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958 lines
27 KiB
958 lines
27 KiB
/****************************************************************************
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**
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** Implementation of draw utilities
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**
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** Created : 950920
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**
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** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
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**
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** This file is part of the kernel module of the Qt GUI Toolkit.
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**
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** This file may be used under the terms of the GNU General
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** Public License versions 2.0 or 3.0 as published by the Free
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** Software Foundation and appearing in the files LICENSE.GPL2
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** and LICENSE.GPL3 included in the packaging of this file.
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** Alternatively you may (at your option) use any later version
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** of the GNU General Public License if such license has been
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** publicly approved by Trolltech ASA (or its successors, if any)
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** and the KDE Free Qt Foundation.
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**
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** Please review the following information to ensure GNU General
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** Public Licensing requirements will be met:
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** http://trolltech.com/products/qt/licenses/licensing/opensource/.
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** If you are unsure which license is appropriate for your use, please
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** review the following information:
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** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
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** or contact the sales department at sales@trolltech.com.
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**
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** This file may be used under the terms of the Q Public License as
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** defined by Trolltech ASA and appearing in the file LICENSE.QPL
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** included in the packaging of this file. Licensees holding valid Qt
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** Commercial licenses may use this file in accordance with the Qt
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** Commercial License Agreement provided with the Software.
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**
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** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
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** herein.
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**
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**********************************************************************/
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#include "qdrawutil.h"
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#ifndef QT_NO_DRAWUTIL
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#include "qbitmap.h"
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#include "qpixmapcache.h"
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#include "qapplication.h"
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#include "qpainter.h"
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/*!
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\relates QPainter
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\c{#include <qdrawutil.h>}
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Draws a horizontal (\a y1 == \a y2) or vertical (\a x1 == \a x2)
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shaded line using the painter \a p.
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Nothing is drawn if \a y1 != \a y2 and \a x1 != \a x2 (i.e. the
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line is neither horizontal nor vertical).
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The color group argument \a g specifies the shading colors (\link
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QColorGroup::light() light\endlink, \link QColorGroup::dark()
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dark\endlink and \link QColorGroup::mid() middle\endlink colors).
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The line appears sunken if \a sunken is TRUE, or raised if \a
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sunken is FALSE.
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The \a lineWidth argument specifies the line width for each of the
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lines. It is not the total line width.
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The \a midLineWidth argument specifies the width of a middle line
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drawn in the QColorGroup::mid() color.
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If you want to use a QFrame widget instead, you can make it
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display a shaded line, for example \c{QFrame::setFrameStyle(
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QFrame::HLine | QFrame::Sunken )}.
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\warning This function does not look at QWidget::style() or
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QApplication::style(). Use the drawing functions in QStyle to make
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widgets that follow the current GUI style.
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\sa qDrawShadeRect(), qDrawShadePanel(), QStyle::drawPrimitive()
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*/
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void qDrawShadeLine( QPainter *p, int x1, int y1, int x2, int y2,
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const QColorGroup &g, bool sunken,
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int lineWidth, int midLineWidth )
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{
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if (!( p && lineWidth >= 0 && midLineWidth >= 0 ) ) {
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#if defined(QT_CHECK_RANGE)
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qWarning( "qDrawShadeLine invalid parameters." );
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#endif
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return;
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}
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int tlw = lineWidth*2 + midLineWidth; // total line width
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QPen oldPen = p->pen(); // save pen
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if ( sunken )
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p->setPen( g.dark() );
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else
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p->setPen( g.light() );
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QPointArray a;
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int i;
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if ( y1 == y2 ) { // horizontal line
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int y = y1 - tlw/2;
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if ( x1 > x2 ) { // swap x1 and x2
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int t = x1;
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x1 = x2;
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x2 = t;
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}
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x2--;
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for ( i=0; i<lineWidth; i++ ) { // draw top shadow
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a.setPoints( 3, x1+i, y+tlw-1-i,
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x1+i, y+i,
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x2-i, y+i );
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p->drawPolyline( a );
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}
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if ( midLineWidth > 0 ) {
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p->setPen( g.mid() );
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for ( i=0; i<midLineWidth; i++ ) // draw lines in the middle
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p->drawLine( x1+lineWidth, y+lineWidth+i,
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x2-lineWidth, y+lineWidth+i );
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}
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if ( sunken )
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p->setPen( g.light() );
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else
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p->setPen( g.dark() );
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for ( i=0; i<lineWidth; i++ ) { // draw bottom shadow
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a.setPoints( 3, x1+i, y+tlw-i-1,
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x2-i, y+tlw-i-1,
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x2-i, y+i+1 );
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p->drawPolyline( a );
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}
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}
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else if ( x1 == x2 ) { // vertical line
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int x = x1 - tlw/2;
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if ( y1 > y2 ) { // swap y1 and y2
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int t = y1;
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y1 = y2;
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y2 = t;
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}
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y2--;
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for ( i=0; i<lineWidth; i++ ) { // draw left shadow
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a.setPoints( 3, x+i, y2,
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x+i, y1+i,
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x+tlw-1, y1+i );
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p->drawPolyline( a );
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}
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if ( midLineWidth > 0 ) {
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p->setPen( g.mid() );
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for ( i=0; i<midLineWidth; i++ ) // draw lines in the middle
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p->drawLine( x+lineWidth+i, y1+lineWidth, x+lineWidth+i, y2 );
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}
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if ( sunken )
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p->setPen( g.light() );
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else
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p->setPen( g.dark() );
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for ( i=0; i<lineWidth; i++ ) { // draw right shadow
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a.setPoints( 3, x+lineWidth, y2-i,
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x+tlw-i-1, y2-i,
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x+tlw-i-1, y1+lineWidth );
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p->drawPolyline( a );
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}
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}
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p->setPen( oldPen );
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}
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/*!
