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mlt/src/modules/sdl/consumer_sdl_preview.c

424 lines
14 KiB

/*
* consumer_sdl_preview.c -- A Simple DirectMedia Layer consumer
* Copyright (C) 2004-2005 Ushodaya Enterprises Limited
* Author: Charles Yates
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "consumer_sdl.h"
#include <framework/mlt_frame.h>
#include <framework/mlt_factory.h>
#include <framework/mlt_producer.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <SDL/SDL.h>
#include <SDL/SDL_syswm.h>
typedef struct consumer_sdl_s *consumer_sdl;
struct consumer_sdl_s
{
struct mlt_consumer_s parent;
mlt_consumer active;
int ignore_change;
mlt_consumer play;
mlt_consumer still;
pthread_t thread;
int joined;
int running;
int sdl_flags;
double last_speed;
pthread_cond_t refresh_cond;
pthread_mutex_t refresh_mutex;
int refresh_count;
};
/** Forward references to static functions.
*/
static int consumer_start( mlt_consumer parent );
static int consumer_stop( mlt_consumer parent );
static int consumer_is_stopped( mlt_consumer parent );
static void consumer_close( mlt_consumer parent );
static void *consumer_thread( void * );
static void consumer_frame_show_cb( mlt_consumer sdl, mlt_consumer this, mlt_frame frame );
static void consumer_sdl_event_cb( mlt_consumer sdl, mlt_consumer this, SDL_Event *event );
static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer this, char *name );
mlt_consumer consumer_sdl_preview_init( char *arg )
{
consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
{
// Get the parent consumer object
mlt_consumer parent = &this->parent;
// Get the properties
mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent );
// Get the width and height
int width = mlt_properties_get_int( properties, "width" );
int height = mlt_properties_get_int( properties, "height" );
// Process actual param
if ( arg == NULL || sscanf( arg, "%dx%d", &width, &height ) == 2 )
{
mlt_properties_set_int( properties, "width", width );
mlt_properties_set_int( properties, "height", height );
}
// Create child consumers
this->play = mlt_factory_consumer( "sdl", arg );
this->still = mlt_factory_consumer( "sdl_still", arg );
mlt_properties_set( MLT_CONSUMER_PROPERTIES( parent ), "real_time", "0" );
mlt_properties_set( MLT_CONSUMER_PROPERTIES( parent ), "rescale", "nearest" );
parent->close = consumer_close;
parent->start = consumer_start;
parent->stop = consumer_stop;
parent->is_stopped = consumer_is_stopped;
this->joined = 1;
mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->play ), this, "consumer-frame-show", ( mlt_listener )consumer_frame_show_cb );
mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->still ), this, "consumer-frame-show", ( mlt_listener )consumer_frame_show_cb );
mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->play ), this, "consumer-sdl-event", ( mlt_listener )consumer_sdl_event_cb );
mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->still ), this, "consumer-sdl-event", ( mlt_listener )consumer_sdl_event_cb );
pthread_cond_init( &this->refresh_cond, NULL );
pthread_mutex_init( &this->refresh_mutex, NULL );
mlt_events_listen( MLT_CONSUMER_PROPERTIES( parent ), this, "property-changed", ( mlt_listener )consumer_refresh_cb );
return parent;
}
free( this );
return NULL;
}
void consumer_frame_show_cb( mlt_consumer sdl, mlt_consumer parent, mlt_frame frame )
{
consumer_sdl this = parent->child;
this->last_speed = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" );
mlt_events_fire( MLT_CONSUMER_PROPERTIES( parent ), "consumer-frame-show", frame, NULL );
}
static void consumer_sdl_event_cb( mlt_consumer sdl, mlt_consumer parent, SDL_Event *event )
{
mlt_events_fire( MLT_CONSUMER_PROPERTIES( parent ), "consumer-sdl-event", event, NULL );
}
static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer parent, char *name )
{
if ( !strcmp( name, "refresh" ) )
{
consumer_sdl this = parent->child;
pthread_mutex_lock( &this->refresh_mutex );
this->refresh_count = this->refresh_count <= 0 ? 1 : this->refresh_count ++;
pthread_cond_broadcast( &this->refresh_cond );
pthread_mutex_unlock( &this->refresh_mutex );
}
}
static int consumer_start( mlt_consumer parent )
{
consumer_sdl this = parent->child;
if ( !this->running )
{
// properties
mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent );
mlt_properties play = MLT_CONSUMER_PROPERTIES( this->play );
mlt_properties still = MLT_CONSUMER_PROPERTIES( this->still );
