
cd $(top_distdir) && perl admin/am_edit -padmin
cd $(top_distdir) && $(MAKE) -f admin/Makefile.common subdirs

0
NEWS

31
README

@ -1 +1,32 @@
ksplash-engine-moodin - a splash loggin screen engine for TDE.
Ksplash-engine-moodin creates splash screen with animations during the
loggin runtime.
Various types of themes can be customized with the engine.
Features:
=========
* scale cache
* fading images
* use current icon set or custom images
* unlimited Custom text labels
* set fading delay and length
* custom image arrangement
* resolution independent themes
CONTRIBUTING
==============
If you wish to contribute to ksplash-engine-moodin, you might do so:
- TDE Gitea Workspace (TGW) collaboration tool.
https://mirror.git.trinitydesktop.org/gitea
- TDE Weblate Translation Workspace (TWTW) collaboration tool.
https://mirror.git.trinitydesktop.org/weblate

0
TODO

11617
acinclude.m4

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12606
aclocal.m4

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1
admin

@ -1 +0,0 @@
Subproject commit 68f23556e638353e46b444d3a4863a64936bd36a

1561
config.guess

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244
config.h.in

@ -1,244 +0,0 @@
/* config.h.in. Generated from configure.in by autoheader. */
/* Define to 1 if you have the <Carbon/Carbon.h> header file. */
#undef HAVE_CARBON_CARBON_H
/* Define if you have the CoreAudio API */
#undef HAVE_COREAUDIO
/* Define to 1 if you have the <crt_externs.h> header file. */
#undef HAVE_CRT_EXTERNS_H
/* Defines if your system has the crypt function */
#undef HAVE_CRYPT
/* Define to 1 if you have the <dlfcn.h> header file. */
#undef HAVE_DLFCN_H
/* Define to 1 if you have the <inttypes.h> header file. */
#undef HAVE_INTTYPES_H
/* Define if you have libjpeg */
#undef HAVE_LIBJPEG
/* Define if you have libpng */
#undef HAVE_LIBPNG
/* Define if you have a working libpthread (will enable threaded code) */
#undef HAVE_LIBPTHREAD
/* Define if you have libz */
#undef HAVE_LIBZ
/* Define to 1 if you have the <memory.h> header file. */
#undef HAVE_MEMORY_H
/* Define if your system needs _NSGetEnviron to set up the environment */
#undef HAVE_NSGETENVIRON
/* Define if you have res_init */
#undef HAVE_RES_INIT
/* Define if you have the res_init prototype */
#undef HAVE_RES_INIT_PROTO
/* Define if you have a STL implementation by SGI */
#undef HAVE_SGI_STL
/* Define to 1 if you have the `snprintf' function. */
#undef HAVE_SNPRINTF
/* Define to 1 if you have the <stdint.h> header file. */
#undef HAVE_STDINT_H
/* Define to 1 if you have the <stdlib.h> header file. */
#undef HAVE_STDLIB_H
/* Define to 1 if you have the <strings.h> header file. */
#undef HAVE_STRINGS_H
/* Define to 1 if you have the <string.h> header file. */
#undef HAVE_STRING_H
/* Define if you have strlcat */
#undef HAVE_STRLCAT
/* Define if you have the strlcat prototype */
#undef HAVE_STRLCAT_PROTO
/* Define if you have strlcpy */
#undef HAVE_STRLCPY
/* Define if you have the strlcpy prototype */
#undef HAVE_STRLCPY_PROTO
/* Define to 1 if you have the <sys/bitypes.h> header file. */
#undef HAVE_SYS_BITYPES_H
/* Define to 1 if you have the <sys/stat.h> header file. */
#undef HAVE_SYS_STAT_H
