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mlt/src/modules/sdl/consumer_sdl.c

838 lines
23 KiB

/*
* consumer_sdl.c -- A Simple DirectMedia Layer consumer
* Copyright (C) 2003-2004 Ushodaya Enterprises Limited
* Author: Dan Dennedy <dan@dennedy.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "consumer_sdl.h"
#include <framework/mlt_frame.h>
#include <framework/mlt_deque.h>
#include <framework/mlt_factory.h>
#include <framework/mlt_filter.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <SDL/SDL.h>
#include <SDL/SDL_syswm.h>
#include <sys/time.h>
/** This classes definition.
*/
typedef struct consumer_sdl_s *consumer_sdl;
struct consumer_sdl_s
{
struct mlt_consumer_s parent;
mlt_properties properties;
mlt_deque queue;
pthread_t thread;
int joined;
int running;
uint8_t audio_buffer[ 4096 * 10 ];
int audio_avail;
pthread_mutex_t audio_mutex;
pthread_cond_t audio_cond;
pthread_mutex_t video_mutex;
pthread_cond_t video_cond;
int window_width;
int window_height;
int previous_width;
int previous_height;
int width;
int height;
int playing;
int sdl_flags;
SDL_Surface *sdl_screen;
SDL_Overlay *sdl_overlay;
SDL_Rect rect;
uint8_t *buffer;
int bpp;
int filtered;
};
/** Forward references to static functions.
*/
static int consumer_start( mlt_consumer parent );
static int consumer_stop( mlt_consumer parent );
static int consumer_is_stopped( mlt_consumer parent );
static void consumer_close( mlt_consumer parent );
static void *consumer_thread( void * );
static int consumer_get_dimensions( int *width, int *height );
static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
/** This is what will be called by the factory - anything can be passed in
via the argument, but keep it simple.
*/
mlt_consumer consumer_sdl_init( char *arg )
{
// Create the consumer object
consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
// If no malloc'd and consumer init ok
if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
{
// Create the queue
this->queue = mlt_deque_init( );
// Get the parent consumer object
mlt_consumer parent = &this->parent;
// We have stuff to clean up, so override the close method
parent->close = consumer_close;
// get a handle on properties
mlt_service service = MLT_CONSUMER_SERVICE( parent );
this->properties = MLT_SERVICE_PROPERTIES( service );
// Set the default volume
mlt_properties_set_double( this->properties, "volume", 1.0 );
// This is the initialisation of the consumer
pthread_mutex_init( &this->audio_mutex, NULL );
pthread_cond_init( &this->audio_cond, NULL);
pthread_mutex_init( &this->video_mutex, NULL );
pthread_cond_init( &this->video_cond, NULL);
// Default scaler (for now we'll use nearest)
mlt_properties_set( this->properties, "rescale", "nearest" );
// Default buffer for low latency
mlt_properties_set_int( this->properties, "buffer", 1 );
// Default progressive true
mlt_properties_set_int( this->properties, "progressive", 0 );
// Default audio buffer
mlt_properties_set_int( this->properties, "audio_buffer", 512 );
// Ensure we don't join on a non-running object
this->joined = 1;
// process actual param
if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
{
this->width = mlt_properties_get_int( this->properties, "width" );
this->height = mlt_properties_get_int( this->properties, "height" );
}
// Set the sdl flags
this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
// Allow thread to be started/stopped
parent->start = consumer_start;
parent->stop = consumer_stop;
parent->is_stopped = consumer_is_stopped;
// Register specific events
mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
// Return the consumer produced
return parent;
}
// malloc or consumer init failed
free( this );
// Indicate failure
return NULL;
}
static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
{
if ( listener != NULL )
listener( owner, this, ( SDL_Event * )args[ 0 ] );
}
int consumer_start( mlt_consumer parent )
{
consumer_sdl this = parent->child;
if ( !this->running )
{
int video_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "video_off" );
int preview_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "preview_off" );
int display_off = video_off | preview_off;
int audio_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" );
int sdl_started = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" );
consumer_stop( parent );
this->running = 1;
this->joined = 0;
if ( mlt_properties_get_int( this->properties, "width" ) > 0 )
this->width = mlt_properties_get_int( this->properties, "width" );
if ( mlt_properties_get_int( this->properties, "height" ) > 0 )
this->height = mlt_properties_get_int( this->properties, "height" );
this->bpp = mlt_properties_get_int( this->properties, "bpp" );
// Attach a colour space converter
if ( preview_off && !this->filtered )
{
mlt_filter filter = mlt_factory_filter( "avcolour_space", NULL );
mlt_properties_set_int( MLT_FILTER_PROPERTIES( filter ), "forced", mlt_image_yuv422 );
mlt_service_attach( MLT_CONSUMER_SERVICE( parent ), filter );
mlt_filter_close( filter );
this->filtered = 1;
}
if ( sdl_started == 0 && display_off == 0 )
{
if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
{
fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
return -1;
}
SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
SDL_EnableUNICODE( 1 );
}
else if ( display_off == 0 )
{
this->sdl_screen = SDL_GetVideoSurface( );
}
if ( audio_off == 0 )
SDL_InitSubSystem( SDL_INIT_AUDIO );
// Default window size
