Update noVNC HTML5 client to latest version from https://github.com/kanaka/noVNC.
parent
ad7a054e8c
commit
465a5b0bd5
After Width: | Height: | Size: 339 B |
After Width: | Height: | Size: 354 B |
After Width: | Height: | Size: 385 B |
After Width: | Height: | Size: 390 B |
After Width: | Height: | Size: 735 B |
After Width: | Height: | Size: 387 B |
@ -1,147 +1,113 @@
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/*
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* Modified from:
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* http://lxr.mozilla.org/mozilla/source/extensions/xml-rpc/src/nsXmlRpcClient.js#956
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla XML-RPC Client component.
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*
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* The Initial Developer of the Original Code is
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* Digital Creations 2, Inc.
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* Portions created by the Initial Developer are Copyright (C) 2000
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Martijn Pieters <mj@digicool.com> (original author)
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* Samuel Sieb <samuel@sieb.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
|
||||
* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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||||
* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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// From: http://hg.mozilla.org/mozilla-central/raw-file/ec10630b1a54/js/src/devtools/jint/sunspider/string-base64.js
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/*jslint white: false, bitwise: false, plusplus: false */
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/*jslint white: false */
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/*global console */
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var Base64 = {
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/* Convert data (an array of integers) to a Base64 string. */
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toBase64Table : 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/',
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base64Pad : '=',
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encode: function (data) {
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"use strict";
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var result = '',
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chrTable = Base64.toBase64Table.split(''),
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pad = Base64.base64Pad,
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length = data.length,
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i;
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// Convert every three bytes to 4 ascii characters.
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for (i = 0; i < (length - 2); i += 3) {
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result += chrTable[data[i] >> 2];
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result += chrTable[((data[i] & 0x03) << 4) + (data[i+1] >> 4)];
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result += chrTable[((data[i+1] & 0x0f) << 2) + (data[i+2] >> 6)];
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result += chrTable[data[i+2] & 0x3f];
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}
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// Convert the remaining 1 or 2 bytes, pad out to 4 characters.
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if (length%3) {
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i = length - (length%3);
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result += chrTable[data[i] >> 2];
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if ((length%3) === 2) {
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result += chrTable[((data[i] & 0x03) << 4) + (data[i+1] >> 4)];
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result += chrTable[(data[i+1] & 0x0f) << 2];
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result += pad;
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} else {
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result += chrTable[(data[i] & 0x03) << 4];
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result += pad + pad;
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/* Convert data (an array of integers) to a Base64 string. */
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toBase64Table : 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/='.split(''),
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base64Pad : '=',
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encode: function (data) {
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"use strict";
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var result = '';
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var toBase64Table = Base64.toBase64Table;
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var length = data.length;
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var lengthpad = (length % 3);
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// Convert every three bytes to 4 ascii characters.
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for (var i = 0; i < (length - 2); i += 3) {
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result += toBase64Table[data[i] >> 2];
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result += toBase64Table[((data[i] & 0x03) << 4) + (data[i + 1] >> 4)];
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result += toBase64Table[((data[i + 1] & 0x0f) << 2) + (data[i + 2] >> 6)];
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result += toBase64Table[data[i + 2] & 0x3f];
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}
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}
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return result;
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},
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/* Convert Base64 data to a string */
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toBinaryTable : [
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-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1,
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-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1,
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-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,62, -1,-1,-1,63,
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52,53,54,55, 56,57,58,59, 60,61,-1,-1, -1, 0,-1,-1,
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-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10, 11,12,13,14,
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15,16,17,18, 19,20,21,22, 23,24,25,-1, -1,-1,-1,-1,
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-1,26,27,28, 29,30,31,32, 33,34,35,36, 37,38,39,40,
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41,42,43,44, 45,46,47,48, 49,50,51,-1, -1,-1,-1,-1
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],
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decode: function (data, offset) {
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"use strict";
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offset = typeof(offset) !== 'undefined' ? offset : 0;
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var binTable = Base64.toBinaryTable,
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pad = Base64.base64Pad,
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result, result_length, idx, i, c, padding,
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leftbits = 0, // number of bits decoded, but yet to be appended
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leftdata = 0, // bits decoded, but yet to be appended
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data_length = data.indexOf('=') - offset;
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if (data_length < 0) { data_length = data.length - offset; }
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/* Every four characters is 3 resulting numbers */
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result_length = (data_length >> 2) * 3 + Math.floor((data_length%4)/1.5);
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result = new Array(result_length);
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// Convert one by one.
