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229 lines
7.5 KiB
229 lines
7.5 KiB
14 years ago
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/****************************************************************************
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**
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** Documentation for creating custom styles with QStyle
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**
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** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
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**
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** This file is part of the Qt GUI Toolkit.
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**
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** This file may be used under the terms of the GNU General
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** Public License versions 2.0 or 3.0 as published by the Free
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** Software Foundation and appearing in the files LICENSE.GPL2
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** and LICENSE.GPL3 included in the packaging of this file.
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** Alternatively you may (at your option) use any later version
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** of the GNU General Public License if such license has been
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** publicly approved by Trolltech ASA (or its successors, if any)
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** and the KDE Free Qt Foundation.
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**
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** Please review the following information to ensure GNU General
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** Public Licensing requirements will be met:
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** http://trolltech.com/products/qt/licenses/licensing/opensource/.
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** If you are unsure which license is appropriate for your use, please
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** review the following information:
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** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
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** or contact the sales department at sales@trolltech.com.
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**
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** This file may be used under the terms of the Q Public License as
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** defined by Trolltech ASA and appearing in the file LICENSE.QPL
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** included in the packaging of this file. Licensees holding valid Qt
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** Commercial licenses may use this file in accordance with the Qt
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** Commercial License Agreement provided with the Software.
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**
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** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
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** herein.
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**
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**********************************************************************/
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/*!
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\page customstyles.html
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\title Style overview
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A style in Qt implements the look and feel found in a GUI for a
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particular platform. For example, Windows platforms may use the
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Windows or Windows-XP style, Unix platforms may use the Motif style,
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and so on.
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This is a short guide that describes the steps that are necessary to
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get started creating and using custom styles with the Qt 3.x style
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API. First, we go through the steps necessary to create a style:
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\list 1
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\i Pick a base style to inherit from.
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\i Re-implement the necessary functions in the derived class.
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\endlist
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Then we explain how to use the new style from within your own
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applications, or as a plugin that can be used by existing Qt
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applications.
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\section1 Creating a custom style
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\section2 1. Pick a base style to inherit from.
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The first step is to pick one of the base styles provided with Qt to
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build your custom style from. The choice will depend on what look and
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feel you are trying to achieve. We recommend that you choose from the
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QWindowsStyle derived classes or the QMotifStyle derived classes.
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These are the two base look and feel classes in the Qt style engine.
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Inheriting directly from QCommonStyle is also an option if you want to
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start almost from scratch when implementing your style. In this simple
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example we will inherit from QWindowsStyle.
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\section2 2. Re-implement the necessary functions in your derived class.
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Depending on which parts of the base style you want to change, you
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must re-implement the functions that are used to draw those parts
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of the interface. If you take a look at the \l{QStyle} documentation,
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you will find a list of the different primitives, controls and complex
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controls. In this example we will first change the look of the
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standard arrows that are used in the QWindowsStyle. The arrows are
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PrimitiveElements that are drawn by the drawPrimitive() function,
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so we need to re-implement that function. We need the following class
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declaration:
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\code
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#include <qwindowsstyle.h>
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class CustomStyle : public QWindowsStyle {
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Q_OBJECT
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public:
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CustomStyle();
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~CustomStyle();
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void drawPrimitive( PrimitiveElement pe,
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QPainter *p,
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const QRect & r,
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const QColorGroup & cg,
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SFlags flags = Style_Default,
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const QStyleOption & = QStyleOption::Default ) const;
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private:
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// Disabled copy constructor and operator=
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CustomStyle( const CustomStyle & );
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CustomStyle& operator=( const CustomStyle & );
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};
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\endcode
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Note that we disable the copy constructor and the '=' operator for our
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style. QObject is the base class for all style classes in Qt, and a
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QObject inherently cannot be copied since there are some aspects of it
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that are not copyable.
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From the QStyle docs we see that \c PE_ArrowUp, \c PE_ArrowDown, \c
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PE_ArrowLeft and \c PE_ArrowRight are the primitives we need to do
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something with. We get the following in our drawPrimitive() function:
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\code
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CustomStyle::CustomStyle()
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{
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}
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CustomStyle::~CustomStyle()
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{
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}
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void CustomStyle::drawPrimitive( PrimitiveElement pe,
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QPainter * p,
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const QRect & r,
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const QColorGroup & cg,
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SFlags flags,
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const QStyleOption & opt ) const
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{
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// we are only interested in the arrows
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if (pe >= PE_ArrowUp && pe <= PE_ArrowLeft) {
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QPointArray pa( 3 );
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// make the arrow cover half the area it is supposed to be
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// painted on
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int x = r.x();
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int y = r.y();
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int w = r.width() / 2;
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int h = r.height() / 2;
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x += (r.width() - w) / 2;
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y += (r.height() - h) /2;
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switch( pe ) {
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case PE_ArrowDown:
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pa.setPoint( 0, x, y );
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pa.setPoint( 1, x + w, y );
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pa.setPoint( 2, x + w / 2, y + h );
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break;
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case PE_ArrowUp:
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pa.setPoint( 0, x, y + h );
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pa.setPoint( 1, x + w, y + h );
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pa.setPoint( 2, x + w / 2, y );
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break;
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case PE_ArrowLeft:
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pa.setPoint( 0, x + w, y );
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pa.setPoint( 1, x + w, y + h );
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pa.setPoint( 2, x, y + h / 2 );
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break;
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case PE_ArrowRight:
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pa.setPoint( 0, x, y );
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pa.setPoint( 1, x, y + h );
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pa.setPoint( 2, x + w, y + h / 2 );
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break;
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default: break;
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}
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// use different colors to indicate that the arrow is
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// enabled/disabled
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if ( flags & Style_Enabled ) {
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p->setPen( cg.mid() );
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p->setBrush( cg.brush( QColorGroup::ButtonText ) );
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} else {
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p->setPen( cg.buttonText() );
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p->setBrush( cg.brush( QColorGroup::Mid ) );
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}
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p->drawPolygon( pa );
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} else {
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// let the base style handle the other primitives
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QWindowsStyle::drawPrimitive( pe, p, r, cg, flags, data );
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}
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}
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\endcode
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\section2 Using a custom style
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There are several ways of using a custom style in a Qt application.
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The simplest way is to include the following lines of code in the
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application's main() function:
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\code
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#include "customstyle.h"
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int main( int argc, char ** argv )
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{
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QApplication::setStyle( new CustomStyle() );
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// do the usual routine on creating your QApplication object etc.
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}
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\endcode
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Note that you must also include the \c customstyle.h and \c
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customstyle.cpp files in your project.
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2. Creating and using a pluggable style
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You may want to make your style available for use in other
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applications, some of which may not be yours and are not available for
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you to recompile. The Qt Plugin system makes it possible to create
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styles as plugins. Styles created as plugins are loaded as shared
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objects at runtime by Qt itself. Please refer to the \link
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plugins-howto.html Qt Plugin\endlink documentation for more
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information on how to go about creating a style plugin.
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Compile your plugin and put it into $QTDIR/plugins/styles. We now have
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a pluggable style that Qt can load automatically. To use your new
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style with existing applications, simply start the application with
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the following argument:
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\code
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./application -style custom
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\endcode
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The application will use the look and feel from the custom style you
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implemented.
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*/
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