double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
this->window_width = ( double )this->height * display_ratio;
this->window_height = this->height;
if ( this->sdl_screen == NULL && display_off == 0 )
this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
pthread_create( &this->thread, NULL, consumer_thread, this );
}
return 0;
}
int consumer_stop( mlt_consumer parent )
{
// Get the actual object
consumer_sdl this = parent->child;
if ( this->joined == 0 )
{
// Kill the thread and clean up
this->joined = 1;
this->running = 0;
pthread_join( this->thread, NULL );
// internal cleanup
if ( this->sdl_overlay != NULL )
SDL_FreeYUVOverlay( this->sdl_overlay );
this->sdl_overlay = NULL;
if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
{
pthread_mutex_lock( &this->audio_mutex );
pthread_cond_broadcast( &this->audio_cond );
pthread_mutex_unlock( &this->audio_mutex );
SDL_QuitSubSystem( SDL_INIT_AUDIO );
}
if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
SDL_Quit( );
this->sdl_screen = NULL;
}
return 0;
}
int consumer_is_stopped( mlt_consumer parent )
{
consumer_sdl this = parent->child;
return !this->running;
}
static int sdl_lock_display( )
{
SDL_Surface *screen = SDL_GetVideoSurface( );
return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
}
static void sdl_unlock_display( )
{
SDL_Surface *screen = SDL_GetVideoSurface( );
if ( screen != NULL && SDL_MUSTLOCK( screen ) )
SDL_UnlockSurface( screen );
}
static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
{
consumer_sdl this = udata;
// Get the volume
double volume = mlt_properties_get_double( this->properties, "volume" );
pthread_mutex_lock( &this->audio_mutex );
// Block until audio received
while ( this->running && len > this->audio_avail )
pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
if ( this->audio_avail >= len )
{
// Place in the audio buffer
if ( volume != 1.0 )
SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
else
memcpy( stream, this->audio_buffer, len );
// Remove len from the audio available
this->audio_avail -= len;
// Remove the samples
memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
}
else
{
// Just to be safe, wipe the stream first
memset( stream, 0, len );
// Mix the audio
SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
// No audio left
this->audio_avail = 0;
}
// We're definitely playing now
this->playing = 1;
pthread_cond_broadcast( &this->audio_cond );
pthread_mutex_unlock( &this->audio_mutex );
}
static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
{
// Get the properties of this consumer
mlt_properties properties = this->properties;
mlt_audio_format afmt = mlt_audio_pcm;
// Set the preferred params of the test card signal
int channels = mlt_properties_get_int( properties, "channels" );
int frequency = mlt_properties_get_int( properties, "frequency" );
static int counter = 0;
int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
int16_t *pcm;
int bytes;
mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
*duration = ( ( samples * 1000 ) / frequency );
if ( mlt_properties_get_int( properties, "audio_off" ) )
{
this->playing = 1;
init_audio = 1;
return init_audio;
}
if ( init_audio == 1 )
{
SDL_AudioSpec request;
SDL_AudioSpec got;
int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
// specify audio format
memset( &request, 0, sizeof( SDL_AudioSpec ) );
this->playing = 0;
request.freq = frequency;
request.format = AUDIO_S16SYS;
request.channels = channels;
request.samples = audio_buffer;
request.callback = sdl_fill_audio;
request.userdata = (void *)this;
if ( SDL_OpenAudio( &request, &got ) != 0 )
{
fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
init_audio = 2;
}
else if ( got.size != 0 )
{
SDL_PauseAudio( 0 );
init_audio = 0;
}
}
if ( init_audio == 0 )
{
mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
bytes = ( samples * channels * 2 );
pthread_mutex_lock( &this->audio_mutex );
while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
if ( this->running )
{
if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
else
memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
this->audio_avail += bytes;
}
pthread_cond_broadcast( &this->audio_cond );
pthread_mutex_unlock( &this->audio_mutex );
}
else
{
this->playing = 1;
}
return init_audio;
}
static int consumer_play_video( consumer_sdl this, mlt_frame frame )
{
// Get the properties of this consumer
mlt_properties properties = this->properties;
mlt_image_format vfmt = mlt_image_yuv422;
int width = this->width, height = this->height;
uint8_t *image;
int changed = 0;
int video_off = mlt_properties_get_int( properties, "video_off" );
int preview_off = mlt_properties_get_int( properties, "preview_off" );
mlt_image_format preview_format = mlt_properties_get_int( properties, "preview_format" );
int display_off = video_off | preview_off;
if ( this->running && display_off == 0 )
{
// Get the image, width and height
mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "format", vfmt );
mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
// Handle events
if ( this->sdl_screen != NULL )
{
SDL_Event event;
sdl_lock_display( );
changed = consumer_get_dimensions( &this->window_width, &this->window_height );
sdl_unlock_display( );
while ( SDL_PollEvent( &event ) )
{
mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
switch( event.type )
{
case SDL_VIDEORESIZE:
this->window_width = event.resize.w;
this->window_height = event.resize.h;
changed = 1;
break;
case SDL_QUIT:
this->running = 0;
break;
case SDL_KEYDOWN:
