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319 lines
10 KiB
319 lines
10 KiB
#include "gblblit.h"
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#include <stdio.h>
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/* blitting gray glyphs
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*/
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/* generic macros
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*/
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#define GRGB_PACK(r,g,b) ( ((GBlenderPixel)(r) << 16) | \
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((GBlenderPixel)(g) << 8) | \
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(GBlenderPixel)(b) )
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#define GDST_STORE3(d,r,g,b) (d)[0] = (unsigned char)(r); \
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(d)[1] = (unsigned char)(g); \
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(d)[2] = (unsigned char)(b)
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/* */
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#define GRGB_TO_RGB565(r,g,b) ((unsigned short)( ((r << 8) & 0xF800) | \
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((g << 3) & 0x07E0) | \
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((b >> 3) & 0x001F) ) )
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#define GRGB565_TO_RGB24(p) ( ( ((p) << 8) & 0xF80000 ) | \
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( ((p) << 3) & 0x0700F8 ) | \
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( ((p) << 5) & 0x00FC00 ) | \
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( ((p) >> 1) & 0x000300 ) | \
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( ((p) >> 2) & 0x000007 ) )
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#define GRGB24_TO_RGB565(p) ( (unsigned short)( (((p) >> 8) & 0xF800 ) | \
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(((p) >> 5) & 0x07E0 ) | \
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(((p) >> 3) & 0x001F ) ) )
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/* */
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#define GRGB_TO_BGR565(r,g,b) GRGB_TO_RGB565(b,g,r)
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#define GBGR565_TO_RGB24(p) ( ( ((p) << 19) & 0xF80000 ) | \
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( ((p) << 12) & 0x070000 ) | \
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( ((p) << 5) & 0x00FC00 ) | \
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( ((p) >> 1) & 0x000300 ) | \
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( ((p) >> 8) & 0x0000F8 ) | \
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( ((p) >> 13) & 0x000007 ) )
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#define GRGB24_TO_BGR565(p) ( (unsigned short)( (((p) << 8) & 0xF800 ) | \
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(((p) >> 5) & 0x07E0 ) | \
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(((p) >> 19) & 0x001F ) ) )
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/* */
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/* Rgb32 blitting routines
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*/
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#define GDST_TYPE rgb32
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#define GDST_INCR 4
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#define GDST_READ(d,p) (p) = *(GBlenderPixel*)(d) & 0xFFFFFF
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#define GDST_COPY(d) *(GBlenderPixel*)(d) = color
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#define GDST_STOREP(d,cells,a) *(GBlenderPixel*)(d) = (cells)[(a)]
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#define GDST_STOREB(d,cells,a) \
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{ \
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GBlenderCell* _g = (cells) + (a)*3; \
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\
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GDST_STOREC(d,_g[0],_g[1],_g[2]); \
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}
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#define GDST_STOREC(d,r,g,b) *(GBlenderPixel*)(d) = GRGB_PACK(r,g,b)
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#define GDST_COPY_VAR /* nothing */
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#include "gblany.h"
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/* Rgb24 blitting routines
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*/
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#define GDST_TYPE rgb24
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#define GDST_INCR 3
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#define GDST_READ(d,p) (p) = GRGB_PACK((d)[0],(d)[1],(d)[2])
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#define GDST_COPY(d) GDST_STORE3(d,r,g,b)
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#define GDST_STOREC(d,r,g,b) GDST_STORE3(d,r,g,b)
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#define GDST_STOREB(d,cells,a) \
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{ \
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GBlenderCell* _g = (cells) + (a)*3; \
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\
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(d)[0] = _g[0]; \
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(d)[1] = _g[1]; \
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(d)[2] = _g[2]; \
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}
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#define GDST_STOREP(d,cells,a) \
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{ \
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GBlenderPixel _pix = (cells)[(a)]; \
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\
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GDST_STORE3(d,_pix >> 16,_pix >> 8,_pix); \
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}
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#define GDST_COPY_VAR /* nothing */
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#include "gblany.h"
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/* Rgb565 blitting routines
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*/
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#define GDST_TYPE rgb565
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#define GDST_INCR 2
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#define GDST_READ(d,p) p = (GBlenderPixel)*(unsigned short*)(d); \
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p = GRGB565_TO_RGB24(p)
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#define GDST_COPY_VAR unsigned short pix = GRGB_TO_RGB565(r,g,b);
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#define GDST_COPY(d) *(unsigned short*)(d) = pix
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#define GDST_STOREB(d,cells,a) \
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{ \
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GBlenderCell* _g = (cells) + (a)*3; \
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\
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*(unsigned short*)(d) = GRGB_TO_RGB565(_g[0],_g[1],_g[2]); \
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}
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#define GDST_STOREP(d,cells,a) \
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{ \
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GBlenderPixel _pix = (cells)[(a)]; \
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\
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*(unsigned short*)(d) = GRGB24_TO_RGB565(_pix); \
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}
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#define GDST_STOREC(d,r,g,b) *(unsigned short*)(d) = GRGB_TO_RGB565(r,g,b)
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#include "gblany.h"
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/* Bgr565 blitting routines
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*/
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#define GDST_TYPE bgr565
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#define GDST_INCR 2
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#define GDST_READ(d,p) p = (GBlenderPixel)*(unsigned short*)(d); \
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p = GBGR565_TO_RGB24(p)
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#define GDST_COPY_VAR unsigned short pix = GRGB_TO_BGR565(r,g,b);
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#define GDST_COPY(d) *(d) = pix
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#define GDST_STOREB(d,cells,a) \
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{ \
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GBlenderCell* _g = (cells) + (a)*3; \
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\
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*(unsigned short*)(d) = GRGB_TO_BGR565(_g[0],_g[1],_g[2]); \
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}
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#define GDST_STOREP(d,cells,a) \
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{ \
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GBlenderPixel _pix = (cells)[(a)]; \
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\
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*(unsigned short*)(d) = GRGB24_TO_BGR565(_pix); \
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}
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#define GDST_STOREC(d,r,g,b) *(unsigned short*)(d) = GRGB_TO_BGR565(r,g,b)
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#include "gblany.h"
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/* */
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static void
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_gblender_blit_dummy( GBlenderBlit blit,
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GBlenderPixel color )
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{
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(blit)=(blit);
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(color)=(color);
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}