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\relates QPainter
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\c{#include <qdrawutil.h>}
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Draws the shaded rectangle specified by (\a x, \a y, \a w, \a h)
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using the painter \a p.
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The color group argument \a g specifies the shading colors (\link
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QColorGroup::light() light\endlink, \link QColorGroup::dark()
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dark\endlink and \link QColorGroup::mid() middle\endlink colors).
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The rectangle appears sunken if \a sunken is TRUE, or raised if \a
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sunken is FALSE.
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The \a lineWidth argument specifies the line width for each of the
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lines. It is not the total line width.
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The \a midLineWidth argument specifies the width of a middle line
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drawn in the QColorGroup::mid() color.
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The rectangle's interior is filled with the \a fill brush unless
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\a fill is 0.
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If you want to use a QFrame widget instead, you can make it
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display a shaded rectangle, for example \c{QFrame::setFrameStyle(
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QFrame::Box | QFrame::Raised )}.
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\warning This function does not look at QWidget::style() or
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QApplication::style(). Use the drawing functions in QStyle to make
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widgets that follow the current GUI style.
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\sa qDrawShadeLine(), qDrawShadePanel(), qDrawPlainRect(),
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QStyle::drawItem(), QStyle::drawControl()
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QStyle::drawComplexControl()
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*/
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void qDrawShadeRect( QPainter *p, int x, int y, int w, int h,
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const QColorGroup &g, bool sunken,
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int lineWidth, int midLineWidth,
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const QBrush *fill )
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{
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if ( w == 0 || h == 0 )
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return;
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if ( ! ( w > 0 && h > 0 && lineWidth >= 0 && midLineWidth >= 0 ) ) {
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#if defined(QT_CHECK_RANGE)
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qWarning( "qDrawShadeRect(): Invalid parameters" );
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#endif
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return;
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}
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QPen oldPen = p->pen();
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if ( sunken )
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p->setPen( g.dark() );
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else
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p->setPen( g.light() );
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int x1=x, y1=y, x2=x+w-1, y2=y+h-1;
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QPointArray a;
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if ( lineWidth == 1 && midLineWidth == 0 ) {// standard shade rectangle
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p->drawRect( x1, y1, w-1, h-1 );
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if ( sunken )
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p->setPen( g.light() );
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else
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p->setPen( g.dark() );
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a.setPoints( 8, x1+1,y1+1, x2-2,y1+1, x1+1,y1+2, x1+1,y2-2,
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x1,y2, x2,y2, x2,y1, x2,y2-1 );
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p->drawLineSegments( a ); // draw bottom/right lines
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} else { // more complicated
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int m = lineWidth+midLineWidth;
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int i, j=0, k=m;
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for ( i=0; i<lineWidth; i++ ) { // draw top shadow
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a.setPoints( 8, x1+i, y2-i, x1+i, y1+i, x1+i, y1+i, x2-i, y1+i,
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x1+k, y2-k, x2-k, y2-k, x2-k, y2-k, x2-k, y1+k );
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p->drawLineSegments( a );
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k++;
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}
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p->setPen( g.mid() );
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j = lineWidth*2;
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for ( i=0; i<midLineWidth; i++ ) { // draw lines in the middle
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p->drawRect( x1+lineWidth+i, y1+lineWidth+i, w-j, h-j );
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j += 2;
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}
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if ( sunken )
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p->setPen( g.light() );
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else
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p->setPen( g.dark() );
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k = m;
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for ( i=0; i<lineWidth; i++ ) { // draw bottom shadow
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a.setPoints( 8, x1+1+i,y2-i, x2-i, y2-i, x2-i, y2-i, x2-i, y1+i+1,
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x1+k, y2-k, x1+k, y1+k, x1+k, y1+k, x2-k, y1+k );
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p->drawLineSegments( a );
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k++;
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}
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}
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if ( fill ) {
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QBrush oldBrush = p->brush();
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int tlw = lineWidth + midLineWidth;
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p->setPen( Qt::NoPen );
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p->setBrush( *fill );
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p->drawRect( x+tlw, y+tlw, w-2*tlw, h-2*tlw );
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p->setBrush( oldBrush );
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}
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p->setPen( oldPen ); // restore pen
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}
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/*!
