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/***************************************************************************
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* Copyright (C) 2003-2004 by David Saxton *
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* david@bluehaze.org *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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***************************************************************************/
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#ifndef FLOWCONTAINER_H
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#define FLOWCONTAINER_H
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#include "flowpart.h"
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class RectangularOverlay;
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/**
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@author David Saxton
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*/
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class FlowContainer : public FlowPart
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{
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Q_OBJECT
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TQ_OBJECT
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public:
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FlowContainer( ICNDocument *_icnView, bool newItem, const TQString &id );
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virtual ~FlowContainer();
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virtual bool canResize() const { return true; }
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/**
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* Sets the bound to a simple rectangle if true, so that ICNDocument
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* can tell whether an item is being dropped into it
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*/
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void setFullBounds( bool full );
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virtual void updateConnectorPoints( bool add = true );
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/**
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* Returns whether the container is currently expanded or not
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*/
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bool isExpanded() const { return b_expanded; }
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/**
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* Returns true if one of this parents is collapsed.
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*/
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bool parentIsCollapsed() const;
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void setExpanded( bool expanded );
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virtual void setSelected( bool yes );
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virtual void setVisible( bool yes );
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virtual TQSize tqminimumSize() const;
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/**
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* Update the visibility of items, connectors, nodes in the flowcontainer
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*/
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void updateContainedVisibility();
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protected:
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virtual void itemPointsChanged() {};
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virtual void updateNodeLevels();
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virtual void childAdded( Item *child );
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virtual void childRemoved( Item *child );
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virtual void updateAttachedPositioning();
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virtual void postResize();
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virtual void filterEndPartIDs( TQStringList *ids );
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virtual void drawShape( TQPainter &p );
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void createTopContainerNode();
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void createBotContainerNode();
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virtual void buttonStateChanged(const TQString &id, bool state);
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FPNode *m_ext_in;
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FPNode *m_int_in;
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FPNode *m_int_out;
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FPNode *m_ext_out;
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RectangularOverlay *m_rectangularOverlay;
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bool b_expanded;
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};
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#endif
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