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/* This file is part of the KDE libraries
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Copyright (C) 1997, 1998 Stephan Kulow (coolo@kde.org)
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(C) 1997, 1998 Sven Radej (radej@kde.org)
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(C) 1997, 1998 Mark Donohoe (donohoe@kde.org)
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(C) 1997, 1998 Matthias Ettrich (ettrich@kde.org)
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(C) 2000 Kurt Granroth (granroth@kde.org)
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License version 2 as published by the Free Software Foundation.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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// $Id: tdetoolbarbutton.h,v 1.34 2003/09/09 12:40:58 bhards Exp $
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#ifndef _TDETOOLBARBUTTON_H
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#define _TDETOOLBARBUTTON_H
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#include <tqpixmap.h>
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#include <tqtoolbutton.h>
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#include <tqintdict.h>
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#include <tqstring.h>
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#include <tdeglobal.h>
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class TDEToolBar;
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class TDEToolBarButtonPrivate;
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class TDEInstance;
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class TQEvent;
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class TQPopupMenu;
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class TQPainter;
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/**
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* A toolbar button. This is used internally by TDEToolBar, use the
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* TDEToolBar methods instead.
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* @internal
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*/
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class TDEToolBarButton : public TQToolButton
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{
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TQ_OBJECT
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public:
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/**
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* Construct a button with an icon loaded by the button itself.
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* This will trust the button to load the correct icon with the
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* correct size.
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*
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* @param icon Name of icon to load (may be absolute or relative)
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* @param id Id of this button
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* @param parent This button's parent
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* @param name This button's internal name
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* @param txt This button's text (in a tooltip or otherwise)
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*/
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TDEToolBarButton(const TQString& icon, int id, TQWidget *parent,
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const char *name=0L, const TQString &txt=TQString::null,
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TDEInstance *_instance = TDEGlobal::instance());
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/**
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* Construct a button with an existing pixmap. It is not
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* recommended that you use this as the internal icon loading code
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* will almost always get it "right".
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*
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* @param pixmap Name of icon to load (may be absolute or relative)
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* @param id Id of this button
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* @param parent This button's parent
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* @param name This button's internal name
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* @param txt This button's text (in a tooltip or otherwise)
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*/
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TDEToolBarButton(const TQPixmap& pixmap, int id, TQWidget *parent,
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const char *name=0L, const TQString &txt=TQString::null);
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/**
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* Construct a separator button
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*
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* @param parent This button's parent
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* @param name This button's internal name
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*/
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TDEToolBarButton(TQWidget *parent=0L, const char *name=0L);
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/**
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* Standard destructor
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*/
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~TDEToolBarButton();
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#ifndef KDE_NO_COMPAT
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/**
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* @deprecated
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* Set the pixmap directly for this button. This pixmap should be
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* the active one... the dimmed and disabled pixmaps are constructed
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* based on this one. However, don't use this function unless you
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* are positive that you don't want to use setIcon.
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*
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* @param pixmap The active pixmap
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*/
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// this one is from TQButton, so #ifdef-ing it out doesn't break BC
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virtual void setPixmap(const TQPixmap &pixmap) TDE_DEPRECATED;
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/**
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* @deprecated
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* Force the button to use this pixmap as the default one rather
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* then generating it using effects.
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*
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* @param pixmap The pixmap to use as the default (normal) one
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*/
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void setDefaultPixmap(const TQPixmap& pixmap) TDE_DEPRECATED;
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/**
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* @deprecated
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* Force the button to use this pixmap when disabled one rather then
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* generating it using effects.
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*
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* @param pixmap The pixmap to use when disabled
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*/
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void setDisabledPixmap(const TQPixmap& pixmap) TDE_DEPRECATED;
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#endif
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/**
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* Set the text for this button. The text will be either used as a
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* tooltip (IconOnly) or will be along side the icon
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*
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* @param text The button (or tooltip) text
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*/
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virtual void setText(const TQString &text);
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/**
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* Set the icon for this button. The icon will be loaded internally
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* with the correct size. This function is preferred over setIconSet
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*
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* @param icon The name of the icon
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*/
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virtual void setIcon(const TQString &icon);
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/// @since 3.1
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virtual void setIcon( const TQPixmap &pixmap )
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{ TQToolButton::setIcon( pixmap ); }
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/**
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* Set the pixmaps for this toolbar button from a TQIconSet.
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* If you call this you don't need to call any of the other methods
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* that set icons or pixmaps.
