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			91 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
			
		
		
	
	
			91 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
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package GLObjectWindow;
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use strict;
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use TQt;
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use TQt::isa qw(TQt::Widget);          
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use TQt::attributes qw(
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    file
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    frame
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    menu
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    box
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    xpos
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    ypos
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    zpos
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);
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use GLBox;
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sub NEW
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{
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    shift->SUPER::NEW(@_);
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    # Create a menu
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    file = TQt::PopupMenu( this );
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    file->insertItem( "Exit",  TQt::app(), TQT_SLOT 'quit()', TQt::KeySequence(int &CTRL + &Key_Q ));
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    # Create a menu bar
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    menu = TQt::MenuBar( this );
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    menu->setSeparator( &TQt::MenuBar::InWindowsStyle );
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    menu->insertItem("&File", file );
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    # Create a nice frame to put around the OpenGL widget
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    frame = TQt::Frame( this, "frame" );
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    frame->setFrameStyle( &TQt::Frame::Sunken | &TQt::Frame::Panel );
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    frame->setLineWidth( 2 );
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    # Create our OpenGL widget
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    box = GLBox( frame, "glbox");
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    # Create the three sliders; one for each rotation axis
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    xpos = TQt::Slider ( 0, 360, 60, 0, &TQt::Slider::Vertical, this, "xsl" );
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    xpos->setTickmarks( &TQt::Slider::Left );
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    TQt::Object::connect( xpos, TQT_SIGNAL 'valueChanged(int)', box, TQT_SLOT 'setXRotation(int)' );
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    ypos = TQt::Slider ( 0, 360, 60, 0, &TQt::Slider::Vertical, this, "ysl" );
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    ypos->setTickmarks( &TQt::Slider::Left );
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    TQt::Object::connect( ypos, TQT_SIGNAL 'valueChanged(int)', box, TQT_SLOT 'setYRotation(int)' );
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    zpos = TQt::Slider ( 0, 360, 60, 0, &TQt::Slider::Vertical, this, "zsl" );
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    zpos->setTickmarks( &TQt::Slider::Left );
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    TQt::Object::connect( zpos, TQT_SIGNAL 'valueChanged(int)', box, TQT_SLOT 'setZRotation(int)' );
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    # Now that we have all the widgets, put them into a nice layout
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    # Put the sliders on top of each other
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    my $vlayout = TQt::VBoxLayout( 20, "vlayout");
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    $vlayout->addWidget( xpos );
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    $vlayout->addWidget( ypos );
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    $vlayout->addWidget( zpos );
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    # Put the GL widget inside the frame
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    my $flayout = TQt::HBoxLayout( frame, 2, 2, "flayout");
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    $flayout->addWidget( box, 1 );
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    # Top level layout, puts the sliders to the left of the frame/GL widget
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    my $hlayout = TQt::HBoxLayout( this, 20, 20, "hlayout");
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    $hlayout->setMenuBar( menu );
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    $hlayout->addLayout( $vlayout );
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    $hlayout->addWidget( frame, 1 );
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}
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1;
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package main;
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use TQt;
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use GLObjectWindow;
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my $a = TQt::Application(\@ARGV);
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my $w = GLObjectWindow;
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$w->resize(350,350);
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$w->show;
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$a->setMainWidget( $w);
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exit $a->exec;
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