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453 lines
13 KiB
453 lines
13 KiB
/*
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* transition_region.c -- region transition
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* Copyright (C) 2003-2004 Ushodaya Enterprises Limited
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* Author: Charles Yates <charles.yates@pandora.be>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "transition_region.h"
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#include "transition_composite.h"
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#include <framework/mlt.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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static int create_instance( mlt_transition this, char *name, char *value, int count )
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{
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// Return from this function
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int error = 0;
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// Duplicate the value
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char *type = strdup( value );
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// Pointer to filter argument
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char *arg = type == NULL ? NULL : strchr( type, ':' );
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// New filter being created
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mlt_filter filter = NULL;
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// Cleanup type and arg
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if ( arg != NULL )
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*arg ++ = '\0';
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// Create the filter
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filter = mlt_factory_filter( type, arg );
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// If we have a filter, then initialise and store it
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if ( filter != NULL )
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{
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// Properties of this
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mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
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// String to hold the property name
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char id[ 256 ];
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// String to hold the passdown key
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char key[ 256 ];
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// Construct id
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sprintf( id, "_filter_%d", count );
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// Counstruct key
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sprintf( key, "%s.", name );
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// Just in case, let's assume that the filter here has a composite
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//mlt_properties_set( MLT_FILTER_PROPERTIES( filter ), "composite.geometry", "0%,0%:100%x100%" );
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//mlt_properties_set_int( MLT_FILTER_PROPERTIES( filter ), "composite.fill", 1 );
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// Pass all the key properties on the filter down
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mlt_properties_pass( MLT_FILTER_PROPERTIES( filter ), properties, key );
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// Ensure that filter is assigned
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mlt_properties_set_data( properties, id, filter, 0, ( mlt_destructor )mlt_filter_close, NULL );
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}
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else
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{
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// Indicate that an error has occurred
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error = 1;
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}
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// Cleanup
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free( type );
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// Return error condition
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return error;
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}
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static uint8_t *filter_get_alpha_mask( mlt_frame this )
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{
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uint8_t *alpha = NULL;
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// Obtain properties of frame
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mlt_properties properties = MLT_FRAME_PROPERTIES( this );
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// Get the shape frame
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mlt_frame shape_frame = mlt_properties_get_data( properties, "shape_frame", NULL );
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// Get the width and height of the image
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int region_width = mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "width" );
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int region_height = mlt_properties_get_int( MLT_FRAME_PROPERTIES( this ), "height" );
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uint8_t *image = NULL;
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mlt_image_format format = mlt_image_yuv422;
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// Get the shape image to trigger alpha creation
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mlt_properties_set_int( MLT_FRAME_PROPERTIES( shape_frame ), "distort", 1 );
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mlt_frame_get_image( shape_frame, &image, &format, ®ion_width, ®ion_height, 0 );
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alpha = mlt_frame_get_alpha_mask( shape_frame );
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// Generate from the Y component of the image if no alpha available
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if ( alpha == NULL )
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{
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int size = region_width * region_height;
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uint8_t *p = mlt_pool_alloc( size );
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alpha = p;
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while ( size -- )
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{
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*p ++ = ( int )( ( ( *image ++ - 16 ) * 299 ) / 255 );
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image ++;
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}
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mlt_properties_set_data( MLT_FRAME_PROPERTIES( this ), "alpha", alpha, region_width * region_height, mlt_pool_release, NULL );
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}
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else
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{
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mlt_properties_set_data( MLT_FRAME_PROPERTIES( this ), "alpha", alpha, region_width * region_height, NULL, NULL );
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}
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this->get_alpha_mask = NULL;
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return alpha;
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}
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/** Do it :-).
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*/
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static int transition_get_image( mlt_frame frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable )
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{
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// Error we will return
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int error = 0;
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// We will get the 'b frame' from the frame stack
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mlt_frame b_frame = mlt_frame_pop_frame( frame );
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// Get the watermark transition object
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mlt_transition this = mlt_frame_pop_service( frame );
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// Get the properties of the transition
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mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
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// Get the composite from the transition
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mlt_transition composite = mlt_properties_get_data( properties, "composite", NULL );
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// Look for the first filter
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mlt_filter filter = mlt_properties_get_data( properties, "_filter_0", NULL );
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// Get the unique id of the filter (used to reacquire the producer position)
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char *name = mlt_properties_get( properties, "_unique_id" );
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// Get the original producer position
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mlt_position position = mlt_properties_get_position( MLT_FRAME_PROPERTIES( frame ), name );
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// Create a composite if we don't have one
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if ( composite == NULL )
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{
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// Create composite via the factory
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composite = mlt_factory_transition( "composite", NULL );
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// If we have one
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if ( composite != NULL )
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{
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// Get the properties
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mlt_properties composite_properties = MLT_TRANSITION_PROPERTIES( composite );
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// We want to ensure that we don't get a wobble...
