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/***************************************************************************
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* Copyright (C) 2005 by David Saxton *
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* david@bluehaze.org *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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***************************************************************************/
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#ifndef ITEMDOCUMENT_H
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#define ITEMDOCUMENT_H
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#include <document.h>
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#include <tqcanvas.h>
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#include <tqptrstack.h>
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#include <tqvaluevector.h>
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class Canvas;
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class CanvasTip;
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class Connector;
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class CMManager;
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class ECNode;
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class Item;
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class ItemDocumentData;
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class ItemGroup;
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class KTechlab;
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class Operation;
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class TDEActionMenu;
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class TQCanvasItem;
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typedef TQPtrStack<ItemDocumentData> IDDStack;
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typedef TQGuardedPtr<Item> GuardedItem;
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typedef TQMap< int, GuardedItem > IntItemMap;
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typedef TQValueList<GuardedItem> ItemList;
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typedef TQValueList<TQPoint> TQPointList;
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/**
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@author David Saxton
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*/
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class ItemDocument : public Document
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{
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Q_OBJECT
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public:
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ItemDocument( const TQString &caption, KTechlab *ktechlab, const char *name = 0 );
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~ItemDocument();
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class Z
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{
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public:
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enum
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{
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Select = 10000000,
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Connector = 20000000,
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Item = 30000000,
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RaisedItem = 40000000,
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ResizeHandle = 50000000,
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Tip = 60000000,
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ConnectorCreateLine = 70000000,
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// How much "Z" separates items stacked on each other
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DeltaItem = 10000
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};
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};
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class RTTI
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{
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public:
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enum
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{
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None = 1000,
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CNItem = 1001,
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Node = 1002,
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Connector = 1003,
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Pin = 1004,
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Widget = 1005,
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MechanicsItem = 1006,
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ResizeHandle = 1007,
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DrawPart = 1008,
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ConnectorLine = 1009
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};
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};
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/**
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* Some things (such as the canvas getting resized, connectors being
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* invalidated, need to be done after editing operations have finished,
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* etc, and they also need to be done in the order given in the
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* enumeration below.
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*/
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class ItemDocumentEvent
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{
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public: enum type
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{
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ResizeCanvasToItems = 1 << 0,
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UpdateNodeGroups = 1 << 1,
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RerouteInvalidatedConnectors = 1 << 2,
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UpdateZOrdering = 1 << 3,
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};
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};
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virtual void fileSave();
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virtual void fileSaveAs();
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virtual void print();
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virtual bool openURL( const KURL &url );
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/**
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* Attempt to register the item, returning true iff successful
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*/
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virtual bool registerItem( TQCanvasItem *qcanvasItem );
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/**
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* Will attempt to create an item with the given id at position p. Some item
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* (such as PIC/START) have restrictions, and can only have one instance of
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* themselves on the canvas, and adds the operation to the undo list
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*/
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virtual Item* addItem( const TQString &id, const TQPoint &p, bool newItem ) = 0;
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/**
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* @returns A pointer to the canvas
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*/
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Canvas *canvas() const { return m_canvas; }
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/**
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* Attemtps to register a unique id for the canvas view of an item on the
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* canvas. If the id does not already exist, will return true; otherwise
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* the function will return false.
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*/
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bool registerUID( const TQString & uid );
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/**
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* Generates a unique id based on a possibly unique component name.
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*/
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TQString generateUID( TQString name );
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/**
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* Unlists the given id as one that is used.
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* @see registerUID
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*/
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void unregisterUID( const TQString & uid );
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/**
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* @return Whether or not the item is valid; i.e. is appropriate to the
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* document being edited, and does not have other special restrictions
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* on it (such as only allowing one instance of the Start part in
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* FlowCode).
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*/
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virtual bool isValidItem( Item *item ) = 0;
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/**
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* @return Whether or not the item is valid; i.e. is appropriate to the
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* document being edited, and does not have other special restrictions
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* on it (such as only allowing one instance of the Start part in
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* FlowCode).
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*/
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virtual bool isValidItem( const TQString &itemId ) = 0;
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/**
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* Increases the "height" of the given list of items by "one".
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*/
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void raiseZ( const ItemList & itemList );
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/**
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* Decreases the "height" of the given list of items by "one".