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for (idx = 0, i = offset; i < data.length; i++) {
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c = binTable[data.charCodeAt(i) & 0x7f];
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padding = (data.charAt(i) === pad);
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// Skip illegal characters and whitespace
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if (c === -1) {
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console.error("Illegal character code " + data.charCodeAt(i) + " at position " + i);
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continue;
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// Convert the remaining 1 or 2 bytes, pad out to 4 characters.
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var j = 0;
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if (lengthpad === 2) {
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j = length - lengthpad;
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result += toBase64Table[data[j] >> 2];
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result += toBase64Table[((data[j] & 0x03) << 4) + (data[j + 1] >> 4)];
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result += toBase64Table[(data[j + 1] & 0x0f) << 2];
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result += toBase64Table[64];
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} else if (lengthpad === 1) {
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j = length - lengthpad;
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result += toBase64Table[data[j] >> 2];
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result += toBase64Table[(data[j] & 0x03) << 4];
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result += toBase64Table[64];
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result += toBase64Table[64];
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}
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// Collect data into leftdata, update bitcount
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leftdata = (leftdata << 6) | c;
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leftbits += 6;
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// If we have 8 or more bits, append 8 bits to the result
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if (leftbits >= 8) {
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leftbits -= 8;
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// Append if not padding.
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if (!padding) {
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result[idx++] = (leftdata >> leftbits) & 0xff;
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return result;
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},
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/* Convert Base64 data to a string */
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/* jshint -W013 */
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toBinaryTable : [
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-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1,
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-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1,
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-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,62, -1,-1,-1,63,
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52,53,54,55, 56,57,58,59, 60,61,-1,-1, -1, 0,-1,-1,
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-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10, 11,12,13,14,
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15,16,17,18, 19,20,21,22, 23,24,25,-1, -1,-1,-1,-1,
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-1,26,27,28, 29,30,31,32, 33,34,35,36, 37,38,39,40,
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41,42,43,44, 45,46,47,48, 49,50,51,-1, -1,-1,-1,-1
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],
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/* jshint +W013 */
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decode: function (data, offset) {
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"use strict";
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offset = typeof(offset) !== 'undefined' ? offset : 0;
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var toBinaryTable = Base64.toBinaryTable;
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var base64Pad = Base64.base64Pad;
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var result, result_length;
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var leftbits = 0; // number of bits decoded, but yet to be appended
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var leftdata = 0; // bits decoded, but yet to be appended
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var data_length = data.indexOf('=') - offset;
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if (data_length < 0) { data_length = data.length - offset; }
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/* Every four characters is 3 resulting numbers */
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result_length = (data_length >> 2) * 3 + Math.floor((data_length % 4) / 1.5);
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result = new Array(result_length);
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// Convert one by one.
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for (var idx = 0, i = offset; i < data.length; i++) {
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var c = toBinaryTable[data.charCodeAt(i) & 0x7f];
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var padding = (data.charAt(i) === base64Pad);
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// Skip illegal characters and whitespace
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if (c === -1) {
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console.error("Illegal character code " + data.charCodeAt(i) + " at position " + i);
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continue;
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}
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// Collect data into leftdata, update bitcount
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leftdata = (leftdata << 6) | c;
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leftbits += 6;
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// If we have 8 or more bits, append 8 bits to the result
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if (leftbits >= 8) {
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leftbits -= 8;
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// Append if not padding.
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if (!padding) {
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result[idx++] = (leftdata >> leftbits) & 0xff;
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}
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leftdata &= (1 << leftbits) - 1;
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}
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leftdata &= (1 << leftbits) - 1;
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}
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}
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// If there are any bits left, the base64 string was corrupted
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if (leftbits) {
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throw {name: 'Base64-Error',
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message: 'Corrupted base64 string'};
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}
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return result;
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}
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// If there are any bits left, the base64 string was corrupted
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if (leftbits) {
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err = new Error('Corrupted base64 string');
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err.name = 'Base64-Error';
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throw err;
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}
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return result;
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}
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}; /* End of Base64 namespace */
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|
@ -0,0 +1,321 @@
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/*
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Copyright 2012 Google Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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Author: Boris Smus (smus@chromium.org)
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*/
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(function(exports) {
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// Define some local variables here.
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var socket = chrome.socket || chrome.experimental.socket;
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var dns = chrome.experimental.dns;
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/**
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* Creates an instance of the client
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*
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* @param {String} host The remote host to connect to
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* @param {Number} port The port to connect to at the remote host
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*/
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function TcpClient(host, port, pollInterval) {
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this.host = host;
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this.port = port;
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this.pollInterval = pollInterval || 15;
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// Callback functions.
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this.callbacks = {
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connect: null, // Called when socket is connected.
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disconnect: null, // Called when socket is disconnected.
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recvBuffer: null, // Called (as ArrayBuffer) when client receives data from server.