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\relates QPainter
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\c{#include <qdrawutil.h>}
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Draws the shaded panel specified by (\a x, \a y, \a w, \a h) using
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the painter \a p.
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The color group argument \a g specifies the shading colors (\link
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QColorGroup::light() light\endlink, \link QColorGroup::dark()
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dark\endlink and \link QColorGroup::mid() middle\endlink colors).
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The panel appears sunken if \a sunken is TRUE, or raised if \a
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sunken is FALSE.
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The \a lineWidth argument specifies the line width.
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The panel's interior is filled with the \a fill brush unless \a
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fill is 0.
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If you want to use a QFrame widget instead, you can make it
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display a shaded panel, for example \c{QFrame::setFrameStyle(
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QFrame::Panel | QFrame::Sunken )}.
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\warning This function does not look at QWidget::style() or
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QApplication::style(). Use the drawing functions in QStyle to make
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widgets that follow the current GUI style.
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\sa qDrawWinPanel(), qDrawShadeLine(), qDrawShadeRect(),
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QStyle::drawPrimitive()
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*/
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void qDrawShadePanel( QPainter *p, int x, int y, int w, int h,
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const QColorGroup &g, bool sunken,
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int lineWidth, const QBrush *fill )
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{
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if ( w == 0 || h == 0 )
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return;
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if ( !( w > 0 && h > 0 && lineWidth >= 0 ) ) {
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#if defined(QT_CHECK_RANGE)
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qWarning( "qDrawShadePanel() Invalid parameters." );
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#endif
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}
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QColor shade = g.dark();
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QColor light = g.light();
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if ( fill ) {
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if ( fill->color() == shade )
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shade = g.shadow();
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if ( fill->color() == light )
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light = g.midlight();
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}
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QPen oldPen = p->pen(); // save pen
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QPointArray a( 4*lineWidth );
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if ( sunken )
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p->setPen( shade );
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else
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p->setPen( light );
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int x1, y1, x2, y2;
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int i;
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int n = 0;
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x1 = x;
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y1 = y2 = y;
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x2 = x+w-2;
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for ( i=0; i<lineWidth; i++ ) { // top shadow
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a.setPoint( n++, x1, y1++ );
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a.setPoint( n++, x2--, y2++ );
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}
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x2 = x1;
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y1 = y+h-2;
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for ( i=0; i<lineWidth; i++ ) { // left shadow
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a.setPoint( n++, x1++, y1 );
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a.setPoint( n++, x2++, y2-- );
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}
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p->drawLineSegments( a );
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n = 0;
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if ( sunken )
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p->setPen( light );
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else
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p->setPen( shade );
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x1 = x;
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y1 = y2 = y+h-1;
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x2 = x+w-1;
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for ( i=0; i<lineWidth; i++ ) { // bottom shadow
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a.setPoint( n++, x1++, y1-- );
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a.setPoint( n++, x2, y2-- );
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}
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x1 = x2;
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y1 = y;
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y2 = y+h-lineWidth-1;
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for ( i=0; i<lineWidth; i++ ) { // right shadow
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a.setPoint( n++, x1--, y1++ );
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a.setPoint( n++, x2--, y2 );
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}
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p->drawLineSegments( a );
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if ( fill ) { // fill with fill color
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QBrush oldBrush = p->brush();
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p->setPen( Qt::NoPen );
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p->setBrush( *fill );
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p->drawRect( x+lineWidth, y+lineWidth, w-lineWidth*2, h-lineWidth*2 );
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p->setBrush( oldBrush );
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}
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p->setPen( oldPen ); // restore pen
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}
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/*!
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\internal
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This function draws a rectangle with two pixel line width.
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It is called from qDrawWinButton() and qDrawWinPanel().
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c1..c4 and fill are used:
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1 1 1 1 1 2
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1 3 3 3 4 2
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1 3 F F 4 2
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1 3 F F 4 2
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1 4 4 4 4 2
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2 2 2 2 2 2
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*/
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static void qDrawWinShades( QPainter *p,
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int x, int y, int w, int h,
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const QColor &c1, const QColor &c2,
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const QColor &c3, const QColor &c4,
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const QBrush *fill )
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{
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if ( w < 2 || h < 2 ) // can't do anything with that
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return;
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QPen oldPen = p->pen();
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QPointArray a( 3 );
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a.setPoints( 3, x, y+h-2, x, y, x+w-2, y );
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p->setPen( c1 );
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p->drawPolyline( a );
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a.setPoints( 3, x, y+h-1, x+w-1, y+h-1, x+w-1, y );
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p->setPen( c2 );
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p->drawPolyline( a );
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if ( w > 4 && h > 4 ) {
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a.setPoints( 3, x+1, y+h-3, x+1, y+1, x+w-3, y+1 );
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p->setPen( c3 );
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p->drawPolyline( a );
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a.setPoints( 3, x+1, y+h-2, x+w-2, y+h-2, x+w-2, y+1 );
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p->setPen( c4 );
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p->drawPolyline( a );
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if ( fill ) {
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QBrush oldBrush = p->brush();
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p->setBrush( *fill );
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p->setPen( Qt::NoPen );
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p->drawRect( x+2, y+2, w-4, h-4 );
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p->setBrush( oldBrush );
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}
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}
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p->setPen( oldPen );
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}
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/*!
