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271 lines
10 KiB
271 lines
10 KiB
"""
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This template constructs an application with menus, toolbar and statusbar,
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HOWEVER it is not recommended this template actually be used. It presents
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the "KDE 1.0" method for constructing menus and toolbars - later versions
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of KDE have introduced better (easier and more powerful) methods for
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doing this job - see other menuapp*.py templates for these methods
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"""
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"""
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Copyright 2003 Jim Bublitz
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Terms and Conditions
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to
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deal in the Software without restriction, including without limitation the
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rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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Except as contained in this notice, the name of the copyright holder shall
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not be used in advertising or otherwise to promote the sale, use or other
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dealings in this Software without prior written authorization from the
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copyright holder.
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"""
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False = 0
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True = not False
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import sys
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from python_tqt.qt import TQPopupMenu, SIGNAL
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from tdecore import TDEApplication, TDECmdLineArgs, TDEAboutData, i18n, TDEStdAccel, TDEIcon, TDEIconLoader
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from tdeui import TDEMainWindow, KMessageBox
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TOOLBAR_NEW = 1
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TOOLBAR_OPEN = 2
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TOOLBAR_SAVE = 3
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TOOLBAR_CUT = 4
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TOOLBAR_COPY = 5
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TOOLBAR_PASTE = 6
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STATUSBAR_LEFT = 1
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STATUSBAR_MIDDLE = 2
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STATUSBAR_RIGHT = 3
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class MainWin (TDEMainWindow):
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def __init__ (self, *args):
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apply (TDEMainWindow.__init__, (self,) + args)
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self.initMenus ()
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self.initToolBar ()
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self.initStatusBar ()
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def initMenus (self):
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# Create a TQPopupMenu - all menus are "popup" menus
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fileMenu = TQPopupMenu (self)
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# This is the "simple" KDE-1.0 way. It is not suggested that this
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# template actually be used in an application, but it's
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# provided to show the underlying mechanics of menu construction
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# that KDE makes much easier with other methods (see other
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# menuapp*.py templates for usable examples)
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# All menu item strings are wrapped with i18n - this allows
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# internationalization
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# Predefined accelerators are in TDEStdAccel - these are
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# the standard accelerators. For custom accelerators, use
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# TDEAccel. All TDEStdAccel methods are static, so there is no
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# need to instantiate TDEStdAccel
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# "File" menu items
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fileMenu.insertItem (i18n ("New"), self.slotNew, TDEStdAccel.openNew ())
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fileMenu.insertItem (i18n ("Open"), self.slotOpen, TDEStdAccel.open ())
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fileMenu.insertSeparator ();
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fileMenu.insertItem (i18n ("Save"), self.slotSave, TDEStdAccel.save ())
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# TDEStdAccel doesn't have a standard accelerator for 'Save As',
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# so we omit it - insertItem uses the default value
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fileMenu.insertItem (i18n ("SaveAs"), self.slotSaveAs)
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# This inserts a line between groups of items in a menu
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fileMenu.insertSeparator ();
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# Note the "TDEStdAccel.print_" has a trailing underscore, unlike the
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# equivalent KDE method - the underscore is necessary to prevent a
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# clash with the Python keyword 'print'
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fileMenu.insertItem (i18n ("Print"), self.slotPrint, TDEStdAccel.print_ ())
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fileMenu.insertSeparator ();
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fileMenu.insertItem (i18n ("&Quit"), self.slotQuit, TDEStdAccel.quit ());
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# Put fileMenu (as the File menu) into the menu bar
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# 'menuBar' is a predefined object owned by TDEMainWindow
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self.menuBar ().insertItem (i18n ("&File"), fileMenu)
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editMenu = TQPopupMenu (self)
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# "Edit" menu items
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editMenu.insertItem (i18n ("Undo"), self.slotUndo, TDEStdAccel.undo ())
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editMenu.insertItem (i18n ("Redo"), self.slotRedo, TDEStdAccel.redo ())
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editMenu.insertSeparator ();
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editMenu.insertItem (i18n ("Cut"), self.slotCut, TDEStdAccel.cut ())
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editMenu.insertItem (i18n ("Copy"), self.slotCopy, TDEStdAccel.copy ())
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editMenu.insertItem (i18n ("Paste"), self.slotPaste, TDEStdAccel.paste ())
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editMenu.insertSeparator ();
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editMenu.insertItem (i18n ("Find"), self.slotFind, TDEStdAccel.find ())
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editMenu.insertItem (i18n ("Find Next"), self.slotFindNext, TDEStdAccel.findNext ())
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editMenu.insertItem (i18n ("Replace"), self.slotReplace, TDEStdAccel.replace ())
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# Put editMenu (as the Edit menu) into the menu bar
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self.menuBar ().insertItem (i18n ("&Edit"), editMenu)
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# Let KDE generate a nifty help menu
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# The TDEAboutData/TDECmdLineArgs data from the main part of the program
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# will be used to generate the About dialog
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helpMenu = self.helpMenu ("")
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self.menuBar ().insertItem (i18n ("&Help"), helpMenu)
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def initToolBar (self):
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# TDEIconLoader will make it easy to locate the standard KDE icons for
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# toolbar buttons. For custom icons, a complete path to the icon
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# (without the loadIcon call) is needed
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icons = TDEIconLoader ()
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# TDEMainWindow owns at least one TDEToolBar instance, which is returned
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# by 'self.toolBar ()'. To obtain additional toolbars, add an argument
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# to the call -- self.toolBar (1) will return another toolbar you can
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# add buttons to.
