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/*
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* (C) 2007 Dmitry Baryshev, KSquirrel project
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*/
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/* This file is part of the KDE project
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Copyright (C) 2003 Ignacio Casta<74>o <castano@ludicon.com>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the Lesser GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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Almost all this code is based on nVidia's DDS-loading example
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and the DevIl's source code by Denton Woods.
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*/
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/* this code supports:
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* reading:
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* rgb and dxt dds files
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* cubemap dds files
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* volume dds files -- TODO
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* writing:
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* rgb dds files only -- TODO
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*/
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#include <cmath> // sqrtf
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#include <fstream>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "ksquirrel-libs/fileio.h"
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#include "ksquirrel-libs/fmt_types.h"
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#include "ksquirrel-libs/fmt_defs.h"
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#include "dds.h"
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#ifndef __USE_ISOC99
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#define sqrtf(x) ((float)sqrt(x))
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#endif
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typedef u32 uint;
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typedef u16 ushort;
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typedef u8 uchar;
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typedef RGBA* RGBAP;
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namespace { // Private.
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static bool MALLOC_ROWS(RGBAP **A, const int RB, const int H)
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{
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*A = (RGBAP *)malloc(H * sizeof(RGBA*));
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if(!*A)
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return false;
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for(s32 row = 0; row < H; row++)
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(*A)[row] = 0;
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for(s32 row = 0; row < (s32)H; row++)
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{
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(*A)[row] = (RGBA *)malloc(RB);
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if(!(*A)[row])
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return false;
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memset((*A)[row], 0, RB);
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}
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return true;
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}
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/*
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static void FREE_ROWS(RGBAP **A, const int H)
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{
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if(*A)
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{
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for(s32 i = 0;i < H;i++)
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{
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if((*A)[i])
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free((*A)[i]);
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}
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free(*A);
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*A = 0;
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}
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}
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*/
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#if !defined(MAKEFOURCC)
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# define MAKEFOURCC(ch0, ch1, ch2, ch3) \
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(uint(uchar(ch0)) | (uint(uchar(ch1)) << 8) | \
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(uint(uchar(ch2)) << 16) | (uint(uchar(ch3)) << 24 ))
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#endif
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//#ifdef max
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#undef max
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#define max(a,b) ((a)>(b)?(a):(b))
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//#endif
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#define HORIZONTAL 1
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#define VERTICAL 2
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#define CUBE_LAYOUT HORIZONTAL
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struct Color8888
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{
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uchar r, g, b, a;
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};
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union Color565
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{
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struct {
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ushort b : 5;
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ushort g : 6;
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ushort r : 5;
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} c;
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ushort u;
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};
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union Color1555 {
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struct {
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ushort b : 5;
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ushort g : 5;
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ushort r : 5;
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ushort a : 1;
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} c;
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ushort u;
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};
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union Color4444 {
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struct {
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ushort b : 4;
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ushort g : 4;
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ushort r : 4;
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ushort a : 4;
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} c;
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ushort u;
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};
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static const uint FOURCC_DDS = MAKEFOURCC('D', 'D', 'S', ' ');
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static const uint FOURCC_DXT1 = MAKEFOURCC('D', 'X', 'T', '1');
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static const uint FOURCC_DXT2 = MAKEFOURCC('D', 'X', 'T', '2');
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static const uint FOURCC_DXT3 = MAKEFOURCC('D', 'X', 'T', '3');
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static const uint FOURCC_DXT4 = MAKEFOURCC('D', 'X', 'T', '4');
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static const uint FOURCC_DXT5 = MAKEFOURCC('D', 'X', 'T', '5');
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static const uint FOURCC_RXGB = MAKEFOURCC('R', 'X', 'G', 'B');
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static const uint FOURCC_ATI2 = MAKEFOURCC('A', 'T', 'I', '2');
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static const uint DDSD_CAPS = 0x00000001l;
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static const uint DDSD_PIXELFORMAT = 0x00001000l;
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static const uint DDSD_WIDTH = 0x00000004l;
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static const uint DDSD_HEIGHT = 0x00000002l;
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static const uint DDSD_PITCH = 0x00000008l;
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static const uint DDSCAPS_TEXTURE = 0x00001000l;
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static const uint DDSCAPS2_VOLUME = 0x00200000l;
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static const uint DDSCAPS2_CUBEMAP = 0x00000200l;
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static const uint DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400l;
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static const uint DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800l;
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static const uint DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000l;
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static const uint DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000l;
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static const uint DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000l;
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static const uint DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000l;