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\relates QPainter
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\c{#include <qdrawutil.h>}
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Draws the Windows-style button specified by (\a x, \a y, \a w, \a
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h) using the painter \a p.
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|
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The color group argument \a g specifies the shading colors (\link
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|
QColorGroup::light() light\endlink, \link QColorGroup::dark()
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|
dark\endlink and \link QColorGroup::mid() middle\endlink colors).
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The button appears sunken if \a sunken is TRUE, or raised if \a
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sunken is FALSE.
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The line width is 2 pixels.
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The button's interior is filled with the \a *fill brush unless \a
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fill is 0.
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\warning This function does not look at QWidget::style() or
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QApplication::style(). Use the drawing functions in QStyle to make
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widgets that follow the current GUI style.
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\sa qDrawWinPanel(), QStyle::drawControl()
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*/
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void qDrawWinButton( QPainter *p, int x, int y, int w, int h,
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const QColorGroup &g, bool sunken,
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const QBrush *fill )
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{
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if ( sunken )
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qDrawWinShades( p, x, y, w, h,
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g.shadow(), g.light(), g.dark(), g.button(), fill );
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else
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qDrawWinShades( p, x, y, w, h,
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g.light(), g.shadow(), g.button(), g.dark(), fill );
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}
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|
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/*!
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\relates QPainter
|
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|
|
\c{#include <qdrawutil.h>}
|
|
|
|
Draws the Windows-style panel specified by (\a x, \a y, \a w, \a
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h) using the painter \a p.
|
|
|
|
The color group argument \a g specifies the shading colors.
|
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|
|
The panel appears sunken if \a sunken is TRUE, or raised if \a
|
|
sunken is FALSE.
|
|
|
|
The line width is 2 pixels.
|
|
|
|
The button's interior is filled with the \a fill brush unless \a
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|
fill is 0.
|
|
|
|
If you want to use a QFrame widget instead, you can make it
|
|
display a shaded panel, for example \c{QFrame::setFrameStyle(
|
|
QFrame::WinPanel | QFrame::Raised )}.
|
|
|
|
\warning This function does not look at QWidget::style() or
|
|
QApplication::style(). Use the drawing functions in QStyle to make
|
|
widgets that follow the current GUI style.
|
|
|
|
\sa qDrawShadePanel(), qDrawWinButton(), QStyle::drawPrimitive()
|
|
*/
|
|
|
|
void qDrawWinPanel( QPainter *p, int x, int y, int w, int h,
|
|
const QColorGroup &g, bool sunken,
|
|
const QBrush *fill )
|
|
{
|
|
if ( sunken )
|
|
qDrawWinShades( p, x, y, w, h,
|
|
g.dark(), g.light(), g.shadow(), g.midlight(), fill );
|
|
else
|
|
qDrawWinShades( p, x, y, w, h,
|
|
g.light(), g.shadow(), g.midlight(), g.dark(), fill );
|
|
}
|
|
|
|
|
|
/*!
|
|
\relates QPainter
|
|
|
|
\c{#include <qdrawutil.h>}
|
|
|
|
Draws the plain rectangle specified by (\a x, \a y, \a w, \a h)
|
|
using the painter \a p.
|
|
|
|
The color argument \a c specifies the line color.
|
|
|
|
The \a lineWidth argument specifies the line width.
|
|
|
|
The rectangle's interior is filled with the \a fill brush unless
|
|
\a fill is 0.
|
|
|
|
If you want to use a QFrame widget instead, you can make it
|
|
display a plain rectangle, for example \c{QFrame::setFrameStyle(
|
|
QFrame::Box | QFrame::Plain )}.
|
|
|
|
\warning This function does not look at QWidget::style() or
|
|
QApplication::style(). Use the drawing functions in QStyle to make
|
|
widgets that follow the current GUI style.