char *window_id = mlt_properties_get( properties, "window_id" );
char *audio_driver = mlt_properties_get( properties, "audio_driver" );
char *video_driver = mlt_properties_get( properties, "video_driver" );
char *audio_device = mlt_properties_get( properties, "audio_device" );
char *output_display = mlt_properties_get( properties, "output_display" );
int progressive = mlt_properties_get_int( properties, "progressive" ) | mlt_properties_get_int( properties, "deinterlace" );
consumer_stop( parent );
this->running = 1;
this->joined = 0;
this->last_speed = 1;
if ( output_display != NULL )
setenv( "DISPLAY", output_display, 1 );
if ( window_id != NULL )
setenv( "SDL_WINDOWID", window_id, 1 );
if ( video_driver != NULL )
setenv( "SDL_VIDEODRIVER", video_driver, 1 );
if ( audio_driver != NULL )
setenv( "SDL_AUDIODRIVER", audio_driver, 1 );
if ( audio_device != NULL )
setenv( "AUDIODEV", audio_device, 1 );
if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
{
fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
return -1;
}
SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
SDL_EnableUNICODE( 1 );
// Pass properties down
mlt_properties_set_data( play, "transport_producer", mlt_properties_get_data( properties, "transport_producer", NULL ), 0, NULL, NULL );
mlt_properties_set_data( still, "transport_producer", mlt_properties_get_data( properties, "transport_producer", NULL ), 0, NULL, NULL );
mlt_properties_set_data( play, "transport_callback", mlt_properties_get_data( properties, "transport_callback", NULL ), 0, NULL, NULL );
mlt_properties_set_data( still, "transport_callback", mlt_properties_get_data( properties, "transport_callback", NULL ), 0, NULL, NULL );
mlt_properties_set_int( play, "progressive", progressive );
mlt_properties_set_int( still, "progressive", progressive );
mlt_properties_pass_list( play, properties, "resize,rescale,width,height,aspect_ratio,display_ratio,volume" );
mlt_properties_pass_list( still, properties, "resize,rescale,width,height,aspect_ratio,display_ratio" );
mlt_properties_pass_list( play, properties, "deinterlace_method" );
mlt_properties_pass_list( still, properties, "deinterlace_method" );
mlt_properties_pass_list( play, properties, "preview_off,preview_format" );
mlt_properties_pass_list( still, properties, "preview_off,preview_format" );
mlt_properties_pass( play, properties, "play." );
mlt_properties_pass( still, properties, "still." );
mlt_properties_set_data( play, "app_lock", mlt_properties_get_data( properties, "app_lock", NULL ), 0, NULL, NULL );
mlt_properties_set_data( still, "app_lock", mlt_properties_get_data( properties, "app_lock", NULL ), 0, NULL, NULL );
mlt_properties_set_data( play, "app_unlock", mlt_properties_get_data( properties, "app_unlock", NULL ), 0, NULL, NULL );
mlt_properties_set_data( still, "app_unlock", mlt_properties_get_data( properties, "app_unlock", NULL ), 0, NULL, NULL );
mlt_properties_set_int( play, "put_mode", 1 );
mlt_properties_set_int( still, "put_mode", 1 );
// Start the still producer just to initialise the gui
mlt_consumer_start( this->still );
this->active = this->still;
// Inform child consumers that we control the sdl
mlt_properties_set_int( play, "sdl_started", 1 );
mlt_properties_set_int( still, "sdl_started", 1 );
pthread_create( &this->thread, NULL, consumer_thread, this );
}
return 0;
}
static int consumer_stop( mlt_consumer parent )
{
// Get the actual object
consumer_sdl this = parent->child;
if ( this->joined == 0 )
{
mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent );
int app_locked = mlt_properties_get_int( properties, "app_locked" );
void ( *lock )( void ) = mlt_properties_get_data( properties, "app_lock", NULL );
void ( *unlock )( void ) = mlt_properties_get_data( properties, "app_unlock", NULL );
if ( app_locked && unlock ) unlock( );
// Kill the thread and clean up
this->running = 0;
pthread_mutex_lock( &this->refresh_mutex );
pthread_cond_broadcast( &this->refresh_cond );
pthread_mutex_unlock( &this->refresh_mutex );
pthread_join( this->thread, NULL );
this->joined = 1;
if ( app_locked && lock ) lock( );
SDL_Quit( );
}
return 0;
}
static int consumer_is_stopped( mlt_consumer parent )
{
consumer_sdl this = parent->child;
return !this->running;
}
static void *consumer_thread( void *arg )
{
// Identify the arg
consumer_sdl this = arg;
// Get the consumer
mlt_consumer consumer = &this->parent;
// Get the properties
