add rotate and flip example

pull/1/head
dscho 18 years ago
parent 6370f25f13
commit 21b1fd476f

@ -1,3 +1,7 @@
2006-04-27 Johannes E. Schindelin <Johannes.Schindelin@gmx.de>
* examples/{rotate.c, rotatetemplate.c}: add modified pnmshow
which demonstrates fast rotating and flipping.
2006-04-26 Karl Runge <runge@karlrunge.com>
* all Makefile.am: use -I $(top_srcdir) instead of -I .. so VPATH
builds will work.

@ -14,4 +14,5 @@ colourmaptest
regiontest
mac
filetransfer
backchannel
rotate

@ -18,5 +18,5 @@ noinst_HEADERS=radon.h
noinst_PROGRAMS=example pnmshow regiontest pnmshow24 fontsel \
vncev storepasswd colourmaptest simple simple15 $(MAC) \
$(FILETRANSFER) backchannel $(BLOOPTEST) camera
$(FILETRANSFER) backchannel $(BLOOPTEST) camera rotate

@ -2,11 +2,13 @@
#include <rfb/rfb.h>
#include <rfb/keysym.h>
#ifndef HAVE_HANDLEKEY
static void HandleKey(rfbBool down,rfbKeySym key,rfbClientPtr cl)
{
if(down && (key==XK_Escape || key=='q' || key=='Q'))
rfbCloseClient(cl);
}
#endif
int main(int argc,char** argv)
{

@ -0,0 +1,92 @@
#include <stdio.h>
#include <rfb/rfb.h>
#include <rfb/keysym.h>
static int gcd(int x, int y)
{
if (x == 0)
return y;
return gcd((y % x), x);
}
#define CONCAT2(a,b) a##b
#define CONCAT2E(a,b) CONCAT2(a,b)
#define CONCAT3(a,b,c) a##b##c
#define CONCAT3E(a,b,c) CONCAT3(a,b,c)
#define FUNCNAME rfbRotate
#define FUNC(i, j) (h - 1 - j + i * h)
#define SWAPDIMENSIONS
#define OUT 8
#include "rotatetemplate.c"
#define OUT 16
#include "rotatetemplate.c"
#define OUT 32
#include "rotatetemplate.c"
#undef FUNCNAME
#undef FUNC
#define FUNCNAME rfbRotateCounterClockwise
#define FUNC(i, j) (j + (w - 1 - i) * h)
#define OUT 8
#include "rotatetemplate.c"
#define OUT 16
#include "rotatetemplate.c"
#define OUT 32
#include "rotatetemplate.c"
#undef FUNCNAME
#undef FUNC
#undef SWAPDIMENSIONS
#define FUNCNAME rfbFlipHorizontally
#define FUNC(i, j) ((w - 1 - i) + j * w)
#define OUT 8
#include "rotatetemplate.c"
#define OUT 16
#include "rotatetemplate.c"
#define OUT 32
#include "rotatetemplate.c"
#undef FUNCNAME
#undef FUNC
#define FUNCNAME rfbFlipVertically
#define FUNC(i, j) (i + (h - 1 - j) * w)
#define OUT 8
#include "rotatetemplate.c"
#define OUT 16
#include "rotatetemplate.c"
#define OUT 32
#include "rotatetemplate.c"
#undef FUNCNAME
#undef FUNC
#define FUNCNAME rfbRotateHundredAndEighty
#define FUNC(i, j) ((w - 1 - i) + (h - 1 - j) * w)
#define OUT 8
#include "rotatetemplate.c"
#define OUT 16
#include "rotatetemplate.c"
#define OUT 32
#include "rotatetemplate.c"
#undef FUNCNAME
#undef FUNC
static void HandleKey(rfbBool down,rfbKeySym key,rfbClientPtr cl)
{
if(down) {
if (key==XK_Escape || key=='q' || key=='Q')
rfbCloseClient(cl);
else if (key == 'r')
rfbRotate(cl->screen);
else if (key == 'R')
rfbRotateCounterClockwise(cl->screen);
else if (key == 'f')
rfbFlipHorizontally(cl->screen);
else if (key == 'F')
rfbFlipVertically(cl->screen);
}
}
#define HAVE_HANDLEKEY
#include "pnmshow.c"

@ -0,0 +1,52 @@
#define OUT_T CONCAT3E(uint,OUT,_t)
#define FUNCTION CONCAT2E(FUNCNAME,OUT)
static void FUNCTION(rfbScreenInfoPtr screen)
{
OUT_T* buffer = (OUT_T*)screen->frameBuffer;
int i, j, w = screen->width, h = screen->height;
OUT_T* newBuffer = (OUT_T*)malloc(w * h * sizeof(OUT_T));
for (j = 0; j < h; j++)
for (i = 0; i < w; i++)
newBuffer[FUNC(i, j)] = buffer[i + j * w];
memcpy(buffer, newBuffer, w * h * sizeof(OUT_T));
free(newBuffer);
#ifdef SWAPDIMENSIONS
screen->width = h;
screen->paddedWidthInBytes = h * OUT / 8;
screen->height = w;
{
rfbClientIteratorPtr iterator;
rfbClientPtr cl;
iterator = rfbGetClientIterator(screen);
while ((cl = rfbClientIteratorNext(iterator)) != NULL)
cl->newFBSizePending = 1;
}
#endif
rfbMarkRectAsModified(screen, 0, 0, screen->width, screen->height);
}
#if OUT == 32
void FUNCNAME(rfbScreenInfoPtr screen) {
if (screen->serverFormat.bitsPerPixel == 32)
CONCAT2E(FUNCNAME,32)(screen);
else if (screen->serverFormat.bitsPerPixel == 16)
CONCAT2E(FUNCNAME,16)(screen);
else if (screen->serverFormat.bitsPerPixel == 8)
CONCAT2E(FUNCNAME,8)(screen);
else {
rfbErr("Unsupported pixel depth: %d\n",
screen->serverFormat.bitsPerPixel);
return;
}
}
#endif
#undef FUNCTION
#undef OUT
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