|
|
|
|
\sa qDrawShadeRect(), QStyle::drawPrimitive()
|
|
*/
|
|
|
|
void qDrawPlainRect( QPainter *p, int x, int y, int w, int h, const QColor &c,
|
|
int lineWidth, const QBrush *fill )
|
|
{
|
|
if ( w == 0 || h == 0 )
|
|
return;
|
|
if ( !( w > 0 && h > 0 && lineWidth >= 0 ) ) {
|
|
#if defined(QT_CHECK_RANGE)
|
|
qWarning( "qDrawPlainRect() Invalid parameters." );
|
|
#endif
|
|
}
|
|
QPen oldPen = p->pen();
|
|
QBrush oldBrush = p->brush();
|
|
p->setPen( c );
|
|
p->setBrush( Qt::NoBrush );
|
|
for ( int i=0; i<lineWidth; i++ )
|
|
p->drawRect( x+i, y+i, w-i*2, h-i*2 );
|
|
if ( fill ) { // fill with fill color
|
|
p->setPen( Qt::NoPen );
|
|
p->setBrush( *fill );
|
|
p->drawRect( x+lineWidth, y+lineWidth, w-lineWidth*2, h-lineWidth*2 );
|
|
}
|
|
p->setPen( oldPen );
|
|
p->setBrush( oldBrush );
|
|
}
|
|
|
|
|
|
QRect qItemRect( QPainter *p, Qt::GUIStyle gs,
|
|
int x, int y, int w, int h,
|
|
int flags,
|
|
bool enabled,
|
|
const QPixmap *pixmap,
|
|
const QString& text, int len )
|
|
{
|
|
QRect result;
|
|
|
|
if ( pixmap ) {
|
|
if ( (flags & Qt::AlignVCenter) == Qt::AlignVCenter )
|
|
y += h/2 - pixmap->height()/2;
|
|
else if ( (flags & Qt::AlignBottom) == Qt::AlignBottom)
|
|
y += h - pixmap->height();
|
|
if ( (flags & Qt::AlignRight) == Qt::AlignRight )
|
|
x += w - pixmap->width();
|
|
else if ( (flags & Qt::AlignHCenter) == Qt::AlignHCenter )
|
|
x += w/2 - pixmap->width()/2;
|
|
else if ( (flags & Qt::AlignLeft) != Qt::AlignLeft && QApplication::reverseLayout() )
|
|
x += w - pixmap->width();
|
|
result = QRect(x, y, pixmap->width(), pixmap->height());
|
|
} else if ( !text.isNull() && p ) {
|
|
result = p->boundingRect( x, y, w, h, flags, text, len );
|
|
if ( gs == Qt::WindowsStyle && !enabled ) {
|
|
result.setWidth(result.width()+1);
|
|
result.setHeight(result.height()+1);
|
|
}
|
|
} else {
|
|
result = QRect(x, y, w, h);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
void qDrawItem( QPainter *p, Qt::GUIStyle gs,
|
|
int x, int y, int w, int h,
|
|
int flags,
|
|
const QColorGroup &g, bool enabled,
|
|
const QPixmap *pixmap,
|
|
const QString& text, int len , const QColor* penColor )
|
|
{
|
|
p->setPen( penColor?*penColor:g.foreground() );
|
|
if ( pixmap ) {
|
|
QPixmap pm( *pixmap );
|
|
bool clip = (flags & Qt::DontClip) == 0;
|
|
if ( clip ) {
|
|
if ( pm.width() < w && pm.height() < h )
|
|
clip = FALSE;
|
|
else
|
|
p->setClipRect( x, y, w, h );
|
|
}
|
|
if ( (flags & Qt::AlignVCenter) == Qt::AlignVCenter )
|
|
y += h/2 - pm.height()/2;
|
|
else if ( (flags & Qt::AlignBottom) == Qt::AlignBottom)
|
|
y += h - pm.height();
|
|
if ( (flags & Qt::AlignRight) == Qt::AlignRight )
|
|
x += w - pm.width();
|
|
else if ( (flags & Qt::AlignHCenter) == Qt::AlignHCenter )
|
|
x += w/2 - pm.width()/2;
|
|
else if ( ((flags & Qt::AlignLeft) != Qt::AlignLeft) && QApplication::reverseLayout() ) // AlignAuto && rightToLeft
|
|
x += w - pm.width();
|
|
|
|
if ( !enabled ) {
|
|
if ( pm.mask() ) { // pixmap with a mask
|
|
if ( !pm.selfMask() ) { // mask is not pixmap itself
|
|
QPixmap pmm( *pm.mask() );
|
|
pmm.setMask( *((QBitmap *)&pmm) );
|
|
pm = pmm;
|
|
}
|
|
} else if ( pm.depth() == 1 ) { // monochrome pixmap, no mask
|
|
pm.setMask( *((QBitmap *)&pm) );
|
|
#ifndef QT_NO_IMAGE_HEURISTIC_MASK
|
|
} else { // color pixmap, no mask
|
|
QString k;
|
|
k.sprintf( "$qt-drawitem-%x", pm.serialNumber() );
|
|
QPixmap *mask = QPixmapCache::find(k);
|
|
bool del=FALSE;
|
|
if ( !mask ) {
|
|
mask = new QPixmap( pm.createHeuristicMask() );
|
|
mask->setMask( *((QBitmap*)mask) );
|
|
del = !QPixmapCache::insert( k, mask );
|
|
}
|
|
pm = *mask;
|
|
if (del) delete mask;
|
|
#endif
|
|
}
|
|
if ( gs == Qt::WindowsStyle ) {
|
|
p->setPen( g.light() );
|
|
p->drawPixmap( x+1, y+1, pm );
|
|
p->setPen( g.text() );
|
|
}
|
|
}
|
|
p->drawPixmap( x, y, pm );
|
|
if ( clip )
|
|
p->setClipping( FALSE );
|
|
} else if ( !text.isNull() ) {
|
|
if ( gs == Qt::WindowsStyle && !enabled ) {
|
|
p->setPen( g.light() );
|
|
p->drawText( x+1, y+1, w, h, flags, text, len );
|
|
p->setPen( g.text() );
|
|
}
|
|
p->drawText( x, y, w, h, flags, text, len );
|
|
}
|
|
}
|
|
|
|
|
|
/*****************************************************************************
|
|
Overloaded functions.
