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@ -2342,14 +2342,15 @@ void QIconViewItem::checkRect()
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When an item is inserted the QIconView allocates a position for it.
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Existing items are rearranged if autoArrange() is TRUE. The
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default arrangement is \c LeftToRight -- the QIconView fills up
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the \e left-most column from top to bottom, then moves one column
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\e right and fills that from top to bottom and so on. The
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default arrangement is \c LeftToRight -- the QIconView fills
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the \e top-most row from left to right, then moves one row \e down
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and fills that row from left to right and so on. The
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arrangement can be modified with any of the following approaches:
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\list
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\i Call setArrangement(), e.g. with \c TopToBottom which will fill
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the \e top-most row from left to right, then moves one row \e down
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and fills that row from left to right and so on.
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\i Call setArrangement(), e.g. with \c TopToBottom which will fill up
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the \e left-most column from top to bottom, then moves one column
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\e right and fills that from top to bottom and so on.
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\i Construct each QIconViewItem using a constructor which allows
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you to specify which item the new one is to follow.
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\i Call setSorting() or sort() to sort the items.
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@ -6035,7 +6036,7 @@ QIconViewItem *QIconView::makeRowLayout( QIconViewItem *begin, int &y, bool &cha
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}
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} else { // -------------------------------- SOUTH ------------------------------
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} else { // -------------------------------- TopToBottom ------------------------------
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int x = y;
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@ -6070,6 +6071,7 @@ QIconViewItem *QIconView::makeRowLayout( QIconViewItem *begin, int &y, bool &cha
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// now move the items
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item = begin;
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QIconViewItem *prevVisibleItem = NULL;
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for (;;) {
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item->dirty = FALSE;
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if ( d->itemTextPos == Bottom ) {
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@ -6077,15 +6079,16 @@ QIconViewItem *QIconView::makeRowLayout( QIconViewItem *begin, int &y, bool &cha
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changed = item->move( x + ( w - item->width() ) / 2, d->spacing ) || changed;
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else
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changed = item->move( x + ( w - item->width() ) / 2,
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item->prev->y() + item->prev->height() + d->spacing ) || changed;
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prevVisibleItem->y() + prevVisibleItem->height() + d->spacing ) || changed;
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} else {
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if ( item == begin )
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changed = item->move( x, d->spacing ) || changed;
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else
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changed = item->move( x, item->prev->y() + item->prev->height() + d->spacing ) || changed;
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changed = item->move( x, prevVisibleItem->y() + prevVisibleItem->height() + d->spacing ) || changed;
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}
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if ( item == end )
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break;
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prevVisibleItem = item;
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item = item->next;
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while (item && (item->isVisible() == FALSE)) {
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item = item->next;
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