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/****************************************************************************
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**
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** Definition of QGList and QGListIterator classes
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**
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** Created : 920624
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**
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** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
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**
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** This file is part of the tools module of the Qt GUI Toolkit.
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**
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** This file may be used under the terms of the GNU General
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** Public License versions 2.0 or 3.0 as published by the Free
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** Software Foundation and appearing in the files LICENSE.GPL2
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** and LICENSE.GPL3 included in the packaging of this file.
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** Alternatively you may (at your option) use any later version
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** of the GNU General Public License if such license has been
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** publicly approved by Trolltech ASA (or its successors, if any)
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** and the KDE Free Qt Foundation.
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**
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** Please review the following information to ensure GNU General
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** Public Licensing requirements will be met:
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** http://trolltech.com/products/qt/licenses/licensing/opensource/.
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** If you are unsure which license is appropriate for your use, please
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** review the following information:
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** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
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** or contact the sales department at sales@trolltech.com.
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**
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** This file may be used under the terms of the Q Public License as
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** defined by Trolltech ASA and appearing in the file LICENSE.QPL
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** included in the packaging of this file. Licensees holding valid Qt
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** Commercial licenses may use this file in accordance with the Qt
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** Commercial License Agreement provided with the Software.
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**
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** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
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** herein.
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**
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**********************************************************************/
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#ifndef QGLIST_H
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#define QGLIST_H
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#ifndef QT_H
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#include "qptrcollection.h"
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#endif // QT_H
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class Q_EXPORT QLNode
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{
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friend class QGList;
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friend class QGListIterator;
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friend class QGListStdIterator;
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public:
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QPtrCollection::Item getData() { return data; }
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private:
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QPtrCollection::Item data;
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QLNode *prev;
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QLNode *next;
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QLNode( QPtrCollection::Item d ) { data = d; }
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};
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class QMutex;
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class QGListPrivate;
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class QGListIteratorList; // internal helper class
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class Q_EXPORT QGList : public QPtrCollection // doubly linked generic list
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{
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friend class QGListIterator;
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friend class QGListIteratorList;
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friend class QGVector; // needed by QGVector::toList
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public:
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uint count() const; // return number of nodes
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#ifndef QT_NO_DATASTREAM
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QDataStream &read( QDataStream & ); // read list from stream
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QDataStream &write( QDataStream & ) const; // write list to stream
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#endif
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protected:
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QGList(); // create empty list
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QGList( const QGList & ); // make copy of other list
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virtual ~QGList();
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QGList &operator=( const QGList & ); // assign from other list
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bool operator==( const QGList& ) const;
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void inSort( QPtrCollection::Item ); // add item sorted in list
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void append( QPtrCollection::Item ); // add item at end of list
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bool insertAt( uint index, QPtrCollection::Item ); // add item at i'th position
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void relinkNode( QLNode * ); // relink as first item
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bool removeNode( QLNode * ); // remove node
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bool remove( QPtrCollection::Item = 0 ); // remove item (0=current)
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bool removeRef( QPtrCollection::Item = 0 ); // remove item (0=current)
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bool removeFirst(); // remove first item
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bool removeLast(); // remove last item
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bool removeAt( uint ); // remove item at i'th position
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bool replaceAt( uint, QPtrCollection::Item ); // replace item at position i with item
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QPtrCollection::Item takeNode( QLNode * ); // take out node
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QPtrCollection::Item take(); // take out current item
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QPtrCollection::Item takeAt( uint index ); // take out item at i'th pos
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QPtrCollection::Item takeFirst(); // take out first item
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QPtrCollection::Item takeLast(); // take out last item
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void sort(); // sort all items;
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void clear(); // remove all items
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int findRef( QPtrCollection::Item, bool = TRUE ); // find exact item in list
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int find( QPtrCollection::Item, bool = TRUE ); // find equal item in list
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uint containsRef( QPtrCollection::Item ) const; // get number of exact matches
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uint contains( QPtrCollection::Item ) const; // get number of equal matches
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QPtrCollection::Item at( uint index ); // access item at i'th pos
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int at() const; // get current index
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QLNode *currentNode() const; // get current node
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QPtrCollection::Item get() const; // get current item
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QPtrCollection::Item cfirst() const; // get ptr to first list item
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QPtrCollection::Item clast() const; // get ptr to last list item
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QPtrCollection::Item first(); // set first item in list curr
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QPtrCollection::Item last(); // set last item in list curr
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QPtrCollection::Item next(); // set next item in list curr