|
|
*****************************************************************************/
|
|
|
|
/*!
|
|
\overload void qDrawShadeLine( QPainter *p, const QPoint &p1, const QPoint &p2, const QColorGroup &g, bool sunken, int lineWidth, int midLineWidth )
|
|
*/
|
|
|
|
void qDrawShadeLine( QPainter *p, const QPoint &p1, const QPoint &p2,
|
|
const QColorGroup &g, bool sunken,
|
|
int lineWidth, int midLineWidth )
|
|
{
|
|
qDrawShadeLine( p, p1.x(), p1.y(), p2.x(), p2.y(), g, sunken,
|
|
lineWidth, midLineWidth );
|
|
}
|
|
|
|
/*!
|
|
\overload void qDrawShadeRect( QPainter *p, const QRect &r, const QColorGroup &g, bool sunken, int lineWidth, int midLineWidth, const QBrush *fill )
|
|
*/
|
|
|
|
void qDrawShadeRect( QPainter *p, const QRect &r,
|
|
const QColorGroup &g, bool sunken,
|
|
int lineWidth, int midLineWidth,
|
|
const QBrush *fill )
|
|
{
|
|
qDrawShadeRect( p, r.x(), r.y(), r.width(), r.height(), g, sunken,
|
|
lineWidth, midLineWidth, fill );
|
|
}
|
|
|
|
/*!
|
|
\overload void qDrawShadePanel( QPainter *p, const QRect &r, const QColorGroup &g, bool sunken, int lineWidth, const QBrush *fill )
|
|
*/
|
|
|
|
void qDrawShadePanel( QPainter *p, const QRect &r,
|
|
const QColorGroup &g, bool sunken,
|
|
int lineWidth, const QBrush *fill )
|
|
{
|
|
qDrawShadePanel( p, r.x(), r.y(), r.width(), r.height(), g, sunken,
|
|
lineWidth, fill );
|
|
}
|
|
|
|
/*!
|
|
\overload void qDrawWinButton( QPainter *p, const QRect &r, const QColorGroup &g, bool sunken, const QBrush *fill )
|
|
*/
|
|
|
|
void qDrawWinButton( QPainter *p, const QRect &r,
|
|
const QColorGroup &g, bool sunken,
|
|
const QBrush *fill )
|
|
{
|
|
qDrawWinButton( p, r.x(), r.y(), r.width(), r.height(), g, sunken, fill );
|
|
}
|
|
|
|
/*!
|
|
\overload void qDrawWinPanel( QPainter *p, const QRect &r, const QColorGroup &g, bool sunken, const QBrush *fill )
|
|
*/
|
|
|
|
void qDrawWinPanel( QPainter *p, const QRect &r,
|
|
const QColorGroup &g, bool sunken,
|
|
const QBrush *fill )
|
|
{
|
|
qDrawWinPanel( p, r.x(), r.y(), r.width(), r.height(), g, sunken, fill );
|
|
}
|
|
|
|
/*!