{
mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
char keyboard[ 2 ] = " ";
void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
{
keyboard[ 0 ] = ( char )event.key.keysym.unicode;
callback( producer, keyboard );
}
}
break;
}
}
}
sdl_lock_display();
if ( width != this->width || height != this->height )
{
if ( this->sdl_overlay != NULL )
SDL_FreeYUVOverlay( this->sdl_overlay );
this->sdl_overlay = NULL;
}
if ( this->running && ( this->sdl_screen == NULL || changed ) )
{
// Force an overlay recreation
if ( this->sdl_overlay != NULL )
SDL_FreeYUVOverlay( this->sdl_overlay );
this->sdl_overlay = NULL;
// open SDL window with video overlay, if possible
this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
}
if ( this->running )
{
// Determine window's new display aspect ratio
double this_aspect = ( double )this->window_width / this->window_height;
// Get the display aspect ratio
double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
// Determine frame's display aspect ratio
double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
// Store the width and height received
this->width = width;
this->height = height;
// If using hardware scaler
if ( mlt_properties_get( properties, "rescale" ) != NULL &&
!strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
{
// Use hardware scaler to normalise display aspect ratio
this->rect.w = frame_aspect / this_aspect * this->window_width;
this->rect.h = this->window_height;
if ( this->rect.w > this->window_width )
{
this->rect.w = this->window_width;
this->rect.h = this_aspect / frame_aspect * this->window_height;
}
}
// Special case optimisation to negate odd effect of sample aspect ratio
// not corresponding exactly with image resolution.
else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) )
{
this->rect.w = this->window_width;
this->rect.h = this->window_height;
}
// Use hardware scaler to normalise sample aspect ratio
else if ( this->window_height * display_ratio > this->window_width )
{
this->rect.w = this->window_width;
this->rect.h = this->window_width / display_ratio;
}
else
{
this->rect.w = this->window_height * display_ratio;
this->rect.h = this->window_height;
}
this->rect.x = ( this->window_width - this->rect.w ) / 2;
this->rect.y = ( this->window_height - this->rect.h ) / 2;
this->rect.x -= this->rect.x % 2;
mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
SDL_SetClipRect( this->sdl_screen, &this->rect );
}
if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
{
SDL_SetClipRect( this->sdl_screen, &this->rect );
this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, this->sdl_screen );
}
if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
{
this->buffer = this->sdl_overlay->pixels[ 0 ];
if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
{
if ( image != NULL )
memcpy( this->buffer, image, width * height * 2 );
SDL_UnlockYUVOverlay( this->sdl_overlay );
SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
}
}
sdl_unlock_display();
}
else if ( this->running )
{
vfmt = preview_format == mlt_image_none ? mlt_image_rgb24a : preview_format;
if ( !video_off )
mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "format", vfmt );
mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
}
return 0;
}
static void *video_thread( void *arg )
{
// Identify the arg
consumer_sdl this = arg;
// Obtain time of thread start
struct timeval now;
int64_t start = 0;
int64_t elapsed = 0;
struct timespec tm;
mlt_frame next = NULL;
mlt_properties properties = NULL;
double speed = 0;
// Get real time flag
int real_time = mlt_properties_get_int( this->properties, "real_time" );
// Get the current time
gettimeofday( &now, NULL );
// Determine start time
start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
while ( this->running )
{
// Pop the next frame
pthread_mutex_lock( &this->video_mutex );
next = mlt_deque_pop_front( this->queue );
while ( next == NULL && this->running )
{
pthread_cond_wait( &this->video_cond, &this->video_mutex );
next = mlt_deque_pop_front( this->queue );
}
pthread_mutex_unlock( &this->video_mutex );
if ( !this->running || next == NULL ) break;
// Get the properties
properties = MLT_FRAME_PROPERTIES( next );
// Get the speed of the frame
speed = mlt_properties_get_double( properties, "_speed" );
// Get the current time
gettimeofday( &now, NULL );
// Get the elapsed time
elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
// See if we have to delay the display of the current frame
if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
{
// Obtain the scheduled playout time
int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
// Determine the difference between the elapsed time and the scheduled playout time
int64_t difference = scheduled - elapsed;
// Smooth playback a bit
if ( real_time && ( difference > 20000 && speed == 1.0 ) )
{
tm.tv_sec = difference / 1000000;
tm.tv_nsec = ( difference % 1000000 ) * 500;
nanosleep( &tm, NULL );
}
// Show current frame if not too old
if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
consumer_play_video( this, next );
// If the queue is empty, recalculate start to allow build up again
if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
{
gettimeofday( &now, NULL );
start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
}
}
// This frame can now be closed
mlt_frame_close( next );
next = NULL;
}
if ( next != NULL )
mlt_frame_close( next );
mlt_consumer_stopped( &this->parent );
return NULL;
}
/** Threaded wrapper for pipe.
