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libtdevnc/libvncserver/hextile.c

340 lines
22 KiB

24 years ago
/*
* hextile.c
*
* Routines to implement Hextile Encoding
*/
/*
* OSXvnc Copyright (C) 2001 Dan McGuirk <mcguirk@incompleteness.net>.
* Original Xvnc code Copyright (C) 1999 AT&T Laboratories Cambridge.
* All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
#include <rfb/rfb.h>
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static rfbBool sendHextiles8(rfbClientPtr cl, int x, int y, int w, int h);
static rfbBool sendHextiles16(rfbClientPtr cl, int x, int y, int w, int h);
static rfbBool sendHextiles32(rfbClientPtr cl, int x, int y, int w, int h);
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/*
* rfbSendRectEncodingHextile - send a rectangle using hextile encoding.
*/
rfbBool
rfbSendRectEncodingHextile(rfbClientPtr cl,
int x,
int y,
int w,
int h)
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{
rfbFramebufferUpdateRectHeader rect;
if (cl->ublen + sz_rfbFramebufferUpdateRectHeader > UPDATE_BUF_SIZE) {
if (!rfbSendUpdateBuf(cl))
return FALSE;
}
rect.r.x = Swap16IfLE(x);
rect.r.y = Swap16IfLE(y);
rect.r.w = Swap16IfLE(w);
rect.r.h = Swap16IfLE(h);
rect.encoding = Swap32IfLE(rfbEncodingHextile);
memcpy(&cl->updateBuf[cl->ublen], (char *)&rect,
sz_rfbFramebufferUpdateRectHeader);
cl->ublen += sz_rfbFramebufferUpdateRectHeader;
cl->rectanglesSent[rfbEncodingHextile]++;
cl->bytesSent[rfbEncodingHextile] += sz_rfbFramebufferUpdateRectHeader;
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switch (cl->format.bitsPerPixel) {
case 8:
return sendHextiles8(cl, x, y, w, h);
case 16:
return sendHextiles16(cl, x, y, w, h);
case 32:
return sendHextiles32(cl, x, y, w, h);
}
rfbLog("rfbSendRectEncodingHextile: bpp %d?\n", cl->format.bitsPerPixel);
return FALSE;
}
#define PUT_PIXEL8(pix) (cl->updateBuf[cl->ublen++] = (pix))
#define PUT_PIXEL16(pix) (cl->updateBuf[cl->ublen++] = ((char*)&(pix))[0], \
cl->updateBuf[cl->ublen++] = ((char*)&(pix))[1])
#define PUT_PIXEL32(pix) (cl->updateBuf[cl->ublen++] = ((char*)&(pix))[0], \
cl->updateBuf[cl->ublen++] = ((char*)&(pix))[1], \
cl->updateBuf[cl->ublen++] = ((char*)&(pix))[2], \
cl->updateBuf[cl->ublen++] = ((char*)&(pix))[3])
#define DEFINE_SEND_HEXTILES(bpp) \
\
\
static rfbBool subrectEncode##bpp(rfbClientPtr cli, uint##bpp##_t *data, \
int w, int h, uint##bpp##_t bg, uint##bpp##_t fg, rfbBool mono);\
static void testColours##bpp(uint##bpp##_t *data, int size, rfbBool *mono, \
rfbBool *solid, uint##bpp##_t *bg, uint##bpp##_t *fg); \
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\
\
/* \
* rfbSendHextiles \
*/ \
\
static rfbBool \
sendHextiles##bpp(rfbClientPtr cl, int rx, int ry, int rw, int rh) { \
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int x, y, w, h; \
int startUblen; \
char *fbptr; \
uint##bpp##_t bg = 0, fg = 0, newBg, newFg; \
rfbBool mono, solid; \
rfbBool validBg = FALSE; \
rfbBool validFg = FALSE; \
uint##bpp##_t clientPixelData[16*16*(bpp/8)]; \
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\
for (y = ry; y < ry+rh; y += 16) { \
for (x = rx; x < rx+rw; x += 16) { \
w = h = 16; \
if (rx+rw - x < 16) \
w = rx+rw - x; \
if (ry+rh - y < 16) \
h = ry+rh - y; \
\
if ((cl->ublen + 1 + (2 + 16 * 16) * (bpp/8)) > \
UPDATE_BUF_SIZE) { \
if (!rfbSendUpdateBuf(cl)) \
return FALSE; \
} \
\
fbptr = (cl->screen->frameBuffer + (cl->screen->paddedWidthInBytes * y) \
+ (x * (cl->screen->bitsPerPixel / 8))); \
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\
(*cl->translateFn)(cl->translateLookupTable, &(cl->screen->serverFormat), \
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&cl->format, fbptr, (char *)clientPixelData, \
cl->screen->paddedWidthInBytes, w, h); \
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\
startUblen = cl->ublen; \
cl->updateBuf[startUblen] = 0; \
cl->ublen++; \
\
testColours##bpp(clientPixelData, w * h, \
&mono, &solid, &newBg, &newFg); \
\
if (!validBg || (newBg != bg)) { \
validBg = TRUE; \
bg = newBg; \
cl->updateBuf[startUblen] |= rfbHextileBackgroundSpecified; \
