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mlt/src/modules/vorbis/producer_vorbis.c

366 lines
9.6 KiB

/*
* producer_vorbis.c -- vorbis producer
* Copyright (C) 2003-2004 Ushodaya Enterprises Limited
* Author: Charles Yates <charles.yates@pandora.be>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
// Local header files
#include "producer_vorbis.h"
// MLT Header files
#include <framework/mlt_frame.h>
// vorbis Header files
#include <vorbis/codec.h>
#include <vorbis/vorbisfile.h>
// System header files
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
// Forward references.
static int producer_open( mlt_producer this, char *file );
static int producer_get_frame( mlt_producer this, mlt_frame_ptr frame, int index );
/** Structure for metadata reading
*/
typedef struct _sw_metadata sw_metadata;
struct _sw_metadata {
char * name;
char * content;
};
static sw_metadata *vorbis_metadata_from_str (char * str)
{
sw_metadata * meta = NULL;
int i;
for (i = 0; str[i]; i++) {
str[i] = tolower(str[i]);
if (str[i] == '=') {
str[i] = '\0';
meta = malloc (sizeof (sw_metadata));
meta->name = malloc( strlen(str) + 18 );
sprintf(meta->name, "meta.attr.%s.markup", str);
meta->content = strdup (&str[i+1]);
break;
}
}
return meta;
}
/** Constructor for libvorbis.
*/
mlt_producer producer_vorbis_init( char *file )
{
mlt_producer this = NULL;
// Check that we have a non-NULL argument
if ( file != NULL )
{
// Construct the producer
this = calloc( 1, sizeof( struct mlt_producer_s ) );
// Initialise it
if ( mlt_producer_init( this, NULL ) == 0 )
{
// Get the properties
mlt_properties properties = MLT_PRODUCER_PROPERTIES( this );
// Set the resource property (required for all producers)
mlt_properties_set( properties, "resource", file );
// Register our get_frame implementation
this->get_frame = producer_get_frame;
// Open the file
if ( producer_open( this, file ) != 0 )
{
// Clean up
mlt_producer_close( this );
this = NULL;
}
}
}
return this;
}
/** Destuctor for ogg files.
*/
static void producer_file_close( void *file )
{
if ( file != NULL )
{
// Close the ogg vorbis structure
ov_clear( file );
// Free the memory
free( file );
}
}
/** Open the file.
*/
static int producer_open( mlt_producer this, char *file )
{
// FILE pointer for file
FILE *input = fopen( file, "r" );
// Error code to return
int error = input == NULL;
// Continue if file is open
if ( error == 0 )
{
// OggVorbis file structure
OggVorbis_File *ov = calloc( 1, sizeof( OggVorbis_File ) );
// Attempt to open the stream
error = ov == NULL || ov_open( input, ov, NULL, 0 ) != 0;
// Assign to producer properties if successful
if ( error == 0 )
{
// Get the properties
mlt_properties properties = MLT_PRODUCER_PROPERTIES( this );
// Assign the ov structure
mlt_properties_set_data( properties, "ogg_vorbis_file", ov, 0, producer_file_close, NULL );
// Read metadata
sw_metadata * metadata = NULL;
char **ptr = ov_comment(ov, -1)->user_comments;
while(*ptr) {
metadata = vorbis_metadata_from_str (*ptr);
if (metadata != NULL)
mlt_properties_set(properties, metadata->name, metadata->content);
++ptr;
}
if ( ov_seekable( ov ) )
{
// Get the length of the file
double length = ov_time_total( ov, -1 );
// We will treat everything with the producer fps
double fps = mlt_producer_get_fps( this );
// Set out and length of file
mlt_properties_set_position( properties, "out", ( length * fps ) - 1 );
mlt_properties_set_position( properties, "length", ( length * fps ) );
// Get the vorbis info
vorbis_info *vi = ov_info( ov, -1 );
mlt_properties_set_int( properties, "frequency", (int) vi->rate );
mlt_properties_set_int( properties, "channels", vi->channels );
}
}
else
{
// Clean up
free( ov );
// Must close input file when open fails
fclose( input );
}
}
return error;
}
/** Convert a frame position to a time code.
*/
static double producer_time_of_frame( mlt_producer this, mlt_position position )
{
return ( double )position / mlt_producer_get_fps( this );
}
/** Get the audio from a frame.
