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mlt/src/modules/core/transition_region.c

453 lines
13 KiB

/*
* transition_region.c -- region transition
* Copyright (C) 2003-2004 Ushodaya Enterprises Limited
* Author: Charles Yates <charles.yates@pandora.be>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "transition_region.h"
#include "transition_composite.h"
#include <framework/mlt.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
static int create_instance( mlt_transition this, char *name, char *value, int count )
{
// Return from this function
int error = 0;
// Duplicate the value
char *type = strdup( value );
// Pointer to filter argument
char *arg = type == NULL ? NULL : strchr( type, ':' );
// New filter being created
mlt_filter filter = NULL;
// Cleanup type and arg
if ( arg != NULL )
*arg ++ = '\0';
// Create the filter
filter = mlt_factory_filter( type, arg );
// If we have a filter, then initialise and store it
if ( filter != NULL )
{
// Properties of this
mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
// String to hold the property name
char id[ 256 ];
// String to hold the passdown key
char key[ 256 ];
// Construct id
sprintf( id, "_filter_%d", count );
// Counstruct key
sprintf( key, "%s.", name );
// Just in case, let's assume that the filter here has a composite
//mlt_properties_set( MLT_FILTER_PROPERTIES( filter ), "composite.geometry", "0%,0%:100%x100%" );
//mlt_properties_set_int( MLT_FILTER_PROPERTIES( filter ), "composite.fill", 1 );
// Pass all the key properties on the filter down
mlt_properties_pass( MLT_FILTER_PROPERTIES( filter ), properties, key );
// Ensure that filter is assigned
mlt_properties_set_data( properties, id, filter, 0, ( mlt_destructor )mlt_filter_close, NULL );
}
else
{
// Indicate that an error has occurred
error = 1;
}
// Cleanup
free( type );
// Return error condition
return error;
}
static uint8_t *filter_get_alpha_mask( mlt_frame this )
{
uint8_t *alpha = NULL;
// Obtain properties of frame
mlt_properties properties = MLT_FRAME_PROPERTIES( this );
// Get the shape frame
mlt_frame shape_frame = mlt_properties_get_data( properties, "shape_frame", NULL );
// Get the width and height of the image
int region_width = mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "width" );
int region_height = mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "height" );
uint8_t *image = NULL;
mlt_image_format format = mlt_image_yuv422;
// Get the shape image to trigger alpha creation
mlt_properties_set_int( MLT_FRAME_PROPERTIES( shape_frame ), "distort", 1 );
mlt_frame_get_image( shape_frame, &image, &format, &region_width, &region_height, 0 );
alpha = mlt_frame_get_alpha_mask( shape_frame );
// Generate from the Y component of the image if no alpha available
if ( alpha == NULL )
{
int size = region_width * region_height;
uint8_t *p = mlt_pool_alloc( size );
alpha = p;
while ( size -- )
{
*p ++ = ( int )( ( ( *image ++ - 16 ) * 299 ) / 255 );
image ++;
}
mlt_properties_set_data( MLT_FRAME_PROPERTIES( this ), "alpha", alpha, region_width * region_height, mlt_pool_release, NULL );
}
else
{
mlt_properties_set_data( MLT_FRAME_PROPERTIES( this ), "alpha", alpha, region_width * region_height, NULL, NULL );
}
this->get_alpha_mask = NULL;
return alpha;
}
/** Do it :-).
*/
static int transition_get_image( mlt_frame frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable )
{
// Error we will return
int error = 0;
// We will get the 'b frame' from the frame stack
mlt_frame b_frame = mlt_frame_pop_frame( frame );
// Get the watermark transition object
mlt_transition this = mlt_frame_pop_service( frame );
// Get the properties of the transition
mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
// Get the composite from the transition
mlt_transition composite = mlt_properties_get_data( properties, "composite", NULL );
// Look for the first filter
mlt_filter filter = mlt_properties_get_data( properties, "_filter_0", NULL );
// Get the unique id of the filter (used to reacquire the producer position)
char *name = mlt_properties_get( properties, "_unique_id" );
// Get the original producer position
mlt_position position = mlt_properties_get_position( MLT_FRAME_PROPERTIES( frame ), name );
// Create a composite if we don't have one
if ( composite == NULL )
{
// Create composite via the factory
composite = mlt_factory_transition( "composite", NULL );
// If we have one
if ( composite != NULL )
{
// Get the properties
mlt_properties composite_properties = MLT_TRANSITION_PROPERTIES( composite );
// We want to ensure that we don't get a wobble...
