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libtdevnc/x11vnc/xinerama.c

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9.0 KiB

/* -- xinerama.c -- */
#include "x11vnc.h"
#include "xwrappers.h"
#include "blackout_t.h"
#include "scan.h"
/*
* routines related to xinerama and blacking out rectangles
*/
/* blacked-out region (-blackout, -xinerama) */
#define BLACKR_MAX 100
blackout_t blackr[BLACKR_MAX]; /* hardwired max blackouts */
tile_blackout_t *tile_blackout;
int blackouts = 0;
void initialize_blackouts_and_xinerama(void);
void push_sleep(int n);
void push_black_screen(int n);
void refresh_screen(int push);
void zero_fb(int x1, int y1, int x2, int y2);
static void initialize_blackouts(char *list);
static void blackout_tiles(void);
static void initialize_xinerama (void);
/*
* Take a comma separated list of geometries: WxH+X+Y and register them as
* rectangles to black out from the screen.
*/
static void initialize_blackouts(char *list) {
char *p, *blist = strdup(list);
int x, y, X, Y, h, w, t;
p = strtok(blist, ", \t");
while (p) {
if (!strcmp("noptr", p)) {
blackout_ptr = 1;
rfbLog("pointer will be blocked from blackout "
"regions\n");
p = strtok(NULL, ", \t");
continue;
}
if (! parse_geom(p, &w, &h, &x, &y, dpy_x, dpy_y)) {
if (*p != '\0') {
rfbLog("skipping invalid geometry: %s\n", p);
}
p = strtok(NULL, ", \t");
continue;
}
w = nabs(w);
h = nabs(h);
x = nfix(x, dpy_x);
y = nfix(y, dpy_y);
X = x + w;
Y = y + h;
X = nfix(X, dpy_x+1);
Y = nfix(Y, dpy_y+1);
if (x > X) {
t = X; X = x; x = t;
}
if (y > Y) {
t = Y; Y = y; y = t;
}
if (x < 0 || x > dpy_x || y < 0 || y > dpy_y ||
X < 0 || X > dpy_x || Y < 0 || Y > dpy_y ||
x == X || y == Y) {
rfbLog("skipping invalid blackout geometry: %s x="
"%d-%d,y=%d-%d,w=%d,h=%d\n", p, x, X, y, Y, w, h);
} else {
rfbLog("blackout rect: %s: x=%d-%d y=%d-%d\n", p,
x, X, y, Y);
/*
* note that the black out is x1 <= x but x < x2
* for the region. i.e. the x2, y2 are outside
* by 1 pixel.
*/
blackr[blackouts].x1 = x;
blackr[blackouts].y1 = y;
blackr[blackouts].x2 = X;
blackr[blackouts].y2 = Y;
blackouts++;
if (blackouts >= BLACKR_MAX) {
rfbLog("too many blackouts: %d\n", blackouts);
break;
}
}
p = strtok(NULL, ", \t");
}
free(blist);
}
/*
* Now that all blackout rectangles have been constructed, see what overlap
* they have with the tiles in the system. If a tile is touched by a
* blackout, record information.
*/
static void blackout_tiles(void) {
int tx, ty;
int debug_bo = 0;
if (! blackouts) {
return;
}
if (getenv("DEBUG_BLACKOUT") != NULL) {
debug_bo = 1;
}
/*
* to simplify things drop down to single copy mode, etc...