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QPtrCollection::Item prev(); // set prev item in list curr
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void toVector( QGVector * ) const; // put items in vector
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virtual int compareItems( QPtrCollection::Item, QPtrCollection::Item );
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#ifndef QT_NO_DATASTREAM
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virtual QDataStream &read( QDataStream &, QPtrCollection::Item & );
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virtual QDataStream &write( QDataStream &, QPtrCollection::Item ) const;
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#endif
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QLNode* begin() const { return firstNode; }
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QLNode* end() const { return 0; }
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QLNode* erase( QLNode* it );
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private:
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void prepend( QPtrCollection::Item ); // add item at start of list
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void heapSortPushDown( QPtrCollection::Item* heap, int first, int last );
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QLNode *firstNode; // first node
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QLNode *lastNode; // last node
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QLNode *curNode; // current node
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int curIndex; // current index
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uint numNodes; // number of nodes
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QGListIteratorList *iterators; // list of iterators
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QLNode *locate( uint ); // get node at i'th pos
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QLNode *unlink(); // unlink node
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#if defined(QT_THREAD_SUPPORT)
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// QMutex* mutex;
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#endif
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// QGListPrivate* d;
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};
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inline uint QGList::count() const
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{
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return numNodes;
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}
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inline bool QGList::removeFirst()
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{
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first();
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return remove();
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}
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inline bool QGList::removeLast()
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{
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last();
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return remove();
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}
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inline int QGList::at() const
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{
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return curIndex;
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}
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inline QPtrCollection::Item QGList::at( uint index )
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{
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QLNode *n = locate( index );
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return n ? n->data : 0;
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}
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inline QLNode *QGList::currentNode() const
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{
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return curNode;
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}
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inline QPtrCollection::Item QGList::get() const
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{
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return curNode ? curNode->data : 0;
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}
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inline QPtrCollection::Item QGList::cfirst() const
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{
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return firstNode ? firstNode->data : 0;
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}
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inline QPtrCollection::Item QGList::clast() const
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{
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return lastNode ? lastNode->data : 0;
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}
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/*****************************************************************************
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QGList stream functions
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*****************************************************************************/
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#ifndef QT_NO_DATASTREAM
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Q_EXPORT QDataStream &operator>>( QDataStream &, QGList & );
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Q_EXPORT QDataStream &operator<<( QDataStream &, const QGList & );
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#endif
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/*****************************************************************************
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QGListIterator class
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*****************************************************************************/
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class Q_EXPORT QGListIterator // QGList iterator
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{
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friend class QGList;
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friend class QGListIteratorList;
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protected:
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QGListIterator( const QGList & );
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QGListIterator( const QGListIterator & );
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QGListIterator &operator=( const QGListIterator & );
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~QGListIterator();
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bool atFirst() const; // test if at first item
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bool atLast() const; // test if at last item
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QPtrCollection::Item toFirst(); // move to first item
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QPtrCollection::Item toLast(); // move to last item
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QPtrCollection::Item get() const; // get current item
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QPtrCollection::Item operator()(); // get current and move to next
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QPtrCollection::Item operator++(); // move to next item (prefix)
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QPtrCollection::Item operator+=(uint); // move n positions forward
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QPtrCollection::Item operator--(); // move to prev item (prefix)
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QPtrCollection::Item operator-=(uint); // move n positions backward
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protected:
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QGList *list; // reference to list
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private:
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QLNode *curNode; // current node in list
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};
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inline bool QGListIterator::atFirst() const
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{
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return curNode == list->firstNode;
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}
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inline bool QGListIterator::atLast() const
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{
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return curNode == list->lastNode;
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}
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inline QPtrCollection::Item QGListIterator::get() const
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{
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return curNode ? curNode->data : 0;
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}
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class Q_EXPORT QGListStdIterator
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{
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public:
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inline QGListStdIterator( QLNode* n ) : node( n ){}
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inline operator QLNode* () { return node; }
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protected:
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inline QLNode *next() { return node->next; }
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QLNode *node;
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};
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#endif // QGLIST_H
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