//mlt_properties_set_int( composite_properties, "distort", 1 );
mlt_properties_set_int( composite_properties, "progressive", 1 );
// Pass all the composite. properties on the transition down
mlt_properties_pass( composite_properties, properties, "composite." );
// Register the composite for reuse/destruction
mlt_properties_set_data( properties, "composite", composite, 0, ( mlt_destructor )mlt_transition_close, NULL );
}
}
else
{
// Pass all current properties down
mlt_properties composite_properties = MLT_TRANSITION_PROPERTIES( composite );
mlt_properties_pass( composite_properties, properties, "composite." );
}
// Create filters
if ( filter == NULL )
{
// Loop Variable
int i = 0;
// Number of filters created
int count = 0;
// Loop for all properties
for ( i = 0; i < mlt_properties_count( properties ); i ++ )
{
// Get the name of this property
char *name = mlt_properties_get_name( properties, i );
// If the name does not contain a . and matches filter
if ( strchr( name, '.' ) == NULL && !strncmp( name, "filter", 6 ) )
{
// Get the filter constructor
char *value = mlt_properties_get_value( properties, i );
// Create an instance
if ( create_instance( this, name, value, count ) == 0 )
count ++;
}
}
// Look for the first filter again
filter = mlt_properties_get_data( properties, "_filter_0", NULL );
}
else
{
// Pass all properties down
mlt_filter temp = NULL;
// Loop Variable
int i = 0;
// Number of filters found
int count = 0;
// Loop for all properties
for ( i = 0; i < mlt_properties_count( properties ); i ++ )
{
// Get the name of this property
char *name = mlt_properties_get_name( properties, i );
// If the name does not contain a . and matches filter
if ( strchr( name, '.' ) == NULL && !strncmp( name, "filter", 6 ) )
{
// Strings to hold the id and pass down key
char id[ 256 ];
char key[ 256 ];
// Construct id and key
sprintf( id, "_filter_%d", count );
sprintf( key, "%s.", name );
// Get the filter
temp = mlt_properties_get_data( properties, id, NULL );
if ( temp != NULL )
{
mlt_properties_pass( MLT_FILTER_PROPERTIES( temp ), properties, key );
count ++;
}
}
}
}
// Get the image
error = mlt_frame_get_image( frame, image, format, width, height, 1 );
// Only continue if we have both filter and composite
if ( composite != NULL )
{
// Get the resource of this filter (could be a shape [rectangle/circle] or an alpha provider of choice
char *resource = mlt_properties_get( properties, "resource" );
// Get the old resource in case it's changed
char *old_resource = mlt_properties_get( properties, "_old_resource" );
// String to hold the filter to query on
char id[ 256 ];
// Index to hold the count
int i = 0;
// We will get the 'b frame' from the composite only if it's NULL
if ( b_frame == NULL )
{
// Copy the region
b_frame = composite_copy_region( composite, frame, position );
// Ensure a destructor
mlt_properties_set_data( MLT_FRAME_PROPERTIES( frame ), name, b_frame, 0, ( mlt_destructor )mlt_frame_close, NULL );
}
// Set the position of the b_frame
mlt_frame_set_position( b_frame, position );
// Make sure the filter is in the correct position
while ( filter != NULL )
{
// Stack this filter
if ( mlt_properties_get_int( MLT_FILTER_PROPERTIES( filter ), "off" ) == 0 )
mlt_filter_process( filter, b_frame );
// Generate the key for the next
sprintf( id, "_filter_%d", ++ i );
// Get the next filter
filter = mlt_properties_get_data( properties, id, NULL );
}
// Allow filters to be attached to a region filter
filter = mlt_properties_get_data( properties, "_region_filter", NULL );
if ( filter != NULL )
mlt_service_apply_filters( MLT_FILTER_SERVICE( filter ), b_frame, 0 );
// Hmm - this is probably going to go wrong....