*/
static void *consumer_thread( void *arg )
{
// Identify the arg
consumer_sdl this = arg;
// Get the consumer
mlt_consumer consumer = &this->parent;
// Convenience functionality
int terminate_on_pause = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "terminate_on_pause" );
int terminated = 0;
// Video thread
pthread_t thread;
// internal intialization
int init_audio = 1;
int init_video = 1;
mlt_frame frame = NULL;
mlt_properties properties = NULL;
int duration = 0;
int64_t playtime = 0;
struct timespec tm = { 0, 100000 };
// Loop until told not to
while( !terminated && this->running )
{
// Get a frame from the attached producer
frame = mlt_consumer_rt_frame( consumer );
// Check for termination
if ( terminate_on_pause && frame != NULL )
terminated = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" ) == 0.0;
// Ensure that we have a frame
if ( frame != NULL )
{
// Get the frame properties
properties = MLT_FRAME_PROPERTIES( frame );
// Play audio
init_audio = consumer_play_audio( this, frame, init_audio, &duration );
// Determine the start time now
if ( this->playing && init_video )
{
// Create the video thread
pthread_create( &thread, NULL, video_thread, this );
// Video doesn't need to be initialised any more
init_video = 0;
}
// Set playtime for this frame
mlt_properties_set_int( properties, "playtime", playtime );
while ( this->running && mlt_deque_count( this->queue ) > 15 )
nanosleep( &tm, NULL );
// Push this frame to the back of the queue
pthread_mutex_lock( &this->video_mutex );
mlt_deque_push_back( this->queue, frame );
pthread_cond_broadcast( &this->video_cond );
pthread_mutex_unlock( &this->video_mutex );
// Calculate the next playtime
playtime += ( duration * 1000 );
}
}
this->running = 0;
// Kill the video thread
if ( init_video == 0 )
{
pthread_mutex_lock( &this->video_mutex );
pthread_cond_broadcast( &this->video_cond );
pthread_mutex_unlock( &this->video_mutex );
pthread_join( thread, NULL );
}
while( mlt_deque_count( this->queue ) )
mlt_frame_close( mlt_deque_pop_back( this->queue ) );
this->sdl_screen = NULL;
this->audio_avail = 0;
return NULL;
}
static int consumer_get_dimensions( int *width, int *height )
{
int changed = 0;
// SDL windows manager structure
SDL_SysWMinfo wm;
// Specify the SDL Version
SDL_VERSION( &wm.version );
// Lock the display
//sdl_lock_display();
#ifndef __DARWIN__
// Get the wm structure
if ( SDL_GetWMInfo( &wm ) == 1 )
{
// Check that we have the X11 wm
if ( wm.subsystem == SDL_SYSWM_X11 )
{
// Get the SDL window
Window window = wm.info.x11.window;
// Get the display session
Display *display = wm.info.x11.display;
// Get the window attributes
XWindowAttributes attr;
XGetWindowAttributes( display, window, &attr );
// Determine whether window has changed
changed = *width != attr.width || *height != attr.height;
// Return width and height
*width = attr.width;
*height = attr.height;
}
}
#endif
// Unlock the display
//sdl_unlock_display();
return changed;
}
/** Callback to allow override of the close method.
*/
static void consumer_close( mlt_consumer parent )
{
// Get the actual object
consumer_sdl this = parent->child;
// Stop the consumer
///mlt_consumer_stop( parent );
// Now clean up the rest
mlt_consumer_close( parent );
// Close the queue
mlt_deque_close( this->queue );
// Destroy mutexes
pthread_mutex_destroy( &this->audio_mutex );
pthread_cond_destroy( &this->audio_cond );
// Finally clean up this
free( this );
}