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* @param iconset The iconset to use
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*/
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virtual void setIconSet( const TQIconSet &iconset );
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#ifndef KDE_NO_COMPAT
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/**
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* @deprecated
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* Set the active icon for this button. The pixmap itself is loaded
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* internally based on the icon size... .. the disabled and default
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* pixmaps, however will only be constructed if generate is
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* true. This function is preferred over setPixmap
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*
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* @param icon The name of the active icon
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* @param generate If true, then the other icons are automagically
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* generated from this one
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*/
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TDE_DEPRECATED void setIcon(const TQString &icon, bool generate ) { Q_UNUSED(generate); setIcon( icon ); }
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/**
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* @deprecated
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* Force the button to use this icon as the default one rather
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* then generating it using effects.
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*
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* @param icon The icon to use as the default (normal) one
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*/
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void setDefaultIcon(const TQString& icon) TDE_DEPRECATED;
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/**
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* @deprecated
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* Force the button to use this icon when disabled one rather then
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* generating it using effects.
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*
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* @param icon The icon to use when disabled
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*/
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void setDisabledIcon(const TQString& icon) TDE_DEPRECATED;
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#endif
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/**
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* Turn this button on or off
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*
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* @param flag true or false
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*/
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void on(bool flag = true);
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/**
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* Toggle this button
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*/
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void toggle();
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/**
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* Turn this button into a toggle button or disable the toggle
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* aspects of it. This does not toggle the button itself.
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* Use toggle() for that.
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*
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* @param toggle true or false
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*/
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void setToggle(bool toggle = true);
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/**
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* Return a pointer to this button's popup menu (if it exists)
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*/
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TQPopupMenu *popup();
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/**
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* Returns the button's id.
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* @since 3.2
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*/
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int id() const;
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/**
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* Give this button a popup menu. There will not be a delay when
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* you press the button. Use setDelayedPopup if you want that
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* behavior.
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*
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* @param p The new popup menu
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* @param unused Has no effect - ignore it.
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*/
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void setPopup (TQPopupMenu *p, bool unused = false);
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/**
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* Gives this button a delayed popup menu.
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*
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* This function allows you to add a delayed popup menu to the button.
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* The popup menu is then only displayed when the button is pressed and
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* held down for about half a second.
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*
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* @param p the new popup menu
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* @param unused Has no effect - ignore it.
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*/
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void setDelayedPopup(TQPopupMenu *p, bool unused = false);
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/**
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* Turn this button into a radio button
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*
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* @param f true or false
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*/
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void setRadio(bool f = true);
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/**
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* Toolbar buttons naturally will assume the global styles
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* concerning icons, icons sizes, etc. You can use this function to
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* explicitly turn this off, if you like.
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*
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* @param no_style Will disable styles if true
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*/
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void setNoStyle(bool no_style = true);
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signals:
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void clicked(int);
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void doubleClicked(int);
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void pressed(int);
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void released(int);
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void toggled(int);
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void highlighted(int, bool);
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public slots:
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/**
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* This slot should be called whenever the toolbar mode has
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* potentially changed. This includes such events as text changing,
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* orientation changing, etc.
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*/
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void modeChange();
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virtual void setTextLabel(const TQString&, bool tipToo);
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protected:
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void paletteChange(const TQPalette &);
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void leaveEvent(TQEvent *e);
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void enterEvent(TQEvent *e);
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void drawButton(TQPainter *p);
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bool eventFilter (TQObject *o, TQEvent *e);
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void showMenu();
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TQSize sizeHint() const;
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TQSize minimumSizeHint() const;
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TQSize minimumSize() const;
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/// @since 3.1
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bool isRaised() const;
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/// @since 3.1
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bool isActive() const;
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/// @since 3.1
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int iconTextMode() const;
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protected slots:
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void slotClicked();
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void slotPressed();
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void slotReleased();
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void slotToggled();
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void slotDelayTimeout();
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protected:
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virtual void virtual_hook( int id, void* data );
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private:
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TDEToolBarButtonPrivate *d;
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};
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/**
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* List of TDEToolBarButton objects.
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* @internal
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* @version $Id: tdetoolbarbutton.h,v 1.34 2003/09/09 12:40:58 bhards Exp $
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*/
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class TDEToolBarButtonList : public TQIntDict<TDEToolBarButton>
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{
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public:
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TDEToolBarButtonList();
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~TDEToolBarButtonList() {}
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};
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#endif
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