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static const uint DDPF_RGB = 0x00000040l;
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static const uint DDPF_FOURCC = 0x00000004l;
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static const uint DDPF_ALPHAPIXELS = 0x00000001l;
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enum DDSType {
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DDS_A8R8G8B8 = 0,
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DDS_A1R5G5B5 = 1,
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DDS_A4R4G4B4 = 2,
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DDS_R8G8B8 = 3,
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DDS_R5G6B5 = 4,
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DDS_DXT1 = 5,
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DDS_DXT2 = 6,
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DDS_DXT3 = 7,
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DDS_DXT4 = 8,
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DDS_DXT5 = 9,
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DDS_RXGB = 10,
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DDS_ATI2 = 11,
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DDS_UNKNOWN
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};
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struct DDSPixelFormat {
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uint size;
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uint flags;
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uint fourcc;
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uint bitcount;
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uint rmask;
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uint gmask;
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uint bmask;
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uint amask;
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};
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static ifstreamK & operator>> ( ifstreamK & s, DDSPixelFormat & pf )
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{
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s.readK(&pf.size, sizeof(pf.size));
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s.readK(&pf.flags, sizeof(pf.flags));
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s.readK(&pf.fourcc, sizeof(pf.fourcc));
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s.readK(&pf.bitcount, sizeof(pf.bitcount));
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s.readK(&pf.rmask, sizeof(pf.rmask));
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s.readK(&pf.gmask, sizeof(pf.gmask));
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s.readK(&pf.bmask, sizeof(pf.bmask));
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s.readK(&pf.amask, sizeof(pf.amask));
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return s;
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}
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struct DDSCaps {
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uint caps1;
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uint caps2;
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uint caps3;
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uint caps4;
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};
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static ifstreamK & operator>> ( ifstreamK & s, DDSCaps & caps )
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{
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s.readK(&caps.caps1, sizeof(caps.caps1));
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s.readK(&caps.caps2, sizeof(caps.caps2));
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s.readK(&caps.caps3, sizeof(caps.caps3));
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s.readK(&caps.caps4, sizeof(caps.caps4));
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return s;
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}
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struct DDSHeader {
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uint size;
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uint flags;
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uint height;
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uint width;
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uint pitch;
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uint depth;
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uint mipmapcount;
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uint reserved[11];
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DDSPixelFormat pf;
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DDSCaps caps;
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uint notused;
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};
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static ifstreamK & operator>> ( ifstreamK & s, DDSHeader & header )
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{
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s.readK(&header.size, sizeof(header.size));
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s.readK(&header.flags, sizeof(header.flags));
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s.readK(&header.height, sizeof(header.height));
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s.readK(&header.width, sizeof(header.width));
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s.readK(&header.pitch, sizeof(header.pitch));
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s.readK(&header.depth, sizeof(header.depth));
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s.readK(&header.mipmapcount, sizeof(header.mipmapcount));
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for( int i = 0; i < 11; i++ )
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{
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s.readK(&header.reserved[i], sizeof(header.reserved[i]));
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}
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s >> header.pf;
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s >> header.caps;
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s.readK(&header.notused, sizeof(header.notused));
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return s;
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}
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static bool IsValid( const DDSHeader & header )
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{
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if( header.size != 124 || !header.width || !header.height) {
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return false;
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}
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const uint required = (DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT);
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if( (header.flags & required) != required ) {
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return false;
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}
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if( header.pf.size != 32 ) {
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return false;
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}
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if( !(header.caps.caps1 & DDSCAPS_TEXTURE) ) {
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return false;
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}
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return true;
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}
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// Get supported type. We currently support 10 different types.
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static DDSType GetType( const DDSHeader & header )
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{
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if( header.pf.flags & DDPF_RGB ) {
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if( header.pf.flags & DDPF_ALPHAPIXELS ) {
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switch( header.pf.bitcount ) {
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case 16:
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return (header.pf.amask == 0x7000) ? DDS_A1R5G5B5 : DDS_A4R4G4B4;
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case 32:
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return DDS_A8R8G8B8;
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}
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}
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else {
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switch( header.pf.bitcount ) {
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case 16:
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return DDS_R5G6B5;
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case 24:
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return DDS_R8G8B8;
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}
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}
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}
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else if( header.pf.flags & DDPF_FOURCC ) {
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switch( header.pf.fourcc ) {
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case FOURCC_DXT1:
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return DDS_DXT1;
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case FOURCC_DXT2:
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return DDS_DXT2;
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case FOURCC_DXT3:
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return DDS_DXT3;
