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qt3/src/kernel/qtextlayout.cpp

644 lines
17 KiB

/****************************************************************************
**
** ???
**
** Copyright (C) 2005-2008 Trolltech ASA. All rights reserved.
**
** This file is part of the kernel module of the Qt GUI Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free Qt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.QPL
** included in the packaging of this file. Licensees holding valid Qt
** Commercial licenses may use this file in accordance with the Qt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#include "qtextlayout_p.h"
#include "qtextengine_p.h"
#include <qfont.h>
#include <qapplication.h>
#include <qpainter.h>
QRect QTextItem::rect() const
{
QScriptItem& si = engine->items[item];
return QRect( si.x, si.y, si.width, si.ascent+si.descent );
}
int QTextItem::x() const
{
return engine->items[item].x;
}
int QTextItem::y() const
{
return engine->items[item].y;
}
int QTextItem::width() const
{
return engine->items[item].width;
}
int QTextItem::ascent() const
{
return engine->items[item].ascent;
}
int QTextItem::descent() const
{
return engine->items[item].descent;
}
void QTextItem::setWidth( int w )
{
engine->items[item].width = w;
}
void QTextItem::setAscent( int a )
{
engine->items[item].ascent = a;
}
void QTextItem::setDescent( int d )
{
engine->items[item].descent = d;
}
int QTextItem::from() const
{
return engine->items[item].position;
}
int QTextItem::length() const
{
return engine->length(item);
}
int QTextItem::cursorToX( int *cPos, Edge edge ) const
{
int pos = *cPos;
QScriptItem *si = &engine->items[item];
engine->shape( item );
advance_t *advances = engine->advances( si );
GlyphAttributes *glyphAttributes = engine->glyphAttributes( si );
unsigned short *logClusters = engine->logClusters( si );
int l = engine->length( item );
if ( pos > l )
pos = l;
if ( pos < 0 )
pos = 0;
int glyph_pos = pos == l ? si->num_glyphs : logClusters[pos];
if ( edge == Trailing ) {
// trailing edge is leading edge of next cluster
while ( glyph_pos < si->num_glyphs && !glyphAttributes[glyph_pos].clusterStart )
glyph_pos++;
}
int x = 0;
bool reverse = engine->items[item].analysis.bidiLevel % 2;
if ( reverse ) {
for ( int i = si->num_glyphs-1; i >= glyph_pos; i-- )
x += advances[i];
} else {
for ( int i = 0; i < glyph_pos; i++ )
x += advances[i];
}
// qDebug("cursorToX: pos=%d, gpos=%d x=%d", pos, glyph_pos, x );
*cPos = pos;
return x;
}
int QTextItem::xToCursor( int x, CursorPosition cpos ) const
{
QScriptItem *si = &engine->items[item];
engine->shape( item );
advance_t *advances = engine->advances( si );
unsigned short *logClusters = engine->logClusters( si );
int l = engine->length( item );
bool reverse = si->analysis.bidiLevel % 2;
if ( x < 0 )
return reverse ? l : 0;
if ( reverse ) {
int width = 0;
for ( int i = 0; i < si->num_glyphs; i++ ) {
width += advances[i];
}
x = -x + width;
}
int cp_before = 0;
int cp_after = 0;
int x_before = 0;
int x_after = 0;
int lastCluster = 0;
for ( int i = 1; i <= l; i++ ) {
int newCluster = i < l ? logClusters[i] : si->num_glyphs;
if ( newCluster != lastCluster ) {
// calculate cluster width
cp_before = cp_after;
x_before = x_after;
cp_after = i;
for ( int j = lastCluster; j < newCluster; j++ )
x_after += advances[j];
// qDebug("cluster boundary: lastCluster=%d, newCluster=%d, x_before=%d, x_after=%d",
// lastCluster, newCluster, x_before, x_after );
if ( x_after > x )
break;
lastCluster = newCluster;
}
}
bool before = ( cpos == OnCharacters || (x - x_before) < (x_after - x) );
// qDebug("got cursor position for %d: %d/%d, x_ba=%d/%d using %d",