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//mlt_properties_set_int( composite_properties, "distort", 1 );
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mlt_properties_set_int( composite_properties, "progressive", 1 );
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// Pass all the composite. properties on the transition down
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mlt_properties_pass( composite_properties, properties, "composite." );
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// Register the composite for reuse/destruction
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mlt_properties_set_data( properties, "composite", composite, 0, ( mlt_destructor )mlt_transition_close, NULL );
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}
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}
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else
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{
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// Pass all current properties down
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mlt_properties composite_properties = MLT_TRANSITION_PROPERTIES( composite );
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mlt_properties_pass( composite_properties, properties, "composite." );
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}
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// Create filters
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if ( filter == NULL )
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{
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// Loop Variable
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int i = 0;
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// Number of filters created
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int count = 0;
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// Loop for all properties
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for ( i = 0; i < mlt_properties_count( properties ); i ++ )
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{
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// Get the name of this property
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char *name = mlt_properties_get_name( properties, i );
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// If the name does not contain a . and matches filter
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if ( strchr( name, '.' ) == NULL && !strncmp( name, "filter", 6 ) )
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{
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// Get the filter constructor
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char *value = mlt_properties_get_value( properties, i );
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// Create an instance
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if ( create_instance( this, name, value, count ) == 0 )
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count ++;
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}
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}
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// Look for the first filter again
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filter = mlt_properties_get_data( properties, "_filter_0", NULL );
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}
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else
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{
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// Pass all properties down
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mlt_filter temp = NULL;
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// Loop Variable
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int i = 0;
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// Number of filters found
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int count = 0;
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// Loop for all properties
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for ( i = 0; i < mlt_properties_count( properties ); i ++ )
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{
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// Get the name of this property
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char *name = mlt_properties_get_name( properties, i );
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// If the name does not contain a . and matches filter
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if ( strchr( name, '.' ) == NULL && !strncmp( name, "filter", 6 ) )
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{
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// Strings to hold the id and pass down key
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char id[ 256 ];
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char key[ 256 ];
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// Construct id and key
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sprintf( id, "_filter_%d", count );
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sprintf( key, "%s.", name );
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// Get the filter
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temp = mlt_properties_get_data( properties, id, NULL );
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if ( temp != NULL )
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{
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mlt_properties_pass( MLT_FILTER_PROPERTIES( temp ), properties, key );
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count ++;
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}
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}
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}
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}
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// Get the image
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error = mlt_frame_get_image( frame, image, format, width, height, 1 );
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// Only continue if we have both filter and composite
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if ( composite != NULL )
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{
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// Get the resource of this filter (could be a shape [rectangle/circle] or an alpha provider of choice
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char *resource = mlt_properties_get( properties, "resource" );
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// Get the old resource in case it's changed
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char *old_resource = mlt_properties_get( properties, "_old_resource" );
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// String to hold the filter to query on
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char id[ 256 ];
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// Index to hold the count
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int i = 0;
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// We will get the 'b frame' from the composite only if it's NULL
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if ( b_frame == NULL )
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{
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// Copy the region
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b_frame = composite_copy_region( composite, frame, position );
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// Ensure a destructor
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mlt_properties_set_data( MLT_FRAME_PROPERTIES( frame ), name, b_frame, 0, ( mlt_destructor )mlt_frame_close, NULL );
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}
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// Set the position of the b_frame
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mlt_frame_set_position( b_frame, position );
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// Make sure the filter is in the correct position
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while ( filter != NULL )
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{
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// Stack this filter
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if ( mlt_properties_get_int( MLT_FILTER_PROPERTIES( filter ), "off" ) == 0 )
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mlt_filter_process( filter, b_frame );
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// Generate the key for the next
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sprintf( id, "_filter_%d", ++ i );
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// Get the next filter
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filter = mlt_properties_get_data( properties, id, NULL );
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}
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// Allow filters to be attached to a region filter
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filter = mlt_properties_get_data( properties, "_region_filter", NULL );
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if ( filter != NULL )
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mlt_service_apply_filters( MLT_FILTER_SERVICE( filter ), b_frame, 0 );
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// Hmm - this is probably going to go wrong....