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*/
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void lowerZ( const ItemList & itemList );
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/**
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* @return ItemGroup that is used as the select list for this document.
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*/
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virtual ItemGroup *selectList() const = 0;
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/**
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* Deselects any currently selected items
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*/
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void unselectAll();
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/**
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* Select a list of TQCanvasItem's
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*/
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void select( const TQCanvasItemList & list );
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/**
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* Select a TQCanvasItem
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*/
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void select( TQCanvasItem * item );
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/**
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* Unselects the item
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*/
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void unselect( TQCanvasItem *qcanvasItem );
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/**
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* Deletes anything waiting to be deleted.
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*/
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virtual void flushDeleteList() = 0;
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/**
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* Returns a rubber-band rectangle that contains all of the items on the
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* canvas, padded out by a small border.
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*/
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TQRect canvasBoundingRect() const;
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/**
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* Returns a pointer to a Item on the canvas with the given id,
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* or NULL if no such Item exists.
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*/
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Item* itemWithID( const TQString & );
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/**
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* Returns true if the the user can perform an undo action
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* (i.e. the undo stack is not empty)
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*/
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virtual bool isUndoAvailable() const;
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/**
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* Returns true if the the user can perform an redo action
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* (i.e. the redo stack is not empty)
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*/
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virtual bool isRedoAvailable() const;
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/**
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* Returns the top item at point (x, y), or NULL if there is no item there
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*/
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TQCanvasItem* itemAtTop( const TQPoint &pos ) const;
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/**
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* Called when the canvas is clicked on with the right mouse button.
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* Popups up a menu for editing operations
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*/
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virtual void canvasRightClick( const TQPoint &pos, TQCanvasItem* item );
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/**
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* List of items in the ItemDocument
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*/
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ItemList itemList() const { return m_itemList; }
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/**
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* Set the given TQCanvasItem (which will attempt to be casted to known
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* items to be deleted.
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*/
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virtual void appendDeleteList( TQCanvasItem * ) = 0;
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/**
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* Save the current state of the document to the undo/redo history.
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* @param actionTicket if this is non-negative, and the last state save
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* also had the same actionTicket, then the next state save will
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* overwrite the previous state save.
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* @see getActionTicket
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*/
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void requestStateSave( int actionTicket = -1 );
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/**
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* Returns a unique id, for use in requestStateSave
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*/
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int getActionTicket() const { return m_nextActionTicket++; }
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/**
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* Clears the undo / redo history
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*/
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void clearHistory();
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/**
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* Requests an event to be done after other stuff (editing, etc) is finished.
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*/
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void requestEvent( ItemDocumentEvent::type type );
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/**
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* Called from Canvas (when TQCanvas::advance is called).
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*/
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virtual void update();
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public slots:
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virtual void undo();
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virtual void redo();
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virtual void cut();
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virtual void paste();
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/**
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* Selects everything in the view.
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*/
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virtual void selectAll() = 0;
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/**
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* Increases the "height" of the selected items.
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*/
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void raiseZ();
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/**
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* Decreases the "height" of the selected items.
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*/
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void lowerZ();
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/**
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* Brings up a file dialog requesting the location of the file to export
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* to, and then exports an image of the canvas.
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*/
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void exportToImage();
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/**
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* Deletes whatever is selected.
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*/
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virtual void deleteSelection() {};
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/**
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* Called when the user presses Escape (or similar)
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*/
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void cancelCurrentOperation();
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/**
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* Sets the y-positions of the selected items to the average of the
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* initial y-positions.
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*/
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void alignHorizontally();
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/**
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* Sets the x-positions of the selected items to the average of the
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* initial x-positions.
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*/
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void alignVertically();
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/**
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* Averages out the horizontal spacing between the selected items.
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*/
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void distributeHorizontally();
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/**
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* Averages out the vertical spacing between the selected items.
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*/
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void distributeVertically();
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/**
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* Adds an items not in the Z ordering to the ordering, and removes any
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* items from the Z ordering if they have parents. Then, calls all items
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* found in the ordering to tell them their Z position.
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*/
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void slotUpdateZOrdering();
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/**
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* Call this with ItemDocument::DrawAction to start drawing the given thing
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*/
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void slotSetDrawAction( int da );
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/**
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* Sets the editing mode to repeatedly creating a CNItem
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* with the given id. Usually called when the user double-clicks on
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* the component box.