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# Add buttons to the toolbar. The icon name, id value (eg TOOLBAR_NEW),
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# signal to connect (eg clicked) and the slot to connect to all need
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# to be specified,as does the tooltip (the last string argument). There
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# are easier ways to do this - see other menuapp templates for easier
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# methods using TDEAction/KStdAction
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self.toolBar ().insertButton (icons.loadIcon ("filenew", TDEIcon.Toolbar), TOOLBAR_NEW, SIGNAL ("clicked (int)"), self.slotNew,\
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True, "New")
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self.toolBar ().insertButton (icons.loadIcon ("fileopen", TDEIcon.Toolbar), TOOLBAR_OPEN, SIGNAL ("clicked (int)"), self.slotOpen,\
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True, "Open")
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self.toolBar ().insertButton (icons.loadIcon ("filesave", TDEIcon.Toolbar), TOOLBAR_SAVE, SIGNAL ("clicked (int)"), self.slotSave,\
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True, "Save")
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self.toolBar ().insertButton (icons.loadIcon ("editcut", TDEIcon.Toolbar), TOOLBAR_CUT, SIGNAL ("clicked (int)"), self.slotCut,\
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True, "Cut")
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self.toolBar ().insertButton (icons.loadIcon ("editcopy", TDEIcon.Toolbar), TOOLBAR_COPY, SIGNAL ("clicked (int)"), self.slotCopy,\
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True, "Copy")
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self.toolBar ().insertButton (icons.loadIcon ("editpaste", TDEIcon.Toolbar), TOOLBAR_PASTE, SIGNAL ("clicked (int)"), self.slotPaste,\
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True, "Paste")
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def initStatusBar (self):
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# TDEMainWindow also owns a KStatusBar instance. The first
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# call creates a KStatusBar instance. See 'notImpl' below
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# for an example of writing to the status bar. You can
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# also add widgets (labels, progress bars, etc) to the
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# status bar
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self.statusBar ().insertItem ("", STATUSBAR_LEFT, 1000, True)
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self.statusBar ().insertItem ("", STATUSBAR_MIDDLE, 1000, True)
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self.statusBar ().insertItem ("", STATUSBAR_RIGHT, 1000, True)
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#-------------------- slots -----------------------------------------------
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# Slots which can be called from both the menu toolbar
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# have a second parameter with a default value (id = -1)
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# This is because menu signals expect to connect to a
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# slot that takes no arguments, while toolbar signals
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# expect to send a signal with an int argument for the
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# id of the toolbar button. The default value allows
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# both cases to work.
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def slotNew (self, id = -1):
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self.notImpl ("New")
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def slotOpen(self, id = -1):
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self.notImpl ("Open")
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def slotSave (self, id = -1):
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self.notImpl ("Save")
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def slotSaveAs (self):
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self.notImpl ("Save As")
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def slotPrint (self):
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self.notImpl ("Print")
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def slotQuit (self):
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self.notImpl ("Quit")
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def slotUndo (self):
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self.notImpl ("Undo")
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def slotRedo (self):
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self.notImpl ("Redo")
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def slotCut (self, id = -1):
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self.notImpl ("Cut")
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def slotCopy (self, id = -1):
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self.notImpl ("Copy")
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def slotPaste (self, id = -1):
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self.notImpl ("Paste")
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def slotFind (self):
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self.notImpl ("Find")
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def slotFindNext (self):
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self.notImpl ("Find Next")
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def slotReplace (self):
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self.notImpl ("Replace")
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def notImpl (self, item = "Feature"):
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self.statusBar ().changeItem ("%s not implemented" % item, STATUSBAR_LEFT)
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KMessageBox.error (self, "%s not implemented" % item, "Not Implemented")
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self.statusBar ().changeItem ("", STATUSBAR_LEFT)
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#-------------------- main ------------------------------------------------
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# See athe minimal.py and basicapp.py templates for
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# explantion of the basic app and main window setup
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# The following data is passed to TDECmdLineArgs, which in
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# turn makes it available to the "about" box in the Help
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# menu (when the Help menu is created as above)
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description = "A basic application template"
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version = "1.0"
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aboutData = TDEAboutData ("", "",\
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version, description, TDEAboutData.License_GPL,\
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"(C) 2003 whoever the author is")
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aboutData.addAuthor ("author1", "whatever they did", "email@somedomain")
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aboutData.addAuthor ("author2", "they did something else", "another@email.address")
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TDECmdLineArgs.init (sys.argv, aboutData)
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TDECmdLineArgs.addCmdLineOptions ([("+files", "File to open")])
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app = TDEApplication ()
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mainWindow = MainWin (None, "main window")
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mainWindow.show()
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app.exec_loop()
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