*/
single_copytile = 1;
/* loop over all tiles. */
for (ty=0; ty < ntiles_y; ty++) {
for (tx=0; tx < ntiles_x; tx++) {
sraRegionPtr tile_reg, black_reg;
sraRect rect;
sraRectangleIterator *iter;
int n, b, x1, y1, x2, y2, cnt;
/* tile number and coordinates: */
n = tx + ty * ntiles_x;
x1 = tx * tile_x;
y1 = ty * tile_y;
x2 = x1 + tile_x;
y2 = y1 + tile_y;
if (x2 > dpy_x) {
x2 = dpy_x;
}
if (y2 > dpy_y) {
y2 = dpy_y;
}
/* make regions for the tile and the blackouts: */
black_reg = (sraRegionPtr) sraRgnCreate();
tile_reg = (sraRegionPtr) sraRgnCreateRect(x1, y1,
x2, y2);
tile_blackout[n].cover = 0;
tile_blackout[n].count = 0;
/* union of blackouts */
for (b=0; b < blackouts; b++) {
sraRegionPtr tmp_reg = (sraRegionPtr)
sraRgnCreateRect(blackr[b].x1,
blackr[b].y1, blackr[b].x2, blackr[b].y2);
sraRgnOr(black_reg, tmp_reg);
sraRgnDestroy(tmp_reg);
}
if (! sraRgnAnd(black_reg, tile_reg)) {
/*
* no intersection for this tile, so we
* are done.
*/
sraRgnDestroy(black_reg);
sraRgnDestroy(tile_reg);
continue;
}
/*
* loop over rectangles that make up the blackout
* region:
*/
cnt = 0;
iter = sraRgnGetIterator(black_reg);
while (sraRgnIteratorNext(iter, &rect)) {
/* make sure x1 < x2 and y1 < y2 */
if (rect.x1 > rect.x2) {
int tmp = rect.x2;
rect.x2 = rect.x1;
rect.x1 = tmp;
}
if (rect.y1 > rect.y2) {
int tmp = rect.y2;
rect.y2 = rect.y1;
rect.y1 = tmp;
}
/* store coordinates */
tile_blackout[n].bo[cnt].x1 = rect.x1;
tile_blackout[n].bo[cnt].y1 = rect.y1;
tile_blackout[n].bo[cnt].x2 = rect.x2;
tile_blackout[n].bo[cnt].y2 = rect.y2;
/* note if the tile is completely obscured */
if (rect.x1 == x1 && rect.y1 == y1 &&
rect.x2 == x2 && rect.y2 == y2) {
tile_blackout[n].cover = 2;
if (debug_bo) {
fprintf(stderr, "full: %d=%d,%d"
" (%d-%d) (%d-%d)\n",
n, tx, ty, x1, x2, y1, y2);
}
} else {
tile_blackout[n].cover = 1;
if (debug_bo) {
fprintf(stderr, "part: %d=%d,%d"
" (%d-%d) (%d-%d)\n",
n, tx, ty, x1, x2, y1, y2);
}
}
if (++cnt >= BO_MAX) {
rfbLog("too many blackout rectangles "
"for tile %d=%d,%d.\n", n, tx, ty);
break;
}
}
sraRgnReleaseIterator(iter);
sraRgnDestroy(black_reg);
sraRgnDestroy(tile_reg);
tile_blackout[n].count = cnt;
if (debug_bo && cnt > 1) {
rfbLog("warning: multiple region overlaps[%d] "
"for tile %d=%d,%d.\n", cnt, n, tx, ty);
}
}
}
}
static void initialize_xinerama (void) {
#if !LIBVNCSERVER_HAVE_LIBXINERAMA
rfbLog("Xinerama: Library libXinerama is not available to determine\n");
rfbLog("Xinerama: the head geometries, consider using -blackout\n");
rfbLog("Xinerama: if the screen is non-rectangular.\n");
#else
XineramaScreenInfo *sc, *xineramas;
sraRegionPtr black_region, tmp_region;
sraRectangleIterator *iter;
sraRect rect;
char *bstr, *tstr;
int ev, er, i, n, rcnt;
if (raw_fb && ! dpy) return; /* raw_fb hack */
if (! XineramaQueryExtension(dpy, &ev, &er)) {
rfbLog("Xinerama: disabling: display does not support it.\n");
xinerama = 0;
xinerama_present = 0;
return;
}
