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/***************************************************************************
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* Copyright (C) 2005 by Joris Guisson *
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* joris.guisson@gmail.com *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
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***************************************************************************/
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#include <util/log.h>
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#include <mse/streamsocket.h>
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#include "authenticate.h"
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#include "ipblocklist.h"
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#include "peermanager.h"
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namespace bt
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{
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Authenticate::Authenticate(const TQString & ip,Uint16 port,
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const SHA1Hash & info_hash,const PeerID & peer_id,PeerManager* pman)
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: info_hash(info_hash),our_peer_id(peer_id),pman(pman)
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{
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finished = succes = false;
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sock = new mse::StreamSocket();
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host = ip;
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this->port = port;
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Out(SYS_CON|LOG_NOTICE) << "Initiating connection to " << host << endl;
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if (sock->connectTo(host,port))
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{
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connected();
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}
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else if (sock->connecting())
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{
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// do nothing the monitor will notify us when we are connected
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}
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else
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{
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onFinish(false);
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}
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}
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Authenticate::~Authenticate()
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{
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}
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void Authenticate::onReadyWrite()
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{
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// Out() << "Authenticate::onReadyWrite()" << endl;
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if (sock->connectSuccesFull())
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{
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connected();
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}
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else
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{
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onFinish(false);
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}
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}
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void Authenticate::connected()
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{
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sendHandshake(info_hash,our_peer_id);
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}
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void Authenticate::onFinish(bool succes)
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{
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Out(SYS_CON|LOG_NOTICE) << "Authentication to " << host << " : " << (succes ? "ok" : "failure") << endl;
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finished = true;
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this->succes = succes;
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if (!succes)
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{
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sock->deleteLater();
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sock = 0;
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}
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timer.stop();
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if (pman)
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pman->peerAuthenticated(this,succes);
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}
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void Authenticate::handshakeRecieved(bool full)
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{
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const Uint8* hs = handshake;
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// Out() << "Authenticate::handshakeRecieved" << endl;
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IPBlocklist& ipfilter = IPBlocklist::instance();
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//Out() << "Dodo " << pp.ip << endl;
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if (ipfilter.isBlocked(host))
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{
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onFinish(false);
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return;
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}
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SHA1Hash rh(hs+28);
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if (rh != info_hash)
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{
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Out() << "Wrong info_hash : " << rh.toString() << endl;
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onFinish(false);
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return;
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}
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char tmp[21];
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tmp[20] = '\0';
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memcpy(tmp,hs+48,20);
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peer_id = PeerID(tmp);
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if (our_peer_id == peer_id /*|| peer_id.startsWith("Yoda")*/)
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{
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Out(SYS_CON|LOG_DEBUG) << "Lets not connect to our selves " << endl;
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onFinish(false);
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return;
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}
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// check if we aren't already connected to the client
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if (pman->connectedTo(peer_id))
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{
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Out(SYS_CON|LOG_NOTICE) << "Already connected to " << peer_id.toString() << endl;
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onFinish(false);
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return;
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}
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// only finish when the handshake was fully received
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if (full)
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onFinish(true);
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}
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mse::StreamSocket* Authenticate::takeSocket()
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{
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mse::StreamSocket* s = sock;
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sock = 0;
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return s;
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}
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void Authenticate::onPeerManagerDestroyed()
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{
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// Out(SYS_CON|LOG_NOTICE) << "Authenticate::onPeerManagerDestroyed()" << endl;
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pman = 0;
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if (finished)
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return;
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onFinish(false);
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}
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}
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#include "authenticate.moc"
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