Fix building for Android and add build instructions to README

pull/3/head
Christian Beier 8 years ago
parent 5b920be490
commit 80ad74f761
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GPG Key ID: 421BB3B45C6067F8

@ -81,6 +81,17 @@ LibVNCServer uses CMake, so you can build via:
For some more comprehensive examples that include installation of dependencies, see
the [Unix CI](.travis.yml) and [Windows CI](.appveyor.yml) build setups.
Crosscompiling involves some more advanced command line switches but is easily possible
as well.
For instance, building for Android (see https://developer.android.com/ndk/guides/cmake.html as a reference):
mkdir build
cd build
cmake .. -DANDROID_NDK=<path> -DCMAKE_TOOLCHAIN_FILE=<path> -DANDROID_NATIVE_API_LEVEL=<API level you want> -DWITH_PNG=OFF # NDK not shipping png per default
cmake --build .
How to use
----------

@ -89,7 +89,7 @@ listenForIncomingConnections(rfbClient* client)
int r;
/* reap any zombies */
int status, pid;
while ((pid= wait3(&status, WNOHANG, (struct rusage *)0))>0);
while ((pid= wait4(-1, &status, WNOHANG, (struct rusage *)0))>0);
/* TODO: callback for discard any events (like X11 events) */

@ -35,6 +35,11 @@
#define WIN32_LEAN_AND_MEAN /* Prevent loading any Winsock 1.x headers from windows.h */
#endif
#if defined(ANDROID) || defined(LIBVNCSERVER_HAVE_ANDROID)
#include <arpa/inet.h>
#include <sys/select.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

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