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100 lines
3.0 KiB
100 lines
3.0 KiB
/***************************************************************************
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* Copyright (C) 2005 by Joris Guisson *
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* joris.guisson@gmail.com *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
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***************************************************************************/
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#ifndef BTAUTHENTICATE_H
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#define BTAUTHENTICATE_H
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#include <util/sha1hash.h>
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#include "authenticatebase.h"
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#include "globals.h"
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#include "peerid.h"
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namespace bt
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{
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class PeerManager;
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/**
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* @author Joris Guisson
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* @brief Authenicate a peer
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*
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* After we connect to a peer,
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* we need to authenticate the peer. This class handles this.
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*/
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class Authenticate : public AuthenticateBase
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{
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Q_OBJECT
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public:
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/**
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* Connect to a remote host first and authenicate it.
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* @param ip IP-address of host
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* @param port Port of host
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* @param info_hash Info hash
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* @param peer_id Peer ID
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* @param pman PeerManager
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*/
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Authenticate(const TQString & ip,Uint16 port,
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const SHA1Hash & info_hash,const PeerID & peer_id,
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PeerManager* pman);
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virtual ~Authenticate();
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/**
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* Get a pointer to the socket, and set it internally
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* to NULL. After a succesfull authentication, this is used
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* to transfer ownership to a Peer object.
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* @return The socket
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*/
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mse::StreamSocket* takeSocket();
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const PeerID & getPeerID() const {return peer_id;}
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/// See if the authentication is succesfull
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bool isSuccesfull() const {return succes;}
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const TQString & getIP() const {return host;}
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Uint16 getPort() const {return port;}
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protected slots:
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void onReadyWrite();
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void onPeerManagerDestroyed();
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protected:
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void onFinish(bool succes);
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void handshakeRecieved(bool full);
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virtual void connected();
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protected:
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SHA1Hash info_hash;
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PeerID our_peer_id,peer_id;
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TQString host;
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Uint16 port;
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bool succes;
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PeerManager* pman;
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};
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}
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#endif
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