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case FOURCC_DXT4:
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return DDS_DXT4;
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case FOURCC_DXT5:
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return DDS_DXT5;
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case FOURCC_RXGB:
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return DDS_RXGB;
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case FOURCC_ATI2:
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return DDS_ATI2;
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}
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}
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return DDS_UNKNOWN;
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}
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static bool IsCubeMap( const DDSHeader & header )
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{
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return header.caps.caps2 & DDSCAPS2_CUBEMAP;
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}
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static bool IsSupported( const DDSHeader & header )
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{
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if( header.caps.caps2 & DDSCAPS2_VOLUME ) {
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return false;
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}
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if( GetType(header) == DDS_UNKNOWN ) {
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return false;
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}
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return true;
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}
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static bool LoadA8R8G8B8( ifstreamK & s, const DDSHeader & header, RGBA **img)
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{
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const uint w = header.width;
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const uint h = header.height;
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for( uint y = 0; y < h; y++ ) {
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RGBA *scanline = img[y];
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for( uint x = 0; x < w; x++ ) {
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uchar r, g, b, a;
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s.readK(&b, sizeof(b));
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s.readK(&g, sizeof(g));
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s.readK(&r, sizeof(r));
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s.readK(&a, sizeof(a));
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scanline[x] = RGBA(r, g, b, a);
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}
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}
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return true;
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}
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static bool LoadR8G8B8( ifstreamK & s, const DDSHeader & header, RGBA **img)
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{
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const uint w = header.width;
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const uint h = header.height;
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for( uint y = 0; y < h; y++ ) {
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RGBA * scanline = img[y];
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for( uint x = 0; x < w; x++ )
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{
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uchar r, g, b;
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s.readK(&b, sizeof(b));
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s.readK(&g, sizeof(g));
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s.readK(&r, sizeof(r));
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scanline[x] = RGBA(r, g, b, 255);
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}
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}
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return true;
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}
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static bool LoadA1R5G5B5( ifstreamK & s, const DDSHeader & header, RGBA **img )
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{
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const uint w = header.width;
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const uint h = header.height;
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for( uint y = 0; y < h; y++ ) {
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RGBA * scanline = img[y];
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for( uint x = 0; x < w; x++ ) {
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Color1555 color;
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s.readK(&color.u, sizeof(color.u));
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uchar a = (color.c.a != 0) ? 0xFF : 0;
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uchar r = (color.c.r << 3) | (color.c.r >> 2);
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uchar g = (color.c.g << 3) | (color.c.g >> 2);
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uchar b = (color.c.b << 3) | (color.c.b >> 2);
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scanline[x] = RGBA(r, g, b, a);
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}
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}
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return true;
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}
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static bool LoadA4R4G4B4( ifstreamK & s, const DDSHeader & header, RGBA **img)
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{
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const uint w = header.width;
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const uint h = header.height;
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for( uint y = 0; y < h; y++ ) {
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RGBA * scanline = img[y];
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for( uint x = 0; x < w; x++ ) {
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Color4444 color;
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s.readK(&color.u, sizeof(color.u));
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uchar a = (color.c.a << 4) | color.c.a;
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uchar r = (color.c.r << 4) | color.c.r;
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uchar g = (color.c.g << 4) | color.c.g;
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uchar b = (color.c.b << 4) | color.c.b;
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scanline[x] = RGBA(r, g, b, a);
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}
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}
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return true;
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}
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static bool LoadR5G6B5( ifstreamK & s, const DDSHeader & header, RGBA **img)
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{
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const uint w = header.width;
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const uint h = header.height;
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for( uint y = 0; y < h; y++ ) {
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RGBA * scanline = img[y];
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for( uint x = 0; x < w; x++ ) {
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Color565 color;
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s.readK(&color.u, sizeof(color.u));
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uchar r = (color.c.r << 3) | (color.c.r >> 2);
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uchar g = (color.c.g << 2) | (color.c.g >> 4);
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uchar b = (color.c.b << 3) | (color.c.b >> 2);
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scanline[x] = RGBA(r, g, b, 255);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
static ifstreamK & operator>> ( ifstreamK & s, Color565 & c )
|
|
|
{
|
|
|
s.readK(&c.u, sizeof(c.u));
|
|
|
|
|
|
return s;
|
|
|
}
|
|
|
|
|
|
struct BlockDXT
|
|
|
{
|
|
|
Color565 col0;
|
|
|
Color565 col1;
|
|
|
uchar row[4];
|
|
|
|
|
|
void GetColors( Color8888 color_array[4] )
|
|
|
{
|
|
|
color_array[0].r = (col0.c.r << 3) | (col0.c.r >> 2);
|
|
|
color_array[0].g = (col0.c.g << 2) | (col0.c.g >> 4);
|
|
|
color_array[0].b = (col0.c.b << 3) | (col0.c.b >> 2);
|
|
|
color_array[0].a = 0xFF;
|
|
|
|
|
|
color_array[1].r = (col1.c.r << 3) | (col1.c.r >> 2);
|
|
|
color_array[1].g = (col1.c.g << 2) | (col1.c.g >> 4);
|
|
|
color_array[1].b = (col1.c.b << 3) | (col1.c.b >> 2);
|
|
|
color_array[1].a = 0xFF;
|
|
|
|
|
|
if( col0.u > col1.u ) {
|
|
|
// Four-color block: derive the other two colors.
|
|
|
color_array[2].r = (2 * color_array[0].r + color_array[1].r) / 3;
|
|
|
color_array[2].g = (2 * color_array[0].g + color_array[1].g) / 3;
|
|
|
color_array[2].b = (2 * color_array[0].b + color_array[1].b) / 3;
|
|
|
color_array[2].a = 0xFF;
|
|
|
|
|
|
color_array[3].r = (2 * color_array[1].r + color_array[0].r) / 3;
|
|
|
color_array[3].g = (2 * color_array[1].g + color_array[0].g) / 3;
|
|
|
color_array[3].b = (2 * color_array[1].b + color_array[0].b) / 3;
|
|
|
color_array[3].a = 0xFF;
|
|
|
}
|
|
|
else {
|
|
|
// Three-color block: derive the other color.
