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@ -30,9 +30,6 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#if 0
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#include <assert.h>
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#endif
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/* Hack to find out how to define alloca on different platforms.
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* Modified version of glib/galloca.h.
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@ -205,9 +202,6 @@ calc_color_at (ArtGradientStop *stops,
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}
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printf ("WARNING! bad ix %d in calc_color_at() [internal error]\n", ix);
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#if 0
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assert (0);
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#endif
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}
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static void
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@ -334,33 +328,19 @@ art_render_gradient_linear_render_8 (ArtRenderCallback *self,
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#ifdef DEBUG_SPEW
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printf ("Initial ix: %d\n", ix);
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#endif
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#if 0
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assert (ix > 0);
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assert (ix < n_stops);
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assert ((stops[ix-1].offset <= offset_fraction + EPSILON) ||
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((stops[ix].offset > (1.0 - EPSILON)) && (offset_fraction < EPSILON /* == 0.0*/)));
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assert (offset_fraction <= stops[ix].offset);
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/* FIXME: These asserts may be broken, it is for now
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safer to not use them. Should be fixed!
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See bug #121850
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assert ((offset_fraction != stops[ix-1].offset) ||
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(d_offset >= 0.0));
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assert ((offset_fraction != stops[ix].offset) ||
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(d_offset <= 0.0));
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*/
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#else
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if (!( (ix > 0) && (ix < n_stops)
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&& ((stops[ix-1].offset <= offset_fraction + EPSILON) ||
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((stops[ix].offset > (1.0 - EPSILON))
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&& (offset_fraction < EPSILON /* == 0.0*/)))
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&& (offset_fraction <= stops[ix].offset)))
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{
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#ifdef DEBUG_SPEW
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printf ("art_render_gradient.c:%d: Old assert() failed!\n", __LINE__);
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#endif
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return;
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}
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#endif
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while (width > 0)
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{
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#ifdef DEBUG_SPEW
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