/* Define to 1 if you have the <sys/types.h> header file. */
#undef HAVE_SYS_TYPES_H
/* Define to 1 if you have the <unistd.h> header file. */
#undef HAVE_UNISTD_H
/* Define to 1 if you have the `vsnprintf' function. */
#undef HAVE_VSNPRINTF
/* Suffix for lib directories */
#undef KDELIBSUFF
/* Define a safe value for MAXPATHLEN */
#undef KDEMAXPATHLEN
/* Name of package */
#undef PACKAGE
/* Define to the address where bug reports for this package should be sent. */
#undef PACKAGE_BUGREPORT
/* Define to the full name of this package. */
#undef PACKAGE_NAME
/* Define to the full name and version of this package. */
#undef PACKAGE_STRING
/* Define to the one symbol short name of this package. */
#undef PACKAGE_TARNAME
/* Define to the version of this package. */
#undef PACKAGE_VERSION
/* The size of a `char *', as computed by sizeof. */
#undef SIZEOF_CHAR_P
/* The size of a `int', as computed by sizeof. */
#undef SIZEOF_INT
/* The size of a `long', as computed by sizeof. */
#undef SIZEOF_LONG
/* The size of a `short', as computed by sizeof. */
#undef SIZEOF_SHORT
/* The size of a `size_t', as computed by sizeof. */
#undef SIZEOF_SIZE_T
/* The size of a `unsigned long', as computed by sizeof. */
#undef SIZEOF_UNSIGNED_LONG
/* Define to 1 if you have the ANSI C header files. */
#undef STDC_HEADERS
/* Version number of package */
#undef VERSION
/* Defined if compiling without arts */
#undef WITHOUT_ARTS
/* Define to 1 if your processor stores words with the most significant byte
first (like Motorola and SPARC, unlike Intel and VAX). */
#undef WORDS_BIGENDIAN
/*
* jpeg.h needs HAVE_BOOLEAN, when the system uses boolean in system
* headers and I'm too lazy to write a configure test as long as only
* unixware is related
*/
#ifdef _UNIXWARE
#define HAVE_BOOLEAN
#endif
/*
* AIX defines FD_SET in terms of bzero, but fails to include <strings.h>
* that defines bzero.
*/
#if defined(_AIX)
#include <strings.h>
#endif
#if defined(HAVE_NSGETENVIRON) && defined(HAVE_CRT_EXTERNS_H)
# include <sys/time.h>
# include <crt_externs.h>
# define environ (*_NSGetEnviron())
#endif
#if !defined(HAVE_RES_INIT_PROTO)
#ifdef __cplusplus
extern "C" {
#endif
int res_init(void);
#ifdef __cplusplus
}
#endif
#endif
#if !defined(HAVE_STRLCAT_PROTO)
#ifdef __cplusplus
extern "C" {
#endif
unsigned long strlcat(char*, const char*, unsigned long);
#ifdef __cplusplus
}
#endif
#endif
#if !defined(HAVE_STRLCPY_PROTO)
#ifdef __cplusplus
extern "C" {
#endif
unsigned long strlcpy(char*, const char*, unsigned long);
#ifdef __cplusplus
}
#endif
#endif
/*
* On HP-UX, the declaration of vsnprintf() is needed every time !
*/
#if !defined(HAVE_VSNPRINTF) || defined(hpux)
#if __STDC__
#include <stdarg.h>
#include <stdlib.h>
#else
#include <varargs.h>
#endif
#ifdef __cplusplus
extern "C"
#endif
int vsnprintf(char *str, size_t n, char const *fmt, va_list ap);
#ifdef __cplusplus
extern "C"
#endif
int snprintf(char *str, size_t n, char const *fmt, ...);
#endif
#if defined(__SVR4) && !defined(__svr4__)
#define __svr4__ 1
#endif
/* type to use in place of socklen_t if not defined */
#undef kde_socklen_t
/* type to use in place of socklen_t if not defined (deprecated, use
kde_socklen_t) */
#undef ksize_t