|
|
|
color_array[2].r = (color_array[0].r + color_array[1].r) / 2;
|
|
|
color_array[2].g = (color_array[0].g + color_array[1].g) / 2;
|
|
|
color_array[2].b = (color_array[0].b + color_array[1].b) / 2;
|
|
|
color_array[2].a = 0xFF;
|
|
|
|
|
|
// Set all components to 0 to match DXT specs.
|
|
|
color_array[3].r = 0x00; // color_array[2].r;
|
|
|
color_array[3].g = 0x00; // color_array[2].g;
|
|
|
color_array[3].b = 0x00; // color_array[2].b;
|
|
|
color_array[3].a = 0x00;
|
|
|
}
|
|
|
}
|
|
|
};
|
|
|
|
|
|
static ifstreamK & operator>> ( ifstreamK & s, BlockDXT & c )
|
|
|
{
|
|
|
s >> c.col0 >> c.col1;
|
|
|
|
|
|
s.readK(&c.row[0], sizeof(uchar));
|
|
|
s.readK(&c.row[1], sizeof(uchar));
|
|
|
s.readK(&c.row[2], sizeof(uchar));
|
|
|
s.readK(&c.row[3], sizeof(uchar));
|
|
|
|
|
|
return s;
|
|
|
}
|
|
|
|
|
|
struct BlockDXTAlphaExplicit {
|
|
|
ushort row[4];
|
|
|
};
|
|
|
|
|
|
static ifstreamK & operator>> ( ifstreamK & s, BlockDXTAlphaExplicit & c )
|
|
|
{
|
|
|
s.readK(&c.row[0], sizeof(ushort));
|
|
|
s.readK(&c.row[1], sizeof(ushort));
|
|
|
s.readK(&c.row[2], sizeof(ushort));
|
|
|
s.readK(&c.row[3], sizeof(ushort));
|
|
|
|
|
|
return s;
|
|
|
}
|
|
|
|
|
|
struct BlockDXTAlphaLinear {
|
|
|
uchar alpha0;
|
|
|
uchar alpha1;
|
|
|
uchar bits[6];
|
|
|
|
|
|
void GetAlphas( uchar alpha_array[8] )
|
|
|
{
|
|
|
alpha_array[0] = alpha0;
|
|
|
alpha_array[1] = alpha1;
|
|
|
|
|
|
// 8-alpha or 6-alpha block?
|
|
|
if( alpha_array[0] > alpha_array[1] )
|
|
|
{
|
|
|
// 8-alpha block: derive the other 6 alphas.
|
|
|
// 000 = alpha_0, 001 = alpha_1, others are interpolated
|
|
|
|
|
|
alpha_array[2] = ( 6 * alpha0 + alpha1) / 7; // bit code 010
|
|
|
alpha_array[3] = ( 5 * alpha0 + 2 * alpha1) / 7; // Bit code 011
|
|
|
alpha_array[4] = ( 4 * alpha0 + 3 * alpha1) / 7; // Bit code 100
|
|
|
alpha_array[5] = ( 3 * alpha0 + 4 * alpha1) / 7; // Bit code 101
|
|
|
alpha_array[6] = ( 2 * alpha0 + 5 * alpha1) / 7; // Bit code 110
|
|
|
alpha_array[7] = ( alpha0 + 6 * alpha1) / 7; // Bit code 111
|
|
|
}
|
|
|
else
|
|
|
{
|
|
|
// 6-alpha block: derive the other alphas.