*/
static int producer_get_audio( mlt_frame frame, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
{
// Get the properties from the frame
mlt_properties frame_properties = MLT_FRAME_PROPERTIES( frame );
// Obtain the frame number of this frame
mlt_position position = mlt_properties_get_position( frame_properties, "vorbis_position" );
// Get the producer
mlt_producer this = mlt_frame_pop_audio( frame );
// Get the producer properties
mlt_properties properties = MLT_PRODUCER_PROPERTIES( this );
// Get the ogg vorbis file
OggVorbis_File *ov = mlt_properties_get_data( properties, "ogg_vorbis_file", NULL );
// Obtain the expected frame numer
mlt_position expected = mlt_properties_get_position( properties, "audio_expected" );
// Get the fps for this producer
double fps = mlt_producer_get_fps( this );
// Get the vorbis info
vorbis_info *vi = ov_info( ov, -1 );
// Obtain the audio buffer
int16_t *audio_buffer = mlt_properties_get_data( properties, "audio_buffer", NULL );
// Get amount of audio used
int audio_used = mlt_properties_get_int( properties, "audio_used" );
// Number of frames to ignore (for ffwd)
int ignore = 0;
// Flag for paused (silence)
int paused = 0;
// Check for audio buffer and create if necessary
if ( audio_buffer == NULL )
{
// Allocate the audio buffer
audio_buffer = mlt_pool_alloc( 131072 * sizeof( int16_t ) );
// And store it on properties for reuse
mlt_properties_set_data( properties, "audio_buffer", audio_buffer, 0, mlt_pool_release, NULL );
}
// Seek if necessary
if ( position != expected )
{
if ( position + 1 == expected )
{
// We're paused - silence required
paused = 1;
}
else if ( position > expected && ( position - expected ) < 250 )
{
// Fast forward - seeking is inefficient for small distances - just ignore following frames
ignore = position - expected;
}
else
{
// Seek to the required position
ov_time_seek( ov, producer_time_of_frame( this, position ) );
expected = position;
audio_used = 0;
}
}
// Return info in frame
*frequency = vi->rate;
*channels = vi->channels;
// Get the audio if required
if ( !paused )
{
// Bitstream section
int current_section;
// Get the number of samples for the current frame
*samples = mlt_sample_calculator( fps, *frequency, expected ++ );
while( *samples > audio_used )
{
// Read the samples
int bytes = ov_read( ov, ( char * )( &audio_buffer[ audio_used * 2 ] ), 4096, 0, 2, 1, &current_section );
// Break if error or eof
if ( bytes <= 0 )
break;
// Increment number of samples used
audio_used += bytes / ( sizeof( int16_t ) * *channels );
// Handle ignore
while ( ignore && audio_used >= *samples )
{
ignore --;
audio_used -= *samples;
memmove( audio_buffer, &audio_buffer[ *samples * *channels ], audio_used * sizeof( int16_t ) );
*samples = mlt_sample_calculator( fps, *frequency, expected ++ );
}
}
// Now handle the audio if we have enough
if ( audio_used >= *samples )
{
*buffer = mlt_pool_alloc( *samples * *channels * sizeof( int16_t ) );
memcpy( *buffer, audio_buffer, *samples * *channels * sizeof( int16_t ) );
audio_used -= *samples;
memmove( audio_buffer, &audio_buffer[ *samples * *channels ], audio_used * *channels * sizeof( int16_t ) );
mlt_properties_set_data( frame_properties, "audio", *buffer, 0, mlt_pool_release, NULL );
}
else
{
mlt_frame_get_audio( frame, buffer, format, frequency, channels, samples );
audio_used = 0;
}
// Store the number of audio samples still available
mlt_properties_set_int( properties, "audio_used", audio_used );
}
else
{
// Get silence and don't touch the context
*samples = mlt_sample_calculator( fps, *frequency, position );
mlt_frame_get_audio( frame, buffer, format, frequency, channels, samples );
}
// Regardless of speed, we expect to get the next frame (cos we ain't too bright)
mlt_properties_set_position( properties, "audio_expected", position + 1 );
return 0;
}
/** Our get frame implementation.
*/
static int producer_get_frame( mlt_producer this, mlt_frame_ptr frame, int index )
{
// Create an empty frame
*frame = mlt_frame_init( );
// Update timecode on the frame we're creating
mlt_frame_set_position( *frame, mlt_producer_position( this ) );
// Set the position of this producer
mlt_properties frame_properties = MLT_FRAME_PROPERTIES( *frame );
mlt_properties_set_position( frame_properties, "vorbis_position", mlt_producer_frame( this ) );
// Set up the audio
mlt_frame_push_audio( *frame, this );
mlt_frame_push_audio( *frame, producer_get_audio );
// Pass audio properties to the frame
mlt_properties_pass_list( frame_properties, MLT_PRODUCER_PROPERTIES( this ), "frequency, channels" );
// Calculate the next timecode
mlt_producer_prepare_next( this );
return 0;
}