mlt_frame_set_position( frame, position );
// Get the b frame and process with composite if successful
mlt_transition_process( composite, frame, b_frame );
// If we have a shape producer copy the alpha mask from the shape frame to the b_frame
if ( strcmp( resource, "rectangle" ) != 0 )
{
// Get the producer from the transition
mlt_producer producer = mlt_properties_get_data( properties, "producer", NULL );
// If We have no producer then create one
if ( producer == NULL || ( old_resource != NULL && strcmp( resource, old_resource ) ) )
{
// Get the factory producer service
char *factory = mlt_properties_get( properties, "factory" );
// Store the old resource
mlt_properties_set( properties, "_old_resource", resource );
// Special case circle resource
if ( strcmp( resource, "circle" ) == 0 )
{
// Special case to ensure that fezzik produces a pixbuf with a NULL constructor
resource = "pixbuf";
// Specify the svg circle
mlt_properties_set( properties, "producer.resource", "<svg width='100' height='100'><circle cx='50' cy='50' r='50' fill='black'/></svg>" );
}
// Create the producer
producer = mlt_factory_producer( factory, resource );
// If we have one
if ( producer != NULL )
{
// Get the producer properties
mlt_properties producer_properties = MLT_PRODUCER_PROPERTIES( producer );
// Ensure that we loop
mlt_properties_set( producer_properties, "eof", "loop" );
// Now pass all producer. properties on the transition down
mlt_properties_pass( producer_properties, properties, "producer." );
// Register the producer for reuse/destruction
mlt_properties_set_data( properties, "producer", producer, 0, ( mlt_destructor )mlt_producer_close, NULL );
}
}
// Now use the shape producer
if ( producer != NULL )
{
// We will get the alpha frame from the producer
mlt_frame shape_frame = NULL;
// Make sure the producer is in the correct position
mlt_producer_seek( producer, position );
// Get the shape frame
if ( mlt_service_get_frame( MLT_PRODUCER_SERVICE( producer ), &shape_frame, 0 ) == 0 )
{
// Ensure that the shape frame will be closed
mlt_properties_set_data( MLT_FRAME_PROPERTIES( b_frame ), "shape_frame", shape_frame, 0, ( mlt_destructor )mlt_frame_close, NULL );
// Specify the callback for evaluation
b_frame->get_alpha_mask = filter_get_alpha_mask;
}
}
}
// Get the image
error = mlt_frame_get_image( frame, image, format, width, height, 0 );
}
return error;
}
/** Filter processing.
*/
static mlt_frame transition_process( mlt_transition this, mlt_frame a_frame, mlt_frame b_frame )
{
// Get the properties of the frame
mlt_properties properties = MLT_FRAME_PROPERTIES( a_frame );
// Get a unique name to store the frame position
char *name = mlt_properties_get( MLT_TRANSITION_PROPERTIES( this ), "_unique_id" );
// Assign the current position to the name
mlt_properties_set_position( properties, name, mlt_frame_get_position( a_frame ) );
// Push the transition on to the frame
mlt_frame_push_service( a_frame, this );
// Push the b_frame on to the stack
mlt_frame_push_frame( a_frame, b_frame );
// Push the transition method
mlt_frame_push_get_image( a_frame, transition_get_image );
// Return the frame
return a_frame;
}
/** Constructor for the transition.
*/
mlt_transition transition_region_init( void *arg )
{
// Create a new transition
mlt_transition this = mlt_transition_new( );
// Further initialisation
if ( this != NULL )
{
// Get the properties from the transition
mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
// Assign the transition process method
this->process = transition_process;
// Default factory
mlt_properties_set( properties, "factory", "fezzik" );
// Resource defines the shape of the region
mlt_properties_set( properties, "resource", arg == NULL ? "rectangle" : arg );
// Inform apps and framework that this is a video only transition
mlt_properties_set_int( properties, "_transition_type", 1 );
}
// Return the transition
return this;
}