|
|
|
// 000 = alpha_0, 001 = alpha_1, others are interpolated
|
|
|
|
|
|
alpha_array[2] = (4 * alpha0 + alpha1) / 5; // Bit code 010
|
|
|
alpha_array[3] = (3 * alpha0 + 2 * alpha1) / 5; // Bit code 011
|
|
|
alpha_array[4] = (2 * alpha0 + 3 * alpha1) / 5; // Bit code 100
|
|
|
alpha_array[5] = ( alpha0 + 4 * alpha1) / 5; // Bit code 101
|
|
|
alpha_array[6] = 0x00; // Bit code 110
|
|
|
alpha_array[7] = 0xFF; // Bit code 111
|
|
|
}
|
|
|
}
|
|
|
|
|
|
void GetBits( uchar bit_array[16] )
|
|
|
{
|
|
|
// uint b = (uint &) bits[0];
|
|
|
/* avoid a warning
|
|
|
* "dereferencing type-punned pointer will break strict-aliasing rules"
|
|
|
* TODO: check endianness issues (but that was probably broken anyway) */
|
|
|
uint b;
|
|
|
memcpy(&b, &bits[0], sizeof(b));
|
|
|
bit_array[0] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[1] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[2] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[3] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[4] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[5] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[6] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[7] = uchar(b & 0x07); b >>= 3;
|
|
|
|
|
|
// b = (uint &) bits[3];
|
|
|
memcpy(&b, &bits[3], sizeof(b));
|
|
|
bit_array[8] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[9] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[10] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[11] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[12] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[13] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[14] = uchar(b & 0x07); b >>= 3;
|
|
|
bit_array[15] = uchar(b & 0x07); b >>= 3;
|
|
|
}
|
|
|
};
|
|
|
|
|
|
static ifstreamK & operator>> ( ifstreamK & s, BlockDXTAlphaLinear & c )
|
|
|
{
|
|
|
s.readK(&c.alpha0, sizeof(c.alpha0));
|
|
|
s.readK(&c.alpha1, sizeof(c.alpha1));
|
|
|
|
|
|
s.readK(&c.bits[0], sizeof(uchar));
|
|
|
s.readK(&c.bits[1], sizeof(uchar));
|
|
|
s.readK(&c.bits[2], sizeof(uchar));
|
|
|
s.readK(&c.bits[3], sizeof(uchar));
|
|
|
s.readK(&c.bits[4], sizeof(uchar));
|
|
|
s.readK(&c.bits[5], sizeof(uchar));
|
|
|
|
|
|
return s;
|
|
|
}
|
|
|
|
|
|
static bool LoadDXT1( ifstreamK & s, const DDSHeader & header, RGBA **img)
|
|
|
{
|
|
|
const uint w = header.width;
|
|
|
const uint h = header.height;
|
|
|
|
|
|
BlockDXT block;
|
|
|
RGBA * scanline[4];
|
|
|
|
|
|
for( uint y = 0; y < h; y += 4 ) {
|
|
|
for( uint j = 0; j < 4; j++ ) {
|
|
|
scanline[j] = img[y + j];
|
|
|
}
|
|
|
|
|
|
for( uint x = 0; x < w; x += 4 ) {
|
|
|
|
|
|
// Read 64bit color block.
|
|
|
s >> block;
|
|
|
|
|
|
// Decode color block.
|
|
|
Color8888 color_array[4];
|
|
|
block.GetColors(color_array);
|
|
|
|
|
|
// bit masks = 00000011, 00001100, 00110000, 11000000
|
|
|
const uint masks[4] = { 3, 3<<2, 3<<4, 3<<6 };
|
|
|
const int shift[4] = { 0, 2, 4, 6 };
|
|
|
|
|
|
// Write color block.
|
|
|
for( uint j = 0; j < 4; j++ ) {
|
|
|
for( uint i = 0; i < 4; i++ ) {
|
|
|
/*if( img.valid( x+i, y+j ) ) */{
|
|
|
|
|
|
uint idx = (block.row[j] & masks[i]) >> shift[i];
|
|
|
scanline[j][x+i] = RGBA(color_array[idx].r, color_array[idx].g, color_array[idx].b, color_array[idx].a);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
static bool LoadDXT3( ifstreamK & s, const DDSHeader & header, RGBA **img)
|
|
|
{
|
|
|
const uint w = header.width;
|
|
|
const uint h = header.height;
|
|
|
|
|
|
BlockDXT block;
|
|
|
BlockDXTAlphaExplicit alpha;
|
|
|
RGBA * scanline[4];
|
|
|
|
|
|
for( uint y = 0; y < h; y += 4 ) {
|
|
|
for( uint j = 0; j < 4; j++ ) {
|
|
|
scanline[j] = img[y + j];
|
|
|
}
|
|
|
for( uint x = 0; x < w; x += 4 ) {
|
|
|
|
|
|
// Read 128bit color block.
|
|
|
s >> alpha;
|
|
|
s >> block;
|
|
|
|
|
|
// Decode color block.
|
|
|
Color8888 color_array[4];
|
|
|
block.GetColors(color_array);
|
|
|
|
|
|
// bit masks = 00000011, 00001100, 00110000, 11000000
|
|
|
const uint masks[4] = { 3, 3<<2, 3<<4, 3<<6 };
|
|
|
const int shift[4] = { 0, 2, 4, 6 };
|
|
|
|
|
|
// Write color block.