// x, cp_before,cp_after, x_before, x_after, before ? cp_before : cp_after );
return before ? cp_before : cp_after;
}
bool QTextItem::isRightToLeft() const
{
return (engine->items[item].analysis.bidiLevel % 2);
}
bool QTextItem::isObject() const
{
return engine->items[item].isObject;
}
bool QTextItem::isSpace() const
{
return engine->items[item].isSpace;
}
bool QTextItem::isTab() const
{
return engine->items[item].isTab;
}
QTextLayout::QTextLayout()
:d(0) {}
QTextLayout::QTextLayout( const QString& string, QPainter *p )
{
QFontPrivate *f = p ? ( p->pfont ? p->pfont->d : p->cfont.d ) : QApplication::font().d;
d = new QTextEngine( (string.isNull() ? (const QString&)QString::fromLatin1("") : string), f );
}
QTextLayout::QTextLayout( const QString& string, const QFont& fnt )
{
d = new QTextEngine( (string.isNull() ? (const QString&)QString::fromLatin1("") : string), fnt.d );
}
QTextLayout::~QTextLayout()
{
delete d;
}
void QTextLayout::setText( const QString& string, const QFont& fnt )
{
delete d;
d = new QTextEngine( (string.isNull() ? (const QString&)QString::fromLatin1("") : string), fnt.d );
}
/* add an additional item boundary eg. for style change */
void QTextLayout::setBoundary( int strPos )
{
if ( strPos <= 0 || strPos >= (int)d->string.length() )
return;
int itemToSplit = 0;
while ( itemToSplit < d->items.size() && d->items[itemToSplit].position <= strPos )
itemToSplit++;
itemToSplit--;
if ( d->items[itemToSplit].position == strPos ) {
// already a split at the requested position
return;
}
d->splitItem( itemToSplit, strPos - d->items[itemToSplit].position );
}
int QTextLayout::numItems() const
{
return d->items.size();
}
QTextItem QTextLayout::itemAt( int i ) const
{
return QTextItem( i, d );
}
QTextItem QTextLayout::findItem( int strPos ) const
{
if ( strPos == 0 && d->items.size() )
return QTextItem( 0, d );
// ## TODO use bsearch
for ( int i = d->items.size()-1; i >= 0; --i ) {
if ( d->items[i].position < strPos )
return QTextItem( i, d );
}
return QTextItem();
}
void QTextLayout::beginLayout( QTextLayout::LayoutMode m )
{
d->items.clear();
QTextEngine::Mode mode = QTextEngine::Full;
if (m == NoBidi)
mode = QTextEngine::NoBidi;
else if (m == SingleLine)
mode = QTextEngine::SingleLine;
d->itemize( mode );
d->currentItem = 0;
d->firstItemInLine = -1;
}
void QTextLayout::beginLine( int width )
{
d->lineWidth = width;
d->widthUsed = 0;
d->firstItemInLine = -1;
}
bool QTextLayout::atEnd() const
{
return d->currentItem >= d->items.size();
}
QTextItem QTextLayout::nextItem()
{
d->currentItem++;
if ( d->currentItem >= d->items.size() )
return QTextItem();
d->shape( d->currentItem );
return QTextItem( d->currentItem, d );
}
QTextItem QTextLayout::currentItem()
{
if ( d->currentItem >= d->items.size() )
return QTextItem();
d->shape( d->currentItem );
return QTextItem( d->currentItem, d );
}
/* ## maybe also currentItem() */
void QTextLayout::setLineWidth( int newWidth )
{
d->lineWidth = newWidth;
}
int QTextLayout::lineWidth() const
{
return d->lineWidth;
}
int QTextLayout::widthUsed() const
{
return d->widthUsed;
}
int QTextLayout::availableWidth() const
{
return d->lineWidth - d->widthUsed;
}
/* returns true if completely added */
QTextLayout::Result QTextLayout::addCurrentItem()
{
if ( d->firstItemInLine == -1 )
d->firstItemInLine = d->currentItem;
QScriptItem &current = d->items[d->currentItem];
d->shape( d->currentItem );
d->widthUsed += current.width;
// qDebug("trying to add item %d with width %d, remaining %d", d->currentItem, current.width, d->lineWidth-d->widthUsed );
d->currentItem++;
return (d->widthUsed <= d->lineWidth