1686
config.sub

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2
configure.files

@ -1,2 +0,0 @@
./admin/configure.in.min
configure.in.in

105
configure.in

@ -1,105 +0,0 @@
dnl =======================================================
dnl FILE: ./admin/configure.in.min
dnl =======================================================
dnl This file is part of the KDE libraries/packages
dnl Copyright (C) 2001 Stephan Kulow (coolo@kde.org)
dnl This file is free software; you can redistribute it and/or
dnl modify it under the terms of the GNU Library General Public
dnl License as published by the Free Software Foundation; either
dnl version 2 of the License, or (at your option) any later version.
dnl This library is distributed in the hope that it will be useful,
dnl but WITHOUT ANY WARRANTY; without even the implied warranty of
dnl MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
dnl Library General Public License for more details.
dnl You should have received a copy of the GNU Library General Public License
dnl along with this library; see the file COPYING.LIB. If not, write to
dnl the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
dnl Boston, MA 02110-1301, USA.
# Original Author was Kalle@kde.org
# I lifted it in some mater. (Stephan Kulow)
# I used much code from Janos Farkas
dnl Process this file with autoconf to produce a configure script.
AC_INIT(acinclude.m4) dnl a source file from your sub dir
dnl This is so we can use kde-common
AC_CONFIG_AUX_DIR(admin)
dnl This ksh/zsh feature conflicts with `cd blah ; pwd`
unset CDPATH
dnl Checking host/target/build systems, for make, install etc.
AC_CANONICAL_SYSTEM
dnl Perform program name transformation
AC_ARG_PROGRAM
dnl Automake doc recommends to do this only here. (Janos)
AM_INIT_AUTOMAKE(ksplash, 0.1) dnl searches for some needed programs
KDE_SET_PREFIX
dnl generate the config header
AM_CONFIG_HEADER(config.h) dnl at the distribution this done
dnl Checks for programs.
AC_CHECK_COMPILERS
AC_ENABLE_SHARED(yes)
AC_ENABLE_STATIC(no)
KDE_PROG_LIBTOOL
dnl for NLS support. Call them in this order!
dnl WITH_NLS is for the po files
AM_KDE_WITH_NLS
KDE_USE_TQT(3.0.0)
AC_PATH_KDE
dnl =======================================================
dnl FILE: configure.in.in
dnl =======================================================
#MIN_CONFIG(3.0.0)
dnl PACKAGE set before
AC_C_BIGENDIAN
AC_CHECK_KDEMAXPATHLEN
KDE_CREATE_SUBDIRSLIST
AC_CONFIG_FILES([ Makefile ])
AC_CONFIG_FILES([ src/Makefile ])
AC_OUTPUT
# Check if KDE_SET_PREFIX was called, and --prefix was passed to configure
if test -n "$kde_libs_prefix" -a -n "$given_prefix"; then
# And if so, warn when they don't match
if test "$kde_libs_prefix" != "$given_prefix"; then
# And if kde doesn't know about the prefix yet
echo ":"`tde-config --path exe`":" | grep ":$given_prefix/bin/:" 2>&1 >/dev/null
if test $? -ne 0; then
echo ""
echo "Warning: you chose to install this package in $given_prefix,"
echo "but KDE was found in $kde_libs_prefix."
echo "For this to work, you will need to tell KDE about the new prefix, by ensuring"
echo "that TDEDIRS contains it, e.g. export TDEDIRS=$given_prefix:$kde_libs_prefix"
echo "Then restart KDE."
echo ""
fi
fi
fi
if test "$all_tests" = "bad"; then
if test ! "$cache_file" = "/dev/null"; then
echo ""
echo "Please remove the file $cache_file after changing your setup"
echo "so that configure will find the changes next time."
echo ""
fi
else
echo ""
echo "Good - your configure finished. Start make now"
echo ""
fi

6
configure.in.in

@ -1,6 +0,0 @@
#MIN_CONFIG(3.0.0)
AM_INIT_AUTOMAKE(ksplash, 0.1)
AC_C_BIGENDIAN
AC_CHECK_KDEMAXPATHLEN

21
src/Makefile.am

@ -1,21 +0,0 @@
INCLUDES = $(all_includes) -I$(kde_includes)/ksplash
kde_module_LTLIBRARIES = ksplashmoodin.la
ksplashmoodin_la_SOURCES = thememoodin.cpp effectwidget.cpp cache.cpp magiclabel.cpp scaler.cpp
ksplashmoodin_la_LDFLAGS = $(all_libraries) $(KDE_RPATH) -module $(KDE_PLUGIN) $(LIB_TQT) $(LIB_TDECORE) -ltdefx
ksplashmoodin_la_LIBADD = $(LIB_TDEUI) -lksplashthemes
METASOURCES = AUTO
noinst_HEADERS = thememoodin.h effectwidget.h cache.h magiclabel.h scaler.h
servicesdir = $(kde_servicesdir)
services_DATA = ksplashmoodin.desktop
themeArchitecturedir = $(kde_datadir)/ksplash/Themes/Architecture
themeArchitecture_DATA = themes/Architecture/*
themeFingerPrintdir = $(kde_datadir)/ksplash/Themes/FingerPrint
themeFingerPrint_DATA = themes/FingerPrint/*
themeMoodinKDEdir = $(kde_datadir)/ksplash/Themes/MoodinKDE
themeMoodinKDE_DATA = themes/MoodinKDE/*