|
|
|
for( uint j = 0; j < 4; j++ ) {
|
|
|
ushort a = alpha.row[j];
|
|
|
for( uint i = 0; i < 4; i++ ) {
|
|
|
/*if( img.valid( x+i, y+j ) ) */{
|
|
|
uint idx = (block.row[j] & masks[i]) >> shift[i];
|
|
|
color_array[idx].a = a & 0x0f;
|
|
|
color_array[idx].a = color_array[idx].a | (color_array[idx].a << 4);
|
|
|
scanline[j][x+i] = RGBA(color_array[idx].r, color_array[idx].g, color_array[idx].b, color_array[idx].a);
|
|
|
}
|
|
|
a >>= 4;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
static bool LoadDXT2( ifstreamK & s, const DDSHeader & header, RGBA **img)
|
|
|
{
|
|
|
if( !LoadDXT3(s, header, img) ) return false;
|
|
|
//UndoPremultiplyAlpha(img);
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
static bool LoadDXT5( ifstreamK & s, const DDSHeader & header, RGBA **img)
|
|
|
{
|
|
|
const uint w = header.width;
|
|
|
const uint h = header.height;
|
|
|
|
|
|
BlockDXT block;
|
|
|
BlockDXTAlphaLinear alpha;
|
|
|
RGBA * scanline[4];
|
|
|
|
|
|
for( uint y = 0; y < h; y += 4 ) {
|
|
|
for( uint j = 0; j < 4; j++ ) {
|
|
|
scanline[j] = img[y + j];
|
|
|
}
|
|
|
for( uint x = 0; x < w; x += 4 ) {
|
|
|
|
|
|
// Read 128bit color block.
|
|
|
s >> alpha;
|
|
|
s >> block;
|
|
|
|
|
|
// Decode color block.
|
|
|
Color8888 color_array[4];
|
|
|
block.GetColors(color_array);
|
|
|
|
|
|
uchar alpha_array[8];
|
|
|
alpha.GetAlphas(alpha_array);
|
|
|
|
|
|
uchar bit_array[16];
|
|
|
alpha.GetBits(bit_array);
|
|
|
|
|
|
// bit masks = 00000011, 00001100, 00110000, 11000000
|
|
|
const uint masks[4] = { 3, 3<<2, 3<<4, 3<<6 };
|
|
|
const int shift[4] = { 0, 2, 4, 6 };
|
|
|
|
|
|
// Write color block.
|
|
|
for( uint j = 0; j < 4; j++ ) {
|
|
|
for( uint i = 0; i < 4; i++ ) {
|
|
|
/*if( img.valid( x+i, y+j ) ) */{
|
|
|
uint idx = (block.row[j] & masks[i]) >> shift[i];
|
|
|
color_array[idx].a = alpha_array[bit_array[j*4+i]];
|
|
|
scanline[j][x+i] = RGBA(color_array[idx].r, color_array[idx].g, color_array[idx].b, color_array[idx].a);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return true;
|
|
|
}
|
|
|
static bool LoadDXT4( ifstreamK & s, const DDSHeader & header, RGBA **img)
|
|
|
{
|
|
|
if( !LoadDXT5(s, header, img) ) return false;
|
|
|
//UndoPremultiplyAlpha(img);
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
static bool LoadRXGB( ifstreamK & s, const DDSHeader & header, RGBA **img)
|
|
|
{
|
|
|
const uint w = header.width;
|
|
|
const uint h = header.height;
|
|
|
|
|
|
BlockDXT block;
|
|
|
BlockDXTAlphaLinear alpha;
|
|
|
RGBA * scanline[4];
|
|
|
|
|
|
for( uint y = 0; y < h; y += 4 ) {
|
|
|
for( uint j = 0; j < 4; j++ ) {
|
|
|
scanline[j] = img[y + j];
|
|
|
}
|
|
|
for( uint x = 0; x < w; x += 4 ) {
|
|
|
|
|
|
// Read 128bit color block.
|
|
|
s >> alpha;
|
|
|
s >> block;
|
|
|
|
|
|
// Decode color block.
|
|
|
Color8888 color_array[4];
|
|
|
block.GetColors(color_array);
|
|
|
|
|
|
uchar alpha_array[8];
|
|
|
alpha.GetAlphas(alpha_array);
|
|
|
|
|
|
uchar bit_array[16];
|
|
|
alpha.GetBits(bit_array);
|
|
|
|
|
|
// bit masks = 00000011, 00001100, 00110000, 11000000
|
|
|
const uint masks[4] = { 3, 3<<2, 3<<4, 3<<6 };
|
|
|
const int shift[4] = { 0, 2, 4, 6 };
|
|
|
|
|
|
// Write color block.
|
|
|
for( uint j = 0; j < 4; j++ ) {
|
|
|
for( uint i = 0; i < 4; i++ ) {
|
|
|
/*if( img.valid( x+i, y+j ) ) */{
|
|
|
uint idx = (block.row[j] & masks[i]) >> shift[i];
|
|
|
color_array[idx].a = alpha_array[bit_array[j*4+i]];
|
|
|
scanline[j][x+i] = RGBA(color_array[idx].a, color_array[idx].g, color_array[idx].b, 255);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
static bool LoadATI2( ifstreamK & s, const DDSHeader & header, RGBA **img)
|
|
|
{
|
|
|
const uint w = header.width;
|
|
|
const uint h = header.height;
|
|
|
|
|
|
BlockDXTAlphaLinear xblock;
|
|
|
BlockDXTAlphaLinear yblock;
|
|
|
RGBA * scanline[4];
|
|
|
|
|
|
for( uint y = 0; y < h; y += 4 ) {
|
|
|
for( uint j = 0; j < 4; j++ ) {
|
|
|
scanline[j] = img[y + j];
|
|
|
}
|
|
|
for( uint x = 0; x < w; x += 4 ) {
|
|
|
|
|
|
// Read 128bit color block.