|| (d->currentItem < d->items.size() && d->items[d->currentItem].isSpace)) ? Ok : LineFull;
}
QTextLayout::Result QTextLayout::endLine( int x, int y, int alignment,
int *ascent, int *descent, int *lineLeft, int *lineRight )
{
int available = d->lineWidth;
int numRuns = 0;
int numSpaceItems = 0;
Q_UINT8 _levels[128];
int _visual[128];
Q_UINT8 *levels = _levels;
int *visual = _visual;
int i;
QTextLayout::Result result = LineEmpty;
// qDebug("endLine x=%d, y=%d, first=%d, current=%d lw=%d wu=%d", x, y, d->firstItemInLine, d->currentItem, d->lineWidth, d->widthUsed );
int width_nobreak_found = d->widthUsed;
if ( d->firstItemInLine == -1 )
goto end;
if ( !(alignment & (Qt::SingleLine|Qt::IncludeTrailingSpaces))
&& d->currentItem > d->firstItemInLine && d->items[d->currentItem-1].isSpace ) {
int i = d->currentItem-1;
while ( i > d->firstItemInLine && d->items[i].isSpace ) {
numSpaceItems++;
d->widthUsed -= d->items[i--].width;
}
}
if ( (alignment & (Qt::WordBreak|Qt::BreakAnywhere)) &&
d->widthUsed > d->lineWidth ) {
// find linebreak
// even though we removed trailing spaces the line was too wide. We'll have to break at an earlier
// position. To not confuse the layouting below, reset the number of space items
numSpaceItems = 0;
bool breakany = alignment & Qt::BreakAnywhere;
const QCharAttributes *attrs = d->attributes();
int w = 0;
int itemWidth = 0;
int breakItem = d->firstItemInLine;
int breakPosition = -1;
#if 0
// we iterate backwards or forward depending on what we guess is closer
if ( d->widthUsed - d->lineWidth < d->lineWidth ) {
// backwards search should be faster
} else
#endif
{
int tmpWidth = 0;
int swidth = 0;
// forward search is probably faster
for ( int i = d->firstItemInLine; i < d->currentItem; i++ ) {
const QScriptItem *si = &d->items[i];
int length = d->length( i );
const QCharAttributes *itemAttrs = attrs + si->position;
advance_t *advances = d->advances( si );
unsigned short *logClusters = d->logClusters( si );
int lastGlyph = 0;
int tmpItemWidth = 0;
// qDebug("looking for break in item %d, isSpace=%d", i, si->isSpace );
if(si->isSpace && !(alignment & (Qt::SingleLine|Qt::IncludeTrailingSpaces))) {
swidth += si->width;
} else {
tmpWidth += swidth;
swidth = 0;
for ( int pos = 0; pos < length; pos++ ) {
// qDebug("advance=%d, w=%d, tmpWidth=%d, softbreak=%d, whitespace=%d",
// *advances, w, tmpWidth, itemAttrs->softBreak, itemAttrs->whiteSpace );
int glyph = logClusters[pos];
if ( lastGlyph != glyph ) {
while ( lastGlyph < glyph )
tmpItemWidth += advances[lastGlyph++];
if ( breakPosition != -1 && w + tmpWidth + tmpItemWidth > d->lineWidth ) {
// qDebug("found break at w=%d, tmpWidth=%d, tmpItemWidth=%d", w, tmpWidth, tmpItemWidth);
d->widthUsed = w;
goto found;
}
}
if ( (itemAttrs->softBreak ||
( breakany && itemAttrs->charStop ) ) &&
(i != d->firstItemInLine || pos != 0) ) {
if ( breakItem != i )
itemWidth = 0;
if (itemAttrs->softBreak)
breakany = FALSE;
breakItem = i;
breakPosition = pos;
// qDebug("found possible break at item %d, position %d (absolute=%d), w=%d, tmpWidth=%d, tmpItemWidth=%d", breakItem, breakPosition, d->items[breakItem].position+breakPosition, w, tmpWidth, tmpItemWidth);
w += tmpWidth + tmpItemWidth;
itemWidth += tmpItemWidth;
tmpWidth = 0;
tmpItemWidth = 0;
}
itemAttrs++;
}
while ( lastGlyph < si->num_glyphs )
tmpItemWidth += advances[lastGlyph++];
tmpWidth += tmpItemWidth;
if ( w + tmpWidth > d->lineWidth ) {
d->widthUsed = w;
goto found;
}
}
}
}
found:
// no valid break point found
if ( breakPosition == -1 ) {
d->widthUsed = width_nobreak_found;
goto nobreak;
}
// qDebug("linebreak at item %d, position %d, wu=%d", breakItem, breakPosition, d->widthUsed );
// split the line