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*/
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void slotSetRepeatedItemId( const TQString &id );
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/**
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* Unsets the editing mode from repeatedly creating a CNItem
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*/
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void slotUnsetRepeatedItemId();
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/**
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* Called when the user changes the configuration.
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* This, for example, will tell the CNItems on the canvas to update
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* their configuration.
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*/
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virtual void slotUpdateConfiguration();
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/**
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* Enables / disables / selects various actions depending on
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* what is selected or not.
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*/
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virtual void slotInitItemActions( Item *item = 0 );
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/**
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* Process queued events (see ItemDocument::ItemDocumentEvent).
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*/
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void processItemDocumentEvents();
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signals:
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/**
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* Emitted when a Item is selected
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*/
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void itemSelected( Item *item );
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/**
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* Emitted when a Item is unselected
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*/
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void itemUnselected( Item *item = 0 );
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protected:
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/**
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* Called from registerItem when a new item is added.
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*/
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virtual void itemAdded( Item * item );
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virtual void handleNewView( View *view );
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/**
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* Set to true to remove buttons and grid and so on from the canvas, set false to put them back
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*/
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void setSVGExport( bool svgExport );
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void writeFile();
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/**
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* Reinherit this if you want to add any options to the right-click context
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*/
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virtual void fillContextMenu( const TQPoint & pos );
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/**
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* Reads the background settings (grid-colour, underlying colour) from the Config settings,
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* and generates the background pixmap from those settings
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*/
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void updateBackground();
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/**
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* Sets the canvas size to both (a) containing all items present on the
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* canvas, and (b) no smaller than the smallest view of the canvas. This
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* function should only be called by processItemDocumentEvents - a resize
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* request must be made with requestEvent.
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*/
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void resizeCanvasToItems();
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Canvas *m_canvas;
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KTechlab *p_ktechlab;
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TQStringList m_idList;
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static int m_nextActionTicket;
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uint m_nextIdNum;
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bool m_bIsLoading;
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TQSize m_oldCanvasSize;
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CMManager *m_cmManager;
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ItemList m_itemDeleteList;
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ItemList m_itemList;
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IDDStack m_undoStack;
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IDDStack m_redoStack;
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ItemDocumentData * m_currentState;
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int m_currentActionTicket;
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ItemDocumentData * m_savedState; // Pointer to the document data that holds the state when it saved
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TQString m_fileExtensionInfo; // For displaying in the save file dialog
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CanvasTip * m_canvasTip;
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IntItemMap m_zOrder;
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TDEActionMenu * m_pAlignmentAction;
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TQTimer * m_pEventTimer;
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unsigned m_queuedEvents; // OR'ed together list of ItemDocumentEvent::type
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friend class ICNView;
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friend class ItemView;
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};
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/**
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@author David Saxton
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*/
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class Canvas : public TQCanvas
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{
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Q_OBJECT
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public:
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Canvas( ItemDocument *itemDocument, const char * name = 0 );
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/**
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* Sets a message to be displayed on the canvas for a brief period of
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* time. If this is called with an empty message, then any existing
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* message will be removed.
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*/
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void setMessage( const TQString & message );
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virtual void update();
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public slots:
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void slotSetAllChanged() { setAllChanged(); }
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protected:
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virtual void drawBackground ( TQPainter & painter, const TQRect & clip );
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virtual void drawForeground ( TQPainter & painter, const TQRect & clip );
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ItemDocument *p_itemDocument;
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TQString m_message;
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TQTimer * m_pMessageTimeout;
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};
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/**
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@author David Saxton
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*/
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class CanvasTip : public TQCanvasText
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{
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public:
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CanvasTip( ItemDocument *itemDocument, TQCanvas *qcanvas );
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virtual ~CanvasTip();
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void displayVI( ECNode *node, const TQPoint &pos );
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void displayVI( Connector *connector, const TQPoint &pos );
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protected:
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virtual void draw( TQPainter &p );
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bool updateVI();
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void display( const TQPoint &pos );
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TQString displayText( unsigned num ) const;
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TQValueVector<double> m_v;
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TQValueVector<double> m_i;
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ItemDocument *p_itemDocument;
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};
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#endif
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