|
|
|
s >> xblock;
|
|
|
s >> yblock;
|
|
|
|
|
|
// Decode color block.
|
|
|
uchar xblock_array[8];
|
|
|
xblock.GetAlphas(xblock_array);
|
|
|
|
|
|
uchar xbit_array[16];
|
|
|
xblock.GetBits(xbit_array);
|
|
|
|
|
|
uchar yblock_array[8];
|
|
|
yblock.GetAlphas(yblock_array);
|
|
|
|
|
|
uchar ybit_array[16];
|
|
|
yblock.GetBits(ybit_array);
|
|
|
|
|
|
// Write color block.
|
|
|
for( uint j = 0; j < 4; j++ ) {
|
|
|
for( uint i = 0; i < 4; i++ ) {
|
|
|
/*if( img.valid( x+i, y+j ) ) */{
|
|
|
const uchar nx = xblock_array[xbit_array[j*4+i]];
|
|
|
const uchar ny = yblock_array[ybit_array[j*4+i]];
|
|
|
|
|
|
const float fx = float(nx) / 127.5f - 1.0f;
|
|
|
const float fy = float(ny) / 127.5f - 1.0f;
|
|
|
const float fz = sqrtf(1.0f - fx*fx - fy*fy);
|
|
|
const uchar nz = uchar((fz + 1.0f) * 127.5f);
|
|
|
|
|
|
scanline[j][x+i] = RGBA(nx, ny, nz, 255);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
typedef bool (* TextureLoader)( ifstreamK & s, const DDSHeader & header, RGBA **);
|
|
|
|
|
|
// Get an appropiate texture loader for the given type.
|
|
|
static TextureLoader GetTextureLoader( DDSType type ) {
|
|
|
switch( type ) {
|
|
|
case DDS_A8R8G8B8:
|
|
|
return LoadA8R8G8B8;
|
|
|
case DDS_A1R5G5B5:
|
|
|
return LoadA1R5G5B5;
|
|
|
case DDS_A4R4G4B4:
|
|
|
return LoadA4R4G4B4;
|
|
|
case DDS_R8G8B8:
|
|
|
return LoadR8G8B8;
|
|
|
case DDS_R5G6B5:
|
|
|
return LoadR5G6B5;
|
|
|
case DDS_DXT1:
|
|
|
return LoadDXT1;
|
|
|
case DDS_DXT2:
|
|
|
return LoadDXT2;
|
|
|
case DDS_DXT3:
|
|
|
return LoadDXT3;
|
|
|
case DDS_DXT4:
|
|
|
return LoadDXT4;
|
|
|
case DDS_DXT5:
|
|
|
return LoadDXT5;
|
|
|
case DDS_RXGB:
|
|
|
return LoadRXGB;
|
|
|
case DDS_ATI2:
|
|
|
return LoadATI2;
|
|
|
default:
|
|
|
return NULL;
|
|
|
};
|
|
|
}
|
|
|
|
|
|
|
|
|
// Load a 2d texture.
|
|
|
static bool LoadTexture( ifstreamK & s, const DDSHeader & header, RGBA ***img)
|
|
|
{
|
|
|
if(!MALLOC_ROWS(img, header.width * sizeof(RGBA), header.height))
|
|
|
return false;
|
|
|
|
|
|
// Read image.
|
|
|
DDSType type = GetType( header );
|
|
|
|
|
|
TextureLoader loader = GetTextureLoader( type );
|
|
|
if( loader == NULL ) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
return loader( s, header, *img );
|
|
|
}
|
|
|
|
|
|
|
|
|
static int FaceOffset( const DDSHeader & header ) {
|
|
|
|
|
|
DDSType type = GetType( header );
|
|
|
|
|
|
int mipmap = max(header.mipmapcount, 1);
|
|
|
int size = 0;
|
|
|
int w = header.width;
|
|
|
int h = header.height;
|
|
|
|
|
|
if( type >= DDS_DXT1 ) {
|
|
|
int multiplier = (type == DDS_DXT1) ? 8 : 16;
|
|
|
do {
|
|
|
int face_size = max(w/4,1) * max(h/4,1) * multiplier;
|
|
|
size += face_size;
|
|
|
w >>= 1;
|
|
|
h >>= 1;
|
|
|
} while( --mipmap );
|
|
|
}
|
|
|
else {
|
|
|
int multiplier = header.pf.bitcount / 8;
|
|
|
do {
|
|
|
int face_size = w * h * multiplier;
|
|
|
size += face_size;
|
|
|
w = max( w>>1, 1 );
|
|
|
h = max( h>>1, 1 );
|
|
|
} while( --mipmap );
|
|
|
}
|
|
|
|
|
|
return size;
|
|
|
}
|
|
|
|
|
|
#if CUBE_LAYOUT == HORIZONTAL
|
|
|
static int face_offset[6][2] = { {2, 1}, {0, 1}, {1, 0}, {1, 2}, {1, 1}, {3, 1} };
|
|
|
#elif CUBE_LAYOUT == VERTICAL
|
|
|
static int face_offset[6][2] = { {2, 1}, {0, 1}, {1, 0}, {1, 2}, {1, 1}, {1, 3} };
|
|
|
#endif
|
|
|
static int face_flags[6] = {
|
|
|
DDSCAPS2_CUBEMAP_POSITIVEX,
|
|
|
DDSCAPS2_CUBEMAP_NEGATIVEX,
|
|
|
DDSCAPS2_CUBEMAP_POSITIVEY,
|
|
|
DDSCAPS2_CUBEMAP_NEGATIVEY,
|
|
|
DDSCAPS2_CUBEMAP_POSITIVEZ,
|
|
|
DDSCAPS2_CUBEMAP_NEGATIVEZ
|
|
|
};
|
|
|
|
|
|
// Load unwrapped cube map.
