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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qmetaobject.h</h1>
<p>This is the verbatim text of the qmetaobject.h include file. It is provided only for illustration; the copyright remains with Trolltech.
<hr>
<pre>
/****************************************************************************
** $Id: qt/qmetaobject.h 3.3.8 edited Jan 11 14:38 $
**
** Definition of QMetaObject class
**
** Created : 930419
**
** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
**
** This file is part of the kernel module of the Qt GUI Toolkit.
**
** This file may be used under the terms of the GNU General Public
** License versions 2.0 or 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Alternatively you may (at your option) use any
** later version of the GNU General Public License if such license has
** been publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free Qt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.QPL
** included in the packaging of this file. Licensees holding valid Qt
** Commercial licenses may use this file in accordance with the Qt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#ifndef QMETAOBJECT_H
#define QMETAOBJECT_H
#ifndef QT_H
#include "qconnection.h"
#include "qstrlist.h"
#endif // QT_H
#ifndef Q_MOC_OUTPUT_REVISION
#define Q_MOC_OUTPUT_REVISION 26
#endif
class QObject;
struct QUMethod;
class QMetaObjectPrivate;
struct QMetaData // - member function meta data
{ // for signal and slots
const char *name; // - member name
const QUMethod* method; // - detailed method description
enum Access { Private, Protected, Public };
Access access; // - access permission
};
#ifndef QT_NO_PROPERTIES
struct QMetaEnum // enumerator meta data
{ // for properties
const char *name; // - enumerator name
uint count; // - number of values
struct Item // - a name/value pair
{
const char *key;
int value;
};
const Item *items; // - the name/value pairs
bool set; // whether enum has to be treated as a set
};
#endif
#ifndef QT_NO_PROPERTIES
class Q_EXPORT QMetaProperty // property meta data
{
public:
const char* type() const { return t; } // type of the property
const char* name() const { return n; } // name of the property
bool writable() const;
bool isValid() const;
bool isSetType() const;
bool isEnumType() const;
QStrList enumKeys() const; // enumeration names
int keyToValue( const char* key ) const; // enum and set conversion functions
const char* valueToKey( int value ) const;
int keysToValue( const QStrList&amp; keys ) const;
QStrList valueToKeys( int value ) const;
bool designable( QObject* = 0 ) const;
bool scriptable( QObject* = 0 ) const;
bool stored( QObject* = 0 ) const;
bool reset( QObject* ) const;
const char* t; // internal
const char* n; // internal
enum Flags {
Invalid = 0x00000000,
Readable = 0x00000001,
Writable = 0x00000002,
EnumOrSet = 0x00000004,
UnresolvedEnum = 0x00000008,
StdSet = 0x00000100,
Override = 0x00000200
};
uint flags; // internal
bool testFlags( uint f ) const; // internal
bool stdSet() const; // internal
int id() const; // internal
QMetaObject** meta; // internal
const QMetaEnum* enumData; // internal
int _id; // internal
void clear(); // internal
};
inline bool QMetaProperty::testFlags( uint f ) const
{ return (flags &amp; (uint)f) != (uint)0; }
#endif // QT_NO_PROPERTIES
struct QClassInfo // class info meta data
{
const char* name; // - name of the info
const char* value; // - value of the info
};
class Q_EXPORT QMetaObject // meta object class
{
public:
QMetaObject( const char * const class_name, QMetaObject *superclass,
const QMetaData * const slot_data, int n_slots,
const QMetaData * const signal_data, int n_signals,
#ifndef QT_NO_PROPERTIES
const QMetaProperty *const prop_data, int n_props,
const QMetaEnum *const enum_data, int n_enums,
#endif
const QClassInfo *const class_info, int n_info );
#ifndef QT_NO_PROPERTIES
QMetaObject( const char * const class_name, QMetaObject *superclass,
const QMetaData * const slot_data, int n_slots,
const QMetaData * const signal_data, int n_signals,
const QMetaProperty *const prop_data, int n_props,