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recvString: null, // Called (as string) when client receives data from server.
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sent: null // Called when client sends data to server.
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};
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// Socket.
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this.socketId = null;
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this.isConnected = false;
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log('initialized tcp client');
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}
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/**
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* Connects to the TCP socket, and creates an open socket.
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*
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* @see http://developer.chrome.com/trunk/apps/socket.html#method-create
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* @param {Function} callback The function to call on connection
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*/
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TcpClient.prototype.connect = function(callback) {
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// First resolve the hostname to an IP.
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dns.resolve(this.host, function(result) {
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this.addr = result.address;
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socket.create('tcp', {}, this._onCreate.bind(this));
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// Register connect callback.
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this.callbacks.connect = callback;
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}.bind(this));
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};
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/**
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* Sends an arraybuffer/view down the wire to the remote side
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*
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* @see http://developer.chrome.com/trunk/apps/socket.html#method-write
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* @param {String} msg The arraybuffer/view to send
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* @param {Function} callback The function to call when the message has sent
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*/
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TcpClient.prototype.sendBuffer = function(buf, callback) {
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if (buf.buffer) {
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buf = buf.buffer;
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}
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/*
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// Debug
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var bytes = [], u8 = new Uint8Array(buf);
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for (var i = 0; i < u8.length; i++) {
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bytes.push(u8[i]);
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}
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log("sending bytes: " + (bytes.join(',')));
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*/
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socket.write(this.socketId, buf, this._onWriteComplete.bind(this));
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// Register sent callback.
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this.callbacks.sent = callback;
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};
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/**
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* Sends a string down the wire to the remote side
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*
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* @see http://developer.chrome.com/trunk/apps/socket.html#method-write
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* @param {String} msg The string to send
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* @param {Function} callback The function to call when the message has sent
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*/
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TcpClient.prototype.sendString = function(msg, callback) {
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/*
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// Debug
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log("sending string: " + msg);
|
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*/
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this._stringToArrayBuffer(msg, function(arrayBuffer) {
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socket.write(this.socketId, arrayBuffer, this._onWriteComplete.bind(this));
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}.bind(this));
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||||
|
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// Register sent callback.
|
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this.callbacks.sent = callback;
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||||
};
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||||
|
||||
/**
|
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* Sets the callback for when a message is received
|
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*
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||||
* @param {Function} callback The function to call when a message has arrived
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* @param {String} type The callback argument type: "arraybuffer" or "string"
|
||||
*/
|
||||
TcpClient.prototype.addResponseListener = function(callback, type) {
|
||||
if (typeof type === "undefined") {
|
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type = "arraybuffer";
|
||||
}
|
||||
// Register received callback.
|
||||
if (type === "string") {
|
||||
this.callbacks.recvString = callback;
|
||||
} else {
|
||||
this.callbacks.recvBuffer = callback;
|
||||
}
|
||||
};
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||||
|
||||
/**
|
||||
* Sets the callback for when the socket disconnects
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||||
*
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||||
* @param {Function} callback The function to call when the socket disconnects
|
||||
* @param {String} type The callback argument type: "arraybuffer" or "string"
|
||||
*/
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||||
TcpClient.prototype.addDisconnectListener = function(callback) {
|
||||
// Register disconnect callback.
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||||
this.callbacks.disconnect = callback;
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||||
};
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||||
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||||
/**
|
||||
* Disconnects from the remote side
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||||
*
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* @see http://developer.chrome.com/trunk/apps/socket.html#method-disconnect
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||||
*/
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||||
TcpClient.prototype.disconnect = function() {
|
||||
if (this.isConnected) {
|
||||
this.isConnected = false;
|
||||
socket.disconnect(this.socketId);
|
||||
if (this.callbacks.disconnect) {
|
||||
this.callbacks.disconnect();
|
||||
}
|
||||
log('socket disconnected');
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* The callback function used for when we attempt to have Chrome
|
||||
* create a socket. If the socket is successfully created
|
||||
* we go ahead and connect to the remote side.
|
||||
*
|
||||
* @private
|
||||
* @see http://developer.chrome.com/trunk/apps/socket.html#method-connect
|
||||
* @param {Object} createInfo The socket details
|
||||
*/
|
||||
TcpClient.prototype._onCreate = function(createInfo) {
|
||||
this.socketId = createInfo.socketId;
|
||||
if (this.socketId > 0) {
|
||||
socket.connect(this.socketId, this.addr, this.port, this._onConnectComplete.bind(this));
|
||||
} else {
|
||||
error('Unable to create socket');
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* The callback function used for when we attempt to have Chrome
|
||||
* connect to the remote side. If a successful connection is
|
||||
* made then polling starts to check for data to read
|
||||
*
|
||||
* @private
|
||||
* @param {Number} resultCode Indicates whether the connection was successful
|
||||
*/
|
||||
TcpClient.prototype._onConnectComplete = function(resultCode) {
|
||||
// Start polling for reads.
