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mlt/src/modules/core/transition_mix.c

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6.2 KiB

/*
* transition_mix.c -- mix two audio streams
* Copyright (C) 2003-2004 Ushodaya Enterprises Limited
* Author: Dan Dennedy <dan@dennedy.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "transition_mix.h"
#include <framework/mlt_frame.h>
#include <stdio.h>
#include <stdlib.h>
/** Get the audio.
*/
static int transition_get_audio( mlt_frame frame, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
{
// Get the b frame from the stack
mlt_frame b_frame = mlt_frame_pop_audio( frame );
// Get the effect
mlt_transition effect = mlt_frame_pop_audio( frame );
// Get the properties of the b frame
mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame );
if ( mlt_properties_get_int( MLT_TRANSITION_PROPERTIES( effect ), "combine" ) == 0 )
{
double mix_start = 0.5, mix_end = 0.5;
if ( mlt_properties_get( b_props, "audio.previous_mix" ) != NULL )
mix_start = mlt_properties_get_double( b_props, "audio.previous_mix" );
if ( mlt_properties_get( b_props, "audio.mix" ) != NULL )
mix_end = mlt_properties_get_double( b_props, "audio.mix" );
if ( mlt_properties_get_int( b_props, "audio.reverse" ) )
{
mix_start = 1 - mix_start;
mix_end = 1 - mix_end;
}
mlt_frame_mix_audio( frame, b_frame, mix_start, mix_end, buffer, format, frequency, channels, samples );
}
else
{
mlt_frame_combine_audio( frame, b_frame, buffer, format, frequency, channels, samples );
}
return 0;
}
/** Mix transition processing.
*/
static mlt_frame transition_process( mlt_transition this, mlt_frame a_frame, mlt_frame b_frame )
{
mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame );
// Only if mix is specified, otherwise a producer may set the mix
if ( mlt_properties_get( properties, "start" ) != NULL )
{
// Determine the time position of this frame in the transition duration
mlt_properties props = mlt_properties_get_data( MLT_FRAME_PROPERTIES( b_frame ), "_producer", NULL );
int always_active = mlt_properties_get_int( MLT_TRANSITION_PROPERTIES( this ), "always_active" );
mlt_position in = !always_active ? mlt_transition_get_in( this ) : mlt_properties_get_int( props, "in" );
mlt_position out = !always_active ? mlt_transition_get_out( this ) : mlt_properties_get_int( props, "out" );
int length = mlt_properties_get_int( MLT_TRANSITION_PROPERTIES( this ), "length" );
mlt_position time = !always_active ? mlt_frame_get_position( b_frame ) : mlt_properties_get_int( props, "_frame" );
double mix = ( double )( time - in ) / ( double )( out - in + 1 );
// TODO: Check the logic here - shouldn't we be computing current and next mixing levels in all cases?
if ( length == 0 )
{
// If there is an end mix level adjust mix to the range
if ( mlt_properties_get( properties, "end" ) != NULL )
{
double start = mlt_properties_get_double( properties, "start" );
double end = mlt_properties_get_double( properties, "end" );
mix = start + ( end - start ) * mix;
}
// A negative means total crossfade (uses position)
else if ( mlt_properties_get_double( properties, "start" ) >= 0 )
{
// Otherwise, start/constructor is a constant mix level
mix = mlt_properties_get_double( properties, "start" );
}
// Finally, set the mix property on the frame
mlt_properties_set_double( b_props, "audio.mix", mix );
// Initialise transition previous mix value to prevent an inadvertant jump from 0
if ( mlt_properties_get( properties, "previous_mix" ) == NULL )
mlt_properties_set_double( properties, "previous_mix", mlt_properties_get_double( b_props, "audio.mix" ) );
// Tell b frame what the previous mix level was
mlt_properties_set_double( b_props, "audio.previous_mix", mlt_properties_get_double( properties, "previous_mix" ) );
// Save the current mix level for the next iteration
mlt_properties_set_double( properties, "previous_mix", mlt_properties_get_double( b_props, "audio.mix" ) );
mlt_properties_set_double( b_props, "audio.reverse", mlt_properties_get_double( properties, "reverse" ) );
}
else
{
double level = mlt_properties_get_double( properties, "start" );
double mix_start = level;
double mix_end = mix_start;
double mix_increment = 1.0 / length;
if ( time - in < length )
{
mix_start = mix_start * ( ( double )( time - in ) / length );
mix_end = mix_start + mix_increment;
}
else if ( time > out - length )
{
mix_end = mix_start * ( ( double )( out - time - in ) / length );
mix_start = mix_end - mix_increment;
}
mix_start = mix_start < 0 ? 0 : mix_start > level ? level : mix_start;
mix_end = mix_end < 0 ? 0 : mix_end > level ? level : mix_end;
mlt_properties_set_double( b_props, "audio.previous_mix", mix_start );
mlt_properties_set_double( b_props, "audio.mix", mix_end );
}
}
// Override the get_audio method
mlt_frame_push_audio( a_frame, this );
mlt_frame_push_audio( a_frame, b_frame );
mlt_frame_push_audio( a_frame, transition_get_audio );
return a_frame;
}
/** Constructor for the transition.
*/
mlt_transition transition_mix_init( char *arg )
{
mlt_transition this = calloc( sizeof( struct mlt_transition_s ), 1 );
if ( this != NULL && mlt_transition_init( this, NULL ) == 0 )
{
this->process = transition_process;
if ( arg != NULL )
mlt_properties_set_double( MLT_TRANSITION_PROPERTIES( this ), "start", atof( arg ) );
// Inform apps and framework that this is an audio only transition
mlt_properties_set_int( MLT_TRANSITION_PROPERTIES( this ), "_transition_type", 2 );
}
return this;
}