87
src/doc/README-fr

@ -0,0 +1,87 @@
Va chercher bonheur ici:
- https://dawidlinux.pagesperso-orange.fr/libres_fichiers/tuto-ksplash.html
Un "ksplash" est un écran de démarrage pour KDE.
Pour charger un ksplash, on utilise tout simplement le panneau de
configuration de KDE : kcontrol (voir la figure ci-contre).
Les "ksplashes" se présentent sous la forme d'une archive tgz contenant:
les fichiers
============
- Preview.png : une prévisualisation de l'écran KDE.
C'est cette image qui apparaît dans la rubrique de
kcontrol et qui permet de faire son choix.
- splash_active_bar.png et splash_inactive_bar.png : des barres d'icônes
qui apparaissent en bas de l'image principale.
- splash_top.png : l'image principale.
- splash_bottom.png : une petite bande qui apparaît en bas du ksplash.
- Theme.rc : un fichier texte de configuration du ksplash.
Pour créer un ksplash, il suffit de reproduire cette structure.
les images
==========
Il n'y a pas de contrainte particulière pour l'image Preview.png.
L'image splash_top.png doit avoir une largeur de 400 pixels. Sa hauteur
est libre.
L'image splash_active_bar.png se compose d'une bande de 7 icônes,
d'une longueur totale de 400 pixels (ce qui donne ~ 57 pixels par icône).
On obtient l'image splash_inactive_bar.png en modifiant l'image
précédente avec Gimp.
Il n'y a pas de contrainte sur l'image splash_bottom.png à part sa
largeur qui doit être de 400 pixels.
fichier de configuration: Theme.rc
==================================
- fratales : c'est le nom du ksplash. Il faut obligatoirement que
l'archive tgz porte le même nom.
- Engine : Avec l'option « Default », on crée un ksplash tel que défini
plus haut. Les autres options sont « Redmond » et « Standard ».
- Icons Flashing : réglé à « true » améliore l'animation.
NB: Il est possible de faire apparaître un messages.
Exemple : Theme.rc
==================
[KSplash Theme: fractales]
Name = Fratal theme
Description = Fratales KDE theme realise avec les logiciels libres Xaos et Gimp.
Version = 1.0
Author = Dawid
Homepage = http://perso.wanadoo.fr/dawidlinux/libre.html
# Theme behavior settings.
Engine = Default
# Should icons blink ala KDE, or not?
Icons Flashing = true
# Configurable Messages. You may specify messages in as many
# languages as you prefer. Messages may be copied verbatim from
# this file, if you wish to maintain the default settings.
Message1 = Pas mal non ?
#Message1[es] = Por favor espere, iniciando KDE...
#Message2 = Loading...
#Message2[es] = Cargando..