PUT_PIXEL##bpp(bg); \
} \
\
if (solid) { \
cl->bytesSent[rfbEncodingHextile] += cl->ublen - startUblen; \
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continue; \
} \
\
cl->updateBuf[startUblen] |= rfbHextileAnySubrects; \
\
if (mono) { \
if (!validFg || (newFg != fg)) { \
validFg = TRUE; \
fg = newFg; \
cl->updateBuf[startUblen] |= rfbHextileForegroundSpecified; \
PUT_PIXEL##bpp(fg); \
} \
} else { \
validFg = FALSE; \
cl->updateBuf[startUblen] |= rfbHextileSubrectsColoured; \
} \
\
if (!subrectEncode##bpp(cl, clientPixelData, w, h, bg, fg, mono)) { \
/* encoding was too large, use raw */ \
validBg = FALSE; \
validFg = FALSE; \
cl->ublen = startUblen; \
cl->updateBuf[cl->ublen++] = rfbHextileRaw; \
(*cl->translateFn)(cl->translateLookupTable, \
&(cl->screen->serverFormat), &cl->format, fbptr, \
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(char *)clientPixelData, \
cl->screen->paddedWidthInBytes, w, h); \
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\
memcpy(&cl->updateBuf[cl->ublen], (char *)clientPixelData, \
w * h * (bpp/8)); \
\
cl->ublen += w * h * (bpp/8); \
} \
\
cl->bytesSent[rfbEncodingHextile] += cl->ublen - startUblen; \
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} \
} \
\
return TRUE; \
} \
\
\
static rfbBool \
subrectEncode##bpp(rfbClientPtr cl, uint##bpp##_t *data, int w, int h, \
uint##bpp##_t bg, uint##bpp##_t fg, rfbBool mono) \
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{ \
uint##bpp##_t cl2; \
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int x,y; \
int i,j; \
int hx=0,hy,vx=0,vy; \
int hyflag; \
uint##bpp##_t *seg; \
uint##bpp##_t *line; \
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int hw,hh,vw,vh; \
int thex,they,thew,theh; \
int numsubs = 0; \
int newLen; \
int nSubrectsUblen; \
\
nSubrectsUblen = cl->ublen; \
cl->ublen++; \
\
for (y=0; y<h; y++) { \
line = data+(y*w); \
for (x=0; x<w; x++) { \
if (line[x] != bg) { \
cl2 = line[x]; \
hy = y-1; \
hyflag = 1; \
for (j=y; j<h; j++) { \
seg = data+(j*w); \
if (seg[x] != cl2) {break;} \
i = x; \
while ((seg[i] == cl2) && (i < w)) i += 1; \
i -= 1; \
if (j == y) vx = hx = i; \
if (i < vx) vx = i; \
if ((hyflag > 0) && (i >= hx)) { \
hy += 1; \
} else { \
hyflag = 0; \
} \
} \
vy = j-1; \
\
/* We now have two possible subrects: (x,y,hx,hy) and \
* (x,y,vx,vy). We'll choose the bigger of the two. \
*/ \
hw = hx-x+1; \
hh = hy-y+1; \
vw = vx-x+1; \
vh = vy-y+1; \
\
thex = x; \
they = y; \
\
if ((hw*hh) > (vw*vh)) { \
thew = hw; \
theh = hh; \
} else { \
thew = vw; \
theh = vh; \
} \
\
if (mono) { \
newLen = cl->ublen - nSubrectsUblen + 2; \
} else { \
newLen = cl->ublen - nSubrectsUblen + bpp/8 + 2; \
} \
\
if (newLen > (w * h * (bpp/8))) \
return FALSE; \
\
numsubs += 1; \
\
if (!mono) PUT_PIXEL##bpp(cl2); \
\
cl->updateBuf[cl->ublen++] = rfbHextilePackXY(thex,they); \
cl->updateBuf[cl->ublen++] = rfbHextilePackWH(thew,theh); \
\
/* \
* Now mark the subrect as done. \
*/ \
for (j=they; j < (they+theh); j++) { \
for (i=thex; i < (thex+thew); i++) { \
data[j*w+i] = bg; \
} \
} \
} \
} \
} \
\
cl->updateBuf[nSubrectsUblen] = numsubs; \
\
return TRUE; \
} \
\
\
/* \
* testColours() tests if there are one (solid), two (mono) or more \
* colours in a tile and gets a reasonable guess at the best background \
* pixel, and the foreground pixel for mono. \
*/ \
\
static void \
testColours##bpp(uint##bpp##_t *data, int size, rfbBool *mono, rfbBool *solid, \
uint##bpp##_t *bg, uint##bpp##_t *fg) { \
uint##bpp##_t colour1 = 0, colour2 = 0; \
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int n1 = 0, n2 = 0; \
*mono = TRUE; \
*solid = TRUE; \
\
for (; size > 0; size--, data++) { \
\
if (n1 == 0) \
colour1 = *data; \
\
if (*data == colour1) { \
n1++; \
continue; \
} \
\
if (n2 == 0) { \
*solid = FALSE; \
colour2 = *data; \
} \
\
if (*data == colour2) { \
n2++; \
continue; \
} \
\
*mono = FALSE; \
break; \
} \
\
if (n1 > n2) { \
*bg = colour1; \
*fg = colour2; \
} else { \
*bg = colour2; \
*fg = colour1; \
} \
}
DEFINE_SEND_HEXTILES(8)
DEFINE_SEND_HEXTILES(16)
DEFINE_SEND_HEXTILES(32)