if (! XineramaIsActive(dpy)) {
/* n.b. change to XineramaActive(dpy, window) someday */
rfbLog("Xinerama: disabling: not active on display.\n");
xinerama = 0;
xinerama_present = 0;
return;
}
xinerama_present = 1;
/* n.b. change to XineramaGetData() someday */
xineramas = XineramaQueryScreens(dpy, &n);
rfbLog("Xinerama: number of sub-screens: %d\n", n);
if (n == 1) {
rfbLog("Xinerama: no blackouts needed (only one"
" sub-screen)\n");
XFree(xineramas);
return; /* must be OK w/o change */
}
black_region = sraRgnCreateRect(0, 0, dpy_x, dpy_y);
sc = xineramas;
for (i=0; i<n; i++) {
int x, y, w, h;
x = sc->x_org;
y = sc->y_org;
w = sc->width;
h = sc->height;
tmp_region = sraRgnCreateRect(x, y, x + w, y + h);
sraRgnSubtract(black_region, tmp_region);
sraRgnDestroy(tmp_region);
sc++;
}
XFree(xineramas);
if (sraRgnEmpty(black_region)) {
rfbLog("Xinerama: no blackouts needed (screen fills"
" rectangle)\n");
sraRgnDestroy(black_region);
return;
}
/* max len is 10000x10000+10000+10000 (23 chars) per geometry */
rcnt = (int) sraRgnCountRects(black_region);
bstr = (char *) malloc(30 * (rcnt+1));
tstr = (char *) malloc(30);
bstr[0] = '\0';
iter = sraRgnGetIterator(black_region);
while (sraRgnIteratorNext(iter, &rect)) {
int x, y, w, h;
/* make sure x1 < x2 and y1 < y2 */
if (rect.x1 > rect.x2) {
int tmp = rect.x2;
rect.x2 = rect.x1;
rect.x1 = tmp;
}
if (rect.y1 > rect.y2) {
int tmp = rect.y2;
rect.y2 = rect.y1;
rect.y1 = tmp;
}
x = rect.x1;
y = rect.y1;
w = rect.x2 - x;
h = rect.y2 - y;
sprintf(tstr, "%dx%d+%d+%d,", w, h, x, y);
strcat(bstr, tstr);
}
sraRgnReleaseIterator(iter);
initialize_blackouts(bstr);
free(bstr);
free(tstr);
#endif
}
void initialize_blackouts_and_xinerama(void) {
blackouts = 0;
blackout_ptr = 0;
if (blackout_str != NULL) {
initialize_blackouts(blackout_str);
}
if (xinerama) {
initialize_xinerama();
}
if (blackouts) {
blackout_tiles();
/* schedule a copy_screen(), now is too early. */
do_copy_screen = 1;
}
}
void push_sleep(int n) {
int i;
for (i=0; i<n; i++) {
rfbPE(-1);
if (i != n-1 && defer_update) {
usleep(defer_update * 1000);
}
}
}
/*
* try to forcefully push a black screen to all connected clients
*/
void push_black_screen(int n) {
if (!screen) {
return;
}
zero_fb(0, 0, dpy_x, dpy_y);
mark_rect_as_modified(0, 0, dpy_x, dpy_y, 0);
push_sleep(n);
}
void refresh_screen(int push) {
int i;
if (!screen) {
return;
}
mark_rect_as_modified(0, 0, dpy_x, dpy_y, 0);
for (i=0; i<push; i++) {
rfbPE(-1);
}
}
/*
* Fill the framebuffer with zero for the prescribed rectangle
*/
void zero_fb(int x1, int y1, int x2, int y2) {
int pixelsize = bpp/8;
int line, fill = 0;
char *dst;
if (x1 < 0 || x2 <= x1 || x2 > dpy_x) {
return;
}
if (y1 < 0 || y2 <= y1 || y2 > dpy_y) {
return;
}
if (! main_fb) {
return;
}
dst = main_fb + y1 * main_bytes_per_line + x1 * pixelsize;
line = y1;
while (line++ < y2) {
memset(dst, fill, (size_t) (x2 - x1) * pixelsize);
dst += main_bytes_per_line;
}
}