|
|
\overload void qDrawPlainRect( QPainter *p, const QRect &r, const QColor &c, int lineWidth, const QBrush *fill )
|
|
*/
|
|
|
|
void qDrawPlainRect( QPainter *p, const QRect &r, const QColor &c,
|
|
int lineWidth, const QBrush *fill )
|
|
{
|
|
qDrawPlainRect( p, r.x(), r.y(), r.width(), r.height(), c,
|
|
lineWidth, fill );
|
|
}
|
|
|
|
|
|
static void qDrawWinArrow( QPainter *p, Qt::ArrowType type, bool down,
|
|
int x, int y, int w, int h,
|
|
const QColorGroup &g, bool enabled )
|
|
{
|
|
QPointArray a; // arrow polygon
|
|
switch ( type ) {
|
|
case Qt::UpArrow:
|
|
a.setPoints( 7, -3,1, 3,1, -2,0, 2,0, -1,-1, 1,-1, 0,-2 );
|
|
break;
|
|
case Qt::DownArrow:
|
|
a.setPoints( 7, -3,-1, 3,-1, -2,0, 2,0, -1,1, 1,1, 0,2 );
|
|
break;
|
|
case Qt::LeftArrow:
|
|
a.setPoints( 7, 1,-3, 1,3, 0,-2, 0,2, -1,-1, -1,1, -2,0 );
|
|
break;
|
|
case Qt::RightArrow:
|
|
a.setPoints( 7, -1,-3, -1,3, 0,-2, 0,2, 1,-1, 1,1, 2,0 );
|
|
break;
|
|
}
|
|
if ( a.isNull() )
|
|
return;
|
|
|
|
if ( down ) {
|
|
x++;
|
|
y++;
|
|
}
|
|
|
|
QPen savePen = p->pen(); // save current pen
|
|
if (down)
|
|
p->setBrushOrigin(p->brushOrigin() + QPoint(1,1));
|
|
p->fillRect( x, y, w, h, g.brush( QColorGroup::Button ) );
|
|
if (down)
|
|
p->setBrushOrigin(p->brushOrigin() - QPoint(1,1));
|
|
if ( enabled ) {
|
|
a.translate( x+w/2, y+h/2 );
|
|
p->setPen( g.foreground() );
|
|
p->drawLineSegments( a, 0, 3 ); // draw arrow
|
|
p->drawPoint( a[6] );
|
|
} else {
|
|
a.translate( x+w/2+1, y+h/2+1 );
|
|
p->setPen( g.light() );
|
|
p->drawLineSegments( a, 0, 3 ); // draw arrow
|
|
p->drawPoint( a[6] );
|
|
a.translate( -1, -1 );
|
|
p->setPen( g.mid() );
|
|
p->drawLineSegments( a, 0, 3 ); // draw arrow
|
|
p->drawPoint( a[6] );
|
|
}
|
|
p->setPen( savePen ); // restore pen
|
|
}
|
|
|
|
|
|
#if defined(Q_CC_MSVC)
|
|
#pragma warning(disable: 4244)
|
|
#endif
|
|
|
|
#ifndef QT_NO_STYLE_MOTIF
|
|
// motif arrows look the same whether they are used or not
|
|
// is this correct?
|
|
static void qDrawMotifArrow( QPainter *p, Qt::ArrowType type, bool down,
|
|
int x, int y, int w, int h,
|
|
const QColorGroup &g, bool )
|
|
{
|
|
QPointArray bFill; // fill polygon
|
|
QPointArray bTop; // top shadow.
|
|
QPointArray bBot; // bottom shadow.
|
|
QPointArray bLeft; // left shadow.
|
|
#ifndef QT_NO_TRANSFORMATIONS
|
|
QWMatrix matrix; // xform matrix
|
|
#endif
|
|
bool vertical = type == Qt::UpArrow || type == Qt::DownArrow;
|
|
bool horizontal = !vertical;
|
|
int dim = w < h ? w : h;
|
|
int colspec = 0x0000; // color specification array
|
|
|
|
if ( dim < 2 ) // too small arrow
|
|
return;
|
|
|
|
if ( dim > 3 ) {
|
|
if ( dim > 6 )
|
|
bFill.resize( dim & 1 ? 3 : 4 );
|
|
bTop.resize( (dim/2)*2 );
|
|
bBot.resize( dim & 1 ? dim + 1 : dim );
|
|
bLeft.resize( dim > 4 ? 4 : 2 );
|
|
bLeft.putPoints( 0, 2, 0,0, 0,dim-1 );
|
|
if ( dim > 4 )
|
|
bLeft.putPoints( 2, 2, 1,2, 1,dim-3 );
|
|
bTop.putPoints( 0, 4, 1,0, 1,1, 2,1, 3,1 );
|
|
bBot.putPoints( 0, 4, 1,dim-1, 1,dim-2, 2,dim-2, 3,dim-2 );
|
|
|
|
for( int i=0; i<dim/2-2 ; i++ ) {
|
|
bTop.putPoints( i*2+4, 2, 2+i*2,2+i, 5+i*2, 2+i );
|
|
bBot.putPoints( i*2+4, 2, 2+i*2,dim-3-i, 5+i*2,dim-3-i );
|
|
}
|
|
if ( dim & 1 ) // odd number size: extra line
|
|
bBot.putPoints( dim-1, 2, dim-3,dim/2, dim-1,dim/2 );
|
|
if ( dim > 6 ) { // dim>6: must fill interior
|
|
bFill.putPoints( 0, 2, 1,dim-3, 1,2 );
|
|
if ( dim & 1 ) // if size is an odd number
|
|
bFill.setPoint( 2, dim - 3, dim / 2 );
|
|
else
|
|
bFill.putPoints( 2, 2, dim-4,dim/2-1, dim-4,dim/2 );
|
|
}
|
|
}
|
|
else {
|
|
if ( dim == 3 ) { // 3x3 arrow pattern
|
|
bLeft.setPoints( 4, 0,0, 0,2, 1,1, 1,1 );
|
|
bTop .setPoints( 2, 1,0, 1,0 );
|
|
bBot .setPoints( 2, 1,2, 2,1 );
|
|
}
|
|
else { // 2x2 arrow pattern
|
|
bLeft.setPoints( 2, 0,0, 0,1 );
|
|
bTop .setPoints( 2, 1,0, 1,0 );
|
|
bBot .setPoints( 2, 1,1, 1,1 );
|
|
}
|
|
}
|
|
|
|
if ( type == Qt::UpArrow || type == Qt::LeftArrow ) {
|
|
#ifndef QT_NO_TRANSFORMATIONS // #### fix me!