mlt_properties properties = MLT_CONSUMER_PROPERTIES( consumer );
// internal intialization
int first = 1;
mlt_frame frame = NULL;
int last_position = -1;
// Determine if the application is dealing with the preview
int preview_off = mlt_properties_get_int( properties, "preview_off" );
this->refresh_count = 0;
// Loop until told not to
while( this->running )
{
// Get a frame from the attached producer
frame = mlt_consumer_get_frame( consumer );
// Ensure that we have a frame
if ( this->running && frame != NULL )
{
// Get the speed of the frame
double speed = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" );
// Lock during the operation
mlt_service_lock( MLT_CONSUMER_SERVICE( consumer ) );
// Get refresh request for the current frame
int refresh = mlt_properties_get_int( properties, "refresh" );
// Decrement refresh and clear changed
mlt_events_block( properties, properties );
mlt_properties_set_int( properties, "refresh", 0 );
mlt_events_unblock( properties, properties );
// Unlock after the operation
mlt_service_unlock( MLT_CONSUMER_SERVICE( consumer ) );
// Set the changed property on this frame for the benefit of still
mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "refresh", refresh );
// Make sure the recipient knows that this frame isn't really rendered
mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "rendered", 0 );
// Optimisation to reduce latency
if ( speed == 1.0 )
{
if ( last_position != -1 && last_position + 1 != mlt_frame_get_position( frame ) )
mlt_consumer_purge( this->play );
last_position = mlt_frame_get_position( frame );
}
else
{
//mlt_consumer_purge( this->play );
last_position = -1;
}
// If we're not the first frame and both consumers are stopped, then stop ourselves
if ( !first && mlt_consumer_is_stopped( this->play ) && mlt_consumer_is_stopped( this->still ) )
{
this->running = 0;
mlt_frame_close( frame );
}
// Allow a little grace time before switching consumers on speed changes
else if ( this->ignore_change -- > 0 && this->active != NULL && !mlt_consumer_is_stopped( this->active ) )
{
mlt_consumer_put_frame( this->active, frame );
}
// If we aren't playing normally, then use the still
else if ( speed != 1 )
{
if ( !mlt_consumer_is_stopped( this->play ) )
mlt_consumer_stop( this->play );
if ( mlt_consumer_is_stopped( this->still ) )
{
this->last_speed = speed;
this->active = this->still;
this->ignore_change = 0;
mlt_consumer_start( this->still );
}
mlt_consumer_put_frame( this->still, frame );
}
// Otherwise use the normal player
else
{
if ( !mlt_consumer_is_stopped( this->still ) )
mlt_consumer_stop( this->still );
if ( mlt_consumer_is_stopped( this->play ) )
{
this->last_speed = speed;
this->active = this->play;
this->ignore_change = 25;
mlt_consumer_start( this->play );
}
mlt_consumer_put_frame( this->play, frame );
}
// Copy the rectangle info from the active consumer
if ( this->running && preview_off == 0 )
{
mlt_properties active = MLT_CONSUMER_PROPERTIES( this->active );
mlt_service_lock( MLT_CONSUMER_SERVICE( consumer ) );
mlt_properties_set_int( properties, "rect_x", mlt_properties_get_int( active, "rect_x" ) );
mlt_properties_set_int( properties, "rect_y", mlt_properties_get_int( active, "rect_y" ) );
mlt_properties_set_int( properties, "rect_w", mlt_properties_get_int( active, "rect_w" ) );
mlt_properties_set_int( properties, "rect_h", mlt_properties_get_int( active, "rect_h" ) );
mlt_service_unlock( MLT_CONSUMER_SERVICE( consumer ) );
}
if ( this->active == this->still )
{
pthread_mutex_lock( &this->refresh_mutex );
if ( this->running && speed == 0 && this->refresh_count <= 0 )
pthread_cond_wait( &this->refresh_cond, &this->refresh_mutex );
this->refresh_count --;
pthread_mutex_unlock( &this->refresh_mutex );
}
// We are definitely not waiting on the first frame any more
first = 0;
}
else
{
if ( frame ) mlt_frame_close( frame );
mlt_consumer_put_frame( this->active, NULL );
this->running = 0;
}
}
if ( this->play ) mlt_consumer_stop( this->play );
if ( this->still ) mlt_consumer_stop( this->still );
return NULL;
}
/** Callback to allow override of the close method.
*/
static void consumer_close( mlt_consumer parent )
{
// Get the actual object
consumer_sdl this = parent->child;
// Stop the consumer
mlt_consumer_stop( parent );
// Close the child consumers
mlt_consumer_close( this->play );
mlt_consumer_close( this->still );
// Now clean up the rest
mlt_consumer_close( parent );
// Finally clean up this
free( this );
}