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GBLENDER_APIDEF( int )
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gblender_blit_init( GBlenderBlit blit,
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GBlender blender,
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int dst_x,
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int dst_y,
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GBlenderSourceFormat src_format,
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const unsigned char* src_buffer,
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int src_pitch,
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int src_width,
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int src_height,
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GBlenderTargetFormat dst_format,
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unsigned char* dst_buffer,
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int dst_pitch,
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int dst_width,
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int dst_height )
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{
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int src_x = 0;
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int src_y = 0;
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int delta;
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GBlenderBlitFunc blit_func = 0;
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switch ( src_format )
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{
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case GBLENDER_SOURCE_GRAY8:
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switch ( dst_format )
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{
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case GBLENDER_TARGET_RGB32: blit_func = _gblender_blit_gray8_rgb32; break;
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case GBLENDER_TARGET_RGB24: blit_func = _gblender_blit_gray8_rgb24; break;
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case GBLENDER_TARGET_RGB565: blit_func = _gblender_blit_gray8_rgb565; break;
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case GBLENDER_TARGET_BGR565: blit_func = _gblender_blit_gray8_bgr565; break;
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default:
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;
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}
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break;
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case GBLENDER_SOURCE_HRGB:
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switch ( dst_format )
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{
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case GBLENDER_TARGET_RGB32: blit_func = _gblender_blit_hrgb_rgb32; break;
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case GBLENDER_TARGET_RGB24: blit_func = _gblender_blit_hrgb_rgb24; break;
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case GBLENDER_TARGET_RGB565: blit_func = _gblender_blit_hrgb_rgb565; break;
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case GBLENDER_TARGET_BGR565: blit_func = _gblender_blit_hrgb_bgr565; break;
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default:
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;
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}
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break;
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case GBLENDER_SOURCE_HBGR:
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switch ( dst_format )
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{
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case GBLENDER_TARGET_RGB32: blit_func = _gblender_blit_hbgr_rgb32; break;
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case GBLENDER_TARGET_RGB24: blit_func = _gblender_blit_hbgr_rgb24; break;
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case GBLENDER_TARGET_RGB565: blit_func = _gblender_blit_hbgr_rgb565; break;
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case GBLENDER_TARGET_BGR565: blit_func = _gblender_blit_hbgr_bgr565; break;
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default:
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;
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}
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break;
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case GBLENDER_SOURCE_VRGB:
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switch ( dst_format )
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{
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case GBLENDER_TARGET_RGB32: blit_func = _gblender_blit_vrgb_rgb32; break;
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case GBLENDER_TARGET_RGB24: blit_func = _gblender_blit_vrgb_rgb24; break;
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case GBLENDER_TARGET_RGB565: blit_func = _gblender_blit_vrgb_rgb565; break;
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case GBLENDER_TARGET_BGR565: blit_func = _gblender_blit_vrgb_bgr565; break;
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default:
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;
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}
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break;
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case GBLENDER_SOURCE_VBGR:
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switch ( dst_format )
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{
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case GBLENDER_TARGET_RGB32: blit_func = _gblender_blit_vbgr_rgb32; break;
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case GBLENDER_TARGET_RGB24: blit_func = _gblender_blit_vbgr_rgb24; break;
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case GBLENDER_TARGET_RGB565: blit_func = _gblender_blit_vbgr_rgb565; break;
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case GBLENDER_TARGET_BGR565: blit_func = _gblender_blit_vbgr_bgr565; break;
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default:
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;
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}
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break;
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default:
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;
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}
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blit->blender = blender;
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blit->blit_func = blit_func;
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if ( blit_func == 0 )
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{
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/* unsupported blit mode
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*/
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blit->blit_func = _gblender_blit_dummy;
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return -2;
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}
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if ( dst_x < 0 )
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{
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src_width += dst_x;
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src_x -= dst_x;
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dst_x = 0;
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}
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delta = dst_x + src_width - dst_width;
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if ( delta > 0 )
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src_width -= delta;
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if ( dst_y < 0 )
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{
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src_height += dst_y;
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src_y -= dst_y;
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dst_y = 0;
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}
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delta = dst_y + src_height - dst_height;
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if ( delta > 0 )
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src_height -= delta;
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/* nothing to blit
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*/
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if ( src_width <= 0 || src_height <= 0 )
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{
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blit->blit_func = _gblender_blit_dummy;
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return -1;
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}
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blit->width = src_width;
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blit->height = src_height;
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blit->src_format = src_format;
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blit->dst_format = dst_format;
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blit->src_x = src_x;
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blit->src_y = src_y;
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blit->src_line = src_buffer + src_pitch*src_y;
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blit->src_pitch = src_pitch;
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if ( src_pitch < 0 )
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blit->src_line -= (src_height-1)*src_pitch;
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blit->dst_x = dst_x;
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blit->dst_y = dst_y;
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blit->dst_line = dst_buffer + dst_pitch*dst_y;
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blit->dst_pitch = dst_pitch;
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if ( dst_pitch < 0 )
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blit->dst_line -= (dst_height-1)*dst_pitch;
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return 0;
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}
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