const QMetaEnum *const enum_data, int n_enums,
bool (*qt_static_property)(QObject*, int, int, QVariant*),
const QClassInfo *const class_info, int n_info );
#endif
virtual ~QMetaObject();
const char *className() const { return classname; }
const char *superClassName() const { return superclassname; }
QMetaObject *superClass() const { return superclass; }
bool inherits( const char* clname ) const;
int numSlots( bool super = FALSE ) const;
int numSignals( bool super = FALSE ) const;
int findSlot( const char *, bool super = FALSE ) const;
int findSignal( const char *, bool super = FALSE ) const;
const QMetaData *slot( int index, bool super = FALSE ) const;
const QMetaData *signal( int index, bool super = FALSE ) const;
QStrList slotNames( bool super = FALSE ) const;
QStrList signalNames( bool super = FALSE ) const;
int slotOffset() const;
int signalOffset() const;
int propertyOffset() const;
int numClassInfo( bool super = FALSE ) const;
const QClassInfo *classInfo( int index, bool super = FALSE ) const;
const char *classInfo( const char* name, bool super = FALSE ) const;
#ifndef QT_NO_PROPERTIES
const QMetaProperty *property( int index, bool super = FALSE ) const;
int findProperty( const char *name, bool super = FALSE ) const;
int indexOfProperty( const QMetaProperty*, bool super = FALSE ) const;
const QMetaProperty* resolveProperty( const QMetaProperty* ) const;
int resolveProperty( int ) const;
QStrList propertyNames( bool super = FALSE ) const;
int numProperties( bool super = FALSE ) const;
#endif
// static wrappers around constructors, necessary to work around a
// Windows-DLL limitation: objects can only be deleted within a
// DLL if they were actually created within that DLL.
static QMetaObject *new_metaobject( const char *, QMetaObject *,
const QMetaData *const, int,
const QMetaData *const, int,
#ifndef QT_NO_PROPERTIES
const QMetaProperty *const prop_data, int n_props,
const QMetaEnum *const enum_data, int n_enums,
#endif
const QClassInfo *const class_info, int n_info );
#ifndef QT_NO_PROPERTIES
static QMetaObject *new_metaobject( const char *, QMetaObject *,
const QMetaData *const, int,
const QMetaData *const, int,
const QMetaProperty *const prop_data, int n_props,
const QMetaEnum *const enum_data, int n_enums,
bool (*qt_static_property)(QObject*, int, int, QVariant*),
const QClassInfo *const class_info, int n_info );
QStrList enumeratorNames( bool super = FALSE ) const;
int numEnumerators( bool super = FALSE ) const;
const QMetaEnum *enumerator( const char* name, bool super = FALSE ) const;
#endif
static QMetaObject *metaObject( const char *class_name );
static bool hasMetaObject( const char *class_name );
private:
QMemberDict *init( const QMetaData *, int );
const char *classname; // class name
const char *superclassname; // super class name
QMetaObject *superclass; // super class meta object
QMetaObjectPrivate *d; // private data for...
void *reserved; // ...binary compatibility
const QMetaData *slotData; // slot meta data
QMemberDict *slotDict; // slot dictionary
const QMetaData *signalData; // signal meta data
QMemberDict *signalDict; // signal dictionary
int signaloffset;
int slotoffset;
#ifndef QT_NO_PROPERTIES
int propertyoffset;
public:
bool qt_static_property( QObject* o, int id, int f, QVariant* v);
private:
friend class QMetaProperty;
#endif
private: // Disabled copy constructor and operator=
#if defined(Q_DISABLE_COPY)
QMetaObject( const QMetaObject &amp; );
QMetaObject &amp;operator=( const QMetaObject &amp; );
#endif
};
inline int QMetaObject::slotOffset() const
{ return slotoffset; }
inline int QMetaObject::signalOffset() const
{ return signaloffset; }
#ifndef QT_NO_PROPERTIES
inline int QMetaObject::propertyOffset() const
{ return propertyoffset; }
#endif
typedef QMetaObject *(*QtStaticMetaObjectFunction)();
class Q_EXPORT QMetaObjectCleanUp
{
public:
QMetaObjectCleanUp( const char *mo_name, QtStaticMetaObjectFunction );
QMetaObjectCleanUp();
~QMetaObjectCleanUp();
void setMetaObject( QMetaObject *&amp;mo );
private:
QMetaObject **metaObject;
};
#endif // QMETAOBJECT_H
</pre>
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