if ( breakPosition > 0 ) {
// int length = d->length( breakItem );
// qDebug("splitting item, itemWidth=%d", itemWidth);
// not a full item, need to break
d->splitItem( breakItem, breakPosition );
d->currentItem = breakItem+1;
} else {
d->currentItem = breakItem;
}
}
result = Ok;
nobreak:
// position the objects in the line
available -= d->widthUsed;
numRuns = d->currentItem - d->firstItemInLine - numSpaceItems;
if ( numRuns > 127 ) {
levels = new Q_UINT8[numRuns];
visual = new int[numRuns];
}
// qDebug("reordering %d runs, numSpaceItems=%d", numRuns, numSpaceItems );
for ( i = 0; i < numRuns; i++ ) {
levels[i] = d->items[i+d->firstItemInLine].analysis.bidiLevel;
// qDebug(" level = %d", d->items[i+d->firstItemInLine].analysis.bidiLevel );
}
d->bidiReorder( numRuns, levels, visual );
end:
// ### FIXME
if ( alignment & Qt::AlignJustify ) {
// #### justify items
alignment = Qt::AlignAuto;
}
if ( (alignment & Qt::AlignHorizontal_Mask) == Qt::AlignAuto )
alignment = Qt::AlignLeft;
if ( alignment & Qt::AlignRight )
x += available;
else if ( alignment & Qt::AlignHCenter )
x += available/2;
int asc = ascent ? *ascent : 0;
int desc = descent ? *descent : 0;
for ( i = 0; i < numRuns; i++ ) {
QScriptItem &si = d->items[d->firstItemInLine+visual[i]];
asc = QMAX( asc, si.ascent );
desc = QMAX( desc, si.descent );
}
int left = x;
for ( i = 0; i < numRuns; i++ ) {
QScriptItem &si = d->items[d->firstItemInLine+visual[i]];
// qDebug("positioning item %d with width %d (from=%d/length=%d) at %d", d->firstItemInLine+visual[i], si.width, si.position,
// d->length(d->firstItemInLine+visual[i]), x );
si.x = x;
si.y = y + asc;
x += si.width;
}
int right = x;
if ( numSpaceItems ) {
if ( d->items[d->firstItemInLine+numRuns].analysis.bidiLevel % 2 ) {
x = left;
for ( i = 0; i < numSpaceItems; i++ ) {
QScriptItem &si = d->items[d->firstItemInLine + numRuns + i];
x -= si.width;
si.x = x;
si.y = y + asc;
}
} else {
for ( i = 0; i < numSpaceItems; i++ ) {
QScriptItem &si = d->items[d->firstItemInLine + numRuns + i];
si.x = x;
si.y = y + asc;
x += si.width;
}
}
}
if ( lineLeft )
*lineLeft = left;
if ( lineRight )
*lineRight = right;
if ( ascent )
*ascent = asc;
if ( descent )
*descent = desc;
if (levels != _levels)
delete []levels;
if (visual != _visual)
delete []visual;
return result;
}
void QTextLayout::endLayout()
{
// nothing to do currently
}
int QTextLayout::nextCursorPosition( int oldPos, CursorMode mode ) const
{
// qDebug("looking for next cursor pos for %d", oldPos );
const QCharAttributes *attributes = d->attributes();
int len = d->string.length();
if ( oldPos >= len )
return oldPos;
oldPos++;
if ( mode == SkipCharacters ) {
while ( oldPos < len && !attributes[oldPos].charStop )
oldPos++;
} else {
while ( oldPos < len && !attributes[oldPos].wordStop && !attributes[oldPos-1].whiteSpace )
oldPos++;
}
// qDebug(" -> %d", oldPos );
return oldPos;
}
int QTextLayout::previousCursorPosition( int oldPos, CursorMode mode ) const
{
// qDebug("looking for previous cursor pos for %d", oldPos );
const QCharAttributes *attributes = d->attributes();
if ( oldPos <= 0 )
return 0;
oldPos--;
if ( mode == SkipCharacters ) {
while ( oldPos && !attributes[oldPos].charStop )
oldPos--;
} else {
while ( oldPos && !attributes[oldPos].wordStop && !attributes[oldPos-1].whiteSpace )
oldPos--;
}
// qDebug(" -> %d", oldPos );
return oldPos;
}
bool QTextLayout::validCursorPosition( int pos ) const
{
const QCharAttributes *attributes = d->attributes();
if ( pos < 0 || pos > (int)d->string.length() )
return FALSE;
return attributes[pos].charStop;
}
void QTextLayout::setDirection(QChar::Direction dir)
{
d->direction = dir;
}