|
|
matrix.translate( x, y );
|
|
if ( vertical ) {
|
|
matrix.translate( 0, h - 1 );
|
|
matrix.rotate( -90 );
|
|
} else {
|
|
matrix.translate( w - 1, h - 1 );
|
|
matrix.rotate( 180 );
|
|
}
|
|
#endif
|
|
if ( down )
|
|
colspec = horizontal ? 0x2334 : 0x2343;
|
|
else
|
|
colspec = horizontal ? 0x1443 : 0x1434;
|
|
}
|
|
else if ( type == Qt::DownArrow || type == Qt::RightArrow ) {
|
|
#ifndef QT_NO_TRANSFORMATIONS // #### fix me!
|
|
matrix.translate( x, y );
|
|
if ( vertical ) {
|
|
matrix.translate( w-1, 0 );
|
|
matrix.rotate( 90 );
|
|
}
|
|
#endif
|
|
if ( down )
|
|
colspec = horizontal ? 0x2443 : 0x2434;
|
|
else
|
|
colspec = horizontal ? 0x1334 : 0x1343;
|
|
}
|
|
|
|
QColor *cols[5];
|
|
cols[0] = 0;
|
|
cols[1] = (QColor *)&g.button();
|
|
cols[2] = (QColor *)&g.mid();
|
|
cols[3] = (QColor *)&g.light();
|
|
cols[4] = (QColor *)&g.dark();
|
|
#define CMID *cols[ (colspec>>12) & 0xf ]
|
|
#define CLEFT *cols[ (colspec>>8) & 0xf ]
|
|
#define CTOP *cols[ (colspec>>4) & 0xf ]
|
|
#define CBOT *cols[ colspec & 0xf ]
|
|
|
|
QPen savePen = p->pen(); // save current pen
|
|
QBrush saveBrush = p->brush(); // save current brush
|
|
#ifndef QT_NO_TRANSFORMATIONS
|
|
QWMatrix wxm = p->worldMatrix();
|
|
#endif
|
|
QPen pen( Qt::NoPen );
|
|
const QBrush &brush = g.brush( QColorGroup::Button );
|
|
|
|
p->setPen( pen );
|
|
p->setBrush( brush );
|
|
#ifndef QT_NO_TRANSFORMATIONS
|
|
p->setWorldMatrix( matrix, TRUE ); // set transformation matrix
|
|
#endif
|
|
p->drawPolygon( bFill ); // fill arrow
|
|
p->setBrush( Qt::NoBrush ); // don't fill
|
|
|
|
p->setPen( CLEFT );
|
|
p->drawLineSegments( bLeft );
|
|
p->setPen( CTOP );
|
|
p->drawLineSegments( bTop );
|
|
p->setPen( CBOT );
|
|
p->drawLineSegments( bBot );
|
|
|
|
#ifndef QT_NO_TRANSFORMATIONS
|
|
p->setWorldMatrix( wxm );
|
|
#endif
|
|
p->setBrush( saveBrush ); // restore brush
|
|
p->setPen( savePen ); // restore pen
|
|
|
|
#undef CMID
|
|
#undef CLEFT
|
|
#undef CTOP
|
|
#undef CBOT
|
|
}
|
|
#endif
|
|
|
|
void qDrawArrow( QPainter *p, Qt::ArrowType type, Qt::GUIStyle style, bool down,
|
|
int x, int y, int w, int h,
|
|
const QColorGroup &g, bool enabled )
|
|
{
|
|
switch ( style ) {
|
|
case Qt::WindowsStyle:
|
|
qDrawWinArrow( p, type, down, x, y, w, h, g, enabled );
|
|
break;
|
|
#ifndef QT_NO_STYLE_MOTIF
|
|
case Qt::MotifStyle:
|
|
qDrawMotifArrow( p, type, down, x, y, w, h, g, enabled );
|
|
break;
|
|
#endif
|
|
default:
|
|
#if defined(QT_CHECK_RANGE)
|
|
qWarning( "qDrawArrow: Requested GUI style not supported" );
|
|
#else
|
|
;
|
|
#endif
|
|
}
|
|
}
|
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#endif //QT_NO_DRAWUTIL
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