100
src/doc/THEMEOPTIONS

@ -5,42 +5,64 @@ Theme.rc Options Type Default
X ^= Number from 1 to 8 (Labels are limited by "Labels" option)
- General
Background <filename> Search order: <given>.png, Background-<width>x<height>.png, Background.png
UsersBackground <boolean> false (use the wallpaper of the current desktop)
BaseResolution <width,height> 1280x1024 (the resolution was designed in -> NECCESSARY for auto scaling)
SplashRect <x,y,w,h> screen size (sullscreen)
- Labels
Labels <num> 0
LabelX <text> X = No. (Use ML: as prefix for magiclabels, i.e.: ML:loginname (case insensetive))
LabelColorX <color> ffffff
LabelFontX <font> Trebuchet MS (i.e.: Arial,14,-1,0,5,50,0)
LabelCoordsX <x,y> centered
StatusMessageX <text> passed by ksplash
StatusColor <color> ffffff (White)
StatusFont <font> Trebuchet MS
StatusPosition <x,y> 50,50
LabelShadow <boolean> true
LabelShadowColor <color> 6d6d6d (dark gray)
LabelShadowOffset <x,y> 2,2
ShowStatusText <boolean> true
Translate <boolean> true (i18n i.e.: Welcome (en) -> Willkommen (de))
- Images
AnimationLength <number> 30 (fading steps)
AnimationDelay <number> 30 (delay between steps in milliseconds)
BeginOpacity <number> 0.2 (value between 0 an 1)
UseIconSet <boolean> true (use current icon set instead of 1.png, 2.png, ... (see below))
IconSetSize <number> 48 (size of icons)
ImageX <filename> if UseIconSet is true, you can override single icons (or all) by just giving
their name. they need not to be in the theme directory!
if UseIconSet is false, the engine searches for 1.png to 8.png by default
but you can also override the image names
- Image Arrangement (currently a little hard to explain, just play :))
AppendX <boolean> true => horizontal (follow direction type) X is not a number here!
ImageSpacer <number> if UseIconSet its IconSetSize otherwise 0 (used for auto arrangement with AppendX and -1 values)
ImageCoordsX <x,y> -1,-1 (center vert. and horiz.)
ImageOffset <x,y> 0,0 (move images i.e. if they have unknown positions (have a look at MoodinKDE)
LineUpImages <boolean> false (if true, icons are aligned center (See MoodinKDE))
General
=======
- Background <filename> Search order: <given>.png, Background-<width>x<height>.png, Background.png
- UsersBackground <boolean> false (use the wallpaper of the current desktop)
- BaseResolution <width,height> 1280x1024 (the resolution was designed in -> NECCESSARY for auto scaling)
- SplashRect <x,y,w,h> screen size (sullscreen)
Labels
======
- Labels <num> 0
- LabelX <text> X = No. (Use ML: as prefix for magiclabels, i.e.: ML:loginname (case insensetive))
- LabelColorX <color> ffffff
- LabelFontX <font> Trebuchet MS (i.e.: Arial,14,-1,0,5,50,0)
- LabelCoordsX <x,y> centered
- StatusMessageX <text> passed by ksplash
- StatusColor <color> ffffff (White)
- StatusFont <font> Trebuchet MS
- StatusPosition <x,y> 50,50
- LabelShadow <boolean> true
- LabelShadowColor <color> 6d6d6d (dark gray)
- LabelShadowOffset <x,y> 2,2
- ShowStatusText <boolean> true
- Translate <boolean> true (i18n i.e.: Welcome (en) -> Willkommen (de))
Images
======
- AnimationLength <number> 30 (fading steps)
- AnimationDelay <number> 30 (delay between steps in milliseconds)
- BeginOpacity <number> 0.2 (value between 0 an 1)
- UseIconSet <boolean> true (use current icon set instead of 1.png, 2.png, ... (see below))
- IconSetSize <number> 48 (size of icons)
- ImageX <filename> if UseIconSet is true, you can override single icons (or all) by just giving
their name. they need not to be in the theme directory!
if UseIconSet is false, the engine searches for 1.png to 8.png by default
but you can also override the image names
- ImageWidth <number> 100 (width of each icon/image)
- ImageHeight <number> 100 (height of each icon/image)
Image Arrangement (currently a little hard to explain, just play)
=================
- AppendX <boolean> true => horizontal (follow direction type) X is not a number here!
- ImageSpacer <number> if UseIconSet its IconSetSize otherwise 0 (used for auto arrangement with AppendX and -1 values)
- ImageCoordsX <x,y> -1,-1 (center vert. and horiz.)
- ImageOffset <x,y> 0,0 (move images i.e. if they have unknown positions (have a look at MoodinKDE)
- LineUpImages <boolean> false (if true, icons are aligned center (See MoodinKDE))
Text
====
- WelcomeText <text> EG: i18n("Welcome")
- WelcomeFont <font> EG: Trebuchet MS
- StatusFont <font> EG: Trebuchet MS
- TextColor <color> EG: ffffff (White)

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