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424 lines
14 KiB
424 lines
14 KiB
/*
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* consumer_sdl_preview.c -- A Simple DirectMedia Layer consumer
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* Copyright (C) 2004-2005 Ushodaya Enterprises Limited
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* Author: Charles Yates
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "consumer_sdl.h"
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#include <framework/mlt_frame.h>
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#include <framework/mlt_factory.h>
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#include <framework/mlt_producer.h>
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#include <stdlib.h>
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#include <string.h>
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#include <pthread.h>
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#include <SDL/SDL.h>
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#include <SDL/SDL_syswm.h>
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typedef struct consumer_sdl_s *consumer_sdl;
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struct consumer_sdl_s
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{
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struct mlt_consumer_s parent;
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mlt_consumer active;
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int ignore_change;
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mlt_consumer play;
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mlt_consumer still;
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pthread_t thread;
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int joined;
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int running;
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int sdl_flags;
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double last_speed;
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pthread_cond_t refresh_cond;
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pthread_mutex_t refresh_mutex;
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int refresh_count;
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};
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/** Forward references to static functions.
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*/
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static int consumer_start( mlt_consumer parent );
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static int consumer_stop( mlt_consumer parent );
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static int consumer_is_stopped( mlt_consumer parent );
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static void consumer_close( mlt_consumer parent );
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static void *consumer_thread( void * );
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static void consumer_frame_show_cb( mlt_consumer sdl, mlt_consumer this, mlt_frame frame );
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static void consumer_sdl_event_cb( mlt_consumer sdl, mlt_consumer this, SDL_Event *event );
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static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer this, char *name );
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mlt_consumer consumer_sdl_preview_init( char *arg )
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{
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consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
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if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
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{
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// Get the parent consumer object
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mlt_consumer parent = &this->parent;
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// Get the properties
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mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent );
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// Get the width and height
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int width = mlt_properties_get_int( properties, "width" );
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int height = mlt_properties_get_int( properties, "height" );
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// Process actual param
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if ( arg == NULL || sscanf( arg, "%dx%d", &width, &height ) == 2 )
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{
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mlt_properties_set_int( properties, "width", width );
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mlt_properties_set_int( properties, "height", height );
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}
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// Create child consumers
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this->play = mlt_factory_consumer( "sdl", arg );
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this->still = mlt_factory_consumer( "sdl_still", arg );
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mlt_properties_set( MLT_CONSUMER_PROPERTIES( parent ), "real_time", "0" );
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mlt_properties_set( MLT_CONSUMER_PROPERTIES( parent ), "rescale", "nearest" );
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parent->close = consumer_close;
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parent->start = consumer_start;
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parent->stop = consumer_stop;
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parent->is_stopped = consumer_is_stopped;
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this->joined = 1;
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mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->play ), this, "consumer-frame-show", ( mlt_listener )consumer_frame_show_cb );
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mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->still ), this, "consumer-frame-show", ( mlt_listener )consumer_frame_show_cb );
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mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->play ), this, "consumer-sdl-event", ( mlt_listener )consumer_sdl_event_cb );
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mlt_events_listen( MLT_CONSUMER_PROPERTIES( this->still ), this, "consumer-sdl-event", ( mlt_listener )consumer_sdl_event_cb );
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pthread_cond_init( &this->refresh_cond, NULL );
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pthread_mutex_init( &this->refresh_mutex, NULL );
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mlt_events_listen( MLT_CONSUMER_PROPERTIES( parent ), this, "property-changed", ( mlt_listener )consumer_refresh_cb );
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return parent;
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}
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free( this );
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return NULL;
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}
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void consumer_frame_show_cb( mlt_consumer sdl, mlt_consumer parent, mlt_frame frame )
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{
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consumer_sdl this = parent->child;
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this->last_speed = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" );
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mlt_events_fire( MLT_CONSUMER_PROPERTIES( parent ), "consumer-frame-show", frame, NULL );
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}
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static void consumer_sdl_event_cb( mlt_consumer sdl, mlt_consumer parent, SDL_Event *event )
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{
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mlt_events_fire( MLT_CONSUMER_PROPERTIES( parent ), "consumer-sdl-event", event, NULL );
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}
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static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer parent, char *name )
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{
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if ( !strcmp( name, "refresh" ) )
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{
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consumer_sdl this = parent->child;
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pthread_mutex_lock( &this->refresh_mutex );
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this->refresh_count = this->refresh_count <= 0 ? 1 : this->refresh_count ++;
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pthread_cond_broadcast( &this->refresh_cond );
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pthread_mutex_unlock( &this->refresh_mutex );
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}
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}
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static int consumer_start( mlt_consumer parent )
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{
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consumer_sdl this = parent->child;
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if ( !this->running )
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{
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// properties
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mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent );
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mlt_properties play = MLT_CONSUMER_PROPERTIES( this->play );
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mlt_properties still = MLT_CONSUMER_PROPERTIES( this->still );
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char *window_id = mlt_properties_get( properties, "window_id" );