|
||||
this.isConnected = true;
|
||||
setTimeout(this._periodicallyRead.bind(this), this.pollInterval);
|
||||
|
||||
if (this.callbacks.connect) {
|
||||
log('connect complete');
|
||||
this.callbacks.connect();
|
||||
}
|
||||
log('onConnectComplete');
|
||||
};
|
||||
|
||||
/**
|
||||
* Checks for new data to read from the socket
|
||||
*
|
||||
* @see http://developer.chrome.com/trunk/apps/socket.html#method-read
|
||||
*/
|
||||
TcpClient.prototype._periodicallyRead = function() {
|
||||
var that = this;
|
||||
socket.getInfo(this.socketId, function (info) {
|
||||
if (info.connected) {
|
||||
setTimeout(that._periodicallyRead.bind(that), that.pollInterval);
|
||||
socket.read(that.socketId, null, that._onDataRead.bind(that));
|
||||
} else if (that.isConnected) {
|
||||
log('socket disconnect detected');
|
||||
that.disconnect();
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Callback function for when data has been read from the socket.
|
||||
* Converts the array buffer that is read in to a string
|
||||
* and sends it on for further processing by passing it to
|
||||
* the previously assigned callback function.
|
||||
*
|
||||
* @private
|
||||
* @see TcpClient.prototype.addResponseListener
|
||||
* @param {Object} readInfo The incoming message
|
||||
*/
|
||||
TcpClient.prototype._onDataRead = function(readInfo) {
|
||||
// Call received callback if there's data in the response.
|
||||
if (readInfo.resultCode > 0) {
|
||||
log('onDataRead');
|
||||
|
||||
/*
|
||||
// Debug
|
||||
var bytes = [], u8 = new Uint8Array(readInfo.data);
|
||||
for (var i = 0; i < u8.length; i++) {
|
||||
bytes.push(u8[i]);
|
||||
}
|
||||
log("received bytes: " + (bytes.join(',')));
|
||||
*/
|
||||
|
||||
if (this.callbacks.recvBuffer) {
|
||||
// Return raw ArrayBuffer directly.
|
||||
this.callbacks.recvBuffer(readInfo.data);
|
||||
}
|
||||
if (this.callbacks.recvString) {
|
||||
// Convert ArrayBuffer to string.
|
||||
this._arrayBufferToString(readInfo.data, function(str) {
|
||||
this.callbacks.recvString(str);
|
||||
}.bind(this));
|
||||
}
|
||||
|
||||
// Trigger another read right away
|
||||
setTimeout(this._periodicallyRead.bind(this), 0);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Callback for when data has been successfully
|
||||
* written to the socket.
|
||||
*
|
||||
* @private
|
||||
* @param {Object} writeInfo The outgoing message
|
||||
*/
|
||||
TcpClient.prototype._onWriteComplete = function(writeInfo) {
|
||||
log('onWriteComplete');
|
||||
// Call sent callback.
|
||||
if (this.callbacks.sent) {
|
||||
this.callbacks.sent(writeInfo);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Converts an array buffer to a string
|
||||
*
|
||||
* @private
|
||||
* @param {ArrayBuffer} buf The buffer to convert
|
||||
* @param {Function} callback The function to call when conversion is complete
|
||||
*/
|
||||
TcpClient.prototype._arrayBufferToString = function(buf, callback) {
|
||||
var bb = new Blob([new Uint8Array(buf)]);
|
||||
var f = new FileReader();
|
||||
f.onload = function(e) {
|
||||
callback(e.target.result);
|
||||
};
|
||||
f.readAsText(bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* Converts a string to an array buffer
|
||||
*
|
||||
* @private
|
||||
* @param {String} str The string to convert
|
||||
* @param {Function} callback The function to call when conversion is complete
|
||||
*/
|
||||
TcpClient.prototype._stringToArrayBuffer = function(str, callback) {
|
||||
var bb = new Blob([str]);
|
||||
var f = new FileReader();
|
||||
f.onload = function(e) {
|
||||
callback(e.target.result);
|
||||
};
|
||||
f.readAsArrayBuffer(bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* Wrapper function for logging
|
||||
*/
|
||||
function log(msg) {
|
||||
console.log(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* Wrapper function for error logging
|
||||
*/
|
||||
function error(msg) {
|
||||
console.error(msg);
|
||||
}
|
||||
|
||||
exports.TcpClient = TcpClient;
|
||||
|
||||
})(window);
|