|
|
|
static bool LoadCubeMap( ifstreamK & s, const DDSHeader & header, RGBA ***img)
|
|
|
{
|
|
|
int dimw = 0, dimh = 0;
|
|
|
#if CUBE_LAYOUT == HORIZONTAL
|
|
|
dimw = 4 * header.width;
|
|
|
dimh = 3 * header.height;
|
|
|
#elif CUBE_LAYOUT == VERTICAL
|
|
|
dimw = 3 * header.width;
|
|
|
dimh = 4 * header.height;
|
|
|
#endif
|
|
|
|
|
|
if(!MALLOC_ROWS(img, dimw * sizeof(RGBA), dimh))
|
|
|
return false;
|
|
|
|
|
|
// Create dst image.
|
|
|
|
|
|
DDSType type = GetType( header );
|
|
|
|
|
|
// Select texture loader.
|
|
|
TextureLoader loader = GetTextureLoader( type );
|
|
|
if( loader == NULL ) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
RGBA **face;
|
|
|
if(!MALLOC_ROWS(&face, header.width * sizeof(RGBA), header.height))
|
|
|
return false;
|
|
|
|
|
|
// Create face image.
|
|
|
int offset = s.tellg();
|
|
|
int size = FaceOffset( header );
|
|
|
|
|
|
for( int i = 0; i < 6; i++ ) {
|
|
|
|
|
|
if( !(header.caps.caps2 & face_flags[i]) ) {
|
|
|
// Skip face.
|
|
|
continue;
|
|
|
}
|
|
|
|
|
|
// Seek device.
|
|
|
s.seekg(offset);
|
|
|
offset += size;
|
|
|
|
|
|
// Load face from stream.
|
|
|
if( !loader( s, header, face ) ) {
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
#if CUBE_LAYOUT == VERTICAL
|
|
|
if( i == 5 ) {
|
|
|
// face = face.mirror(true, true);
|
|
|
}
|
|
|
#endif
|
|
|
|
|
|
// Compute face offsets.
|
|
|
int offset_x = face_offset[i][0] * header.width;
|
|
|
int offset_y = face_offset[i][1] * header.height;
|
|
|
|
|
|
// Copy face on the image.
|
|
|
for( uint y = 0; y < header.height; y++ )
|
|
|
{
|
|
|
RGBA * src = face[y];
|
|
|
RGBA * dst = (*img)[y + offset_y] + offset_x;
|
|
|
memcpy( dst, src, sizeof(RGBA) * header.width );
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return true;
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
bool dds_read(const std::string &file, DDSINFO &dds)
|
|
|
{
|
|
|
ifstreamK s;
|
|
|
s.open(file.c_str(), std::ios::binary | std::ios::in);
|
|
|
|
|
|
if(!s.good())
|
|
|
return false;
|
|
|
|
|
|
// Validate header.
|
|
|
uint fourcc;
|
|
|
s.readK(&fourcc, sizeof(uint));
|
|
|
|
|
|
if(fourcc != FOURCC_DDS)
|
|
|
return false;
|
|
|
|
|
|
// Read image header.
|
|
|
DDSHeader header;
|
|
|
s >> header;
|
|
|
|
|
|
// Check image file format.
|
|
|
if(!s.good() || !IsValid(header) || !IsSupported(header))
|
|
|
return false;
|
|
|
|
|
|
RGBA **img = 0;
|
|
|
bool result;
|
|
|
|
|
|
if(IsCubeMap(header))
|
|
|
result = LoadCubeMap(s, header, &img);
|
|
|
else
|
|
|
result = LoadTexture(s, header, &img);
|
|
|
|
|
|
if(result)
|
|
|
{
|
|
|
dds.w = header.width;
|
|
|
dds.h = header.height;
|
|
|
dds.img = img;
|
|
|
}
|
|
|
|
|
|
return result;
|
|
|
}
|