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char *audio_driver = mlt_properties_get( properties, "audio_driver" );
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char *video_driver = mlt_properties_get( properties, "video_driver" );
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char *audio_device = mlt_properties_get( properties, "audio_device" );
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char *output_display = mlt_properties_get( properties, "output_display" );
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int progressive = mlt_properties_get_int( properties, "progressive" ) | mlt_properties_get_int( properties, "deinterlace" );
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consumer_stop( parent );
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this->running = 1;
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this->joined = 0;
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this->last_speed = 1;
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if ( output_display != NULL )
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setenv( "DISPLAY", output_display, 1 );
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if ( window_id != NULL )
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setenv( "SDL_WINDOWID", window_id, 1 );
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if ( video_driver != NULL )
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setenv( "SDL_VIDEODRIVER", video_driver, 1 );
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if ( audio_driver != NULL )
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setenv( "SDL_AUDIODRIVER", audio_driver, 1 );
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if ( audio_device != NULL )
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setenv( "AUDIODEV", audio_device, 1 );
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if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
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{
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fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
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return -1;
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}
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SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
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SDL_EnableUNICODE( 1 );
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// Pass properties down
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mlt_properties_set_data( play, "transport_producer", mlt_properties_get_data( properties, "transport_producer", NULL ), 0, NULL, NULL );
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mlt_properties_set_data( still, "transport_producer", mlt_properties_get_data( properties, "transport_producer", NULL ), 0, NULL, NULL );
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mlt_properties_set_data( play, "transport_callback", mlt_properties_get_data( properties, "transport_callback", NULL ), 0, NULL, NULL );
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mlt_properties_set_data( still, "transport_callback", mlt_properties_get_data( properties, "transport_callback", NULL ), 0, NULL, NULL );
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mlt_properties_set_int( play, "progressive", progressive );
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mlt_properties_set_int( still, "progressive", progressive );
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mlt_properties_pass_list( play, properties, "resize,rescale,width,height,aspect_ratio,display_ratio,volume" );
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mlt_properties_pass_list( still, properties, "resize,rescale,width,height,aspect_ratio,display_ratio" );
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mlt_properties_pass_list( play, properties, "deinterlace_method" );
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mlt_properties_pass_list( still, properties, "deinterlace_method" );
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mlt_properties_pass_list( play, properties, "preview_off,preview_format" );
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mlt_properties_pass_list( still, properties, "preview_off,preview_format" );
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mlt_properties_pass( play, properties, "play." );
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mlt_properties_pass( still, properties, "still." );
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mlt_properties_set_data( play, "app_lock", mlt_properties_get_data( properties, "app_lock", NULL ), 0, NULL, NULL );
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mlt_properties_set_data( still, "app_lock", mlt_properties_get_data( properties, "app_lock", NULL ), 0, NULL, NULL );
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mlt_properties_set_data( play, "app_unlock", mlt_properties_get_data( properties, "app_unlock", NULL ), 0, NULL, NULL );
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mlt_properties_set_data( still, "app_unlock", mlt_properties_get_data( properties, "app_unlock", NULL ), 0, NULL, NULL );
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mlt_properties_set_int( play, "put_mode", 1 );
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mlt_properties_set_int( still, "put_mode", 1 );
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// Start the still producer just to initialise the gui
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mlt_consumer_start( this->still );
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this->active = this->still;
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// Inform child consumers that we control the sdl
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mlt_properties_set_int( play, "sdl_started", 1 );
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mlt_properties_set_int( still, "sdl_started", 1 );
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pthread_create( &this->thread, NULL, consumer_thread, this );
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}
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return 0;
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}
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static int consumer_stop( mlt_consumer parent )
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{
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// Get the actual object
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consumer_sdl this = parent->child;
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if ( this->joined == 0 )
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{
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mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent );
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int app_locked = mlt_properties_get_int( properties, "app_locked" );
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void ( *lock )( void ) = mlt_properties_get_data( properties, "app_lock", NULL );
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void ( *unlock )( void ) = mlt_properties_get_data( properties, "app_unlock", NULL );
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if ( app_locked && unlock ) unlock( );
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// Kill the thread and clean up
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this->running = 0;
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pthread_mutex_lock( &this->refresh_mutex );
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pthread_cond_broadcast( &this->refresh_cond );
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pthread_mutex_unlock( &this->refresh_mutex );
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pthread_join( this->thread, NULL );
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this->joined = 1;
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if ( app_locked && lock ) lock( );
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SDL_Quit( );
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}
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return 0;
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}
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static int consumer_is_stopped( mlt_consumer parent )
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{
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consumer_sdl this = parent->child;
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return !this->running;
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}
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static void *consumer_thread( void *arg )
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{
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// Identify the arg
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consumer_sdl this = arg;
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// Get the consumer
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mlt_consumer consumer = &this->parent;
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// Get the properties
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mlt_properties properties = MLT_CONSUMER_PROPERTIES( consumer );
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// internal intialization
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int first = 1;
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mlt_frame frame = NULL;
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int last_position = -1;
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// Determine if the application is dealing with the preview
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int preview_off = mlt_properties_get_int( properties, "preview_off" );
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this->refresh_count = 0;
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// Loop until told not to
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while( this->running )
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{
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// Get a frame from the attached producer
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frame = mlt_consumer_get_frame( consumer );