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mlt_frame_set_position( frame, position );
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// Get the b frame and process with composite if successful
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mlt_transition_process( composite, frame, b_frame );
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// If we have a shape producer copy the alpha mask from the shape frame to the b_frame
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if ( strcmp( resource, "rectangle" ) != 0 )
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{
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// Get the producer from the transition
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mlt_producer producer = mlt_properties_get_data( properties, "producer", NULL );
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// If We have no producer then create one
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if ( producer == NULL || ( old_resource != NULL && strcmp( resource, old_resource ) ) )
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{
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// Get the factory producer service
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char *factory = mlt_properties_get( properties, "factory" );
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// Store the old resource
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mlt_properties_set( properties, "_old_resource", resource );
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// Special case circle resource
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if ( strcmp( resource, "circle" ) == 0 )
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{
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// Special case to ensure that fezzik produces a pixbuf with a NULL constructor
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resource = "pixbuf";
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// Specify the svg circle
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mlt_properties_set( properties, "producer.resource", "<svg width='100' height='100'><circle cx='50' cy='50' r='50' fill='black'/></svg>" );
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}
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// Create the producer
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producer = mlt_factory_producer( factory, resource );
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// If we have one
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if ( producer != NULL )
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{
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// Get the producer properties
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mlt_properties producer_properties = MLT_PRODUCER_PROPERTIES( producer );
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// Ensure that we loop
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mlt_properties_set( producer_properties, "eof", "loop" );
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// Now pass all producer. properties on the transition down
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mlt_properties_pass( producer_properties, properties, "producer." );
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// Register the producer for reuse/destruction
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mlt_properties_set_data( properties, "producer", producer, 0, ( mlt_destructor )mlt_producer_close, NULL );
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}
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}
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// Now use the shape producer
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if ( producer != NULL )
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{
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// We will get the alpha frame from the producer
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mlt_frame shape_frame = NULL;
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// Make sure the producer is in the correct position
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mlt_producer_seek( producer, position );
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// Get the shape frame
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if ( mlt_service_get_frame( MLT_PRODUCER_SERVICE( producer ), &shape_frame, 0 ) == 0 )
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{
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// Ensure that the shape frame will be closed
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mlt_properties_set_data( MLT_FRAME_PROPERTIES( b_frame ), "shape_frame", shape_frame, 0, ( mlt_destructor )mlt_frame_close, NULL );
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// Specify the callback for evaluation
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b_frame->get_alpha_mask = filter_get_alpha_mask;
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}
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}
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}
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// Get the image
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error = mlt_frame_get_image( frame, image, format, width, height, 0 );
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}
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return error;
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}
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/** Filter processing.
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*/
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static mlt_frame transition_process( mlt_transition this, mlt_frame a_frame, mlt_frame b_frame )
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{
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// Get the properties of the frame
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mlt_properties properties = MLT_FRAME_PROPERTIES( a_frame );
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// Get a unique name to store the frame position
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char *name = mlt_properties_get( MLT_TRANSITION_PROPERTIES( this ), "_unique_id" );
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// Assign the current position to the name
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mlt_properties_set_position( properties, name, mlt_frame_get_position( a_frame ) );
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// Push the transition on to the frame
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mlt_frame_push_service( a_frame, this );
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// Push the b_frame on to the stack
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mlt_frame_push_frame( a_frame, b_frame );
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// Push the transition method
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mlt_frame_push_get_image( a_frame, transition_get_image );
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// Return the frame
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return a_frame;
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}
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/** Constructor for the transition.
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*/
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mlt_transition transition_region_init( void *arg )
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{
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// Create a new transition
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mlt_transition this = mlt_transition_new( );
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// Further initialisation
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if ( this != NULL )
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{
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// Get the properties from the transition
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mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
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// Assign the transition process method
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this->process = transition_process;
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// Default factory
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mlt_properties_set( properties, "factory", "fezzik" );
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// Resource defines the shape of the region
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mlt_properties_set( properties, "resource", arg == NULL ? "rectangle" : arg );
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// Inform apps and framework that this is a video only transition
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mlt_properties_set_int( properties, "_transition_type", 1 );
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}
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// Return the transition
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return this;
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}
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