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// Ensure that we have a frame
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if ( this->running && frame != NULL )
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{
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// Get the speed of the frame
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double speed = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" );
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// Lock during the operation
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mlt_service_lock( MLT_CONSUMER_SERVICE( consumer ) );
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// Get refresh request for the current frame
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int refresh = mlt_properties_get_int( properties, "refresh" );
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// Decrement refresh and clear changed
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mlt_events_block( properties, properties );
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mlt_properties_set_int( properties, "refresh", 0 );
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mlt_events_unblock( properties, properties );
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// Unlock after the operation
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mlt_service_unlock( MLT_CONSUMER_SERVICE( consumer ) );
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// Set the changed property on this frame for the benefit of still
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mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "refresh", refresh );
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// Make sure the recipient knows that this frame isn't really rendered
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mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "rendered", 0 );
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// Optimisation to reduce latency
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if ( speed == 1.0 )
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{
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if ( last_position != -1 && last_position + 1 != mlt_frame_get_position( frame ) )
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mlt_consumer_purge( this->play );
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last_position = mlt_frame_get_position( frame );
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}
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else
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{
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//mlt_consumer_purge( this->play );
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last_position = -1;
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}
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// If we're not the first frame and both consumers are stopped, then stop ourselves
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if ( !first && mlt_consumer_is_stopped( this->play ) && mlt_consumer_is_stopped( this->still ) )
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{
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this->running = 0;
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mlt_frame_close( frame );
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}
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// Allow a little grace time before switching consumers on speed changes
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else if ( this->ignore_change -- > 0 && this->active != NULL && !mlt_consumer_is_stopped( this->active ) )
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{
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mlt_consumer_put_frame( this->active, frame );
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}
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// If we aren't playing normally, then use the still
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else if ( speed != 1 )
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{
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if ( !mlt_consumer_is_stopped( this->play ) )
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mlt_consumer_stop( this->play );
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if ( mlt_consumer_is_stopped( this->still ) )
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{
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this->last_speed = speed;
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this->active = this->still;
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this->ignore_change = 0;
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mlt_consumer_start( this->still );
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}
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mlt_consumer_put_frame( this->still, frame );
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}
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// Otherwise use the normal player
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else
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{
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if ( !mlt_consumer_is_stopped( this->still ) )
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mlt_consumer_stop( this->still );
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if ( mlt_consumer_is_stopped( this->play ) )
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{
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this->last_speed = speed;
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this->active = this->play;
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this->ignore_change = 25;
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mlt_consumer_start( this->play );
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}
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mlt_consumer_put_frame( this->play, frame );
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}
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// Copy the rectangle info from the active consumer
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if ( this->running && preview_off == 0 )
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{
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mlt_properties active = MLT_CONSUMER_PROPERTIES( this->active );
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mlt_service_lock( MLT_CONSUMER_SERVICE( consumer ) );
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mlt_properties_set_int( properties, "rect_x", mlt_properties_get_int( active, "rect_x" ) );
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mlt_properties_set_int( properties, "rect_y", mlt_properties_get_int( active, "rect_y" ) );
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mlt_properties_set_int( properties, "rect_w", mlt_properties_get_int( active, "rect_w" ) );
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mlt_properties_set_int( properties, "rect_h", mlt_properties_get_int( active, "rect_h" ) );
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mlt_service_unlock( MLT_CONSUMER_SERVICE( consumer ) );
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}
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if ( this->active == this->still )
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{
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pthread_mutex_lock( &this->refresh_mutex );
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if ( this->running && speed == 0 && this->refresh_count <= 0 )
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pthread_cond_wait( &this->refresh_cond, &this->refresh_mutex );
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this->refresh_count --;
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pthread_mutex_unlock( &this->refresh_mutex );
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}
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// We are definitely not waiting on the first frame any more
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first = 0;
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}
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else
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{
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if ( frame ) mlt_frame_close( frame );
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mlt_consumer_put_frame( this->active, NULL );
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this->running = 0;
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}
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}
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if ( this->play ) mlt_consumer_stop( this->play );
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if ( this->still ) mlt_consumer_stop( this->still );
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return NULL;
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}
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/** Callback to allow override of the close method.
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*/
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static void consumer_close( mlt_consumer parent )
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{
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// Get the actual object
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consumer_sdl this = parent->child;
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// Stop the consumer
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mlt_consumer_stop( parent );
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// Close the child consumers
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mlt_consumer_close( this->play );
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mlt_consumer_close( this->still );
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// Now clean up the rest
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mlt_consumer_close( parent );
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// Finally clean up this
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free( this );
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}
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